1\ Regarding to Android Source Project hosted by source.android.com, Android supports multi-camera functionality. Also we have some information about how a camera driver really works in Android.
2\ As you know there is an old project called v4l2loopback that you can install and run on your Linux (it's simple if you have root access). For example you can also have fun with ffmpeg to stream a video as a dummy webcam device. (v4l2virtualdevice_android)
Qust\ What I'm really watching for is simple in logic and hard to develop. I want a solution that my Android application (that is provided as an APK) will be able to create a dummy camera and I can feed that from another source (not really important; maybe a video file). So user will be able to use original camera app, Instagram app (Live), etc ... to record the video.
I don't really know if it's necessary for device to be root or not. And if it's possible how can it be done using java or NDK?
You can do that if you replace the system camera HAL. It's quite possible if you build a custom ROM. Having root access on a known device is essentially same as having your custom ROM. But this doesn't help if your APK is installed (with root access) on a different device, even if the changes are minimal. Sure you can prepare logic that will work on many devices, but each will require separate consideration and testing.
Related
I have implemented a MusicPlayerService by following the official guide from the Android Developers site. At multiple places, I have found the information that this should be enough to make my app ready for Android Auto.
But if I open that (just the phone interface because I don't have a compatible car at the moment), the list of music providers just contains Google Music and the already installed VLC media player. To verify I also downloaded, compiled and installed the Universal Music Player example, which isn't showing up either.
Do I have to enable something or even upload the app to Google Play first?
EDIT: I now tested it with the Desktop Head Unit and it works. Afterwards the service is also visible on the phone interface. But this is not the expected behavior, right?
Only apps installed through Google Play will be shown in Android Auto. If you want to test your app with the phone interface, you'll need to enable developer mode and the 'unknown sources' option in the developer settings.
https://developer.android.com/training/auto/testing/index.html#phone
I am intended to make an app that stream live videos from one android phone to other one via Bluetooth,i need a simple player and there is no need to save the file,just play it.
My knowledge about stream in java is not enough and I really don't know where to start!
Please help me in finding any solution. Any help will be appreciated.
There is a sample android project to do streaming live video and allows you take photos and record videos from remote phone via bluetooth.
BluetoothCameraAndroid
Android allows you to get frames as byte array using camera, you can use that api to get frames and send it across. But the problem is throttling the sending rate. That also has been handled in that project.
In marshmallow and above devices, you have to give permissions
manually in settings. This project does not include runtime
permissions
Xuggler is a Java opensource library that works with streaming and modifying media on the fly. you can start from it at:
http://www.xuggle.com/xuggler/
I am at the beginning stages of a project in which I will be trying to make a hearing aid application for Android. I have wrote a few patches in Pure Data,C sound, and the basic Android sound library which basical take the input from the microphone and play it through headphones. No filtering or amplification.
While Csound gave the best performance, the latency made the tools unusable. I know Android L is suppose to help, but my goal is to create a low cost device hearing assist device. So older phones probably won't get it.
The next idea is to see if I can access the adc and dac values directly, then use C to make my own versions of AudioTrack and Audio record by using the NDK. Basically pointing to the places in memory where these values are coming in.
Is this possible? Also what should I be researching? I can't find anything online about accesses the DAC and ADC directly.
Thank you for your time.
No. "Android" does not provide for direct access by apps to hardware at all.
The NDK does not change that, as you still lack permission to the audio hardware device nodes.
If you have a particular device on which you can install a customized build of Android, then you might be able to do something by adding new APIs or somehow giving your app or a special unix group access to the hardware nodes. But the details of how you might utilize that access would depend on the device chosen.
Is it possible to run java app (jar) in my android application? Because I need to create PDF, the problem is if I generate PDF in android, only can show with small image, if it contains large image in many pages, it will be error. So I think, I can generate PDF in java and then included to android app.
Concernig the mentiones app JBED:
Well honestly, I could not find any credible source for this tools JBED, so I would really be very cautious (e.g. who is the developer?)
In the manifestfile (in Androidmanifest.xml, where every app has to state what rights it needs to run, see How to view AndroidManifest.xml from APK file?) there are many rights mentioned (what could be necessary, as the app wants to run as an emulator), so a java application might want to send an SMS, record audio, take pictures and place calls -- so the emulator would need those rights as well.
But then the app also registers the "android.intent.action.BOOT_COMPLETED" event (i.e. autostart after boot) and this would go against every description of the tool.
Ah yeah and giveaway: The apk has a folder "certs" that has some (root-)certificates. But those are not the real certificates of the authorities, e.g. Versign. If one installs the app and by that those certificates the trust you might have in https-connections is lost because those who made the fake certificates can create own, false certificates that your phone would trust.
I assume (or am pretty sure) this is a spy tool, but I could be wrong. The (rare) testimonials that claim the tool ran perfectly will probably be the same person that posted the tool under a different name.
Andreas
You can import java Third-party libraries into Android app, follow the steps here.
I am not sure whether it will work,but just try.
If your program is a console program, the answer is yes.
Install Jvdroid from Google play. Click terminal and then write this command: java -jar YourJarFileName.jar
The simplest way would be to some install terminal emulator and then install java and then you can run java apps on standard java. You can even install full Linux distro with x server without rooting the phone, then connect to it from x client and you have Linux desktop on android. Once I've even installed eclipse for java development on it and everything worked. I tested this setup last time in 2014, but I'm pretty sure you can do this nowadays as well. The app with Linux I get from play store as well app for the x client. The app I used back then was "Debian no ROOT" or smthg like this. You need to check what's currently available to make this setup in Google Play store according to your android version and your preferences. Last time I've checked there was a lot of different tools for this kind of task. Lastly I've even successfully installed TF and keras on my android phone using terminal emulator.
You can use JBED. JBED is an .apk Android application which run java games and app on your android Device. JBED is a java android emulator, by using
this application we can install .JAR/.JAD/Java/J2ME/MIDP app on android phones.
You can do it quite easily as there are many ways to run java apps on android. Specific application called Java Emulators can do it quite easily.
These are four most popular java emulators for android viz, JBED, PhoneME, Jblend and NetMite. These are arranged in order of their preference. You can use phoneme for non rooted device, however if your device is rooted try any of the remaining three applications.
I want to make an application that allow the user to take a picture of text either from android device Gallery or from android Camera application in a Panorama mode .But i can not find any source or tutorial to do this.How can i do this in my application? how to make an application that take picture from android camera application in a panaroma mode?
Thanks in advance.
I don't know if it's still actual for you, but hope it will be helpful for someone.
Panorama feature is already implemented in standard android camera at least since Android 4.0 (perhaps it was available in even earlier versions but I'm not sure, you can check it), so since source code is open for everyone, it might be the easiest way just to copy required functionality.
Although you can download source of apps from https://android.googlesource.com/ (you want LegacyCamera or Camera), you can't just open project of any standard app in Eclipse or other IDE. For example, LegacyCamera depends on Gallery2 and other dependences that might be hard to be resolved.
I spent several days trying to move panorama feature to separate project. You can download it from here: https://github.com/yankeppey/PanoramaSample . Several remarks:
Functional core (creating one panorama image from several ones, progress notices, etc) is on native part.
I used java code from from LegacyCamera which was used in Android 4.0-4.1, not 4.2, because it was significantly easier for me. Native part is taken from 4.2, it has only minor changes inside and almost the same JNI interfaces.
This project is just to help you move panorama feature to your own app, it's not like kind of library, don't expect clean code without bugs, it's just pretty dirty and buggy project. If I have time I'll try to make it cleaner, but there is no warranty :)