Confused about marker Interfaces and JVM in JAVA - java

I am perplexed. I read some threads on stack-overflow regarding marker interfaces in JAVA.
On this thread it is written as:
Marker interfaces aren't 'identified by the JVM' at all. They're identified by the Java code that is interested in them, for example ObjectOutputStream, via the instanceof operator.
Then in comments, it is asserted that:
The implementation in ObjectOutputStream checks if the object has implemented the Serializable interface, if yes perform wirteObject(objectToBeSerialized). So even we can write a marker interface and write a code that checks if an object is an instance of that marker interface and take appropriate action on it then.
On another thread it is written as:
Only Serializable will mark an object as being compatible with Java's built-in serialization machinery.
You can create other empty interfaces, but they won't mean the same thing. Each interface is distinct, even if it defines the same set of methods.
So my question is can we make classes that use serialization without implementing corresponding JAVA's built in interface?
Or is it a special interface that is mandatory to be implemented?
(Asumme, I don't want to use instance of)

Related

In Predicate interface why these methods negate() and() & or() are default. They can be easily overrided [duplicate]

Java 8 has included a new feature called Defender methods which allows creation of default method implementation in interface.
Now first of all this is a huge paradigm shift for all condensed programmers in Java. I viewed a JavaOne 13 presentation given by Brian Goetz where he was discussing about the new stream() and parallelStream() implementations in Collections library.
For adding new methods in Collection interface, they could not have just added a new method without breaking the previous versions. So he told that for catering this a new feature of Default methods was added.
public interface SimpleInterface {
public void doSomeWork();
//A default method in the interface created using "default" keyword
default public void doSomeOtherWork(){
System.out.println("DoSomeOtherWork implementation in the interface");
}
}
Now my question is basically that are default methods just helpful when needed to add new methods to interface without breaking client code? Or are there some other uses to it too?
Besides having the possibility of adding methods to the interface in future versions, there is the important point of allowing an interface to stay a functional interface even if it has more than one method.
A functional interface has only one non-default abstract method which can be implemented via a lambda expression. One example is the Predicate interface which has only one abstract method (test) while providing default methods for negating a Predicate or combining it with another Predicate. Without default methods these methods had to be provided in another utility class like the pre-Java 8 Collections class (as you don’t want to give up the possibility of lambda implementations for such an interface).
As you said, the main motivation was allowing the evolution of existing interfaces.
However there are reasons why you'd want to use them in brand new interfaces as well:
One such reason is methods that can easily be implemented using the other (non-default) methods of the interface. Using default methods for this reduces the need for Foo-interface/AbstractFoo-base-implementation combinations (see AbstractList for example).
While this does not create an entirely new field, it means that you can have end-user-friendly interfaces (with lots of useful methods), still keeping it simple to implement.
There was a problem with interfaces that they were not open to extension, which means if there was a need to add new method to an interface it would have broken the existing implementation of these interfaces. Thus it was imperative that all the classes implementing that interface had to provide implementation for the newly added method, even if the method was not needed. Thus interfaces were not easy to evolve.
One example that comes to mind is Java MapReduce API for Hadoop, which was changed in 0.20.0 release to favour abstract classes over interfaces, since they are easier to evolve. Which means, a new method can be added to abstract class (with default implementation), with out breaking old implementations of the class.
With the release of Java 8, it is now possible to add default method in interfaces also, thus making them easier to evolve too. With the addition of default method to an interface, addition of new method, to even an interface will not break the pre-existing code.
For adding new methods in Collection interface, they could not have
just added a new method without breaking the previous versions.
Yes they could have done this but Let's think from API designer perspective for e.g. Collection Library is used by some libraries like apache-commons, guava etc and which instead are used by many java projects. Now imagine just by adding one new method in Collection interface will break entire chain of projects.
Now my question is basically that are default methods just helpful
when needed to add new methods to interface without breaking client
code? Or are there some other uses to it too?
Motivation/Need for Default Methods
API Evolution in compatible way
The initial purpose of introducing default methods was to make collections library backward compatible. This library was modelled as a deep hierarchy of interfaces, including prominent members such as Collection, List, Map, and Set. They needed to be enriched to make lambdas truly useful for everyday programming.
To make Collections library lambda rich, java architects could have
refactored them to support lambda but it was a far from a good
solution as it will break all the all existing Java deployments and
countless 3rd party libraries extending the Collections hierarchy
Instead java architects thought to introduce default methods capabilities for backward compatibility.
Use cases of Default Methods
One important use case is to aid functional thinking in java. A functional interface with default methods is a pure behaviour-only construct. It cannot hold state. This aligns your thinking with functional programming and allows you to take advantage of what the programming model has to offer
Optional Methods : There are classes in java that implement an interface but leave empty method implementations for e.g. Iterator interface. It defines hasNext and next but also the remove method. Prior to Java8 remove was ignored because the user didn't want to use that capablity. Therefore many classes implementing Iterator interface would have empty implementation of for remove which is unnecessary boiler plate code. With default methods we can provide a default implementation for such methods, so concrete classes don't need to explicitly provide an empty implementation.
Default methods helps in resolving Multiple inheritance of behaviour in java. Before Java8, there was support for Multiple inheritance of Type only and now with the help of default methods we can have multiple inheritance of behaviour.
For e.g.
Java 8 has three rules for resolving conflicts brought upon by
multiple inheritance when ambiguous:
First, an explicit method declaration in the class or a superclass takes priority over any default method declaration.
Otherwise, the method with the same signature in the most specific default providing interface is selected.
Finally, if there is still conflict, you have to explicitly override the default methods and choose which one your class should choose.
In Conclusion Default methods offer a brand new way to design objects.
References :
Java8 In Action
Functional Java: A Guide to Lambdas and Functional Programming in Java 8
default methods made possible the functional programming concept. For functional programming type code we need only one abstract method .
Also adding an method in interface will not made it compulsory for all the classes implementing an interface. Simplified the coding practise

Why LinkedList implements List interface again in java [duplicate]

Why do many Collection classes in Java extend the Abstract class and also implement the interface (which is also implemented by the given abstract class)?
For example, class HashSet extends AbstractSet and also implements Set, but AbstractSet already implements Set.
It's a way to remember that this class really implements that interface.
It won't have any bad effect and it can help to understand the code without going through the complete hierarchy of the given class.
From the perspective of the type system the classes wouldn't be any different if they didn't implement the interface again, since the abstract base classes already implement them.
That much is true.
The reason they do implement it anyways is (probably) mostly documentation: a HashSet is-a Set. And that is made explicit by adding implements Set to the end, although it's not strictly necessary.
Note that the difference is actually observable using reflection, but I'd be hard-pressed to produce some code that would break if HashSet didn't implement Set directly.
This may not matter much in practice, but I wanted to clarify that explicitly implementing an interface is not exactly the same as implementing it by inheritance. The difference is present in compiled class files and visible via reflection. E.g.,
for (Class<?> c : ArrayList.class.getInterfaces())
System.out.println(c);
The output shows only the interfaces explicitly implemented by ArrayList, in the order they were written in the source, which [on my Java version] is:
interface java.util.List
interface java.util.RandomAccess
interface java.lang.Cloneable
interface java.io.Serializable
The output does not include interfaces implemented by superclasses, or interfaces that are superinterfaces of those which are included. In particular, Iterable and Collection are missing from the above, even though ArrayList implements them implicitly. To find them you have to recursively iterate the class hierarchy.
It would be unfortunate if some code out there uses reflection and depends on interfaces being explicitly implemented, but it is possible, so the maintainers of the collections library may be reluctant to change it now, even if they wanted to. (There is an observation termed Hyrum's Law: "With a sufficient number of users of an API, it does not matter what you promise in the contract; all observable behaviors of your system will be depended on by somebody".)
Fortunately this difference does not affect the type system. The expressions new ArrayList<>() instanceof Iterable and Iterable.class.isAssignableFrom(ArrayList.class) still evaluate to true.
Unlike Colin Hebert, I don't buy that people who were writing that cared about readability. (Everyone who thinks standard Java libraries were written by impeccable gods, should take look it their sources. First time I did this I was horrified by code formatting and numerous copy-pasted blocks.)
My bet is it was late, they were tired and didn't care either way.
From the "Effective Java" by Joshua Bloch:
You can combine the advantages of interfaces and abstract classes by adding an abstract skeletal implementation class to go with an interface.
The interface defines the type, perhaps providing some default methods, while the skeletal class implements the remaining non-primitive interface methods atop the primitive interface methods. Extending a skeletal implementation takes most of the work out of implementing an interface. This is the Template Method pattern.
By convention, skeletal implementation classes are called AbstractInterface where Interface is the name of the interface they implement. For example:
AbstractCollection
AbstractSet
AbstractList
AbstractMap
I also believe it is for clarity. The Java Collections framework has quite a hierarchy of interfaces that defines the different types of collection. It starts with the Collection interface then extended by three main subinterfaces Set, List and Queue. There is also SortedSet extending Set and BlockingQueue extending Queue.
Now, concrete classes implementing them is more understandable if they explicitly state which interface in the heirarchy it is implementing even though it may look redundant at times. As you mentioned, a class like HashSet implements Set but a class like TreeSet though it also extends AbstractSet implements SortedSet instead which is more specific than just Set. HashSet may look redundant but TreeSet is not because it requires to implement SortedSet. Still, both classes are concrete implementations and would be more understandable if both follow certain convention in their declaration.
There are even classes that implement more than one collection type like LinkedList which implements both List and Queue. However, there is one class at least that is a bit 'unconventional', the PriorityQueue. It extends AbstractQueue but doesn't explicitly implement Queue. Don't ask me why. :)
(reference is from Java 5 API)
Too late for answer?
I am taking a guess to validate my answer. Assume following code
HashMap extends AbstractMap (does not implement Map)
AbstractMap implements Map
Now Imagine some random guy came, Changed implements Map to some java.util.Map1 with exactly same set of methods as Map
In this situation there won't be any compilation error and jdk gets compiled (off course test will fail and catch this).
Now any client using HashMap as Map m= new HashMap() will start failing. This is much downstream.
Since both AbstractMap, Map etc comes from same product, hence this argument appears childish (which in all probability is. or may be not.), but think of a project where base class comes from a different jar/third party library etc. Then third party/different team can change their base implementation.
By implementing the "interface" in the Child class, as well, developer's try to make the class self sufficient, API breakage proof.
In my view,when a class implements an interface it has to implement all methods present in it(as by default they are public and abstract methods in an interface).
If we don't want to implement all methods of interface,it must be an abstract class.
So here if some methods are already implemented in some abstract class implementing particular interface and we have to extend functionality for other methods that have been unimplemented,we will need to implement original interface in our class again to get those remaining set of methods.It help in maintaining the contractual rules laid down by an interface.
It will result in rework if were to implement only interface and again overriding all methods with method definitions in our class.
I suppose there might be a different way to handle members of the set, the interface, even when supplying the default operation implementation does not serve as a one-size-fits-all. A circular Queue vs. LIFO Queue might both implement the same interface, but their specific operations will be implemented differently, right?
If you only had an abstract class you couldn't make a class of your own which inherits from another class too.

What is the reason of Java 8 default method on interfaces? [duplicate]

Java 8 has included a new feature called Defender methods which allows creation of default method implementation in interface.
Now first of all this is a huge paradigm shift for all condensed programmers in Java. I viewed a JavaOne 13 presentation given by Brian Goetz where he was discussing about the new stream() and parallelStream() implementations in Collections library.
For adding new methods in Collection interface, they could not have just added a new method without breaking the previous versions. So he told that for catering this a new feature of Default methods was added.
public interface SimpleInterface {
public void doSomeWork();
//A default method in the interface created using "default" keyword
default public void doSomeOtherWork(){
System.out.println("DoSomeOtherWork implementation in the interface");
}
}
Now my question is basically that are default methods just helpful when needed to add new methods to interface without breaking client code? Or are there some other uses to it too?
Besides having the possibility of adding methods to the interface in future versions, there is the important point of allowing an interface to stay a functional interface even if it has more than one method.
A functional interface has only one non-default abstract method which can be implemented via a lambda expression. One example is the Predicate interface which has only one abstract method (test) while providing default methods for negating a Predicate or combining it with another Predicate. Without default methods these methods had to be provided in another utility class like the pre-Java 8 Collections class (as you don’t want to give up the possibility of lambda implementations for such an interface).
As you said, the main motivation was allowing the evolution of existing interfaces.
However there are reasons why you'd want to use them in brand new interfaces as well:
One such reason is methods that can easily be implemented using the other (non-default) methods of the interface. Using default methods for this reduces the need for Foo-interface/AbstractFoo-base-implementation combinations (see AbstractList for example).
While this does not create an entirely new field, it means that you can have end-user-friendly interfaces (with lots of useful methods), still keeping it simple to implement.
There was a problem with interfaces that they were not open to extension, which means if there was a need to add new method to an interface it would have broken the existing implementation of these interfaces. Thus it was imperative that all the classes implementing that interface had to provide implementation for the newly added method, even if the method was not needed. Thus interfaces were not easy to evolve.
One example that comes to mind is Java MapReduce API for Hadoop, which was changed in 0.20.0 release to favour abstract classes over interfaces, since they are easier to evolve. Which means, a new method can be added to abstract class (with default implementation), with out breaking old implementations of the class.
With the release of Java 8, it is now possible to add default method in interfaces also, thus making them easier to evolve too. With the addition of default method to an interface, addition of new method, to even an interface will not break the pre-existing code.
For adding new methods in Collection interface, they could not have
just added a new method without breaking the previous versions.
Yes they could have done this but Let's think from API designer perspective for e.g. Collection Library is used by some libraries like apache-commons, guava etc and which instead are used by many java projects. Now imagine just by adding one new method in Collection interface will break entire chain of projects.
Now my question is basically that are default methods just helpful
when needed to add new methods to interface without breaking client
code? Or are there some other uses to it too?
Motivation/Need for Default Methods
API Evolution in compatible way
The initial purpose of introducing default methods was to make collections library backward compatible. This library was modelled as a deep hierarchy of interfaces, including prominent members such as Collection, List, Map, and Set. They needed to be enriched to make lambdas truly useful for everyday programming.
To make Collections library lambda rich, java architects could have
refactored them to support lambda but it was a far from a good
solution as it will break all the all existing Java deployments and
countless 3rd party libraries extending the Collections hierarchy
Instead java architects thought to introduce default methods capabilities for backward compatibility.
Use cases of Default Methods
One important use case is to aid functional thinking in java. A functional interface with default methods is a pure behaviour-only construct. It cannot hold state. This aligns your thinking with functional programming and allows you to take advantage of what the programming model has to offer
Optional Methods : There are classes in java that implement an interface but leave empty method implementations for e.g. Iterator interface. It defines hasNext and next but also the remove method. Prior to Java8 remove was ignored because the user didn't want to use that capablity. Therefore many classes implementing Iterator interface would have empty implementation of for remove which is unnecessary boiler plate code. With default methods we can provide a default implementation for such methods, so concrete classes don't need to explicitly provide an empty implementation.
Default methods helps in resolving Multiple inheritance of behaviour in java. Before Java8, there was support for Multiple inheritance of Type only and now with the help of default methods we can have multiple inheritance of behaviour.
For e.g.
Java 8 has three rules for resolving conflicts brought upon by
multiple inheritance when ambiguous:
First, an explicit method declaration in the class or a superclass takes priority over any default method declaration.
Otherwise, the method with the same signature in the most specific default providing interface is selected.
Finally, if there is still conflict, you have to explicitly override the default methods and choose which one your class should choose.
In Conclusion Default methods offer a brand new way to design objects.
References :
Java8 In Action
Functional Java: A Guide to Lambdas and Functional Programming in Java 8
default methods made possible the functional programming concept. For functional programming type code we need only one abstract method .
Also adding an method in interface will not made it compulsory for all the classes implementing an interface. Simplified the coding practise

Interface with no methods

Why do Java introduces some interface which has no methods defined in it? For example Cloneable, Serializable, Type and many more.
Second thing : In Class.class package there is one method defined registerNatives() without body and is called from static block but Class.class is not abstract but is final. Why so?
and Why Java need some method without body to be called from static block.?
Why do Java introduces some interface which has no methods defined in it?
This are called Tagged or Marker interface. These are not used for any use or operation. These methods are used to tag or marking a class. So that you can determine whether someclass is a child of those classes.
about the second question
If you look closely you can see the declaration is
private static native void registerNatives();
So registerNatives is a native methods.
So what is native methods. If you see this so question
The method is implemented in "native" code. That is, code that does
not run in the JVM. It's typically written in C or C++.
Native methods are usually used to interface with system calls or
libraries written in other programming languages.
So these methods are loaded from native codes. So you don't need to declare the body of the methods but still they are not abstract as they have their implementation from native codes.
Marker interface is used as a tag to inform a message to the java compiler so that it can add special behavior to the class implementing it. Java marker interface has no members in it.
The purpose of Marker interfaces is to force some kind of functionality in the classes by providing some functionality to a class if it implements the marker interface.
Read Java Marker Interface also see What is the use of marker interfaces in Java?
For the first one you are actually asking for a Marker Interface. Marker Interfaces are by design not supposed to add anything to behavior but support only polymorphic transformation of the object. e.g. Serializable makes an object capable of streaming across JVM boundaries. Marker interfaces follow the 'universal type substitution' philosophy.
For second one, you are actually asking for JNI. Java doesnot implement all its code in Java form. I mean in classes and code that follow Java syntax. Some time or the other you need to drill down to the native platform API to implement something for that API. e.g. sockets and TCP communication. It is this feature of Java that actually makes it platform independent. The JVM runtime is platform dependent as it uses platform based native methods and dll or .so libraries to implement and integrate with the platform. We as programmers call the high level Java SDK API calls.
One of the "clean" features of the Java programming language is that it mandates a separation between interfaces (pure behavior) and classes (state and behavior). Interfaces are used in Java to specify the behavior of derived classes.
Often you will come across interfaces in Java that have no behavior. In other words, they are just empty interface definitions. These are known as marker interfaces. Some examples of marker interfaces in the Java API include:
java.lang.Cloneable
java.io.Serializable
java.util.EventListener
Marker interfaces are also called "tag" interfaces since they tag all the derived classes into a category based on their purpose. For example, all classes that implement the Cloneable interface can be cloned (i.e., the clone() method can be called on them). The Java compiler checks to make sure that if the clone() method is called on a class and the class implements the Cloneable interface. For example, consider the following call to the clone() method on an object o:
SomeObject o = new SomeObject();
SomeObject ref = (SomeObject)(o.clone());
If the class SomeObject does not implement the interface Cloneable (and Cloneable is not implemented by any of the superclasses that SomeObject inherits from), the compiler will mark this line as an error. This is because the clone() method may only be called by objects of type "Cloneable." Hence, even though Cloneable is an empty interface, it serves an important purpose.
registerNatives()
native method are implemented in JVM itself.
What does the registerNatives() method do?
Why Java need some method without body to be called from static block.?
This is called from static block because we need to call this method when classes are loaded and not when it's instance is created.

serialization and externalization in java [duplicate]

This question already has answers here:
Closed 13 years ago.
Possible Duplicate:
What is the difference between Serializable and Externalizable in Java?
what is the difference between serialization and externalization in java?
Basically, the difference between Serializable and Externalizable is that with classes which implement Serializable, the serialization of the object is taken care of automatically, while classes that implement Externalizable is responsible for serializing itself, without the help of default serialization procedures.
There is more information provided in the API Specification for the Externalizable interface, and the Serializable interface. From the Externalizable interface documentation:
Only the identity of the class of an
Externalizable instance is written in
the serialization stream and it is the
responsibility of the class to save
and restore the contents of its
instances. The writeExternal and
readExternal methods of the
Externalizable interface are
implemented by a class to give the
class complete control over the format
and contents of the stream for an
object and its supertypes.
The Discover the secrets of the Java Serialization API article has a discussion on the Externalizable interface in the "Create Your Own Protocol: the Externalizable Interface" section.
I recommend reading an article called Understand When to Serialize v. Externalize Objects in Java that described the differences between serialization and externalization.
First is describes what serialization is:
The serialization of objects in Java
allows you to make a byte sequence
from any object that has implemented
the Serializable interface; it also
allows you to turn that byte sequence
back into an object.
Next it describes a situation in which externalization might be preferable to serialization:
There might be times when you have
special requirements for the
serialization of an object. For
example, you may have some
security-sensitive parts of the
object, like passwords, which you do
not want to keep and transfer
somewhere. Or, it may be worthless to
save a particular object referenced
from the main object because its value
will become worthless after restoring.
You can control the process of
serialization by implementing the
Externalizable interface instead of
Serializable. This interface extends
the original Serializable interface
and adds writeExternal() and
readExternal(). These two methods will
automatically be called in your
object's serialization and
deserialization, allowing you to
control the whole process.
I recommend reading the entire article, because the excerpts above do not cover the details. The article also contains several code snippets you might find useful.

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