This question already has answers here:
What does the 'static' keyword do in a class?
(22 answers)
Closed 6 years ago.
I have been told several definitions for it, looked on Wikipedia, but as a beginner to Java I'm still not sure what it means. Anybody fluent in Java?
static means that the variable or method marked as such is available at the class level. In other words, you don't need to create an instance of the class to access it.
public class Foo {
public static void doStuff(){
// does stuff
}
}
So, instead of creating an instance of Foo and then calling doStuff like this:
Foo f = new Foo();
f.doStuff();
You just call the method directly against the class, like so:
Foo.doStuff();
In very laymen terms the class is a mold and the object is the copy made with that mold. Static belong to the mold and can be accessed directly without making any copies, hence the example above
The static keyword can be used in several different ways in Java and in almost all cases it is a modifier which means the thing it is modifying is usable without an enclosing object instance.
Java is an object oriented language and by default most code that you write requires an instance of the object to be used.
public class SomeObject {
public int someField;
public void someMethod() { };
public Class SomeInnerClass { };
}
In order to use someField, someMethod, or SomeInnerClass I have to first create an instance of SomeObject.
public class SomeOtherObject {
public void doSomeStuff() {
SomeObject anInstance = new SomeObject();
anInstance.someField = 7;
anInstance.someMethod();
//Non-static inner classes are usually not created outside of the
//class instance so you don't normally see this syntax
SomeInnerClass blah = anInstance.new SomeInnerClass();
}
}
If I declare those things static then they do not require an enclosing instance.
public class SomeObjectWithStaticStuff {
public static int someField;
public static void someMethod() { };
public static Class SomeInnerClass { };
}
public class SomeOtherObject {
public void doSomeStuff() {
SomeObjectWithStaticStuff.someField = 7;
SomeObjectWithStaticStuff.someMethod();
SomeObjectWithStaticStuff.SomeInnerClass blah = new SomeObjectWithStaticStuff.SomeInnerClass();
//Or you can also do this if your imports are correct
SomeInnerClass blah2 = new SomeInnerClass();
}
}
Declaring something static has several implications.
First, there can only ever one value of a static field throughout your entire application.
public class SomeOtherObject {
public void doSomeStuff() {
//Two objects, two different values
SomeObject instanceOne = new SomeObject();
SomeObject instanceTwo = new SomeObject();
instanceOne.someField = 7;
instanceTwo.someField = 10;
//Static object, only ever one value
SomeObjectWithStaticStuff.someField = 7;
SomeObjectWithStaticStuff.someField = 10; //Redefines the above set
}
}
The second issue is that static methods and inner classes cannot access fields in the enclosing object (since there isn't one).
public class SomeObjectWithStaticStuff {
private int nonStaticField;
private void nonStaticMethod() { };
public static void someStaticMethod() {
nonStaticField = 7; //Not allowed
this.nonStaticField = 7; //Not allowed, can never use *this* in static
nonStaticMethod(); //Not allowed
super.someSuperMethod(); //Not allowed, can never use *super* in static
}
public static class SomeStaticInnerClass {
public void doStuff() {
someStaticField = 7; //Not allowed
nonStaticMethod(); //Not allowed
someStaticMethod(); //This is ok
}
}
}
The static keyword can also be applied to inner interfaces, annotations, and enums.
public class SomeObject {
public static interface SomeInterface { };
public static #interface SomeAnnotation { };
public static enum SomeEnum { };
}
In all of these cases the keyword is redundant and has no effect. Interfaces, annotations, and enums are static by default because they never have a relationship to an inner class.
This just describes what they keyword does. It does not describe whether the use of the keyword is a bad idea or not. That can be covered in more detail in other questions such as Is using a lot of static methods a bad thing?
There are also a few less common uses of the keyword static. There are static imports which allow you to use static types (including interfaces, annotations, and enums not redundantly marked static) unqualified.
//SomeStaticThing.java
public class SomeStaticThing {
public static int StaticCounterOne = 0;
}
//SomeOtherStaticThing.java
public class SomeOtherStaticThing {
public static int StaticCounterTwo = 0;
}
//SomeOtherClass.java
import static some.package.SomeStaticThing.*;
import some.package.SomeOtherStaticThing.*;
public class SomeOtherClass {
public void doStuff() {
StaticCounterOne++; //Ok
StaticCounterTwo++; //Not ok
SomeOtherStaticThing.StaticCounterTwo++; //Ok
}
}
Lastly, there are static initializers which are blocks of code that are run when the class is first loaded (which is usually just before a class is instantiated for the first time in an application) and (like static methods) cannot access non-static fields or methods.
public class SomeObject {
private static int x;
static {
x = 7;
}
}
Another great example of when static attributes and operations are used when you want to apply the Singleton design pattern. In a nutshell, the Singleton design pattern ensures that one and only one object of a particular class is ever constructeed during the lifetime of your system. to ensure that only one object is ever constructed, typical implemenations of the Singleton pattern keep an internal static reference to the single allowed object instance, and access to that instance is controlled using a static operation
In addition to what #inkedmn has pointed out, a static member is at the class level. Therefore, the said member is loaded into memory by the JVM once for that class (when the class is loaded). That is, there aren't n instances of a static member loaded for n instances of the class to which it belongs.
Above points are correct and I want to add some more important points about Static keyword.
Internally what happening when you are using static keyword is it will store in permanent memory(that is in heap memory),we know that there are two types of memory they are stack memory(temporary memory) and heap memory(permanent memory),so if you are not using static key word then will store in temporary memory that is in stack memory(or you can call it as volatile memory).
so you will get a doubt that what is the use of this right???
example: static int a=10;(1 program)
just now I told if you use static keyword for variables or for method it will store in permanent memory right.
so I declared same variable with keyword static in other program with different value.
example: static int a=20;(2 program)
the variable 'a' is stored in heap memory by program 1.the same static variable 'a' is found in program 2 at that time it won`t create once again 'a' variable in heap memory instead of that it just replace value of a from 10 to 20.
In general it will create once again variable 'a' in stack memory(temporary memory) if you won`t declare 'a' as static variable.
overall i can say that,if we use static keyword
1.we can save memory
2.we can avoid duplicates
3.No need of creating object in-order to access static variable with the help of class name you can access it.
Related
This question already has answers here:
What does the 'static' keyword do in a class?
(22 answers)
Closed 6 years ago.
I have been told several definitions for it, looked on Wikipedia, but as a beginner to Java I'm still not sure what it means. Anybody fluent in Java?
static means that the variable or method marked as such is available at the class level. In other words, you don't need to create an instance of the class to access it.
public class Foo {
public static void doStuff(){
// does stuff
}
}
So, instead of creating an instance of Foo and then calling doStuff like this:
Foo f = new Foo();
f.doStuff();
You just call the method directly against the class, like so:
Foo.doStuff();
In very laymen terms the class is a mold and the object is the copy made with that mold. Static belong to the mold and can be accessed directly without making any copies, hence the example above
The static keyword can be used in several different ways in Java and in almost all cases it is a modifier which means the thing it is modifying is usable without an enclosing object instance.
Java is an object oriented language and by default most code that you write requires an instance of the object to be used.
public class SomeObject {
public int someField;
public void someMethod() { };
public Class SomeInnerClass { };
}
In order to use someField, someMethod, or SomeInnerClass I have to first create an instance of SomeObject.
public class SomeOtherObject {
public void doSomeStuff() {
SomeObject anInstance = new SomeObject();
anInstance.someField = 7;
anInstance.someMethod();
//Non-static inner classes are usually not created outside of the
//class instance so you don't normally see this syntax
SomeInnerClass blah = anInstance.new SomeInnerClass();
}
}
If I declare those things static then they do not require an enclosing instance.
public class SomeObjectWithStaticStuff {
public static int someField;
public static void someMethod() { };
public static Class SomeInnerClass { };
}
public class SomeOtherObject {
public void doSomeStuff() {
SomeObjectWithStaticStuff.someField = 7;
SomeObjectWithStaticStuff.someMethod();
SomeObjectWithStaticStuff.SomeInnerClass blah = new SomeObjectWithStaticStuff.SomeInnerClass();
//Or you can also do this if your imports are correct
SomeInnerClass blah2 = new SomeInnerClass();
}
}
Declaring something static has several implications.
First, there can only ever one value of a static field throughout your entire application.
public class SomeOtherObject {
public void doSomeStuff() {
//Two objects, two different values
SomeObject instanceOne = new SomeObject();
SomeObject instanceTwo = new SomeObject();
instanceOne.someField = 7;
instanceTwo.someField = 10;
//Static object, only ever one value
SomeObjectWithStaticStuff.someField = 7;
SomeObjectWithStaticStuff.someField = 10; //Redefines the above set
}
}
The second issue is that static methods and inner classes cannot access fields in the enclosing object (since there isn't one).
public class SomeObjectWithStaticStuff {
private int nonStaticField;
private void nonStaticMethod() { };
public static void someStaticMethod() {
nonStaticField = 7; //Not allowed
this.nonStaticField = 7; //Not allowed, can never use *this* in static
nonStaticMethod(); //Not allowed
super.someSuperMethod(); //Not allowed, can never use *super* in static
}
public static class SomeStaticInnerClass {
public void doStuff() {
someStaticField = 7; //Not allowed
nonStaticMethod(); //Not allowed
someStaticMethod(); //This is ok
}
}
}
The static keyword can also be applied to inner interfaces, annotations, and enums.
public class SomeObject {
public static interface SomeInterface { };
public static #interface SomeAnnotation { };
public static enum SomeEnum { };
}
In all of these cases the keyword is redundant and has no effect. Interfaces, annotations, and enums are static by default because they never have a relationship to an inner class.
This just describes what they keyword does. It does not describe whether the use of the keyword is a bad idea or not. That can be covered in more detail in other questions such as Is using a lot of static methods a bad thing?
There are also a few less common uses of the keyword static. There are static imports which allow you to use static types (including interfaces, annotations, and enums not redundantly marked static) unqualified.
//SomeStaticThing.java
public class SomeStaticThing {
public static int StaticCounterOne = 0;
}
//SomeOtherStaticThing.java
public class SomeOtherStaticThing {
public static int StaticCounterTwo = 0;
}
//SomeOtherClass.java
import static some.package.SomeStaticThing.*;
import some.package.SomeOtherStaticThing.*;
public class SomeOtherClass {
public void doStuff() {
StaticCounterOne++; //Ok
StaticCounterTwo++; //Not ok
SomeOtherStaticThing.StaticCounterTwo++; //Ok
}
}
Lastly, there are static initializers which are blocks of code that are run when the class is first loaded (which is usually just before a class is instantiated for the first time in an application) and (like static methods) cannot access non-static fields or methods.
public class SomeObject {
private static int x;
static {
x = 7;
}
}
Another great example of when static attributes and operations are used when you want to apply the Singleton design pattern. In a nutshell, the Singleton design pattern ensures that one and only one object of a particular class is ever constructeed during the lifetime of your system. to ensure that only one object is ever constructed, typical implemenations of the Singleton pattern keep an internal static reference to the single allowed object instance, and access to that instance is controlled using a static operation
In addition to what #inkedmn has pointed out, a static member is at the class level. Therefore, the said member is loaded into memory by the JVM once for that class (when the class is loaded). That is, there aren't n instances of a static member loaded for n instances of the class to which it belongs.
Above points are correct and I want to add some more important points about Static keyword.
Internally what happening when you are using static keyword is it will store in permanent memory(that is in heap memory),we know that there are two types of memory they are stack memory(temporary memory) and heap memory(permanent memory),so if you are not using static key word then will store in temporary memory that is in stack memory(or you can call it as volatile memory).
so you will get a doubt that what is the use of this right???
example: static int a=10;(1 program)
just now I told if you use static keyword for variables or for method it will store in permanent memory right.
so I declared same variable with keyword static in other program with different value.
example: static int a=20;(2 program)
the variable 'a' is stored in heap memory by program 1.the same static variable 'a' is found in program 2 at that time it won`t create once again 'a' variable in heap memory instead of that it just replace value of a from 10 to 20.
In general it will create once again variable 'a' in stack memory(temporary memory) if you won`t declare 'a' as static variable.
overall i can say that,if we use static keyword
1.we can save memory
2.we can avoid duplicates
3.No need of creating object in-order to access static variable with the help of class name you can access it.
So my understanding was that you can't use static method to access non-static variables, but I came across following code.
class Laptop {
String memory = "1GB";
}
class Workshop {
public static void main(String args[]) {
Laptop life = new Laptop();
repair(life);
System.out.println(life.memory);
}
public static void repair(Laptop laptop) {
laptop.memory = "2GB";
}
}
Which compiles without errors.
So isn't
public static void repair(Laptop laptop) {
laptop.memory = "2GB";
}
accessing String memory defined in class Laptop, which is non-static instance variable?
Since the code compiles without any error, I'm assuming I'm not understanding something here. Can someone please tell me what I'm not understanding?
A static method can access non-static methods and fields of any instance it knows of. However, it cannot access anything non-static if it doesn't know which instance to operate on.
I think you're mistaking by examples like this that don't work:
class Test {
int x;
public static doSthStatically() {
x = 0; //doesn't work!
}
}
Here the static method doesn't know which instance of Test it should access. In contrast, if it were a non-static method it would know that x refers to this.x (the this is implicit here) but this doesn't exist in a static context.
If, however, you provide access to an instance even a static method can access x.
Example:
class Test {
int x;
static Test globalInstance = new Test();
public static doSthStatically( Test paramInstance ) {
paramInstance.x = 0; //a specific instance to Test is passed as a parameter
globalInstance.x = 0; //globalInstance is a static reference to a specific instance of Test
Test localInstance = new Test();
localInstance.x = 0; //a specific local instance is used
}
}
You can access only with object reference.
Instance variables defined at class level, have to be qualified with object name if you are using in a static context. But it does not not mean that you cannot access at all.
Static methods cannot modify their value.
You can get their current value by accessing them with the reference of current class.
Yes, a non-static method can access a static variable or call a static method in Java. There is no problem with that because of static members
i.e. both static variable and static methods belongs to a class and can be called from anywhere, depending upon their access modifier.
For example, if a static variable is private then it can only be accessed from the class itself, but you can access a public static variable from anywhere.
Similarly, a private static method can be called from a non-static method of the same class but a public static method e.g. main() can be called from anywhere
try this code
public static void repair() {
Laptop laptop =new Laptop();
laptop.memory="2GB";
}
If a variable is declared as public static varName;, then I can access it from anywhere as ClassName.varName. I am also aware that static members are shared by all instances of a class and are not reallocated in each instance.
Is declaring a variable as private static varName; any different from declaring a variable private varName;?
In both cases it cannot be accessed as ClassName.varName or as ClassInstance.varName from any other class.
Does declaring the variable as static give it other special properties?
Of course it can be accessed as ClassName.var_name, but only from inside the class in which it is defined - that's because it is defined as private.
public static or private static variables are often used for constants. For example, many people don't like to "hard-code" constants in their code; they like to make a public static or private static variable with a meaningful name and use that in their code, which should make the code more readable. (You should also make such constants final).
For example:
public class Example {
private final static String JDBC_URL = "jdbc:mysql://localhost/shopdb";
private final static String JDBC_USERNAME = "username";
private final static String JDBC_PASSWORD = "password";
public static void main(String[] args) {
Connection conn = DriverManager.getConnection(JDBC_URL,
JDBC_USERNAME, JDBC_PASSWORD);
// ...
}
}
Whether you make it public or private depends on whether you want the variables to be visible outside the class or not.
Static variables have a single value for all instances of a class.
If you were to make something like:
public class Person
{
private static int numberOfEyes;
private String name;
}
and then you wanted to change your name, that is fine, my name stays the same. If, however you wanted to change it so that you had 17 eyes then everyone in the world would also have 17 eyes.
Private static variables are useful in the same way that private instance variables are useful: they store state which is accessed only by code within the same class. The accessibility (private/public/etc) and the instance/static nature of the variable are entirely orthogonal concepts.
I would avoid thinking of static variables as being shared between "all instances" of the class - that suggests there has to be at least one instance for the state to be present. No - a static variable is associated with the type itself instead of any instances of the type.
So any time you want some state which is associated with the type rather than any particular instance, and you want to keep that state private (perhaps allowing controlled access via properties, for example) it makes sense to have a private static variable.
As an aside, I would strongly recommend that the only type of variables which you make public (or even non-private) are constants - static final variables of immutable types. Everything else should be private for the sake of separating API and implementation (amongst other things).
Well you are right public static variables are used without making an instance of the class but private static variables are not. The main difference between them and where I use the private static variables is when you need to use a variable in a static function. For the static functions you can only use static variables, so you make them private to not access them from other classes. That is the only case I use private static for.
Here is an example:
Class test {
public static String name = "AA";
private static String age;
public static void setAge(String yourAge) {
//here if the age variable is not static you will get an error that you cannot access non static variables from static procedures so you have to make it static and private to not be accessed from other classes
age = yourAge;
}
}
Is declaring a variable as private static varName; any different from
declaring a variable private varName;?
Yes, both are different. And the first one is called class variable because it holds single value for that class whereas the other one is called instance variable because it can hold different value for different instances(Objects). The first one is created only once in jvm and other one is created once per instance i.e if you have 10 instances then you will have 10 different private varName; in jvm.
Does declaring the variable as static give it other special
properties?
Yes, static variables gets some different properties than normal instance variables. I've mentioned few already and let's see some here: class variables (instance variables which are declared as static) can be accessed directly by using class name like ClassName.varName. And any object of that class can access and modify its value unlike instance variables are accessed by only its respective objects. Class variables can be used in static methods.
What is the use of a private static variable in Java?
Logically, private static variable is no different from public static variable rather the first one gives you more control. IMO, you can literally replace public static variable by private static variable with help of public static getter and setter methods.
One widely used area of private static variable is in implementation of simple Singleton pattern where you will have only single instance of that class in whole world. Here static identifier plays crucial role to make that single instance is accessible by outside world(Of course public static getter method also plays main role).
public class Singleton {
private static Singleton singletonInstance = new Singleton();
private Singleton(){}
public static Singleton getInstance(){
return Singleton.singletonInstance;
}
}
Well, private static variables can be used to share data across instances of that class. While you are correct that we cannot access the private static variables using constructs like ClassName.member or ClassInstance.member but the member will always be visible from methods of that class or instances of that class. So in effect instances of that class will always be able to refer to member.
What is the use of a private static class variable?
Let's say you have a library book Class. Each time you create a new Book, you want to assign it a unique id. One way is to simply start at 0 and increment the id number. But, how do all the other books know the last created id number? Simple, save it as a static variable. Do patrons need to know that the actual internal id number is for each book? No. That information is private.
public class Book {
private static int numBooks = 0;
private int id;
public String name;
Book(String name) {
id = numBooks++;
this.name = name;
}
}
This is a contrived example, but I'm sure you can easily think of cases where you'd want all class instances to have access to common information that should be kept private from everyone else. Or even if you can't, it is good programming practice to make things as private as possible. What if you accidentally made that numBooks field public, even though Book users were not supposed to do anything with it. Then someone could change the number of Books without creating a new Book.
Very sneaky!
The private keyword will allow the use for the variable access within the class and static means we can access the variable in a static method.
You may need this cause a non-static reference variable cannot be accessible in a static method.
Another perspective :
A class and its instance are two different things at the runtime. A class info is "shared" by all the instances of that class.
The non-static class variables belong to instances and the static variable belongs to class.
Just like an instance variables can be private or public, static variables can also be private or public.
Static variables are those variables which are common for all the instances of a class..if one instance changes it.. then value of static variable would be updated for all other instances
For some people this makes more sense if they see it in a couple different languages so I wrote an example in Java, and PHP on my page where I explain some of these modifiers. You might be thinking about this incorrectly.
You should look at my examples if it doesn't make sense below. Go here http://www.siteconsortium.com/h/D0000D.php
The bottom line though is that it is pretty much exactly what it says it is. It's a static member variable that is private. For example if you wanted to create a Singleton object why would you want to make the SingletonExample.instance variable public. If you did a person who was using the class could easily overwrite the value.
That's all it is.
public class SingletonExample {
private static SingletonExample instance = null;
private static int value = 0;
private SingletonExample() {
++this.value;
}
public static SingletonExample getInstance() {
if(instance!=null)
return instance;
synchronized(SingletonExample.class) {
instance = new SingletonExample();
return instance;
}
}
public void printValue() {
System.out.print( this.value );
}
public static void main(String [] args) {
SingletonExample instance = getInstance();
instance.printValue();
instance = getInstance();
instance.printValue();
}
}
I'm new to Java, but one way I use static variables, as I'm assuming many people do, is to count the number of instances of the class. e.g.:
public Class Company {
private static int numCompanies;
public static int getNumCompanies(){
return numCompanies;
}
}
Then you can sysout:
Company.getNumCompanies();
You can also get access to numCompanies from each instance of the class (which I don't completely understand), but it won't be in a "static way". I have no idea if this is best practice or not, but it makes sense to me.
In the following example, eye is changed by PersonB, while leg stays the same. This is because a private variable makes a copy of itself to the method, so that its original value stays the same; while a private static value only has one copy for all the methods to share, so editing its value will change its original value.
public class test {
private static int eye=2;
private int leg=3;
public test (int eyes, int legs){
eye = eyes;
leg=leg;
}
public test (){
}
public void print(){
System.out.println(eye);
System.out.println(leg);
}
public static void main(String[] args){
test PersonA = new test();
test PersonB = new test(14,8);
PersonA.print();
}
}
>
14
3
When in a static method you use a variable, the variable have to be static too
as an example:
private static int a=0;
public static void testMethod() {
a=1;
}
If a variable is defined as public static it can be accessed via its class name from any class.
Usually functions are defined as public static which can be accessed just by calling the implementing class name.
A very good example of it is the sleep() method in Thread class
Thread.sleep(2500);
If a variable is defined as private static it can be accessed only within that class so no class name is needed or you can still use the class name (upto you).
The difference between private var_name and private static var_name is that private static variables can be accessed only by static methods of the class while private variables can be accessed by any method of that class(except static methods)
A very good example of it is while defining database connections or constants which require declaring variable as private static .
Another common example is
private static int numberOfCars=10;
public static int returnNumber(){
return numberOfCars;
}
*)If a variable is declared as private then it is not visible outside of the class.this is called as datahiding.
*)If a variable is declared as static then the value of the variable is same for all the instances and we no need to create an object to call that variable.we can call that variable by simply
classname.variablename;
private static variable will be shared in subclass as well. If you changed in one subclass and the other subclass will get the changed value, in which case, it may not what you expect.
public class PrivateStatic {
private static int var = 10;
public void setVar(int newVal) {
var = newVal;
}
public int getVar() {
return var;
}
public static void main(String... args) {
PrivateStatic p1 = new Sub1();
System.out.println(PrivateStatic.var);
p1.setVar(200);
PrivateStatic p2 = new Sub2();
System.out.println(p2.getVar());
}
}
class Sub1 extends PrivateStatic {
}
class Sub2 extends PrivateStatic {
}
If you use private static variables in your class, Static Inner classes in your class can reach your variables. This is perfectly good for context security.
ThreadLocal variables are typically implemented as private static.
In this way, they are not bound to the class and each thread has its own reference to its own "ThreadLocal" object.
Private static fields and private static methods can useful inside public static methods. They help to reduce the too much logic inside public static methods.
Why are you not able to declare a class as static in Java?
Only nested classes can be static. By doing so you can use the nested class without having an instance of the outer class.
class OuterClass {
public static class StaticNestedClass {
}
public class InnerClass {
}
public InnerClass getAnInnerClass() {
return new InnerClass();
}
//This method doesn't work
public static InnerClass getAnInnerClassStatically() {
return new InnerClass();
}
}
class OtherClass {
//Use of a static nested class:
private OuterClass.StaticNestedClass staticNestedClass = new OuterClass.StaticNestedClass();
//Doesn't work
private OuterClass.InnerClass innerClass = new OuterClass.InnerClass();
//Use of an inner class:
private OuterClass outerclass= new OuterClass();
private OuterClass.InnerClass innerClass2 = outerclass.getAnInnerClass();
private OuterClass.InnerClass innerClass3 = outerclass.new InnerClass();
}
Sources :
Oracle tutorial on nested classes
On the same topic :
Java: Static vs non static inner class
Java inner class and static nested class
Top level classes are static by default. Inner classes are non-static by default. You can change the default for inner classes by explicitly marking them static. Top level classes, by virtue of being top-level, cannot have non-static semantics because there can be no parent class to refer to. Therefore, there is no way to change the default for top-level classes.
So, I'm coming late to the party, but here's my two cents - philosophically adding to Colin Hebert's answer.
At a high level your question deals with the difference between objects and types. While there are many cars (objects), there is only one Car class (type). Declaring something as static means that you are operating in the "type" space. There is only one. The top-level class keyword already defines a type in the "type" space. As a result "public static class Car" is redundant.
Class with private constructor is static.
Declare your class like this:
public class eOAuth {
private eOAuth(){}
public final static int ECodeOauthInvalidGrant = 0x1;
public final static int ECodeOauthUnknown = 0x10;
public static GetSomeStuff(){}
}
and you can used without initialization:
if (value == eOAuth.ECodeOauthInvalidGrant)
eOAuth.GetSomeStuff();
...
You can create a utility class (which cannot have instances created) by declaring an enum type with no instances. i.e. you are specificly declaring that there are no instances.
public enum MyUtilities {;
public static void myMethod();
}
Sure they can, but only inner nested classes. There, it means that instances of the nested class do not require an enclosing instance of the outer class.
But for top-level classes, the language designers couldn't think of anything useful to do with the keyword, so it's not allowed.
public class Outer {
public static class Inner {}
}
... it can be declared static - as long as it is a member class.
From the JLS:
Member classes may be static, in which case they have no access to the instance variables of the surrounding class; or they may be inner classes (ยง8.1.3).
and here:
The static keyword may modify the declaration of a member type C within the body of a non-inner class T. Its effect is to declare that C is not an inner class. Just as a static method of T has no current instance of T in its body, C also has no current instance of T, nor does it have any lexically enclosing instances.
A static keyword wouldn't make any sense for a top level class, just because a top level class has no enclosing type.
As explained above, a Class cannot be static unless it's a member of another Class.
If you're looking to design a class "of which there cannot be multiple instances", you may want to look into the "Singleton" design pattern.
Beginner Singleton info here.
Caveat:
If you are thinking of using the
singleton pattern, resist with all
your might. It is one of the easiest
DesignPatterns to understand, probably
the most popular, and definitely the
most abused.
(source: JavaRanch as linked above)
In addition to how Java defines static inner classes, there is another definition of static classes as per the C# world [1]. A static class is one that has only static methods (functions) and it is meant to support procedural programming. Such classes aren't really classes in that the user of the class is only interested in the helper functions and not in creating instances of the class. While static classes are supported in C#, no such direct support exists in Java. You can however use enums to mimic C# static classes in Java so that a user can never create instances of a given class (even using reflection) [2]:
public enum StaticClass2 {
// Empty enum trick to avoid instance creation
; // this semi-colon is important
public static boolean isEmpty(final String s) {
return s == null || s.isEmpty();
}
}
Everything we code in java goes into a class. Whenever we run a class JVM instantiates an object. JVM can create a number of objects, by definition Static means you have the same set of copy to all objects.
So, if Java would have allowed the top class to be static whenever you run a program it creates an Object and keeps overriding on to the same Memory Location.
If You are just replacing the object every time you run it whats the point of creating it?
So that is the reason Java got rid of the static for top-Level Class.
There might be more concrete reasons but this made much logical sense to me.
The only classes that can be static are inner classes. The following code works just fine:
public class whatever {
static class innerclass {
}
}
The point of static inner classes is that they don't have a reference to the outer class object.
I think this is possible as easy as drink a glass of coffee!.
Just take a look at this.
We do not use static keyword explicitly while defining class.
public class StaticClass {
static private int me = 3;
public static void printHelloWorld() {
System.out.println("Hello World");
}
public static void main(String[] args) {
StaticClass.printHelloWorld();
System.out.println(StaticClass.me);
}
}
Is not that a definition of static class?
We just use a function binded to just a class.
Be careful that in this case we can use another class in that nested.
Look at this:
class StaticClass1 {
public static int yum = 4;
static void printHowAreYou() {
System.out.println("How are you?");
}
}
public class StaticClass {
static int me = 3;
public static void printHelloWorld() {
System.out.println("Hello World");
StaticClass1.printHowAreYou();
System.out.println(StaticClass1.yum);
}
public static void main(String[] args) {
StaticClass.printHelloWorld();
System.out.println(StaticClass.me);
}
}
One can look at PlatformUI in Eclipse for a class with static methods and private constructor with itself being final.
public final class <class name>
{
//static constants
//static memebers
}
if the benefit of using a static-class was not to instantiate an object and using a method then just declare the class as public and this method as static.
This question already has answers here:
What does the 'static' keyword do in a class?
(22 answers)
Closed 6 years ago.
I have been told several definitions for it, looked on Wikipedia, but as a beginner to Java I'm still not sure what it means. Anybody fluent in Java?
static means that the variable or method marked as such is available at the class level. In other words, you don't need to create an instance of the class to access it.
public class Foo {
public static void doStuff(){
// does stuff
}
}
So, instead of creating an instance of Foo and then calling doStuff like this:
Foo f = new Foo();
f.doStuff();
You just call the method directly against the class, like so:
Foo.doStuff();
In very laymen terms the class is a mold and the object is the copy made with that mold. Static belong to the mold and can be accessed directly without making any copies, hence the example above
The static keyword can be used in several different ways in Java and in almost all cases it is a modifier which means the thing it is modifying is usable without an enclosing object instance.
Java is an object oriented language and by default most code that you write requires an instance of the object to be used.
public class SomeObject {
public int someField;
public void someMethod() { };
public Class SomeInnerClass { };
}
In order to use someField, someMethod, or SomeInnerClass I have to first create an instance of SomeObject.
public class SomeOtherObject {
public void doSomeStuff() {
SomeObject anInstance = new SomeObject();
anInstance.someField = 7;
anInstance.someMethod();
//Non-static inner classes are usually not created outside of the
//class instance so you don't normally see this syntax
SomeInnerClass blah = anInstance.new SomeInnerClass();
}
}
If I declare those things static then they do not require an enclosing instance.
public class SomeObjectWithStaticStuff {
public static int someField;
public static void someMethod() { };
public static Class SomeInnerClass { };
}
public class SomeOtherObject {
public void doSomeStuff() {
SomeObjectWithStaticStuff.someField = 7;
SomeObjectWithStaticStuff.someMethod();
SomeObjectWithStaticStuff.SomeInnerClass blah = new SomeObjectWithStaticStuff.SomeInnerClass();
//Or you can also do this if your imports are correct
SomeInnerClass blah2 = new SomeInnerClass();
}
}
Declaring something static has several implications.
First, there can only ever one value of a static field throughout your entire application.
public class SomeOtherObject {
public void doSomeStuff() {
//Two objects, two different values
SomeObject instanceOne = new SomeObject();
SomeObject instanceTwo = new SomeObject();
instanceOne.someField = 7;
instanceTwo.someField = 10;
//Static object, only ever one value
SomeObjectWithStaticStuff.someField = 7;
SomeObjectWithStaticStuff.someField = 10; //Redefines the above set
}
}
The second issue is that static methods and inner classes cannot access fields in the enclosing object (since there isn't one).
public class SomeObjectWithStaticStuff {
private int nonStaticField;
private void nonStaticMethod() { };
public static void someStaticMethod() {
nonStaticField = 7; //Not allowed
this.nonStaticField = 7; //Not allowed, can never use *this* in static
nonStaticMethod(); //Not allowed
super.someSuperMethod(); //Not allowed, can never use *super* in static
}
public static class SomeStaticInnerClass {
public void doStuff() {
someStaticField = 7; //Not allowed
nonStaticMethod(); //Not allowed
someStaticMethod(); //This is ok
}
}
}
The static keyword can also be applied to inner interfaces, annotations, and enums.
public class SomeObject {
public static interface SomeInterface { };
public static #interface SomeAnnotation { };
public static enum SomeEnum { };
}
In all of these cases the keyword is redundant and has no effect. Interfaces, annotations, and enums are static by default because they never have a relationship to an inner class.
This just describes what they keyword does. It does not describe whether the use of the keyword is a bad idea or not. That can be covered in more detail in other questions such as Is using a lot of static methods a bad thing?
There are also a few less common uses of the keyword static. There are static imports which allow you to use static types (including interfaces, annotations, and enums not redundantly marked static) unqualified.
//SomeStaticThing.java
public class SomeStaticThing {
public static int StaticCounterOne = 0;
}
//SomeOtherStaticThing.java
public class SomeOtherStaticThing {
public static int StaticCounterTwo = 0;
}
//SomeOtherClass.java
import static some.package.SomeStaticThing.*;
import some.package.SomeOtherStaticThing.*;
public class SomeOtherClass {
public void doStuff() {
StaticCounterOne++; //Ok
StaticCounterTwo++; //Not ok
SomeOtherStaticThing.StaticCounterTwo++; //Ok
}
}
Lastly, there are static initializers which are blocks of code that are run when the class is first loaded (which is usually just before a class is instantiated for the first time in an application) and (like static methods) cannot access non-static fields or methods.
public class SomeObject {
private static int x;
static {
x = 7;
}
}
Another great example of when static attributes and operations are used when you want to apply the Singleton design pattern. In a nutshell, the Singleton design pattern ensures that one and only one object of a particular class is ever constructeed during the lifetime of your system. to ensure that only one object is ever constructed, typical implemenations of the Singleton pattern keep an internal static reference to the single allowed object instance, and access to that instance is controlled using a static operation
In addition to what #inkedmn has pointed out, a static member is at the class level. Therefore, the said member is loaded into memory by the JVM once for that class (when the class is loaded). That is, there aren't n instances of a static member loaded for n instances of the class to which it belongs.
Above points are correct and I want to add some more important points about Static keyword.
Internally what happening when you are using static keyword is it will store in permanent memory(that is in heap memory),we know that there are two types of memory they are stack memory(temporary memory) and heap memory(permanent memory),so if you are not using static key word then will store in temporary memory that is in stack memory(or you can call it as volatile memory).
so you will get a doubt that what is the use of this right???
example: static int a=10;(1 program)
just now I told if you use static keyword for variables or for method it will store in permanent memory right.
so I declared same variable with keyword static in other program with different value.
example: static int a=20;(2 program)
the variable 'a' is stored in heap memory by program 1.the same static variable 'a' is found in program 2 at that time it won`t create once again 'a' variable in heap memory instead of that it just replace value of a from 10 to 20.
In general it will create once again variable 'a' in stack memory(temporary memory) if you won`t declare 'a' as static variable.
overall i can say that,if we use static keyword
1.we can save memory
2.we can avoid duplicates
3.No need of creating object in-order to access static variable with the help of class name you can access it.