How to access aar file, in libs, from Main - java

I spent the last three days trying to read an .aar in Android Studio and I just can't figure it out.
My project view looks like this:
--- AnApplication
----------------------.gradle
-----------------------.idea
----------------------- app
-------------------------------- build
-------------------------------- libs
---------------------------------------- cube5-debug.aar
(...)
I want to access a class inside cube5-debug.aar from my main activity.
I know the class is there in the .aar file.
I don't know the precise import line I must write at the start of my main.
I have tried import com.company_cube.cube5 (the package of the project where I generated my .aar) and many other variants.
I don't know if Android Studio is recognizing the file as a library. However, the files sync with the gradle successfully.
(For context, the project where I generated the .aar was made by Unity, by exporting a Unity project into an Android one, and then generating the .aar from that one; the goal was to use this .aar file as a library in a second Android Studio project - the one I am talking about in this post)
I am patiently waiting for any help you can give me. Thanks
EDIT: To import the .aar, I followed the images of this small post:
Importing .aar in android Studio
And solved the error the post reports by putting the .aar in the libs folder like Daniel Nugent said. However, when I try to write, in the Main:
Intent intent = new Intent(getApplicationContext(),UnityPlayerActivity.class);
AS doesn't recognize UnitPlayerActivity. This class is inside the .aar file supposedly. Before making the aar in my first AS project, it was here:
cube5->libs->unity-classes.jar->com.unity3d.player->UnityPlayerActivity
When I open the .aar with Winrar, and open unity-classes.jar with a text editor, I see a almost everything as encoded symbols.
I'm not sure it is normal. Any idea?
EDIT 2: I think I know where the error is: when I import my .aar, I get an IDE fatal error. I don't know how to solve it, so if you can, please check the post I made about it:
IDE fatal error on importing .aar

For android Studio 2.3.3 you can use
repositories {
flatDir {
dirs 'libs' //this way we can find the .aar file in libs folder
}
}
dependencies {
compile fileTree(include: ['*.jar'], dir: 'libs')
compile(name: 'cube5-debug', ext: 'aar')
}
in the app level build.gradle. I did't check it for AS 3.0.

Add .aar file to your app by doing:
in project build.gradle
allprojects {
repositories {
flatDir {
dirs 'libs'
}
}
}
in app build.gradle
dependencies {
compile(name:'cube5-debug', ext:'aar')
}

So I managed to solve it. The .aar file I talked about was exported with AS, after I imported an Unity project into AS. I did this in order to use the Unity program inside AS. However, this gives error for some versions of Unity and AS. I installed Unity 5.5.0f3 and an older version of AS, and everything worked fine.
Note1: if you aim to install that Unity version, you will be prompted with a requirement of some windows 10 tool, which you must get (I cannot remember the name). I did it by downloading windows 10 install and installing only that tool, which comes with the package.
Note2: I made the program from Unity work inside AS but only because it was a simple program. I later wanted to do an Augmented Reality App in Unity, and use it in AS, but it cannot be done apparently. Evertyting works fine until I import the .aar into AS, and a class in that .aar library gets unresolved ("Video player”). This should have to do with the AR camera class, which AS does not recognize. I ended up creating a AR app with Unity, another app in AS, and from the AS app, calling the Unity app with two lines of code, whenever necessary. To return to the AS app, now in background, I simple click the back button, which is recognized by the Unity app (if you make code in Unity for it) and makes it destroy itself, returning to the AS app.

Related

Gradle dependency vs. java import statement in Android studio

I'm trying to pull together an Android project, it includes several library packages, and a demo app that utilize the libraries.
I'm using Android Studio and Gradle. (I used to work with Eclipse, without gradle.)
So here in Android Studio, I have a project including several packages(or modules? what's the difference in concept?)
I have a core library project. And another library, say Flavor, that utilizes core.
In the Flavor module,
In build.gradle file, I have
dependencies {
....
compile project(':**core-project**')
....
}
I understand it as that Gradle add the core project build path to my Flavor project. (Same way that you can do it manually in Eclipse. See picture)
In java file,
import org.project.**core**; //this shows Unused
public MyFlavorClass extends CoreClass {
...
}
I deleted the import statement and it seems fine.
So why the import statement is not needed here?

How to add and use MarkdownView android library

I am on Android Studio 1.5.1
falnatsheh/MarkdownView
In the project's readme at github its gives instructions for use. These don't cover actually adding the project .. and I am learning Android programming (in fact I am making an app to keep my notes, as a sort of second step after "hello world").
how do I add it to the project so that I can follow the instructions on the project's readme? My default attempt was to follow these instructions:
File -> New -> Import Module .. add as ":markdownview" in my case, add it to the app's build.gradle, and then that should be it according to the site.
But that doesn't work:
The project's readme starts by saying you should add "compile 'us.feras.mdv:markdownview:1.1.0'" to the dependencies file (I am assuming they mean the Module:app one)... which looks like another way to add ":markdownview" to me.. but I did that too (and that instead of the ":markdownview"). Still the symbol does not resolve.
how do I add it to the project so that I can follow the instructions on the project's readme?
Add the following to your app/build.gradle file:
dependencies {
compile 'us.feras.mdv:markdownview:1.1.0'
}
which looks like another way to add ":markdownview" to me
Not exactly, but close.
but I did that too (and that instead of the ":markdownview"). Still the symbol does not resolve.
As with everything else in Java, you need to add an import statement.
I just created a scrap project in Android Studio, accepting all defaults in the new-project wizard. I pasted the above snippet in app/build.gradle and let Android Studio sync with the project files. I then added a reference to MarkdownView in the Java file, and Android Studio picked up the import without issue.

Is there a way to add .jar library to Android Studio just like in Eclipse?

I have searched Google for my curiosity, but I cannot get an answer.
In Eclipse, there is a menu for adding libraries (e.g. order and export). So, I can put the custom framework.jar before Android SDK(android.jar).
Is there any way to do this in Android Studio development environment?
Just by adding .jar in libs folder, I can refer to classes which I added (not edited). But I can not refer to methods which I added in the already existing classes (for example, myMethod() in DevicePolicyManager).
right click on project
- new -> module
- import jar/AAR package
- import select the jar file to import
- click ok -> done
If you want to add just jar then add it into libs folder(If you dont have libs folder then make it in res)
If you want to add library then follow below steps
Goto File menu
New-->Import module-->Select Library and finish steps.
At first put your .jar file inside lib folder. then right click and hit Add as library. and make sure that inside your gradle file under
dependencies {
compile fileTree(dir: 'libs', include: ['*.jar'])
compile 'com.android.support:appcompat-v7:22.0.1'
}
write your jar file.. if its not already added.
for more click
You can build your app if you write this in your app/build.gradle.
apply plugin: 'com.android.application'
android {
....
....
}
gradle.projectsEvaluated {
tasks.withType(JavaCompile) {
options.compilerArgs.add("-Xbootclasspath/p:${project.name}/libs/framework.jar")
}
}
(But Android Studio editor still shows error. Is there any better solution?)

Google Maps v2 in the Android Studio. Not found GeoPoint

I am working on a code that was made in the Eclipse and i am migrating to Android Studio, however i am having a problem to the to import
com.google.android.maps.GeoPoint;
but i can import
com.google.android.gms.maps.GoogleMap;
I've tried to add in my Gradle file
compile 'com.google.android.gms:play-services:6.5.87'
and also i've tried also to use .jar, however i didn't have good results.
compile files('libs/google-play-services.jar')
I searched about this in many places, but i found nothing to help me, case somebody have resolved this problem and want help me i thank you.
To work, i had that to replace the below line in the my Gradle file.
android {
...
compileSdkVersion 16
...
}
To
android {
...
compileSdkVersion "Google Inc.:Google APIs:16"
...
}
Please following all the steps to Add Google Play Services to Your Project in Android Studio:
1.Open the build.gradle file inside your application module directory.
Note: Android Studio projects contain a top-level build.gradle file and a build.gradle file for each module. Be sure to edit the file for your application module. See Building Your Project with Gradle for more information about Gradle.
2.Add a new build rule under dependencies for the latest version of play-services. For example:
apply plugin: 'com.android.application'
...
dependencies {
compile 'com.android.support:appcompat-v7:21.0.3'
compile 'com.google.android.gms:play-services:6.5.87'
}
Be sure you update this version number each time Google Play services is updated.
Note: If the number of method references in your app exceeds the 65K limit, your app may fail to compile. You may be able to mitigate this problem when compiling your app by specifying only the specific Google Play services APIs your app uses, instead of all of them. For information on how to do this, see Selectively compiling APIs into your executable.
3.Save the changes and click Sync Project with Gradle Files in the toolbar.
4.Open your app's manifest file and add the following tag as a child of the element:
<meta-data android:name="com.google.android.gms.version"
android:value="#integer/google_play_services_version" />
You can now begin developing features with the Google Play services APIs.
Please refer to here for more details.

How to create Android library in Android Studio [duplicate]

How do I create an Android Library Project (e.g. com.myapp.lib1) and the application project (e.g. com.myapp.app) and make the build system include com.myapp.lib1 on the application project?
I went to the Project Structure -> Modules -> My App project and added a dependency to the lib project. IntelliJ now can recognize classes from the lib project when used in the app project, but when I run the app project, there are errors like:
Gradle: error: package com.myapp.lib1 does not exist
I wonder why there is no example of stand alone jar project.
In eclipse, we just check "Is Library" box in project setting dialog.
In Android studio, I followed this steps and got a jar file.
Create a project.
open file in the left project menu.(app/build.gradle): Gradle Scripts > build.gradle(Module: XXX)
change one line: apply plugin: 'com.android.application' -> 'apply plugin: com.android.library'
remove applicationId in the file: applicationId "com.mycompany.testproject"
build project: Build > Rebuild Project
then you can get aar file: app > build > outputs > aar folder
change aar file extension name into zip
unzip, and you can see classes.jar in the folder.
rename and use it!
Anyway, I don't know why google makes jar creation so troublesome in android studio.
To create a library:
File > New Module
select Android Library
To use the library add it as a dependancy:
File > Project Structure > Modules > Dependencies
Then add the module (android library) as a module dependency.
Run your project. It will work.
Google’s Gradle Plugin recommended way for configuring your gradle files to build multiple projects has some shortcomings If you have multiple projects depending upon one library project, this post briefly explain Google’s recommended configuration, its shortcomings, and recommend a different way to configure your gradle files to support multi-project setups in Android Studio:
An alternative multiproject setup for android studio
A Different Way :
It turns out there’s a better way to manage multiple projects in Android Studio. The trick is to create separate Android Studio projects for your libraries and to tell gradle that the module for the library that your app depends on is located in the library’s project directory. If you wanted to use this method with the project structure I’ve described above, you would do the following:
Create an Android Studio project for the StickyListHeaders library
Create an Android Studio project for App2
Create an Android Studio project for App1
Configure App1 and App2 to build the modules in the StickyListHeaders project.
The 4th step is the hard part, so that’s the only step that I’ll describe in detail. You can reference modules that are external to your project’s directory by adding a project statement in your settings.gradle file and by setting the projectDir property on the ProjectDescriptor object that’s returned by that project statement:
The code one has to put in settings.gradle:
include ':library1'
project(':library1').projectDir = new File('../StickyListHeader/library1')
If you’ve done this correctly, you’ll notice that the modules referenced by your project will show up in the project navigator, even if those modules are external to the project directory:
This allows you to work on library code and app code simultaneously. Version control integration also works just fine when you reference modules externally this way. You can commit and push your modifications to the library code just like you can commit and push modifications to your app code.
This way of setting up multiple projects avoids the difficulties that plague Google’s recommended configuration. Because we are referencing a module that is outside of the project directory we don’t have to make extra copies of the library module for every app that depends on it and we can version our libraries without any sort of git submodule nonsense.
Unfortunately, this other way of setting up multiple projects is very difficult to find. Obviously, its not something you’ll figure out from looking at Google’s guide, and at this point, there’s no way to configure your projects in this way by using the UI of Android Studio.
Check out this link about multi project setups.
Some things to point out, make sure you have your settings.gradle updated to reference both the app and library modules.
settings.gradle: include ':app', ':libraries:lib1', ':libraries:lib2'
Also make sure that the app's build.gradle has the followng:
dependencies {
compile project(':libraries:lib1')
}
You should have the following structure:
MyProject/
| settings.gradle
+ app/
| build.gradle
+ libraries/
+ lib1/
| build.gradle
+ lib2/
| build.gradle
The app's build.gradle should use the com.android.application plugin while any libraries' build.gradle should use the com.android.library plugin.
The Android Studio IDE should update if you're able to build from the command line with this setup.
For Intellij IDEA (and Android Studio) each library is a Module. Think of a Module in Android Studio as an equivalent to project in Eclipse. Project in Android Studio is a collection of modules. Modules can be runnable applications or library modules.
So, in order to add a new android library project to you need to create a module of type "Android library". Then add this library module to the dependency list of your main module (Application module).
The simplest way for me to create and reuse a library project:
On an opened project file > new > new module (and answer the UI questions)
check/or add if in the file settings.gradle: include ':myLibrary'
check/or add if in the file build.gradle:
dependencies {
...
compile project(':myLibrary')
}
To reuse this library module in another project, copy it's folder in the project instead of step 1 and do the steps 2 and 3.
You can also create a new studio application project
You can easily change an existing application module to a library module by changing the plugin assignment in the build.gradle file to com.android.library.
apply plugin: 'com.android.application'
android {...}
to
apply plugin: 'com.android.library'
android {...}
more here
You can add a new module to any application as Blundell says on his answer and then reference it from any other application.
If you want to move the module to any place on your computer just move the module folder (modules are completely independent), then you will have to reference the module.
To reference this module you should:
On build.gradle file of your app add:
dependencies {
...
compile project(':myandroidlib')
}
On settings.gradle file add the following:
include ':app', ':myandroidlib'
project(':myandroidlib').projectDir = new File(PATH_TO_YOUR_MODULE)
Don't forget to use apply plugin: 'com.android.library' in your build.gradle instead of apply plugin: 'com.android.application'
Documentation Way
This is the recommended way as per the advice given in the Android Studio documentation.
Create a library module
Create a new project to make your library in. Click File > New > New Module > Android Library > Next > (choose name) > Finish. Then add whatever classes and resourced you want to your library.
When you build the module an AAR file will be created. You can find it in project-name/module-name/build/outputs/aar/.
Add your library as a dependency
You can add your library as a dependency to another project like this:
Import your library AAR file with File > New Module > Import .JAR/.AAR Package > Next > (choose file location) > Finish. (Don't import the code, otherwise it will be editable in too many places.)
In the settings.gradle file, make sure your library name is there.
include ':app', ':my-library-module'
In the app's build.gradle file, add the compile line to the dependencies section:
dependencies {
compile project(":my-library-module")
}
You will be prompted to sync your project with gradle. Do it.
That's it. You should be able to use your library now.
Notes
If you want to make your library easily available to a larger audience, consider using JitPac or JCenter.
Had the same question and solved it the following way:
Start situation:
FrigoShare (root)
|-Modules: frigoshare, frigoShare-backend
Target: want to add a module named dataformats
Add a new module (e.g.: Java Library)
Make sure your settings.gradle look like this (normally automatically):
include ':frigoshare', ':frigoShare-backend', ':dataformats'
Make sure (manually) that the build.gradle files of the modules that need to use your library have the following dependency:
dependencies {
...
compile project(':dataformats')
}
Purpose: Android library at single place - Share across multiple projects
http://raevilman.blogspot.com/2016/02/android-library-project-using-android.html
As theczechsensation comment above I try to search about Gradle Build Varians and I found this link: http://code.tutsplus.com/tutorials/using-gradle-build-variants--cms-25005
This is a very simple solution. This is what I did:
- In build.gradle:
flavorDimensions "version"
productFlavors {
trial{
applicationId "org.de_studio.recentappswitcher.trial"
flavorDimension "version"
}
pro{
applicationId "org.de_studio.recentappswitcher.pro"
flavorDimension "version"
}
}
Then I have 2 more version of my app: pro and trial with 2 diffrent packageName which is 2 applicationId in above code so I can upload both to Google Play. I still just code in the "main" section and use the getpackageName to switch between to version. Just go to the link I gave for detail.
There are two simplest ways if one does not work please try the other one.
Add dependency of the library inside dependency inside build.gradle file of the library u r using, and paste ur library in External Libraries.
OR
Just Go to your libs folder inside app folder and paste all your .jar e.g Library files there Now the trick here is that now go inside settings.gradle file now add this line "include ':app:libs'" after "include ':app'" It will definitely work...........:)
In my case, using MAC OS X 10.11 and Android 2.0, and by doing exactly what Aqib Mumtaz has explained.
But, each time, I had this message : "A problem occurred configuring project ':app'. > Cannot evaluate module xxx : Configuration with name 'default' not found."
I found that the reason of this message is that Android 2.0 doesn't allow to create a library directly. So, I have decided first to create an app projet and then to modify the build.gradle in order to transform it as a library.
This solution doesn't work, because a Library project is very different than an app project.
So, I have resolved my problem like this :
First create an standard app (if needed) ;
Then choose 'File/Create Module'
Go to the finder and move the folder of the module freshly created in your framework directory
Then continue with the solution proposed by Aqib Mumtaz.
As a result, your library source will be shared without needing to duplicate source files each time (it was an heresy for me!)
Hoping that this help you.

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