My goal is it, to make an API-endpoint, where people can provide a String, that will then be added to a randomly selected gif, which will then be returned.
The text will be provided through a link (query param).
Someone recommended me to look at Convert each animated GIF frame to a separate BufferedImage but I'm not completely sure, if the provided solutions would work, for what I want to achieve.
I already did some endpoints, where I create images depending on certain values, which are returned as bytes[] in a getOutputStream().write(), but those are (obviously) only png-images.
Other things to note are, that I store the gifs, which should be edited, locally on the server and that I use sparkjava, to listen for get actions on the endpoints.
Is the recommended answer in the above question a good solution, or is there a better one?
Related
I have an Android app that generates documents with each client's info based in a template, and that the client can sign. The signature is then jointed into the document, and the whole doc is converted to image and uploaded to a server.
Despite being converted to image, the objective is to be as similar as possible to the A4 format.
For this I use WebView, and then I convert it to Bitmap based on the width and height of an ScrollView.
For the signature I use Canvas.
But I'm not sure this approach is the best, as it is very difficult to simulate an A4 document. Depending on the device, the dimensions of the doc are not proportional and to be I would have to be adjusting based on each device display size. Because of that, this component of the app is not available in some devices, purposefully. But now we want to make it available to every device.
What approach do you recommend? Is there some way of develop one doc fits all with correct proportions and similar aspect?
Thanks in advance.
Print to a PDF file. You can use Flying Saucer for that, or similar libraries.
PDF is famous for sticking to definitions and is especially fitted to the needs of proper scaling and displaying.
You could even get away from the doc template and only use (X)HTML to design and fill the page.
Simply fill in some HTML, link an image (<img src='rel.jpg'>), send all that to FlyingSaucer, and you're done.
I wanted to know the best way of taking a list of images which come from an HTTP request, each image then needs to be retrieved.
I would then like to use the images to make an animation behaviour so it looks like the list of images is for example an animated gif. Moving between each image using a configurable time period.
This needs to be done using GWT. I saw that you can create a custom animation by using extends Animation and I also saw AbstractImagePrototype but I'm not sure what to use, also exists AnimationScheduler.
I made a simple example with javascript using setInterval but its not clear in GWT how this should be done.
Thanks for any help.
I'm trying to generate an xsl to be printed in a pre-printed sheet which works fine.
Now i want to give the user a better previsualization (in the pdf screen version) adding a background image which emulates the "pre-printed" stuf on the sheet to give the user a "context" of what is he printing.
The question is: Is there any way I can set a background image in xsl (using apache fop) visible only in pdf but not in the printed version of it?
Thank you all for reading or givin any advice.
Although as the comments state, you can't have content in the PDF that does not come out in a physical printed copy, here is one possible work around for you. Depending on how your users are ultimately going to be using FOP for PDF rendering and how your a driving the work flow, it's possible to pass a parameter into an xslt file before the transofrmation phase is run, so potentially, you could do a dual rendering of the same PDF, one that is presented to the user where the background image is enabled, and one that gets printed, you could just set a variable similar to how they do in this Example, and call it something like $isPreview, and just use a simple if or choose statement to check for 'Y' or 'N'.
Since you are sending to a printer, you may even want to take advantage of FOP's ability to generate to Postscript rather than PDF, I've used this feature quite extensively for print documents using FOP while also producing a PDF copy for electronic delivery via email or hosted services, and I've yet to find any discrepancy between the PDF rendering and what is printed after sending a rendered postscript file, so it should work well for you as well.
As I said, this is not truly a solution to your problem as you've presented it, but as a work around, it could get you the desired results if your clever about how you implement it.
I don;t think the statement that it is not possible is true, I am just not sure how to create such a PDF with FOP. Certainly you can add an image field. One would use a button field and place the image in the button. Then you would set the properties of that button to not print (printable false).
PDF support images in fields: https://answers.acrobatusers.com/adding-image-field-form-q41825.aspx
RenderX supports PDF Form fields but I do not see where they support an image inside the button, only text: http://www.renderx.com/reference.html#PDF%20Forms. But they do support setting a field to "printable".
I own a sports apparel company and I'm looking to have an applet built that will allow customers to see how their team names will look in certain colors on jerseys. Below you can see the final result of a competitor site's Flash applet where text is rendered on 2D surfaces/images.
My requirements: I need users to be able to set the font, primary text color, outline text color, and text style (arched or straight).
So my question-- Is this sort of text rendering possible with only Javascript/PHP?
If so, what limitations do you for see? I've been told the arching and outline text color may be issues. I've also been told that I may have to upload library files to a server where the actual rendering may take place.
If not, what scripting would you guys recommend? I'm trying to stay away from Flash because it's slow and costly.
I'll be passing this onto our developers so please feel free to be as detailed as possible. I figure'd I'd save them some leg work!
Thank you!
Depending on how complex you want your graphics to be, html5 drawing abilities could be used. Check Raphaƫl library, for instance, webGL/canvas renderers already have a lot of features in modern browsers.
As of the solution with server rendering, it's also possible with gd2(php), but imho that would be less convenient, at least try something different from php (btw, what's your backend running on?)
Your competitor's solution with java applet honestly seems the easiest, except that it requires jre, which few people are eager to install =)
That's kind-of a high level question, but yes you can definitely use javascript for it.
If there's a problem with getting characters to look right, you can always save each letter as a separate image and have javascript place them next to each other in preview. I'd try to see how close you could get with the existing fonts first.
Layering the text: one color large font, then a different color smaller font will give you the outline effect your looking for.
I want to know if there is any solution for the following scenario:
I have an application which uploads the files, after scanning and transcoding them, onto a server. Suppose, an image file is being uploaded which has been tampered with some additional contents over it. Now, as the uploaded file is illegitimate, I want to remove the additional tampered contents and upload just the original part of this image file. Is it possible to do so in Java?
Thanks.
It's not possible to detect in the general case, but there are some heuristic methods available to determine whether an image has been edited. Try using the tools at http://imageedited.com/ to get an idea of what's possible.
Removing the edit is a much more difficult problem, which is probably impossible with current methods.
I'm just speculating here, and I don't know how well it would work in practice, but you could do it if you limit to specific sources of tampering. E.g., suppose you want to remove the logo added to an image by memegenerator.net.
You know in advance what the text looks like and where it is. Create a transparent png template that matches the text. Then sum the differences between the image and template pixel colors, multiplying each by the alpha of the template pixel. Since for this particular logo, it's basically white (although it seems to have a thin black shadow) you would get false positives for a picture with a white part there, so you'd also need to verify that the surrounding pixels are (within a tolerance) not white. It's not clever but it could work for certain sites.
For anything more flexible (e.g., logos on images which have subsequently been resized) you're in to the territory of OCR and TinEye-like image matching, which are more advanced than I could advise you on.
To correctly detect all kinds of "tampering" and filter "illegitimate" from "legitimate" in general, you'd need an artificial intelligence that could understand the meaning and context of what it's seeing. The short answer is: you can't. That's what humans are for.
If this is for a website, probably the best thing you can do is a report button that lets users of your site report images that don't fit with your site's rules.