How do I get results from my work queue task? - java

I've implemented a simply work queue that receives tasks from a number of different threads. I want these tasks to return a value to their source thread, but can't figure out how to do that.
I've considered using a future, but there's no way to explicitly set the future's value. I could use a property, but I don't believe those are thread safe.
Every task is an implementation of DBRequest. The actual content varies, but the result of all activities is a string.
An asynchronous thread creates a DBRequest and submits it to the queue. The queue runs the task, which produces a string. How do I get that string back to the thread that created the DBRequest, and how can I cause my creator thread to wait for the result?
public interface DBRequest {
String execute(VdtsSysDB vdtsSysDB, BoardLoad currentLoad);
}
public class DBQueue implements Runnable {
private static DBQueue dbQueue;
private LinkedBlockingQueue<DBRequest> queue = new LinkedBlockingQueue<>();
private VdtsSysDB vdtsSysDB = new VdtsSysDB();
private ReentrantLock lock = new ReentrantLock();
private static final Logger LOG = LoggerFactory.getLogger(DBQueue.class);
private boolean kill = false;
private BoardLoad currentLoad;
private ProgressController progressController;
public static DBQueue getInstance() {
if (dbQueue == null) synchronized (DBQueue.class) {
if (dbQueue == null)
dbQueue = new DBQueue();
}
return dbQueue;
}
private DBQueue() {
}
public ReentrantLock getLock() {
return lock;
}
#Override
public void run() {
LOG.info("Starting DBQueue loop. Kill {}.", kill);
while (!kill) {
DBRequest dbRequest = removeRequest();
if (dbRequest != null) {
lock.lock();
String result = dbRequest.execute(vdtsSysDB, currentLoad);
lock.unlock();
if (progressController != null) Platform.runLater(() ->
progressController.updateDisplay(currentLoad));
}
}
vdtsSysDB.getEntityManager().close();
}
public void addRequest(DBRequest dbRequest) {
try {
queue.add(dbRequest);
LOG.info("Added request.");
} catch (Exception e) {
LOG.error("Can't add element.", e);
}
}
private DBRequest removeRequest() {
DBRequest result = null;
try {
//result = queue.poll(10, TimeUnit.SECONDS);
result = queue.take();
} catch (Exception e) {
LOG.error("Exception.", e);
}
return result;
}
public void killDBQueue() {
kill = true;
LOG.info("Shutting down DBQueue.");
}
public static void start() {
Thread thread = new Thread(DBQueue.getInstance(), "DBQueue Thread");
thread.start();
LOG.info("Starting DBQueue.");
}
public BoardLoad getCurrentLoad() {
if (currentLoad == null)
currentLoad = BoardLoad.getLastOpenLoad(vdtsSysDB);
return currentLoad;
}
public void setCurrentLoad(BoardLoad proposedLoad) {
// We can only have one open load, and by definition, the current load is open. So close it.
if (this.currentLoad != null && !this.currentLoad.equals(proposedLoad)) {
currentLoad.close(vdtsSysDB);
if (proposedLoad != null) {
this.currentLoad = vdtsSysDB.getEntityManager().find(BoardLoad.class, proposedLoad.getId());
} else this.currentLoad = null;
}
}
public ProgressController getProgressController() {
return progressController;
}
public void setProgressController(ProgressController progressController) {
this.progressController = progressController;
}
}
EDIT: I'm using this queue to synchronize database access, reducing the need for locks and ensuring that requests are completed sequentially. I don't believe there is any other way to achieve this sort of asynchronous request -> synchronous request change.
But I'd love to have that belief changed.

You should add a reference to the submitting thread in your DBRequest interface and implement a setResult(String result) (or similar) method to receive the result.
You can implement a CountDownLatch waiting (or similar) on your submitting thread run() method to wait setting latch up when sending request to queue and down in setResult method.
If I'm not clear just let me know and I'll elaborate.

Related

Confusion about Blocking Queue and Multi-thread in Java

I was learning Producer-Consumer pattern with multiple threads.
The basic idea is one producer thread will put data into the Blocking Queue, and then many consumer threads will take data from the queue.
The consumer's "run()" method is shown below.
#Override
public void run() {
List<String> record;
while(true) {
if(this.channel.getState()) {
break;
}
try {
// System.out.println(this.channel.getSharedQueue().size());
record = this.channel.getSharedQueue().take();
...
} catch (InterruptedException e) {
e.printStackTrace();
}
}
record = null;
}
When I comment out the "System.out.println(...)", the whole program will get stuck.
However, if "System.out.println(...)" is added, the program will run smoothly.
Can someone help explain the magic behind "System.out.println(...)" ?
Here is the producer's "run()" method.
public void run() {
...
while ((line = br.readLine()) != null && line.length() > 1) {
List<String> record = parseRow(line);
if(record != null)
this.channel.getSharedQueue().put(record);
}
...
this.channel.setState(true);
}
And the main method.
ExecutorService producerExecutor = Executors.newSingleThreadExecutor();
Runnable producer = new Producer(channel, ...);
producerExecutor.execute(producer);
ExecutorService consumerExecutor = Executors.newFixedThreadPool(30);
for(int i = 0; i < 30; i++) {
Runnable consumer = new Consumer(channel);
consumerExecutor.execute(consumer);
}
consumerExecutor.shutdown();
producerExecutor.shutdown();
while (!consumerExecutor.isTerminated() || !producerExecutor.isTerminated());
The Channel class is like
public class Channel {
private volatile boolean state;
...
public boolean getState() {
return this.state;
}
public void setState(boolean state) {
this.state = state;
}
...
}
Thank you for your help!

Java Threading - Wait for data to be returned, but don't block other threads

I have 7 threads running in an ExecutorPool that process data and occasionally need data from a listener instance running on another thread. The listener sends a request over a socket to a server and a while later, when the result is returned, the listener will return the data to the worker thread that called it. I want to block the worker thread until the requested data is returned, but I don't want to block the listener from making other requests from the other worker threads. How do I do that?
If one thread hands off work to another thread, and then subsequently simply waits for the result, you don't need another thread to do the work. You may need a class that does the work, but which is called on the same thread. And if the same instance is used by multiple threads some synchronization may be needed. But the bottom line is this :
You don't need the listener thread. Replace it with a component that handles a request, and call it synchronously.
Edit
Given your own answer, your problem is a bit clearer. As #JimN suggests you probably want to hand out a Future to the worker thread, and make it a CompletableFuture the Listener keeps in a Map keyed by request id until the response returns.
Sample code :
public class WorkUnitProcessor implements Runnable {
// ...
#Override
public void run() {
while(true) {
WorkUnit work = master.getNextWorkUnit();
if(work == null) return;
doWork(work);
}
}
public void doWork(WorkUnit work) {
//Do some work...
try {
DataRequest dataRequest = createRequest(work);
Future<Response> future = server.getData(dataRequest);
Response response = future.get(); // this call blocks until the Response is available.
//finish doing work
} catch (InterruptedException e) {
Thread.currentThread().interrupt();
} catch (ExecutionException e) {
// handle e.getCause()
}
}
// ...
}
public class Server implements DataSourceDrivenCallback {
private final DataSource dataSource;
private Map<Integer, CompletableFuture<Response>> openRequests = new ConcurrentHashMap<>();
public Server(DataSource dataSource) {
this.dataSource = dataSource;
}
#Override
public void incomingDataCallback(int requestId, ChunkOfData requestedData) {
CompletableFuture<Response> responseHolder = openRequests.remove(requestId); // get the responseHolder
if (responseHolder != null) {
responseHolder.complete(toResponse(requestedData)); // make the response available.
}
}
public Future<Response> getData(DataRequest datarequest) {
int requestId = dataSource.submitRequest(serializeAndTranslateRequest(datarequest));
CompletableFuture<Response> future = new CompletableFuture<>();
openRequests.put(requestId, future);
return future;
}
// ...
}
I think this might work. What I was looking for is described here:
https://docs.oracle.com/javase/tutorial/essential/concurrency/guardmeth.html
It's the ability to make a thread sleep until it is notified by the thread that it is waiting on. Seems easy to use.
public class DataProcessor {
private List<WorkUnit> work;
private Server server;
public DataProcessor(List<WorkUnit> work, int numprocessors) {
this.work = work;
setupProcessors(numprocessors);
Server server = new Server();
}
private void setupProcessors(int numprocessors) {
for(int i = 0; i < numprocessors; i++) {
WorkUnitProcessor worker = new WorkUnitProcessor(this, server);
worker.start();
}
}
public synchronized WorkUnit getNextWorkUnit() {
if(work.isEmpty()) return null;
return work.remove(0);
}
}
public class WorkUnitProcessor(Server server) {
private DataProcessor master;
private Server server;
public WorkUnitProcessor(DataProcessor master) {
this.master = master;
}
#Override
public void run() {
while(true) {
WorkUnit work = master.getNextWorkUnit();
if(work == null) return;
doWork(work);
}
}
public void doWork(WorkUnit work) {
//Do some work...
server.getData(datarequest, this);
while(!datarequest.filled) {
try {
wait();
} catch (InterruptedException e) {}
}
//finish doing work
}
}
public class Server implements DataSourceDrivenCallback {
private DataSource ds;
private Map<Integer, OpenRequest> openrequests;
public Server() {
//setup socket and establish communication with server through DataSource object
DataSource ds = new DataSource(<ID>, <Socket>);
}
public synchronized void getData(DataRequest datarequest, WorkUnitProcessor workerthread) {
int requestid = ds.submitRequest(serializeAndTranslateRequest(datarequest));
openrequests.add(new OpenRequest(workerthread, datarequest));
}
#Override
public void incomingDataCallback(int requestid, ChunkOfData requesteddata) {
OpenRequest request = openrequests.get(requestid);
request.datarequest.storeData(requesteddata);
request.workerthread.notify();
}
}
public class OpenRequest {
private WorkUnitProcessor workerthread;
private DataRequest datarequest;
//other details about request
}

Trigger SheduledExecutor with blockingQueue Java

I'm currently working on java application which has a scenario of multiple producers adding tasks to a queue and whenever queue is not empty tasks should be executed at predefined rate. (using multiple threads to maintain execution rate) After executing the available tasks executor has to wait till tasks available in the queue again.
I know blockingQueue can be used to triggering part in here and ScheduledExecutorService for execute tasks at fixed rate. But I could not find a way to link ability of both of this for my need. So I would be very thankful if you could give me any suggestion to make this happen.
You need the task queue to be accessible by both the producer and consumer threads. I've written a basic program to demonstrate this, but I'll let you play around with the BlockingQueue API and the ScheduledExecutor as per your needs:
import java.util.concurrent.*;
public class ProducerConsumer {
private static final BlockingQueue<Integer> taskQueue = new LinkedBlockingQueue<>();
public static void main(String[] args) {
ExecutorService consumers = Executors.newFixedThreadPool(3);
consumers.submit(new Consumer());
consumers.submit(new Consumer());
consumers.submit(new Consumer());
ExecutorService producers = Executors.newFixedThreadPool(2);
producers.submit(new Producer(1));
producers.submit(new Producer(2));
}
private static class Producer implements Runnable {
private final int task;
Producer(int task) {
this.task = task;
}
#Override
public void run() {
System.out.println("Adding task: " + task);
taskQueue.add(task); // put is better, since it will block if queue is full
}
}
private static class Consumer implements Runnable {
#Override
public void run() {
try {
Integer task = taskQueue.take(); // block if there is no task available
System.out.println("Executing task: " + task);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
}
This is the way I could come up with as a solution. It looks little bit rusty but I have tested this and the code is working.
package test;
import java.util.concurrent.*;
public class FixedRateConsumer {
private BlockingQueue<String> queue = new ArrayBlockingQueue<>(20);
private ScheduledExecutorService executorService = new ScheduledThreadPoolExecutor(5);
private boolean continueRunning = true;
public void executeInBackGraound() throws InterruptedException, ExecutionException {
while (continueRunning) {
String s = queue.take();
Worker w = new Worker(s);
ScheduledFuture future = executorService.scheduleAtFixedRate(w, 0, 1, TimeUnit.SECONDS);
w.future = future;
try {
if (!future.isDone()) {
future.get();
}
} catch (CancellationException e) {
// Skipping
}
}
}
public void setContinueRunning(boolean state) {
continueRunning = state;
}
public void addConsumableObject(String s) throws InterruptedException {
queue.put(s);
}
private void consumeString(String s) {
System.out.println("Consumed -> " + s + ", ... # -> " + System.currentTimeMillis() + " ms");
}
private class Worker implements Runnable {
String consumableObject;
ScheduledFuture future;
public Worker(String initialConsumableObject) {
this.consumableObject = initialConsumableObject;
}
#Override
public void run() {
try {
if (consumableObject == null) {
consumableObject = queue.take();
}
consumeString(consumableObject);
consumableObject = null;
if (queue.isEmpty()) {
if (future == null) {
while (future == null) {
Thread.sleep(50);
}
}
future.cancel(false);
}
} catch (Exception e) {
System.out.println("Exception : " + e);
}
}
}
}

Java ThreadPool reporting

I have a worker threadpool set up that executes a bit of work which I want to log in a central place.
To be more precise, I've extended the Thread class into a worker class, which checks the status of a concurrent queue. If it's empty, then it waits. As elements are added by another thread, notify() wakes the workers. Once they've completed the task, they wait for the next element in the queue.
What's the best practice to have each of the threads report their status at the end of each of their tasks?
public class PoolWorker extends Thread {
public ConcurrentLinkedQueue<Device> q;
public PoolWorker(ConcurrentLinkedQueue<Device> q, String type){
this.q = q;
this.type = type;
}
#Override
public void run(){
while (true)
{
Device d = null;
try{
synchronized(q){
while(q.isEmpty())
{
q.wait(); // wait for a notify()
}
d = q.remove();
}
// do some work
// report status of work completed
}
}
Try to do something like this
ExecutorService exec = Executors.newFixedThreadPool(10);
Runnable runn = new Runnable()
{
#Override
public void run()
{
System.out.println("");
}
};
exec.execute(runn);
As mentioned best way is to use BlockingQueue. Below is the sample code:
public class PoolWorker extends Thread {
public ArrayBlockingQueue<String> q;
public String type;
public PoolWorker(ArrayBlockingQueue<String> q, String type) {
this.q = q;
this.type = type;
}
#Override
public void run() {
while(true){
String work = null;
try {
System.out.println("PoolWorker.run:waiting .............");
work = q.take();
} catch (InterruptedException e) {
e.printStackTrace();
}
System.out.println("PoolWorker.run..work: " + work);
}
}
public static void main(String[] args) throws InterruptedException {
ArrayBlockingQueue<String> pool = new ArrayBlockingQueue<String>(100);
PoolWorker worker = new PoolWorker(pool, "Something");
worker.start();
addWork(pool, "work1");
addWork(pool, "work2");
addWork(pool, "work3");
addWork(pool, "work4");
addWork(pool, "work5");
//Just give enough time to run
Thread.sleep(5000);
}
private static void addWork(ArrayBlockingQueue<String> pool, String work) throws InterruptedException {
System.out.println("PoolWorker.addWork: " + work);
pool.put(work);
}
}
There is nice sample code available in Java documentation as well:
http://docs.oracle.com/javase/7/docs/api/java/util/concurrent/BlockingQueue.html

how to graceful stop java threads in sequence?

I have started threads in sequence but i don't know how to stop them in reverse sequence.
For example:
they are starting like this: A->B->C->D
and I want them to stop: D->C->B->A
I don't know how to stop threads at all and not even in this order.
I appreciate any help or advice.
import java.util.*;
class Service extends Thread
{
private RobotController controller;
private String robotID;
private byte[] lock;
public Service(RobotController cntrl, String id)
{
controller = cntrl;
robotID = id;
}
public byte[] getLock() { return lock;}
public void run()
{
lock = new byte[0];
synchronized(lock)
{
byte[] data;
while ((data = controller.getData()) == null)
{
try {
lock.wait();
} catch (InterruptedException ie) {}
}
System.out.println("Robot " + robotID + " Working");
}
}
}
class RobotController
{
private byte[] robotData;
private Vector threadList = new Vector();
private Service thread_A;
private Service thread_B;
private Service thread_C;
private Service thread_D;
private volatile boolean done;
public void setup(){
thread_A = new Service(this, "A");
thread_B = new Service(this, "B");
thread_C = new Service(this, "C");
thread_D = new Service(this, "D");
threadList.addElement(thread_A);
threadList.addElement(thread_B);
threadList.addElement(thread_C);
threadList.addElement(thread_D);
thread_A.start();
thread_B.start();
thread_C.start();
thread_D.start();
start();
stop();
}
public void start()
{
System.out.println("Thread starts");
{
for (int i=0; i <= 3; i++)
{
try {
Thread.sleep(500);
}catch (InterruptedException ie){}
putData(new byte[10]);
Service rbot = (Service)threadList.elementAt(i);
byte[] robotLock = rbot.getLock();
synchronized(robotLock) {
robotLock.notify();
}
}
}
}
public void stop()
{
{
}
}
public synchronized byte[] getData()
{
if (robotData != null)
{
byte[] d = new byte[robotData.length];
System.arraycopy(robotData, 0, d, 0, robotData.length);
robotData = null;
return d;
}
return null;
}
public void putData(byte[] d) { robotData = d;}
public static void main(String args[])
{
RobotController controller = new RobotController();
controller.setup();
}
}
I'll usually include something like a cancel() method in my threads if I want to explicitly terminate them.
class Service extends Thread {
private volatile boolean cancel = false;
public void cancel() {
cancel = true;
}
public void run() {
...
while (!cancel && (data = controller.getData()) == null) {
...
}
}
}
Keep your threads in a stack as mre suggests, then pop through the stack and call cancel and then interrupt on each thread.
I have started threads in sequence but i don't know how to stop them in reverse sequence.
This is difficult to do. There are ways you can stop a thread either by setting a volatile shutdown boolean or interrupting them, but none of these mechanisms are guaranteed to stop a thread immediately.
You certainly can keep a List<Thread> when you build them, call Collections.reverse(threadList) and then call thread.interrupt() on each one in turn. If you must have them finish in order then you should interrupt() them and then join them. Something like:
Collections.reverse(threadList);
for (Thread thread : threadList) {
thread.interrupt();
thread.join();
}
Then each thread should be doing something like:
while (!Thread.currentThread().isInterrupted()) {
...
}
Note that if you are running Thread.sleep(...) or other methods that throw InterruptedException, you'll need to re-enable the interrupt flag:
try {
Thread.sleep(...);
} catch (InterruptedException e) {
// by convention if InterruptedException thrown, interrupt flag is cleared
Thread.currentThread().interrupt();
...
}
Have each thread keep a reference to the next thread to be started. Then each thread can periodically check to see if the thread is still alive. If not, that thread should terminate. When it does, the previous thread will notice and terminate, and so on up the chain.
abstract class ChainThread extends Thread {
private final Thread next;
ChainThread(Thread next) { this.next = next; }
#Override
public final void run() {
next.start();
while (!Thread.currentThread().isInterrupted() && next.isAlive()) {
do();
}
}
abstract void do();
}
If I read the Service code correctly, it waits until there's data to execute on, then finishes. So you don't really need an explicit stop or cancel type signal, the threads will terminate themselves after they do work.
To enforce ordering of shutdown, you could make each Service aware of the previous Service, and then call previousService.join(). Assuming no InterruptedExceptions are thrown, they will then shutdown in order after seeing that the controller has data.
Create the Services this way:
Service serviceA = new Service(controller, "A", null);
Service serviceB = new Service(controller, "B", serviceA);
Service serviceC = new Service(controller, "C", serviceB);
Service serviceD = new Service(controller, "D", serviceC);
and the implementation is edited to exit only after dependent Services are complete:
private final RobotController controller;
private final String robotID;
private byte[] lock;
private final Service dependentService;
public Service(RobotController cntrl, String id, Service dependentService) {
controller = cntrl;
robotID = id;
this.dependentService = dependentService;
}
public byte[] getLock() {
return lock;
}
#Override
public void run() {
lock = new byte[0];
synchronized (lock) {
byte[] data;
while ((data = controller.getData()) == null) {
try {
lock.wait();
}
catch (InterruptedException ie) {
}
}
System.out.println("Robot " + robotID + " Working");
}
if (dependentService != null) {
try {
dependentService.join();
}
catch (InterruptedException e) {
this.interrupt();
}
}
}

Categories

Resources