JAVA NIO Server: how to reset all connections - java

I have to build a JAVA Nio Server Application in JBoss to read data from a 10-200 Sensor Boxes. They open a stream and send data to me all the time. The comunication is bidirectional. Now, sometimes it can happen, that these Boxes (or the server) have some internal error. To detect this kind of problems, an observer thread checks every 5 seconds, if a data block came in since the last check. If none of my Boxes sent data till then, something bad happened and I want to restart the whole socket comunication.
Now, it is well documentated how to build up a socket connection with NIO, but it is harder to find complexe examples how to clean reset them. And here is my problem: when my watchdog detects that no data came in the last 5s, it calls close() and then startEngine(). But after that, still no data arrive. Something seems blocked, some ressource still associated or like that. If I restart my JBoss, data arrive again. Can somebody give me a hint?
thank you for your time!
Stefan
public class TestServer
{
private NIOServer server;
private HashMap<String, SocketChannel> clientsList = new HashMap<String, SocketChannel>();
class NIOServer extends Thread
{
class MessageBuffer
{
int [] msgAsByte = new int[msgSize];
int pos = 0;
int lastSign = 0;
int bytesRead = 0;
}
private ByteBuffer readBuffer = ByteBuffer.allocate(256);
private Selector selector;
private boolean stop = false;
private int[] ports;
private int msgSize = 48;
private HashMap<String,MessageBuffer> buffer = new HashMap<String, MessageBuffer>();
private List<ServerSocketChannel> channels;
// Maps a SocketChannel to a list of ByteBuffer instances
private Map<SocketChannel, List<ByteBuffer>> pendingDataToWrite = new HashMap<SocketChannel, List<ByteBuffer>>();
public NIOServer(int[] ports) {
this.ports = ports;
}
private void stopAll()
{
stop = true;
try
{
server.interrupt();
server.join(3000);
}
catch (InterruptedException e) {
Thread.currentThread().interrupt();
}
closeConnections();
}
public void sendData(SocketChannel socket, byte[] data)
{
// And queue the data we want written
synchronized (this.pendingDataToWrite) {
List<ByteBuffer> queue = (List<ByteBuffer>) this.pendingDataToWrite.get(socket);
if (queue == null) {
queue = new ArrayList<ByteBuffer>();
this.pendingDataToWrite.put(socket, queue);
}
queue.add(ByteBuffer.wrap(data));
}
SelectionKey key = socket.keyFor(this.selector);
if(key != null)
key.interestOps(SelectionKey.OP_WRITE);
// Finally, wake up our selecting thread so it can make the required changes
this.selector.wakeup();
}
public void run()
{
try
{
stop = false;
selector = Selector.open();
channels = new ArrayList<ServerSocketChannel>();
ServerSocketChannel serverchannel;
for (int port : ports)
{
try
{
serverchannel = ServerSocketChannel.open();
serverchannel.configureBlocking(false);
try
{
serverchannel.socket().setReuseAddress(true);
}
catch(SocketException se)
{
//
}
serverchannel.socket().bind(new InetSocketAddress(port));
serverchannel.register(selector, SelectionKey.OP_ACCEPT);
channels.add(serverchannel);
}
catch(Exception e)
{
//
}
}
while (!stop)
{
SelectionKey key = null;
try
{
selector.select();
Iterator<SelectionKey> keysIterator = selector.selectedKeys()
.iterator();
while (keysIterator.hasNext())
{
key = keysIterator.next();
if(key.isValid())
{
if (key.isAcceptable())
{
accept(key);
}
else if (key.isReadable())
{
readData(key);
}
else if (key.isWritable())
{
writeData(key);
}
}
else
{
SocketChannel sc = (SocketChannel) key.channel();
}
keysIterator.remove();
}
}
catch ( Exception e)
{
if(e instanceof IOException || e instanceof ClosedSelectorException)
{
try
{
ServerSocketChannel ssc = (ServerSocketChannel) key.channel();
channels.remove(ssc);
ssc.close();
key.cancel();
}
catch(Exception ex)
{
//
}
}
else
{
//
}
}
}
}
catch(Exception e1)
{
//
}
closeConnections();
}
private void closeConnections()
{
//if thread is stopped, close all
try
{
try
{
if(this.selector == null || this.selector.keys() == null)
{
log.debug("No selectors or keys found to close");
}
else
{
Iterator<SelectionKey> keys = this.selector.keys().iterator();
while(keys.hasNext())
{
SelectionKey key = keys.next();
key.cancel();
}
}
}
catch(Exception ex) {
//
}
if(selector != null)
selector.close();
if(channels != null)
{
for(ServerSocketChannel channel:channels)
{
channel.socket().close();
channel.close();
}
}
if(clientsList != null)
{
Iterator<Map.Entry<String, SocketChannel>> hfm = clientsList.entrySet().iterator();
while(hfm.hasNext())
{
Map.Entry<String, SocketChannel> s = hfm.next();
s.getValue().close();
}
}
clientsList=null;
selector = null;
channels = null;
pendingDataToWrite = null;
}
catch(Exception e)
{
//
}
}
private void accept(SelectionKey key) throws IOException
{
ServerSocketChannel ssc = (ServerSocketChannel) key.channel();
SocketChannel sc = ssc.accept();
sc.configureBlocking(false);
sc.register(selector, SelectionKey.OP_READ);
String ip = sc.socket().getRemoteSocketAddress().toString();
if(!buffer.containsKey(ip))
buffer.put(ip, new MessageBuffer());
}
private void readData(SelectionKey key) throws Exception
{
SocketChannel sc = (SocketChannel) key.channel();
MessageBuffer buf = buffer.get(sc.socket().getRemoteSocketAddress().toString());
try
{
buf.bytesRead = sc.read(readBuffer); //read into buffer.
}
catch(Exception e2)
{
sc.close();
buffer.remove(sc);
}
//close connection
if (buf.bytesRead == -1)
{
sc.close();
key.cancel();
return;
}
readBuffer.flip(); //make buffer ready for read
while(readBuffer.hasRemaining())
{
//Read the data and forward it to another Process...
}
readBuffer.compact(); //make buffer ready for writing
}
private void writeData(SelectionKey key) throws Exception
{
SocketChannel socketChannel = (SocketChannel) key.channel();
synchronized (this.pendingDataToWrite) {
List queue = (List) this.pendingDataToWrite.get(socketChannel);
// Write until there's not more data ...
while (!queue.isEmpty()) {
ByteBuffer buf = (ByteBuffer) queue.get(0);
try
{
socketChannel.write(buf);
}
catch(Exception e)
{
//
}
finally
{
queue.remove(0);
}
if (buf.remaining() > 0) {
// ... or the socket's buffer fills up
break;
}
}
key.interestOps(SelectionKey.OP_READ);
}
}
}
public void close() {
if (server != null && server.isAlive())
{
server.stopAll();
}
if(clientsList != null)
{
clientsList.clear();
}
server = null;
}
public void startEngine(int[] ports) {
if (ports != null) {
for (int port : ports)
log.info("Listening on port " + port);
server= new NIOServer(ports);
server.start();
}
}
}

Use a select() timeout.
If the timeout happens, close all the registered SocketChannels.
If you want to get more fine-grained, keep track of the last I/O time on each channel, and close those that have expired at the bottom of each select() loop.
NB Your technique for OP_WRITE is not correct. There are many answers here showing how to use it properly.

Related

Why client can't connect to server in this java nio program?

I'm reading Doug Lea's Scalable I/O in Java, and I followed the Basic Reactor Design example code. But after I started server, the client can't connect to server.
Here is the Reactor class:
class Reactor implements Runnable {
private static final Logger logger = LogManager.getLogger();
final Selector selector;
final ServerSocketChannel serverSocket;
public Reactor(int port) throws IOException {
selector = Selector.open();
serverSocket = ServerSocketChannel.open();
serverSocket.bind(new InetSocketAddress(port));
serverSocket.configureBlocking(false);
SelectionKey sk = serverSocket.register(selector, SelectionKey.OP_ACCEPT);
sk.attach(new Acceptor());
logger.info("server started.");
}
#Override
public void run() {
while (!Thread.interrupted()) {
for (final Iterator<SelectionKey> it = selector.selectedKeys().iterator(); it.hasNext(); it.remove()) {
dispatch(it.next());
}
}
}
private void dispatch(SelectionKey key) {
Runnable r = (Runnable) key.attachment();
if (r != null) {
r.run();
}
}
private final class Acceptor implements Runnable {
#Override
public void run() {
try {
SocketChannel c = serverSocket.accept();
if (c != null) {
new Handler(selector, c);
}
} catch (IOException ex) {
ex.getMessage();
}
}
}
public static void main(String[] args) throws IOException {
new Reactor(9000).run();
}
}
Handler class
final class Handler implements Runnable {
private static final Logger logger = LogManager.getLogger();
final SocketChannel c;
final SelectionKey key;
ByteBuffer buffer = ByteBuffer.allocate(1024);
public Handler(Selector sel, SocketChannel c) throws IOException {
this.c = c;
c.configureBlocking(false);
key = c.register(sel, SelectionKey.OP_READ | SelectionKey.OP_WRITE);
logger.info("client connected: " + c);
}
void read() throws IOException {
if (!buffer.hasRemaining()) {
return;
}
c.read(buffer);
}
void process() {/* */}
void write() throws IOException {
buffer.flip();
c.write(buffer);
c.close();
}
#Override
public void run() {
try {
read();
process();
write();
} catch (IOException ex) {
ex.getMessage();
}
}
}
I start server in idea and then server started is printed in console
But after I enter telnet localhost 9000 in terminal, client connected: doesn't appear.
I had to change the Reactor run method a bit. you have to call selector.select() or selector.selectNow():
#Override
public void run() {
while (!Thread.interrupted()) {
try {
int ready = selector.selectNow();
if (ready == 0){
continue;
}
Set<SelectionKey> selected = selector.selectedKeys();
Iterator<SelectionKey> it = selected.iterator();
while (it.hasNext()) {
SelectionKey key = it.next();
if(key.isAcceptable() || key.isReadable()) {
dispatch(key);
}
}
selected.clear();
} catch (IOException e) {
e.printStackTrace();
}
}
}
that allowed the client to connect.
in order to enable an echo service from Handler I implemented this:
final class Handler implements Runnable {
private static final Logger logger = LogManager.getLogger();
final SocketChannel c;
final SelectionKey key;
ByteBuffer buffer = ByteBuffer.allocate(1024);
public Handler(Selector selector, SocketChannel c) throws IOException {
this.c = c;
c.configureBlocking(false);
logger.info("client connected: " + c);
key = c.register(selector, 0);
key.attach(this);
key.interestOps(SelectionKey.OP_READ);
selector.wakeup();
}
#Override
public void run() {
try {
SocketChannel client = (SocketChannel) key.channel();
client.read(buffer);
if (new String(buffer.array()).trim().equals("close")) {
client.close();
System.out.println("close connection");
}
buffer.flip();
client.write(buffer);
buffer.clear();
} catch (IOException ex) {
ex.getMessage();
}
}
}
register the Handler instance for reading and then upon a readable selection key the run method of this instance is called to handle the reading.

Why can i recieve broadcasts, but not communicate with a specific socket in my App?

First some Information regarding my Setup.
I have a S8 Cellphone, where i run this App, based upon the AR-Devkit demo from Google.
public void closeSocket(DatagramSocket socket) {
if (socket != null && socket.isConnected() ) {
while (!socket.isConnected()) {
socket.disconnect();
try {
Thread.sleep(SpringAR.TIME_OUT_IN_BROADCAST);
} catch (InterruptedException e) {
Log.d(SpringAR.protocollDebugLogPrefix, " Socket Closing interrupted");
e.printStackTrace();
}
}
}
if (socket != null && !socket.isClosed()) {
socket.close();
while (!socket.isClosed()) {
try {
Thread.sleep(SpringAR.TIME_OUT_IN_BROADCAST);
} catch (InterruptedException e) {
Log.d(SpringAR.protocollDebugLogPrefix, " Socket Closing interrupted");
e.printStackTrace();
}
}
}
}
public DatagramSocket createSocket(InetAddress ipAddress, int port) {
try {
DatagramSocket socket = new DatagramSocket(null);
InetSocketAddress address = new InetSocketAddress(ipAddress, port);
socket.setReuseAddress(true);
socket.bind(address);
return socket;
} catch (IOException e) {
e.printStackTrace();
}
return null;
}
public DatagramSocket getBroadcastListenerSocket() throws IOException {
InetSocketAddress anyAdress = new InetSocketAddress(InetAddress.getByName("0.0.0.0"), 9000);
DatagramSocket socket = new DatagramSocket(null);
socket.setSoTimeout(30);
socket.setReuseAddress(true);
socket.bind(anyAdress);
return socket;
}
public DatagramSocket getBroadcastSenderSocket(DatagramSocket oldSocket) {
DatagramSocket socket = null;
try {
ARDeviceAddress = InetAddress.getByName(comonUtils.getIPAddress(true));
socket = getSocket(oldSocket, ARDeviceAddress, SpringAR.UDP_SERVER_PORT, null);
socket.setBroadcast(true);
socket.setSoTimeout(SpringAR.TIME_OF_FRAME_IN_MS);
} catch (IOException e) {
e.printStackTrace();
}
return socket;
}
public DatagramSocket getSocket(DatagramSocket oldSocket, InetAddress ipAddress, int port, InetAddress targetAddress) {
if (oldSocket != null ) {
closeSocket(oldSocket);
}
DatagramSocket socket = null;
try {
socket = createSocket(ipAddress, port);
socket.setBroadcast(false);
socket.setSoTimeout(SpringAR.TIME_OF_FRAME_IN_MS);
if (targetAddress != null)
socket.connect(targetAddress, port);
} catch (SocketException e) {
e.printStackTrace();
}
return socket;
}
public class DatagramReciever extends Thread {
private String datagramToSend = "";
private boolean newDatagramToSend = false;
private DatagramPacket snd_packet;
DatagramSocket senderSocket = null;
DatagramSocket listenerSocket = null;
private DatagramSocket broadCastListenerSocket;
//Buffer gettters and setters
private int writeBuffer = 0;
private SpringAR.comStates oldState;
int getReadBuffer() {
if (writeBuffer == 1) return 0;
return 1;
}
void switchBuffer() {
recieveByteIndex = 0;
writeBuffer = getReadBuffer();
}
public String dbg_message = "";
//Management Communication Headers
public void kill() {
closeSocket(senderSocket);
closeSocket(listenerSocket);
closeSocket(broadCastListenerSocket);
}
public void run() {
try {
initializeBroadcastConnection();
while (true) {
//Recieving Datagramm
DatagramPacket rcv_packet = new DatagramPacket(rcv_message[writeBuffer], rcv_message[writeBuffer].length);
boolean NewMessageArrived = true;
try {
listenerSocket.receive(rcv_packet);
} catch (SocketTimeoutException e) {
NewMessageArrived = false;
}
//Watchdog
handleWatchDogTimer(State);
//TODO Delete String conversion
if (NewMessageArrived) {
dbg_message = new String(rcv_message[writeBuffer], 0, rcv_packet.getLength(), "US-ASCII");
Log.d(SpringAR.dataDebugLogPrefix, "" + rcv_packet.getAddress().getHostAddress() + ": " + dbg_message.trim() + " of " + rcv_packet.getLength() + "length ");
}
if (validatePackageSender(rcv_packet)) {
connectionStateMachine(rcv_message, rcv_packet);
}
//Sending Datagram
if (newDatagramToSend && hostIpAddress != null) {
//Log.d(SpringAR.protocollDebugLogPrefix, "Server sending: " + datagramToSend);
byte[] snd_message = datagramToSend.getBytes();
try {
snd_packet = packSendPackageByState(snd_message);
assert (snd_packet != null);
senderSocket.send(snd_packet);
newDatagramToSend = false;
} catch (IOException e1) {
e1.printStackTrace();
//causes Caused by: android.system.ErrnoException: sendto failed: EINVAL (Invalid argument)
Log.e(SpringAR.protocollDebugLogPrefix, "Server Error in State: " + State.name());
break;
}
}
}
} catch (IOException e1) {
e1.printStackTrace();
}
}
private void initializeBroadcastConnection() throws IOException {
ARDeviceAddress = InetAddress.getByName(comonUtils.getIPAddress(true));
senderSocket = getSocket(null, ARDeviceAddress, SpringAR.UDP_SERVER_PORT, null);
broadCastListenerSocket = getBroadcastListenerSocket();
listenerSocket = broadCastListenerSocket;
Log.d(SpringAR.protocollDebugLogPrefix, "initializeBroadcastConnection completed");
}
// handles management traffic like configurstion files
private void connectionStateMachine(byte[][] payload, DatagramPacket rcv_packet) throws IOException {
//Reset triggered by Host
if (comonUtils.indexOf(payload[writeBuffer], SpringAR.recieveResetHeaderByte) != SpringAR.STRING_NOT_FOUND) {
State = SpringAR.comStates.STATE_resetCommunication;
}
Log.d(SpringAR.protocollDebugLogPrefix, "ConnectionStateMachine: " + State.name());
switch (State) {
case STATE_resetCommunication: {
messageCounter = 0;
listenerSocket = broadCastListenerSocket;
hostIpAddress = comonUtils.getBroadcastAddress(context);
senderSocket = getBroadcastSenderSocket(senderSocket);
setSendToSpringMessage(SpringAR.sendResetHeader);
State = SpringAR.comStates.STATE_broadCastHeader;
return;
}
case STATE_broadCastHeader: {
if (comonUtils.indexOf(payload[writeBuffer], SpringAR.recieveHostReplyHeaderByte) != SpringAR.STRING_NOT_FOUND) {
Log.d(SpringAR.protocollDebugLogPrefix, " Host Reply Header recieved");
//Extract the hostIp
String hostIpAdressAsString = new String(payload[writeBuffer]);
hostIpAdressAsString = hostIpAdressAsString.replace(SpringAR.recieveHostReplyHeader, "").trim();
Log.d(SpringAR.dataDebugLogPrefix, hostIpAdressAsString);
hostIpAddress = InetAddress.getByName(hostIpAdressAsString);
//Set Connection from broadcast to target
ARDeviceAddress = InetAddress.getByName(comonUtils.getIPAddress(true));
Log.d(SpringAR.protocollDebugLogPrefix, " New Device Adress " + ARDeviceAddress);
senderSocket = getSocket(senderSocket, ARDeviceAddress, SpringAR.UDP_SERVER_PORT, hostIpAddress);
listenerSocket = senderSocket;
State = SpringAR.comStates.STATE_sendCFG;
return;
}
setSendToSpringMessage(SpringAR.sendBroadcasteHeader);
delayByMs(SpringAR.TIME_OUT_IN_BROADCAST);
return;
}
case STATE_sendCFG: {
if ( SpringAR.STRING_NOT_FOUND != comonUtils.indexOf(payload[writeBuffer], SpringAR.recieveCFGHeaderByte )) {
State = SpringAR.comStates.STATE_sendRecieveData;
return;
}
setSendToSpringMessage(SpringAR.formConfigurationMessage());
return;
}
case STATE_sendRecieveData: {
if ( SpringAR.STRING_NOT_FOUND != comonUtils.indexOf(payload[writeBuffer], SpringAR.recieveDataHeaderByte)) {
writeRecievedDataToBuffer(payload[writeBuffer], rcv_packet.getLength());
}
break;
}
default:
Log.d(SpringAR.protocollDebugLogPrefix, "Connection State Machine invalid state");
}
}
https://github.com/PicassoCT/arcore-android-sdk/blob/6c9b48a3d520e039cd48bc2af7354ccdec857736/arcore-android-sdk/samples/hello_ar/app/src/main/java/com/google/ar/core/examples/app/common/tcpClient/Server.java
All the testing is happening in a home-WiFi Setup, where the desktop with the host-application is directly attached to the WiFi-Router.
What is working thus far:
The device can broadcast its presence.
The host can broadcast its configuration.
The Device can not communicate from IP to IP on the host. Both sides have fixed IP set.
I can communicate with the App PacketSender with the host-Application, and ruled a failure on its part out.
I also built a smaller debug-loop, to only send udp-packets back and forth, which also worked.
Thank you for your time
Change this line:
socket.setSoTimeout(30);
to
socket.setSoTimeout(1000);
You've got a fairly complex state machine going here, and it's difficult to discern what is happening without having logs to look at. I would summarize your state machine like this:
Broadcast a configuration message
Spend 30ms listening for a response
If no response is received, block for SpringAR.TIME_OF_FRAME_IN_MS (not included in your code; I assume it is 1000ms), and loop back to #1
If a response was received, send a reply directly to the peer, and go to #2
#4 is the step that isn't happening. The likely reason (based on the Wireshark dump) is that it's taking 68ms for ARDevice's response to reach "Host". You only gave it 30ms. There could be a number of reasons it's taking so long, but that's beyond the scope of your question.

Java nio, close socketChannel but leave ServerSocketChannel opened

I have a server app. Java NIO
I have Runnable class - EventHandler - that process incoming messages. If message == "Bye" -> EventHandler close related SocketServer and SelectorKey
I have one Runnable object - Acceptor - that is activated on OP_ACCEPT events. It creates new SocketChannel and new EventHandler to process messages from this channel
I have a problem.
First client connect. Send messages. Disconnect. Everything is ok
After first client disconnected Second client connect. Here problem begins - Acceptor object isn't invoked, therefore SocketChannel and EventHandler are not created for new client.
What is wrong in my code? SocketChannel closed improperly?
I changed the code to fix the errors that were noted in the comments. Now it works fine
Reactor. Class with the main loop
public class Reactor implements Runnable {
final Selector selector;
final ServerSocketChannel serverSocketChannel;
Reactor(int port) throws IOException {
//configure server socket channel
this.selector = Selector.open();
this.serverSocketChannel = ServerSocketChannel.open();
this.serverSocketChannel.socket().bind(new InetSocketAddress(port));
this.serverSocketChannel.configureBlocking(false);
//start acceptor
this.serverSocketChannel.register(this.selector, SelectionKey.OP_ACCEPT, new Acceptor(this.serverSocketChannel, this.selector));
}
public void run() {
System.out.println("Server is listening to port: " + serverSocketChannel.socket().getLocalPort());
try {
while (!Thread.currentThread().isInterrupted()) {
if (this.selector.select() > 0) {
Set<SelectionKey> selected = this.selector.selectedKeys();
for (SelectionKey selectionKey : selected) {
dispatch(selectionKey);
}
selected.clear(); //clear set (thanks to EJP for comment)
}
}
} catch (IOException ex) {
ex.printStackTrace();
}
}
void dispatch(SelectionKey k) {
Runnable r = (Runnable) (k.attachment());
if (r != null) {
r.run();
}
}
}
Acceptor
public class Acceptor implements Runnable {
final ServerSocketChannel serverSocketChannel;
final Selector selector;
public Acceptor(ServerSocketChannel serverSocketChannel, Selector selector) {
this.serverSocketChannel = serverSocketChannel;
this.selector = selector;
}
public void run() {
try {
SocketChannel socketChannel = this.serverSocketChannel.accept();
if (socketChannel != null) {
new EventHandler(this.selector, socketChannel);
System.out.println("Connection Accepted");
}
} catch (IOException ex) {
ex.printStackTrace();
}
}
}
EventHandler
public class EventHandler implements Runnable {
EventHandler(Selector selector, SocketChannel socketChannel) throws IOException {
this.socketChannel = socketChannel;
socketChannel.configureBlocking(false);
this.selectionKey = this.socketChannel.register(selector, SelectionKey.OP_READ, this);
//selector.wakeup(); //we don't need to wake up selector (thanks to EJP for comment)
}
#Override
public void run() {
try {
if (this.state == EventHandlerStatus.READING) {
read();
} else if (this.state == EventHandlerStatus.SENDING) {
send();
}
} catch (IOException ex) {
ex.printStackTrace();
}
}
/**
* Reading client message
*
* #throws IOException
*/
void read() throws IOException {
int readCount = this.socketChannel.read(this.input);
//check whether the result is equal to -1, and close the connection if it is (thanks to EJP for comment)
if(readCount == -1){
this.socketChannel.close();
System.out.println("Stream is closed. Close connection.");
return;
}
if (readCount > 0) {
processMessage(readCount);
}
if(this.clientMessage.equalsIgnoreCase("Bye")){
this.socketChannel.close();
//this.selectionKey.cancel(); //we don't need to cancel selectionKey if socketChannel is just closed (thanks to EJP for comment)
System.out.println("Client said Bye. Close connection.");
return;
}
this.state = EventHandler.Status.SENDING;
this.selectionKey.interestOps(SelectionKey.OP_WRITE); //mark that we interested in writing
}
/**
* Processing of the read message.
*
* #param readCount Number of bytes to read
*/
synchronized void processMessage(int readCount) {
this.input.flip();
StringBuilder sb = new StringBuilder();
sb.append(new String(Arrays.copyOfRange(input.array(), 0, readCount))); // Assuming ASCII (bad assumption but simplifies the example)
this.clientMessage = sb.toString().trim();
this.input.clear();
System.out.println("Client said: " + this.clientMessage);
}
/**
* Sending response to client
*
* #throws IOException
*/
void send() throws IOException {
System.out.println("Answer to client: " + this.clientMessage);
this.socketChannel.write(ByteBuffer.wrap((this.clientMessage + "\n").getBytes()));
this.state = EventHandler.Status.READING;
this.selectionKey.interestOps(SelectionKey.OP_READ); //mark that we interested in reading
}
//----------------------------------------------------------------------------------------------------------------------
// Fields
//----------------------------------------------------------------------------------------------------------------------
final SocketChannel socketChannel;
final SelectionKey selectionKey;
ByteBuffer input = ByteBuffer.allocate(1024);
EventHandlerStatus state = EventHandler.Status.READING;
String clientMessage = "";
//----------------------------------------------------------------------------------------------------------------------
// Enum to mark current status of EventHandler
//----------------------------------------------------------------------------------------------------------------------
enum Status {
READING, SENDING
}
}

Java NIO selector for incoming connections and selector for incoming messages

i'm trying to use NIO to build an efficient Socket TCP/IP server.
i have the main thread which accept connection and then add it to another thread which supposed to wait for messages from client and then read it.
when i'm using only one thread and one selector for all the operations it works great, but when i'm trying to make it works with 2 threads and 2 selectors the incoming connection accept is working but the reading is not, i think it because my selector is blocking the thread and therefor he's not aware that I've registered a new SocketChannel.
this is my Main thread:
public static void main(String[] args) {
try {
System.out.println("Who's Around Server Started!");
Selector connectionsSelector = null;
ServerSocketChannel server = null;
String host = "localhost";
int port = 80;
LiveConnectionsManager liveConnectionsManager =
new LiveConnectionsManager();
liveConnectionsManager.start();
connectionsSelector = Selector.open();
server = ServerSocketChannel.open();
server.socket().bind(new InetSocketAddress(host,port));
server.configureBlocking(false);
server.register(connectionsSelector, SelectionKey.OP_ACCEPT);
while (true) {
connectionsSelector.select();
Iterator<SelectionKey> iterator =
connectionsSelector.selectedKeys().iterator();
while (iterator.hasNext()) {
SelectionKey incomingConnection = iterator.next();
iterator.remove();
if( incomingConnection.isConnectable()) {
((SocketChannel)incomingConnection.channel()).finishConnect();
}
if( incomingConnection.isAcceptable()){
acceptConnection(server.accept(), liveConnectionsManager);
}
}
}
} catch (Throwable e) {
throw new RuntimeException("Server failure: " + e.getMessage());
}
}
private static void acceptConnection(
SocketChannel acceptedConnection,
LiveConnectionsManager liveConnectionsManager ) throws IOException
{
acceptedConnection.configureBlocking(false);
acceptedConnection.socket().setTcpNoDelay(true);
System.out.println(
"New connection from: " + acceptedConnection.socket().getInetAddress());
liveConnectionsManager.addLiveConnection(acceptedConnection);
}
and this is my LiveConnectionsManager:
private Selector messagesSelector;
public LiveConnectionsManager(){
try {
messagesSelector = Selector.open();
} catch (IOException e) {
System.out.println("Couldn't run LiveConnectionsManager");
}
}
#Override
public void run() {
try {
System.out.println("LiveConnectionManager Started!");
while(true) {
messagesSelector.select();
Iterator<SelectionKey> iterator = messagesSelector.keys().iterator();
while (iterator.hasNext()){
SelectionKey newData = iterator.next();
iterator.remove();
if( newData.isReadable()){
readIncomingData(((SocketChannel)newData.channel()));
}
}
}
} catch (IOException e) {
e.printStackTrace();
}
}
public void addLiveConnection( SocketChannel socketChannel )
throws ClosedChannelException
{
socketChannel.register(messagesSelector, SelectionKey.OP_READ);
}

Trying to tunnel through https via a proxy built from ground up browser never responds back?

Due to a variety of reasons it became necessary to create our own proxy. Everything is working as it should through HTTP. As soon as we receive a CONNECT to tunnel through SSL is when everything goes wrong. What we do logically is take the CONNECT parse out the host and port so we know where we are sending future ssl requests and create a request to send back to the browser stating we have successfully made the ssl handshake like so:
HTTP/1.0 200 Connection established\r\nProxy-agent: test\r\n\r\n
What we expect to happen is that the browser once receiving this successful message will send us the next https request. However, instead we get sent another CONNECT request over and over.It is clear that is does not like the response we send back. The problem is that i'm not exactly sure why? Does the response back need to be sent back via an https socket? I just don't understand this process enough to move forward.
Here is my server class:
public class HttpServer extends Observable implements IWebServer, Runnable
{
int Port = -1;
int State = HttpState.IDLE;
ArrayList<WebTransactionEvent> History = new ArrayList<WebTransactionEvent>();
ArrayList<HttpService> myServices = new ArrayList<HttpService>();
SocketChannel myChannel = null;
boolean needResponse = false;
boolean shouldStop;
Logger logger = OpsToolsLogger.getLogger(HttpServer.class.getName());
Selector selector ;
static Hashtable<String, HttpServer> myInstances = new Hashtable<String, HttpServer>();
Hashtable<HttpTransaction, HttpService> myTaskTable = new Hashtable<HttpTransaction, HttpService>();
Vector<HttpTransaction> transactionQueue = new Vector<HttpTransaction>();
private HttpServer(){}
private HttpServer(int Port)
{
logger.log(Level.WARNING, "HttpServer: startup - listening to port: " + Port);
this.Port = Port;
shouldStop = false;
// Create the selector
try {
selector = Selector.open();
ServerSocketChannel serverChannel = ServerSocketChannel.open();
serverChannel.configureBlocking(false);
serverChannel.socket().bind(new InetSocketAddress(Port));
this.registerSocket(serverChannel);
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
new Thread(this).start();
}
public static HttpServer getInstance(String port)
{
if( !myInstances.containsKey( port ) )
{
myInstances.put( port, new HttpServer(Integer.parseInt(port)));
}
return myInstances.get(port);
}
public int getState()
{
return State;
}
public void stop()
{
shouldStop = true;
}
public boolean needResponse()
{
return needResponse;
}
public HttpTransaction getNextTransaction()
{
if(transactionQueue.isEmpty())
{
return null;
}
//System.out.println("grabbing next trans");
HttpTransaction temp = transactionQueue.firstElement();
transactionQueue.remove(0);//pop trans from queue
return temp;
}
public void dropTransaction()
{
myTaskTable.clear();
needResponse = false;
}
public synchronized boolean respond(HttpTransaction transaction, IHttpResponse editedResponse, boolean closeConnection)
{
logger.log(Level.FINE, "HttpServer: responding ");
needResponse = false;
if(myTaskTable.isEmpty())
{
return false;
}
//see if there isn't a service object registered with that transaction
if(!myTaskTable.containsKey(transaction))
{
return false;
}
State = HttpState.SENDING_RESPONSE;
ManipulatedHttpTransaction myTrans = (ManipulatedHttpTransaction) transaction;
HttpResponse response = (HttpResponse) editedResponse;
myTrans.setManipulatedResponse( response );
HttpService serv = myTaskTable.get(transaction);
if(!serv.respond(myTrans.getManipulatedResponse(), closeConnection))
{
History.add( new WebTransactionEvent( myTrans, WebTransactionEvent.TRANSACTION_ERROR ) );
return false;
}
myTaskTable.remove(transaction);
History.add( new WebTransactionEvent( myTrans, WebTransactionEvent.TRANSACTION_COMPLETED ) );
needResponse = !myTaskTable.isEmpty();
return true;
}
public void registerSocket(ServerSocketChannel theSocket)
{
try {
theSocket.register(selector, SelectionKey.OP_ACCEPT);
} catch (ClosedChannelException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
#Override
public void run()
{
try {
while (!shouldStop ) {
// Wait for an event
selector.select();
// Get list of selection keys with pending events
Iterator it = selector.selectedKeys().iterator();
// Process each key
while (it.hasNext()) {
// Get the selection key
SelectionKey selKey = (SelectionKey)it.next();
// Remove it from the list to indicate that it is being processed
it.remove();
// Check if it's a connection request
if (selKey.isAcceptable()) {
// Get channel with connection request
ServerSocketChannel ssChannel = (ServerSocketChannel)selKey.channel();
SocketChannel theChannel = ssChannel.accept();
if(theChannel != null)
{
logger.log(Level.FINEST, "HttpServer: Connection established");
try
{
theChannel.configureBlocking(false);
}
catch(Exception e)
{
logger.log(Level.WARNING, "myChannel = null ( configureBlocking() )");
//bytesRead = -1;
}
myServices.add( new HttpService(this, theChannel ) );
needResponse = true;
}
//needResponse = !myTaskTable.isEmpty();
//System.out.println("need response: "+ needResponse);
}
}
}
} catch (IOException e) {
}
//shutdown
logger.log(Level.WARNING, "Server stopping - " + Port);
}
public ArrayList<WebTransactionEvent> getHistory()
{
return new ArrayList<WebTransactionEvent>(History);
}
public boolean switchServerToSSL()
{
//HttpService tempService = myTaskTable.get(PendingTransaction);
//tempService.useSSL = true;
return true;
}
/**
* Adds the transaction from browser to the transaction queue and also ties it to a service by adding it to myTasks map
* #param myTrans
* #param httpService
*/
public void addTransaction(ManipulatedHttpTransaction myTrans,
HttpService httpService) {
// TODO Auto-generated method stub
//ensure vector has room to add another transaction
if(transactionQueue.capacity() <= transactionQueue.size())
transactionQueue.ensureCapacity(transactionQueue.size() * 2);
transactionQueue.add(myTrans);//add transaction to queue
myTaskTable.put(myTrans, httpService);//tie the transaction toits service
// System.out.println("server notifying proxy: " + myTrans.getFullURL());
this.setChanged();
this.notifyObservers(myTrans);
}
}
Here is portion in proxy that handles a CONNECT:
if(tempTransaction.getOriginatingRequest().getMethod().contentEquals("CONNECT"))
{
/*tell the browser that the connection exists
*
* Each time you connect to an SSL-protected website, Burp generates a server certificate for that host, signed by the CA certificate
*
* The server certificates presented to the client (i.e. a web browser) are dynamically generated/signed by the proxy and contain most of the same fields as the original webserver certificate. The subject DN, serial number, validity dates, and extensions are preserved. However, the issuer DN is now set to the name of the proxy's self-signed
* certificate and the public/private keys of the proxy are used in creating the forged certificate. These forged certificates are cached (in memory) by the proxy, for better performance
*/
HttpResponse tunnelResponse = new HttpResponse("HTTP/1.0 200 Connection established\r\nProxy-agent: Ops Assistant\r\n\r\n");
tempTransaction.setResponse(tunnelResponse);
if(!finishResponse2(tempTransaction,tempTransaction.getResponse(), false));
{
//close the connection
}
myServer.switchServerToSSL();
}
Here is section sends request back to browser:
public boolean respond(IHttpResponse response, boolean closeConnection)
{
isCloseConnectionRequested = closeConnection;
try
{
if(useSSL)
{
ByteBuffer tmpBuffer = response.getData();
tmpBuffer.position(0);
myConnection.SecureWrite( tmpBuffer );
}
else
{
ByteBuffer tmpBuffer = response.getData();
tmpBuffer.position(0);
myConnection.Write(tmpBuffer);
}
if(closeConnection)
{
myChannel.close();
myChannel = null;
}
}
catch (Exception e)
{
isResponded = true;
return false;
}
isResponded = true;
return true;
}
Probably most important the socket class:
public class SocketConnection implements IConnection
{
public SocketChannel theSocketChannel;
public InetSocketAddress theRemoteAddress;
public int TimeoutThreshold;
private int TimeOutThreshold = 30;
private SSLEngine theSSLEngine;
private SSLContext theSSLContext;
private ByteBuffer inNetworkDataBuffer;
private ByteBuffer inAppDataBuffer;
private ByteBuffer outNetworkDataBuffer;
private ByteBuffer outAppDataBuffer;
//create outbound connection to host/port
public SocketConnection(String Host, int Port ) throws IOException
{
theRemoteAddress = new InetSocketAddress( Host, Port);
theSocketChannel = SocketChannel.open();
theSocketChannel.configureBlocking(false);
theSocketChannel.connect( theRemoteAddress );
theSocketChannel.finishConnect();
}
//use existing socket connection
public SocketConnection(SocketChannel existingChannel) throws IOException
{
theSocketChannel = existingChannel;
theSocketChannel.configureBlocking(false);
theRemoteAddress = new InetSocketAddress( existingChannel.socket().getInetAddress(), existingChannel.socket().getPort() );
}
public boolean setTimeOut(int newTimeOutThreshold)
{
TimeOutThreshold = newTimeOutThreshold;
return true;
}
public void waitForSocketToConnect() throws Exception
{
int i = 0;
while( !this.isConnected() )
{
this.finishConnect();
if(i>=3000)
{
throw new Exception();
}
i++;
try{Thread.sleep(10);}catch(Exception e){}
}
}
public boolean Write( ByteBuffer DataToSend )
{
try
{
//DataToSend.flip();
int numBytesWritten = theSocketChannel.write(DataToSend);
try
{
DataToSend.compact();
}
catch (ReadOnlyBufferException e)
{
DataToSend.rewind();
}
}
catch (IOException e)
{
// Connection may have been closed
}
return true;
}
public ByteBuffer Read()
{
ByteBuffer ResponseBytes = ByteBuffer.allocateDirect(0);
try
{
ByteBuffer netBuffer = ByteBuffer.wrap(new byte[10000]);
// Clear the buffer and read bytes from socket
netBuffer.clear();
int numBytesRead = theSocketChannel.read(netBuffer);
if(numBytesRead == -1)
return null; //-1 means we done return null as the flag
netBuffer.flip();
ByteBuffer tempBuffer = ByteBuffer.wrap(new byte[ ResponseBytes.limit() + netBuffer.limit() ]);
ResponseBytes.position(0);
netBuffer.position(0);
tempBuffer.put(ResponseBytes);
tempBuffer.put(netBuffer);
netBuffer.flip();
ResponseBytes = tempBuffer;
}
catch (IOException e)
{
// Connection may have been closed
e = e;
return ByteBuffer.wrap( e.getMessage().getBytes() );
}
return (ByteBuffer) ResponseBytes.flip();
}
public boolean SecureWrite( ByteBuffer DataToSend )
{
boolean writeSuccess = true;
try
{
//if we don't have a SSLEngine make one
if(theSSLEngine==null)
{
setupSSL();
}
//Convert Data
outAppDataBuffer.clear();
outAppDataBuffer.put(DataToSend);
outAppDataBuffer.flip();
SSLEngineResult sslResult = theSSLEngine.wrap(outAppDataBuffer, outNetworkDataBuffer);
outAppDataBuffer.compact();
//outNetworkDataBuffer.flip();
//int numBytesWritten = theSocketChannel.write(outNetworkDataBuffer);
if(sslResult.getStatus() == SSLEngineResult.Status.OK)
{
if(sslResult.getHandshakeStatus() != SSLEngineResult.HandshakeStatus.NOT_HANDSHAKING)
{
// Write bytes
outNetworkDataBuffer.flip();
int numBytesWritten = theSocketChannel.write(outNetworkDataBuffer);
outNetworkDataBuffer.compact();
if(finishHandshake(sslResult))
{
DataToSend.rewind();
return SecureWrite(DataToSend);
}
else
{
return false;
}
}
else
{
// Write bytes
outNetworkDataBuffer.rewind();
Write(outNetworkDataBuffer);
}
}
else
{
}
}
catch(Exception e)
{
writeSuccess = false;
}
return writeSuccess;
}
public ByteBuffer SecureRead() throws ReadTimedOutException
{
int timeElapsed = 0;
ByteBuffer ResponseBytes = ByteBuffer.allocateDirect(0);
try
{
//if we don't have a SSLEngine make one
if(theSSLEngine==null)
{
setupSSL();
}
int consumedCount = 0;
SSLEngineResult sslResult;
do
{
//inNetworkDataBuffer.clear();
inNetworkDataBuffer.put( Read() );
inNetworkDataBuffer.flip();
sslResult = theSSLEngine.unwrap( inNetworkDataBuffer, inAppDataBuffer );
consumedCount += sslResult.bytesConsumed();
inNetworkDataBuffer.compact();
if( sslResult.getStatus() == SSLEngineResult.Status.OK )
{
if(sslResult.getHandshakeStatus() != SSLEngineResult.HandshakeStatus.NOT_HANDSHAKING)
{
if(finishHandshake(sslResult))
{
return SecureRead();
}
else
{
return ByteBuffer.allocateDirect(0);
}
}
else
{
timeElapsed = 0;
inAppDataBuffer.flip();
ByteBuffer tempBuffer = ByteBuffer.wrap(new byte[ ResponseBytes.limit() + inAppDataBuffer.limit() ]);
ResponseBytes.position(0);
inAppDataBuffer.position(0);
tempBuffer.put(ResponseBytes);
tempBuffer.put(inAppDataBuffer);
inAppDataBuffer.flip();
ResponseBytes = tempBuffer;
ResponseBytes.flip();
}
}
else
{
//the status wasn't ok
timeElapsed++;
}
}while(consumedCount < inNetworkDataBuffer.limit() && sslResult.getStatus() != SSLEngineResult.Status.OK);
}
catch (Exception e)
{
System.out.println(e.toString());
}
if(timeElapsed>=TimeOutThreshold)
{
throw new ReadTimedOutException();
}
return ResponseBytes;
}
public boolean Disconnect()
{
try
{
theSocketChannel.close();
}
catch(Exception e)
{
return false;
}
return true;
}
public boolean isClosed()
{
return !theSocketChannel.isOpen();
}
#Override
public String getHost()
{
return theRemoteAddress.getHostName();
}
#Override
public int getPort()
{
return theRemoteAddress.getPort();
}
public boolean isConnected()
{
return theSocketChannel.isConnected();
}
#Override
public boolean hasSecure()
{
return true;
}
public boolean finishConnect() throws Exception
{
return theSocketChannel.finishConnect();
}
private void setupSSL() throws NoSuchAlgorithmException, KeyManagementException
{
//create a new SSLEngine instance
System.setProperty( "javax.net.debug", "ssl");
TrustManager[] tm = new TrustManager[] { new NaiveTrustManager() };
SSLContext theSSLContext = SSLContext.getInstance ("TLS");
theSSLContext.init( new KeyManager[0], tm, new SecureRandom( ) );
theSSLEngine = theSSLContext.createSSLEngine( theRemoteAddress.getHostName(), theRemoteAddress.getPort());
theSSLEngine.setUseClientMode(true);
inNetworkDataBuffer = ByteBuffer.wrap(new byte[theSSLEngine.getSession().getPacketBufferSize()]);
inAppDataBuffer = ByteBuffer.wrap(new byte[theSSLEngine.getSession().getApplicationBufferSize()]);
outNetworkDataBuffer = ByteBuffer.wrap(new byte[theSSLEngine.getSession().getPacketBufferSize()]);
outAppDataBuffer = ByteBuffer.wrap(new byte[theSSLEngine.getSession().getApplicationBufferSize()]);
}
private boolean finishHandshake(SSLEngineResult sslResult)
{
boolean bFinished = false;
while(sslResult.getHandshakeStatus() != SSLEngineResult.HandshakeStatus.FINISHED)
{
if( sslResult.getStatus() == SSLEngineResult.Status.CLOSED )
{
bFinished = false;
//break;
}
if(sslResult.getHandshakeStatus() == SSLEngineResult.HandshakeStatus.NEED_TASK)
{
Runnable task;
while ((task=theSSLEngine.getDelegatedTask()) != null)
{
task.run();
}
try
{
//outNetworkDataBuffer.flip();
sslResult = theSSLEngine.wrap(outAppDataBuffer, outNetworkDataBuffer);
//outNetworkDataBuffer.compact();
}
catch (SSLException e)
{
// TODO Auto-generated catch block
e.printStackTrace();
}
}
else if(sslResult.getHandshakeStatus() == SSLEngineResult.HandshakeStatus.NEED_WRAP)
{
try
{
outAppDataBuffer.flip();
sslResult = theSSLEngine.wrap(outAppDataBuffer, outNetworkDataBuffer);
outAppDataBuffer.compact();
} catch (SSLException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
if((sslResult.getStatus() == SSLEngineResult.Status.BUFFER_OVERFLOW) || (outNetworkDataBuffer.position() > 0))
{
try
{
outNetworkDataBuffer.flip();
int numBytesWritten = theSocketChannel.write(outNetworkDataBuffer);
outNetworkDataBuffer.compact();
}
catch (Exception e)
{
// TODO Auto-generated catch block
e.printStackTrace();
}
}
}
else if(sslResult.getHandshakeStatus() == SSLEngineResult.HandshakeStatus.NEED_UNWRAP)
{
try
{
int numBytes;
//read data from the socket into inNetworkBuffer
inNetworkDataBuffer.flip();
sslResult = theSSLEngine.unwrap( inNetworkDataBuffer, inAppDataBuffer );
inNetworkDataBuffer.compact();
if(theSSLEngine.isInboundDone())
{
}
else
{
numBytes = theSocketChannel.read(inNetworkDataBuffer);
numBytes = numBytes;
}
}
catch (Exception e)
{
e.printStackTrace();
return false;
}
}
}
return true;
}
}
Anyone have any tips on how to best establish this handshake with the browser?
Have you read the Internet draft? The CONNECT is received in plaintext. You form the upstream connection and return the 'HTTP/1.0 200 Connection established' response. After that the proxy isn't processing requests and responses, it is just copying bytes in both directions, whatever they may happen to be. Specifically, the proxy isn't concerned with SSL in any way shape or form.

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