Appropriate atomic pointer to use in this case - java

Let's say I have an implementation of the Herlihy-Wing Queue in Java :
public class HWQueue<T> {
AtomicReference<T>[] items;
AtomicInteger tail;
static final int CAPACITY = 1024;
public HWQueue() {
items =(AtomicReference<T>[])Array.newInstance(AtomicReference.class, CAPACITY);
for (int i = 0; i < items.length; i++) {
items[i] = new AtomicReference<T>(null);
// Each value in 'items' set to 'null'
// to indicate empty position for enqueue
}
tail = new AtomicInteger(0);
}
public void enq(T x) {
int i = tail.getAndIncrement();
items[i].set(x);
}
public T deq() {
while (true) {
int range = tail.get();
for (int i = 0; i < range; i++) {
T value = items[i].getAndSet(null);
if (value != null) {
return value;
}
}
}
}
}
I am using the type atomic<int *> data type for the items array. But in the enqueue method, I need to do something like items[i].store(&x) which is wrong obviously since it's a dangling reference. How to do this operation correctly? If I use heap, I don't know when to free that memory either. How can I achieve this?

Related

Iterator for Hashset class

I have troubles implementing an Iterator for my TupleHashSet class.
The hashArr attribute stores the Hashsets for my Tuple (Pair) objects. The insert method inserts the Tuples according to the calculated HashCode.
The problem is that my iterator doesn't iterate through the entire HashArr if I insert something with the method.
My teacher told me a tip that my approach is wrong since the HashSet value aren't interested in order. However, I'm not sure what he means with that.
TupleSet
public class TupleSet<T, S> implements Iterable<Tuple<T, S>> {
private final Tuple<T, S>[] hashArr;
public static final int SS = 999;
public TupleHashSet() {
hashArr = new Tuple[SS];
}
#Override
public java.util.Iterator<Tuple<T, S>> iterator() {
return new Iterator(hashArr);
}
class Iterator implements java.util.Iterator<Tuple<T, S>> {
private Tuple<T, S>[] array;
private int index = 0;
Iterator(Tuple<T, S>[] t) {
this.array = t;
}
#Override
public boolean hasNext() {
for (int i = index; i < SIZE; ++i) {
if (array[i] != null) {
return true;
}
}
return false;
}
#Override
public Tuple<T, S> next() {
for (int i = index; i < SIZE; ++i) {
if (hashArr[i] != null) {
index = i + 1;
return hashArr[i];
}
}
throw new NoSuchElementException();
}
}
This answer addresses your question about the iterator not returning all items.
The array index is never incremented, so it will always return the item at index 1, which is index + 1. index must be incremented in the call to next before returning so that the next call starts at the subsequent element in the backing array.
Also, the backing array is not dense (meaning there could be empty slots at arbitrary positions, and that's OK), so the next function has to find the next valid entry, not just give up if the next entry is empty (i.e. null).
Try this instead:
#Override
public Iterator<Tuple<T, S>> iterator() {
Iterator<Tuple<T, S>> it = new Iterator<Tuple<T, S>>() {
private int index = 0;
#Override
public boolean hasNext() {
for (int i = index; i < SIZE; ++i) {
if (hashArr[i] != null) {
return true;
}
}
return false;
}
#Override
public Tuple<T, S> next() {
for (int i = index; i < SIZE; ++i)
if (hashArr[i] != null) {
index = i + 1;
return hashArr[i];
}
}
throw new NoSuchElementException();
}
};
return it;
}
Here's a possible solution.
public boolean hasNext() {
for(; index < SIZE && hashArr[index] == null; index++);
return index < SIZE;
}

Creating an Array Heap in Java

So i am trying to make an array based generic heap that i can use with my tester class. Much of what i have is based of my understandings of trees and some research online as well as from my textbook; both which have very limited info on what i am looking for. However, i did manage to get all the methods in need and when i run it, i get this error:
Exception in thread "main" java.lang.ClassCastException: [Ljava.lang.Object; cannot be cast to [Ljava.lang.Comparable;
at q1.Heaps.<init>(Heaps.java:23)
at q1.createGui.<init>(Gui.java:46)
at q1.Gui.main(Gui.java:18)
Im guessing it has to do with how i declare and initialize my Comparable array, which i am having trouble figuring out how to.
package q1;
import java.util.Arrays;
public class Heaps<E extends Comparable<E>> {
Comparable[] data;
int size;
/**
* Constructor with s as size
*/
#SuppressWarnings("unchecked")
public Heaps(int s) {
size = 0;
data = (E[]) new Object[s];
}
/**
* Adds a value to the heap
*/
public void add(E value) {
if (full()) // expand array
ensureCapacity(2*size);
size++;
data[size] = value;
if (size > 1)
heapifyUp();
}
/**
* Checks if the array is full
*/
private boolean full()
{
return (size == data.length-1);
}
private void heapifyUp()
{
Comparable<E> temp;
int next = size;
while (next != 1 && data[next].compareTo(data[next/2]) > 0)
{
temp = data[next];
data[next] = data[next/2];
data[next/2] = temp;
next = next/2;
}
}
private void heapifyDown()
{
Comparable<E> temp;
int next = 0;
while (next*2 <= size) // node has a child
{
int child = 2*next; // left child
if (child < size &&
data[child].compareTo(data[child+1]) > 0)//left smaller than right
child++; // right child instead
if (data[next].compareTo(data[child]) > 0)
{
temp = data[next];
data[next] = data[child];
data[child] = temp;
next = child;
}
else;
next = size; // stop loop
}//end while
}
/**
* Removes all occurrence of element
*/
public boolean removeAll(E element) {
if (contains(element) && !(isEmpty())){
for (int i = 0; i < size; i++){
if(element.equals(data[i])){
data[i] = data[size-1];
}
heapifyDown();
}
return true;
}
return false;
}
/**
* Removes 1st occurrence of element
*/
public boolean remove(E element) {
if (contains(element) && !(isEmpty())){
for (int i = 0; i < size; i++){
if(element.equals(data[i])){
data[i] = data[size-1];
heapifyDown();
return true;
}
}
}
return false;
}
public boolean isEmpty() {
return size == 0;
}
public Comparable<E>[] ensureCapacity(int s) {
return Arrays.copyOf(data, 2*s);
}
/**
* Converts the heap into its String representation.
* #return the String representation
*/
public Comparable<E>[] iteratorPreOrder()
{
Comparable<E>[] temp = (E[]) new Object[size];
temp[0] = data[0];
int i = 1;
int count = 1;
while(data[2*i] != null){
temp[count] = data[2*i];
++i;
++count;
}
i = 1;
while(data[(2*i) +1] != null){
temp[count] = data[(2*i) +1];
++i;
++count;
}
return temp;
}
public int countOccurance(E element){
int count = 0;
for (int i =0; i < size; i++){
if(element.equals(data[i])){
count++;
}
}
return count;
}
public boolean contains (E element)
{
for (int i=0; i<size; i++){
if (element.equals(data[i])){
return true;
}
}
return false;
}
}
If you could please show me how i would solve this problem, i would greatly appreciate it. Thanks
EDIT: SO i edited the my class and now it works when i do data = (E[]) new Comparable[s]. So why does java not allow generic Array types, what makes it different from Arraylist, Stacks, Queues, and/or LinkedList which can be generic?
You are creating an Object[] and then trying to cast it to a Comprable[]. The compiler was telling you what you did wrong with the unchecked cast error.
You want data to be E[] data and the line to be:
data = new E[s];
Note: this could run into issues with how Java handles generics.

Null pointer Exception in CompareTo method

Structure of my class:
public class Priorityy implement Comparable {
public int compareTo(Object pe) {
Priorityy p = (Priorityy) pe;
if (this.key < p.key) {
return 1;
} else if (this.key > p.key) {
return -1;
} else {
return 0;
}
}
}
Th problem is that p.key is always null, why exactly is that? I have my array initialized with elements in it but it always throws NullPointerException whenever I try Arrays.sort(arr).
How can I fix this?
Edit: Here is the complete code and print did print the elements of array arr:
import java.util.Arrays;
class Priorityy implements Comparable {
int size;
int front = 0;
int rear = 0;
static Priorityy[] arr = new Priorityy[3];
int key;
String value;
public Priorityy(int key, String value) {
this.key = key;
this.value = value;
insert();
}
public void insert() {
arr[front] = this;
System.out.println(arr[front].value);
while (front + 1 != 3) {
front = front + 1;
}
}
public Priorityy remove() {
Priorityy x = arr[front];
front = front - 1;
return x;
}
public int compareTo(Object pe) {
Priorityy p = (Priorityy) pe;
if (this.key < p.key) {
System.out.println(p.key);
return 1;
} else if (this.key > p.key) {
System.out.println("3");
return -1;
} else {
System.out.println("4");
return 0;
}
}
public static void main(String... s) {
new Priorityy(10, "Watch");
new Priorityy(40, "Laptop");
new Priorityy(60, "Wallet");
Arrays.sort(arr);
for (Priorityy element : arr) {
System.out.println(element.key);
System.out.println(element.value);
}
}
}
As per your code
Priorityy p = (Priorityy)pe;
^^ ---------- this is null
You have null object in the array. Handle null object gracefully.
For example
if(pe instanceof Priorityy){ // return false for null object
// your code goes here
}
Better use Generic Comparable and use Integer.compare(int,int) to compare two int values.
class Priorityy implements Comparable<Priorityy> {
public int compareTo(Priorityy pe) {
if (pe != null) {
return Integer.compare(this.key, pe.key);
} else {
// return what ever if pe is null
}
}
}
You're putting things into your array in a really strange manner.
But given that, the problem is that you're not using a static field to store the next position to insert an element into, so the next time you create an instance of Priorityy, the field first contains the value zero again. So you're inserting all three objects into element zero of the array.
Change one line of your code and it will work:
int front = 0;
To:
static int front = 0;
I don't see where you are using size and rear but you probably want these to be static too.
One other suggestion: Java has a nice short syntax for increasing or decreasing the value of a variable by one using the ++ or -- operator, so you can shorten things by saying:
front++;
instead of
front = front + 1;
(and front-- instead of front = front - 1)

Queue array implementation resize

I was required to create a simple queue array implementation with basic methods as enqueue, dequeue, isEmpty, and stuff like that. My only problem is that Im stuck when it comes to the resize method, because if I want to add more values to my queue (with fixed size because is an array) I do not know how to make it work and keep all the values in place.
Everything works just in case you were wondering, the only thing is that doesnt work is my resize (the method wrote in here wasn't the only one I tried).
I'm going to put my main method as well if you want to try it, hope you can help, thanks.
Main Method:
public class MainQueue {
public static void main(String[] args) {
int capacity=10;
Queue<Integer> queue = new Queue<Integer>(capacity);
queue.enqueue(1);
queue.enqueue(2);
queue.enqueue(3);
queue.enqueue(4);
queue.enqueue(5);
queue.enqueue(6);
queue.enqueue(7);
queue.enqueue(8);
queue.enqueue(9);
queue.enqueue(10);
System.out.println("Queue: "+ queue);
//WORKS SO FAR
queue.enqueue(11);
//11 is placed at the beginning of the queue
//instead at the end and my last value is null (?)
Class queue:
import java.util.NoSuchElementException;
public class Queue <E>{
private E[] elements;//array in generic
private int front;//first element or front of the queue
private int back;//last element or back of the queue
private int capacity; //capacity of the queue
private int count; //indicates number of elements currently stored in the queue
#SuppressWarnings("unchecked")
public Queue(int size)
{
capacity = size;
count = 0;
back = size-1;
front = 0;
elements =(E []) new Object[size]; //array empty
}
//Returns true if the queue is empty or false
public boolean isEmpty()
{
return count==0;//means its true
}
//Add elements to the queue
public void enqueue(E item)
{
if(count == capacity)
{
resize(capacity*2);
// System.out.println("Queue is full");
}
back =(back+1) % capacity; //example back=(0+1)%10=1
elements[back]=item;
//elements[0]=0
//item=elements[count];
count++;
}
//Public resize
public void resize(int reSize){
E[] tmp = (E[]) new Object[reSize];
int current = front;
for (int i = 0; i < count; i++)
{
tmp[i] = elements[current];
current = (current + 1) % count;
}
elements = tmp;
}
//Dequeue method to remove head
public E dequeue()
{
if(isEmpty())
throw new NoSuchElementException("Dequeue: Queue is empty");
else
{
count--;
for(int x = 1; x <= count; x++)
{
elements[x-1] = elements[x];
}
capacity--;
return (E) elements;
}
}
//peek the first element
public E peek()
{
if(isEmpty())
{
throw new NoSuchElementException("Peek: Queue is empty");
}
else
return elements[front];
}
//Print queue as string
public String toString()
{
if(isEmpty()) {
System.out.println("Queue is empty.");
//throw new NoSuchElementException("Queue is empty");
}
String s = "[";
for(int i = 0; i <count; i++)
{
if(i != 0)
s += ", ";
s = s + elements[i];// [value1,value2,....]
}
s +="]";
return s;
}
public void delete() { //Delete everything
count = 0;
}
}
you forgot to update stuff when resizing:
front, capacity and back .
public void resize(int reSize){
E[] tmp = (E[]) new Object[reSize];
int current = front;
for (int i = 0; i < count; i++)
{
tmp[i] = elements[current];
current = (current + 1) % count;
}
elements = tmp;
front = 0;
back = count-1;
capacity=reSize;
}
You have few mistakes in resizing when enqueing item which expand queue.
in resize algorithm
current = (current + 1) % count; should be (current + 1) % capacity
You have to change capacity value in resize function
capacity = resize;
Why are you changing capacity when dequeing?

Correct heap implementation in a priority queue

My issue is more semantic than functional, As the code does seem to implement the deQueue and enQueue functions correctly.
The reheapDown and reheapUp functions are being used incorrectly, And i believe the issue lies in my heap function
package priqueue;
public class Hosheap{
private Patient[] elements;
private int numElements;
public Hosheap(int maxSize)
{
elements= new Patient[maxSize];
numElements=maxSize;
}
public void ReheapDown(int root,int bottom)
{
int maxChild;
int rightChild;
int leftChild;
leftChild=root*2+1;
rightChild=root*2+2;
if (leftChild<=bottom)
{
if(leftChild==bottom)
maxChild=leftChild;
else
{
if(elements[leftChild].getPriority() <= elements[rightChild].getPriority())
maxChild=rightChild;
else
maxChild=leftChild;
}
if(elements[root].getPriority()<elements[maxChild].getPriority())
{
Swap(root,maxChild);
ReheapDown(maxChild,bottom);
}
}
}
public void ReheapUp(int root,int bottom)
{
int parent;
if(bottom>root)
{
parent=(bottom-1)/2;
if(elements[parent].getPriority()<elements[bottom].getPriority())
{
Swap(parent,bottom);
ReheapUp(root,parent);
}
}
}
public void Swap(int Pos1, int Pos2)
{
Patient temp;
temp = elements[Pos1];
elements[Pos1]=elements[Pos2];
elements[Pos2]=temp;
}
public Patient getElement(int e)
{
return elements[e];
}
public void setElement(Patient p, int n)
{
elements[n]=p;
}
}
The idea is to rearrange a simple priority queue system so when a patient object is removed, ReheapUp or down correctly rearranges the queue, Which the code does not accomplish. Should i also include the priority queue code, Or is this already too lengthy?
I am using NetBeans IDE 6.0.1, If that helps.
Depending on your usage requirements, the answer relating to TreeSets will most probably do what you want.
However if you really need a queue, as opposed to a sorted collection, then the inbuilt PriorityQueue may be of use.
Not exactly answering your question, but with Java you may want to look into the built-in Collection classes. You can get priority queue behavior but using a TreeSet (a type of ordered-set) and implementing a custom Comparator for Patient instances. Depending what you're trying to achieve, this may be preferable. It would look something like this:
In Patient.java ...
class Patient implements Comparator {
...
public int compareTo(Patient other) {
return getPriority() > other.getPriority() ? 1 : 0;
}
Then in the place you want to use the queue
Set<Patient> queue = new TreeSet<Patient>();
queue.add(p1);
queue.add(p2);
//traverse in order of priority
for(Patient p : queue) {
doStuff();
}
Here is a simple implementation of a PriorityHeap. I coded it up pretty quick so it may have some flaws but I have implemented the pushUp() and pushDown() logic.
import java.util.Random;
public class Heap {
private Double[] data;
private int lastItem;
public Heap(int initialSize) {
// to simplify child/parent math leave the first index empty
// and use a lastItem that gives us the size
data = new Double[initialSize];
lastItem = 0;
}
public void insert(Double d) {
// double size if needed
// should have a matching shrink but this is example code
if (lastItem + 1 >= data.length) {
Double[] doubled = new Double[data.length * 2];
System.arraycopy(data, 0, doubled, 0, data.length);
data = doubled;
}
data[lastItem + 1] = d;
lastItem++;
pushUp(lastItem);
}
public void pushDown(int index) {
if (lastItem > 1) {
int leftChildIndex = index * 2;
int rightChildIndex = leftChildIndex + 1;
// assume that neither child will dominate (in priority)
// the item at index
int indexToPromote = index;
// there may not be a left child
if (leftChildIndex <= lastItem) {
Double leftChild = data[leftChildIndex];
Double tmp = data[index];
if (tmp.compareTo(leftChild) < 0) {
indexToPromote = leftChildIndex;
}
// there might not be a right child
if (rightChildIndex <= lastItem) {
Double rightChild = data[rightChildIndex];
tmp = data[indexToPromote];
if (tmp.compareTo(rightChild) < 0) {
indexToPromote = rightChildIndex;
}
}
}
// did either child dominate the item at index
// if so swap and push down again
if (indexToPromote != index) {
swap(index, indexToPromote);
pushDown(indexToPromote);
}
}
}
public void pushUp(int index) {
if (index > 1) {
// equivalent to floor((double)index/2.0d);
// if item at index is greater than its parent
// push the item up to until if finds a home
int parentIndex = index >>> 1;
Double parent = data[parentIndex];
Double item = data[index];
if (item.compareTo(parent) > 0) {
swap(parentIndex, index);
pushUp(parentIndex);
}
}
}
public Double removeTop() {
// assume size is zero then examine other cases
Double top = null;
if (lastItem > 1) {
// save the top item and take the bottom item and place it
// at the top the push the new top item down until it
// finds a home
top = data[1];
Double bottom = data[lastItem];
lastItem--;
data[1] = bottom;
pushDown(1);
} else if (lastItem == 1) {
top = data[1];
lastItem--;
}
return top;
}
public int size() {
return lastItem;
}
private void swap(int index1, int index2) {
Double temp = data[index1];
data[index1] = data[index2];
data[index2] = temp;
}
public static void main(String[] args) {
Heap heap = new Heap(4);
Random r = new Random();
for (int i = 0; i < 100000; i++) {
Double d = Double.valueOf(r.nextDouble() * 100.0d);
heap.insert(d);
}
double max = Double.MAX_VALUE;
while (heap.size() > 0) {
Double top = heap.removeTop();
if (top.doubleValue() > max) {
System.out.println("bad ordering...");
}
max = top.doubleValue();
System.out.println(max);
}
System.out.println("done...");
}
}

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