Java Date class- switches and ifs in the constructor - java

I'm a beginner i have an assignment to write a Date class (as part of a bigger project).
in my question i focus on the constructor. here's some background:
the given guidelines are that the date is not expected to be valid and the following instance variables expect this input range:
day- integer 1-31
month- integer 1-12
year- integer 4 digits year.
now, if an invalid day/month/year or invalid date (such as 31.2.2010) is entered, the object will be created with the date of 1.1.2000.
this is the code I've come up with and it does compile and seem to work fine.
public class Date
{
private int _day;
private int _month;
private int _year;
public Date (int day, int month, int year)
{
switch (month)
{
case 1:
case 3:
case 5:
case 7:
case 8:
case 10:
case 12: if ((day>0 && day<32) && (year>999 && year<10000))
{
_day=day;
_month=month;
_year=year;
}
else
{
_day=1;
_month=1;
_year=2000;
}
break;
case 4:
case 6:
case 9:
case 11: if ((day>0 && day<31) && (year>999 && year<10000))
{
_day=day;
_month=month;
_year=year;
}
else
{
_day=1;
_month=1;
_year=2000;
}
break;
case 2: if (leap(year))
{
if ((day>0 && day<30) && (year>999 && year<10000))
{
_day=day;
_month=month;
_year=year;
}
else
{
_day=1;
_month=1;
_year=2000;
}
break;
}
else
{
if ((day>0 && day<29) && (year>999 && year<10000))
{
_day=day;
_month=month;
_year=year;
}
else
{
_day=1;
_month=1;
_year=2000;
}
break;
}
}
}
/** check if leap year */
private boolean leap (int y)
{
return (y % 4 == 0 && y % 100 != 0) || (y % 400 == 0);
}
}
here are my questions:
is it fine to put all that code in the constructor? will it greatly affect the processing time or cause an error? is there an alternative if its a problem?
is any part of the code could be considered a bad practice? such as the switches and ifs?
I'm not feeling to confident with this build despite it working fine...

is it fine to put all that code in the constructor? will it greatly affect the processing time or cause an error? is there an alternative if its a problem?
Well, there's nothing wrong with the code in your constructor body. As long as your syntax is correct, your code will always run fine. However, one important thing you need to know is this: When the complexity of the code in the body of your constructor reaches a certain level, it starts to tell on your processing time. A good illustration is a situation where you have multiple loops and/or heavy background processes in your constructor. This is the reason why putting heavy processes in a constructor body is frowned upon (but not prohibited).
is any part of the code could be considered a bad practice?
There are a number of ways you can optimize your code:
You can give your global and instance variables the same name and distinguish between them using the this keyword.. i.e: this.day = day;
Take advantage of already-available classes and packages in Java. The Calendar class has methods that return the number of days in a month and so on. Instead of reinventing the wheel, use them. Check this question to see how to get the number of days in a month. There are bunch of other methods that may be useful to you too.
Lastly, You can declare a separate method to set the value to your chosen default state (01-01-2000) so that you won't have to be setting it every time, this would largely reduce your lines of code.
I hope this helps.. Merry coding!

Related

Multiple if condition in java " if value exists in a list " [duplicate]

I have an if statement with many conditions (have to check for 10 or 15 constants to see if any of them are present.)
Instead of writing something like:
if (x == 12 || x == 16 || x == 19 || ...)
is there any way to format it like
if x is [12, 16, 19]?
Just wondering if there is an easier way to code this, any help appreciated.
The answers have been very helpful, but I was asked to add more detail by a few people, so I will do that to satiate their curiosity. I was making a date validation class that needed to make sure days were not > 30 in the months that have only 30 days (of which there are 4, I think) and I was writing an if statement to check things like this:
if (day > 30 && (month == 4 || month == 6 || month == 9 || month == 11))
I was just wondering if there was a faster way to code things like that - many of the answers below have helped.
I use this kind of pattern often. It's very compact:
// Define a constant in your class. Use a HashSet for performance
private static final Set<Integer> values = new HashSet<Integer>(Arrays.asList(12, 16, 19));
// In your method:
if (values.contains(x)) {
...
}
A HashSet is used here to give good look-up performance - even very large hash sets are able to execute contains() extremely quickly.
If performance is not important, you can code the gist of it into one line:
if (Arrays.asList(12, 16, 19).contains(x))
but know that it will create a new ArrayList every time it executes.
Do you want to switch to this??
switch(x) {
case 12:
case 16:
case 19:
//Do something
break;
default:
//Do nothing or something else..
break;
}
If the set of possibilities is "compact" (i.e. largest-value - smallest-value is, say, less than 200) you might consider a lookup table. This would be especially useful if you had a structure like
if (x == 12 || x == 16 || x == 19 || ...)
else if (x==34 || x == 55 || ...)
else if (...)
Set up an array with values identifying the branch to be taken (1, 2, 3 in the example above) and then your tests become
switch(dispatchTable[x])
{
case 1:
...
break;
case 2:
...
break;
case 3:
...
break;
}
Whether or not this is appropriate depends on the semantics of the problem.
If an array isn't appropriate, you could use a Map<Integer,Integer>, or if you just want to test membership for a single statement, a Set<Integer> would do. That's a lot of firepower for a simple if statement, however, so without more context it's kind of hard to guide you in the right direction.
Use a collection of some sort - this will make the code more readable and hide away all those constants. A simple way would be with a list:
// Declared with constants
private static List<Integer> myConstants = new ArrayList<Integer>(){{
add(12);
add(16);
add(19);
}};
// Wherever you are checking for presence of the constant
if(myConstants.contains(x)){
// ETC
}
As Bohemian points out the list of constants can be static so it's accessible in more than one place.
For anyone interested, the list in my example is using double brace initialization. Since I ran into it recently I've found it nice for writing quick & dirty list initializations.
You could look for the presence of a map key or see if it's in a set.
Depending on what you're actually doing, though, you might be trying to solve the problem wrong :)
No you cannot do that in Java. you can however write a method as follows:
boolean isContains(int i, int ... numbers) {
// code to check if i is one of the numbers
for (int n : numbers) {
if (i == n) return true;
}
return false;
}
With Java 8, you could use a primitive stream:
if (IntStream.of(12, 16, 19).anyMatch(i -> i == x))
but this may have a slight overhead (or not), depending on the number of comparisons.
Here is another answer based on a comment above, but simpler:
List numbers= Arrays.asList(1,2,3,4,5);
if(numbers.contains(x)){
//
}

How to use SecureRandom with switches in Java [duplicate]

Why doesn't the compiler automatically put break statements after each code block in the switch? Is it for historical reasons? When would you want multiple code blocks to execute?
Sometimes it is helpful to have multiple cases associated with the same code block, such as
case 'A':
case 'B':
case 'C':
doSomething();
break;
case 'D':
case 'E':
doSomethingElse();
break;
etc. Just an example.
In my experience, usually it is bad style to "fall through" and have multiple blocks of code execute for one case, but there may be uses for it in some situations.
Historically, it's because the case was essentially defining a label, also known as the target point of a goto call. The switch statement and its associated cases really just represent a multiway branch with multiple potential entry points into a stream of code.
All that said, it has been noted a nearly infinite number of times that break is almost always the default behavior that you'd rather have at the end of every case.
Java comes from C and that is the syntax from C.
There are times where you want multiple case statements to just have one execution path.
Below is a sample that will tell you how many days in a month.
class SwitchDemo2 {
public static void main(String[] args) {
int month = 2;
int year = 2000;
int numDays = 0;
switch (month) {
case 1:
case 3:
case 5:
case 7:
case 8:
case 10:
case 12:
numDays = 31;
break;
case 4:
case 6:
case 9:
case 11:
numDays = 30;
break;
case 2:
if ( ((year % 4 == 0) && !(year % 100 == 0))
|| (year % 400 == 0) )
numDays = 29;
else
numDays = 28;
break;
default:
System.out.println("Invalid month.");
break;
}
System.out.println("Number of Days = " + numDays);
}
}
I think it is a mistake. As a language construct it is just as easy to have break as the default and instead have a fallthrough keyword. Most of the code I have written and read has a break after every case.
You can do all sorts of interesting things with case fall-through.
For example, lets say you want to do a particular action for all cases, but in a certain case you want to do that action plus something else. Using a switch statement with fall-through would make it quite easy.
switch (someValue)
{
case extendedActionValue:
// do extended action here, falls through to normal action
case normalActionValue:
case otherNormalActionValue:
// do normal action here
break;
}
Of course, it is easy to forget the break statement at the end of a case and cause unexpected behavior. Good compilers will warn you when you omit the break statement.
Why doesn't the compiler automatically put break statements after each code block in the switch?
Leaving aside the good desire to be able to use the identical block for several cases (which could be special-cased)...
Is it for historical reasons? When would you want multiple code blocks to execute?
It's mainly for compatibility with C, and is arguably an ancient hack from the days of old when goto keywords roamed the earth. It does enable some amazing things, of course, such as Duff's Device, but whether that's a point in its favor or against is… argumentative at best.
The break after switch cases is used to avoid the fallthrough in the switch statements. Though interestingly this now can be achieved through the newly formed switch labels as implemented via JEP-325.
With these changes, the break with every switch case can be avoided as demonstrated further :-
public class SwitchExpressionsNoFallThrough {
public static void main(String[] args) {
Scanner scanner = new Scanner(System.in);
int value = scanner.nextInt();
/*
* Before JEP-325
*/
switch (value) {
case 1:
System.out.println("one");
case 2:
System.out.println("two");
default:
System.out.println("many");
}
/*
* After JEP-325
*/
switch (value) {
case 1 ->System.out.println("one");
case 2 ->System.out.println("two");
default ->System.out.println("many");
}
}
}
On executing the above code with JDK-12, the comparative output could be seen as
//input
1
// output from the implementation before JEP-325
one
two
many
// output from the implementation after JEP-325
one
and
//input
2
// output from the implementation before JEP-325
two
many
// output from the implementation after JEP-325
two
and of course the thing unchanged
// input
3
many // default case match
many // branches to 'default' as well
So you do not have to repeat code if you need several cases to do the same thing:
case THIS:
case THAT:
{
code;
break;
}
Or you can do things like :
case THIS:
{
do this;
}
case THAT:
{
do that;
}
In a cascade fashion.
Really bug/confusion prone, if you ask me.
As far as the historical record goes, Tony Hoare invented the case statement in the 1960s, during the "structured programming" revolution. Tony's case statement supported multiple labels per case and automatic exit with no stinking break statements. The requirement for an explicit break was something that came out of the BCPL/B/C line. Dennis Ritchie writes (in ACM HOPL-II):
For example, the endcase that escapes from a BCPL switchon statement was not present in the language
when we learned it in the 1960s, and so the overloading of the break keyword to escape
from the B and C switch statement owes to divergent evolution rather than conscious change.
I haven't been able to find any historical writings about BCPL, but Ritchie's comment suggests that the break was more or less a historical accident. BCPL later fixed the problem, but perhaps Ritchie and Thompson were too busy inventing Unix to be bothered with such a detail :-)
Java is derived from C, whose heritage includes a technique known as Duff's Device .
It's an optimization that relies on the fact that control falls through from one case to the next, in the absence of a break; statement. By the time C was standardized, there was plenty of code like that "in the wild", and it would have been counterproductive to change the language to break such constructions.
As people said before, it is to allow fall-through and it is not a mistake, it is a feature.
If too many break statements annoy you, you can easily get rid of them by using return statements instead. This is actually a good practice, because your methods should be as small as possible (for the sake of readability and maintainability), so a switch statement is already big enough for a method, hence, a good method should not contain anything else, this is an example:
public class SwitchTester{
private static final Log log = LogFactory.getLog(SwitchTester.class);
public static void main(String[] args){
log.info(monthsOfTheSeason(Season.WINTER));
log.info(monthsOfTheSeason(Season.SPRING));
log.info(monthsOfTheSeason(Season.SUMMER));
log.info(monthsOfTheSeason(Season.AUTUMN));
}
enum Season{WINTER, SPRING, SUMMER, AUTUMN};
static String monthsOfTheSeason(Season season){
switch(season){
case WINTER:
return "Dec, Jan, Feb";
case SPRING:
return "Mar, Apr, May";
case SUMMER:
return "Jun, Jul, Aug";
case AUTUMN:
return "Sep, Oct, Nov";
default:
//actually a NullPointerException will be thrown before reaching this
throw new IllegalArgumentException("Season must not be null");
}
}
}
The execution prints:
12:37:25.760 [main] INFO lang.SwitchTester - Dec, Jan, Feb
12:37:25.762 [main] INFO lang.SwitchTester - Mar, Apr, May
12:37:25.762 [main] INFO lang.SwitchTester - Jun, Jul, Aug
12:37:25.762 [main] INFO lang.SwitchTester - Sep, Oct, Nov
as expected.
It is an old question but actually I ran into using the case without break statement today. Not using break is actually very useful when you need to combine different functions in sequence.
e.g. using http response codes to authenticate user with time token
server response code 401 - token is outdated -> regenerate token and log user in.
server response code 200 - token is OK -> log user in.
in case statements:
case 404:
case 500:
{
Log.v("Server responses","Unable to respond due to server error");
break;
}
case 401:
{
//regenerate token
}
case 200:
{
// log in user
break;
}
Using this you do not need to call log in user function for 401 response because when the token is regenerated, the runtime jumps into the case 200.
Not having an automatic break added by the compiler makes it possible to use a switch/case to test for conditions like 1 <= a <= 3 by removing the break statement from 1 and 2.
switch(a) {
case 1: //I'm between 1 and 3
case 2: //I'm between 1 and 3
case 3: //I'm between 1 and 3
break;
}
because there are situations where you want to flow through the first block for example to avoid writing the same code in multiple blocks but still be able to divide them for mroe control. There are also a ton of other reasons.
You can makes easily to separate other type of number, month, count.
This is better then if in this case;
public static void spanishNumbers(String span){
span = span.toLowerCase().replace(" ", "");
switch (span){
case "1":
case "jan": System.out.println("uno"); break;
case "2":
case "feb": System.out.println("dos"); break;
case "3":
case "mar": System.out.println("tres"); break;
case "4":
case "apr": System.out.println("cuatro"); break;
case "5":
case "may": System.out.println("cinco"); break;
case "6":
case "jun": System.out.println("seis"); break;
case "7":
case "jul": System.out.println("seite"); break;
case "8":
case "aug": System.out.println("ocho"); break;
case "9":
case "sep": System.out.println("nueve"); break;
case "10":
case "oct": System.out.println("diez"); break;
}
}
I am now working on project where I am in need of break in my switch statement otherwise the code won't work. Bear with me and I will give you a good example of why you need break in your switch statement.
Imagine you have three states, one that waits for the user to enter a number, the second to calculate it and the third to print the sum.
In that case you have:
State1 - Wait for user to enter a number
State2 - Print the sum
state3 - Calculate the sum
Looking at the states, you would want the order of exaction to start on state1, then state3 and finally state2. Otherwise we will only print users input without calculating the sum. Just to clarify it again, we wait for the user to enter a value, then calculate the sum and prints the sum.
Here is an example code:
while(1){
switch(state){
case state1:
// Wait for user input code
state = state3; // Jump to state3
break;
case state2:
//Print the sum code
state = state3; // Jump to state3;
case state3:
// Calculate the sum code
state = wait; // Jump to state1
break;
}
}
If we don't use break, it will execute in this order, state1, state2 and state3. But using break, we avoid this scenario, and can order in the right procedure which is to begin with state1, then state3 and last but not least state2.
Exactly, because with some clever placement you can execute blocks in cascade.

Nested if statements vs complex logic in condition

I have the following problem. I need to validate date and time, so it returns false if the day of the week is Tuesday orThursday and the time is between 2:00 and 3:00 PM.
I have two options:
if (appointmentRequest.getDateTime().getDayOfWeek() == DayOfWeek.TUESDAY
|| appointmentRequest.getDateTime().getDayOfWeek() == DayOfWeek.THURSDAY) {
if (appointmentRequest.getDateTime().getHour() == 2) {
return false;
}
}
Option 2:
if ((appointmentRequest.getDateTime().getDayOfWeek() == DayOfWeek.TUESDAY
|| appointmentRequest.getDateTime().getDayOfWeek() == DayOfWeek.THURSDAY)
&& (appointmentRequest.getDateTime().getHour() == 2)) {
return false;
}
What is the best practice in cases like this?
Logically they are equivalent, and computationally there will be negligible difference in the run times.
Always strive for clarity and the one that is going to be more extensible, and simpler to maintain. As a rule of thumb, bear in mind that although you typically write a line of code once, you'll debug it hundreds of times.
My instinct is that the first option fits that. It's easy to set a line break on the second if if you make that choice.
I find your question a bit of a false dichotomy; clarity can be won in other ways, for example by a combination of extracting the common subexpression into a variable and relying on EnumSet:
LocalDateTime dt = appointmentRequest.getDateTime();
if (EnumSet.of(TUESDAY, THURSDAY).contains(dt.getDayOfWeek()) && dt.getHour() == 2) {
return false;
}

Multi-Condition Ifs [duplicate]

I have an if statement with many conditions (have to check for 10 or 15 constants to see if any of them are present.)
Instead of writing something like:
if (x == 12 || x == 16 || x == 19 || ...)
is there any way to format it like
if x is [12, 16, 19]?
Just wondering if there is an easier way to code this, any help appreciated.
The answers have been very helpful, but I was asked to add more detail by a few people, so I will do that to satiate their curiosity. I was making a date validation class that needed to make sure days were not > 30 in the months that have only 30 days (of which there are 4, I think) and I was writing an if statement to check things like this:
if (day > 30 && (month == 4 || month == 6 || month == 9 || month == 11))
I was just wondering if there was a faster way to code things like that - many of the answers below have helped.
I use this kind of pattern often. It's very compact:
Define a constant in your class:
private static final Set<Integer> VALUES = Set.of(12, 16, 19);
// Pre Java 9 use: VALUES = new HashSet<Integer>(Arrays.asList(12, 16, 19));
In your method:
if (VALUES.contains(x)) {
...
}
Set.of() returns a HashSet, which performs very well even for very large sets.
If performance is not important, you can code the gist of it into one line for less code footprint:
if (Set.of(12, 16, 19).contains(x))
but know that it will create a new Set every time it executes.
Do you want to switch to this??
switch(x) {
case 12:
case 16:
case 19:
//Do something
break;
default:
//Do nothing or something else..
break;
}
If the set of possibilities is "compact" (i.e. largest-value - smallest-value is, say, less than 200) you might consider a lookup table. This would be especially useful if you had a structure like
if (x == 12 || x == 16 || x == 19 || ...)
else if (x==34 || x == 55 || ...)
else if (...)
Set up an array with values identifying the branch to be taken (1, 2, 3 in the example above) and then your tests become
switch(dispatchTable[x])
{
case 1:
...
break;
case 2:
...
break;
case 3:
...
break;
}
Whether or not this is appropriate depends on the semantics of the problem.
If an array isn't appropriate, you could use a Map<Integer,Integer>, or if you just want to test membership for a single statement, a Set<Integer> would do. That's a lot of firepower for a simple if statement, however, so without more context it's kind of hard to guide you in the right direction.
Use a collection of some sort - this will make the code more readable and hide away all those constants. A simple way would be with a list:
// Declared with constants
private static List<Integer> myConstants = new ArrayList<Integer>(){{
add(12);
add(16);
add(19);
}};
// Wherever you are checking for presence of the constant
if(myConstants.contains(x)){
// ETC
}
As Bohemian points out the list of constants can be static so it's accessible in more than one place.
For anyone interested, the list in my example is using double brace initialization. Since I ran into it recently I've found it nice for writing quick & dirty list initializations.
You could look for the presence of a map key or see if it's in a set.
Depending on what you're actually doing, though, you might be trying to solve the problem wrong :)
No you cannot do that in Java. you can however write a method as follows:
boolean isContains(int i, int ... numbers) {
// code to check if i is one of the numbers
for (int n : numbers) {
if (i == n) return true;
}
return false;
}
With Java 8, you could use a primitive stream:
if (IntStream.of(12, 16, 19).anyMatch(i -> i == x))
but this may have a slight overhead (or not), depending on the number of comparisons.
Here is another answer based on a comment above, but simpler:
List numbers= Arrays.asList(1,2,3,4,5);
if(numbers.contains(x)){
//
}

How to avoid code duplication?

Is it possible to avoid code duplication in such cases? (Java code)
void f()
{
int r;
boolean condition = true;
while(condition)
{
// some code here (1)
r = check();
if(r == 0)
break ;
else if(r == 1)
return ;
else if(r == 2)
continue ;
else if(r == 3)
condition = false;
// some code here (2)
r = check();
if(r == 0)
break ;
else if(r == 1)
return ;
else if(r == 2)
continue ;
else if(r == 3)
condition = false;
// some code here (3)
}
// some code here (4)
}
int check()
{
// check a condition and return something
}
A possible solution may be using Exceptions, but that doesn't seem to be a good practice.
Is there any so-called good pattern of program flow control in such cases? For example, a way to call break ; from inside the check() function.
(Possibly in other programming languages)
Some good answers (especially #Garrett's just now) to a tough question but I'll add my $0.02 for posterity.
There is no easy answer here about how to refactor this block without seeing the actual code but my reaction to it is that it needs to be redesigned.
For example, a way to call break ; from inside the check() function. (Possibly in other programming languages)
If you are asking for a different break that Java does not support (without a hack) and having the duplicated check() and various different loop exit/repeat code indicates to me that this is a large and complicated method. Here are some ideas for you to think about:
Each of the some code here blocks are doing something. If you pull those out to their own methods, how does that change the loop?
Maybe break the loop down into a series of comments. Don't get deep into the code but think about it conceptually to see if a different configuration drops out.
Have you had another developer in your organization who is not involved with this code take a look at it? If you explain in detail how the code works someone they may see some patterns that you are not since you are in the weeds.
I also think that #aix's idea of a finite state machine is a good one but I've needed to use this sort of mechanism very few times in my programming journeys -- mostly during pattern recognition. I suspect that a redesign of the code with smaller code blocks pulled into methods will be enough to improve the code.
If you do want to implement the state machine here are some more details. You could have a loop that was only running a single switch statement that called methods. Each method would return the next value for the switch. This doesn't match your code completely but something like:
int state = 0;
WHILE: while(true) {
switch (state) {
case 0:
// 1st some code here
state = 1;
break;
case 1:
state = check();
break;
case 2:
return;
case 3:
break WHILE;
case 4:
// 2nd some code
state = 1;
break;
...
}
}
Hope some of this helps and best of luck.
The best way to avoid this duplication is not to let it happen in the first place by keeping your methods small and focused.
If the // some code here blocks are not independent, then you need to post all the code before someone can help you refactor it. If they are independent then there are ways to refactor it.
Code smell
First of all, I second aix's answer: rewrite your code! For this, the state design pattern might help. I would also say that using break, continue and return in such a way is just as much a code smell as the code duplication itself.
Having said that, here is a solution, just for fun
private int r;
void f()
{
distinction({void => codeBlock1()}, {void => codeBlock4()}, {void => f()},
{void => distinction( {void => codeBlock2()},{void => codeBlock4()},
{void => f()}, {void => codeBlock3()} )
});
}
void distinction( {void=>void} startingBlock, {void=>void} r0Block, {void=>void} r2Block, {void=>void} r3Block){
startingBlock.invoke();
r = check();
if(r == 0)
r0Block.invoke();
else if(r == 1)
{}
else if(r == 2)
r2Block.invoke();
else if(r == 3)
// if condition might be changed in some codeBlock, you still
// would need the variable condition and set it to false here.
r3Block.invoke();
}
This uses closures. Of course the parameters r0Block and r2Block could be ommited and instead codeBlock4() and f() hard-coded within distinction(). But then distinction() would only be usable by f(). With Java <=7, you would need to use an Interface with the method invoke() instead, with the 4 implementations codeBlock1 to codeBlock4. Of course this approach is not at all readable, but so general that it would work for any business logic within the codeBlocks and even any break/return/continue-orgy.
Not really.
The second continue is redundant (your code would continue anyway).
Try using the Switch statement. It will make your code more readable.
One nicer way to do it would be to use switch statements, something like this:
void f()
{
int r;
boolean condition = true;
while(condition)
{
outerloop:
r = check();
switch(r){
case 0: break outerloop;
case 1: return;
case 2: continue;
case 3: condition = false;
}
You might want to think about re-formulating your logic as a state machine. It might simplify things, and will probably make the logic easier to follow.

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