I hope everyone is doing alright this fine day.
I'm learning swing and I was confused by how to reference an image. I understand that I should use a JLabel and then add that JLabel to the Frame using this.add();, but even looking at the oracle documentation here:
https://docs.oracle.com/javase/6/docs/api/javax/swing/ImageIcon.html
It is still unclear how to reference a file without giving the entire path like
C:\Users\someUser\eclipse-workspace\andSoOn.png
And I can't do that. I have to send my work to my teacher once I'm done, and the code won't reference the file like it does on my system. I tried several things, and I ended up making a new folder in the src in eclipse called ImageAssets and moving the files there, but nothing seems to work. Here is what it looks like
Here is an example of my attempt to display an image from within the package.
import java.awt.*;
import javax.swing.*;
public class Hangman extends JFrame
{
JButton playGameButton,
OptionsButton;
private ImageIcon hangman7;
private JLabel mainLabel;
public static void main(String[] args)
{
new Hangman();
}
public Hangman()
{
this.setSize(1000,800);
this.setLocationRelativeTo(null);
this.setVisible(true);
this.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
this.setTitle("Hangman");
this.setResizable(false);
playGameButton = new JButton("Start Game");
OptionsButton = new JButton("Options");
//hangman7 = new ImageIcon(getClass().getResource("Images\\ hangman7.png"));//just an attempt at something
mainLabel = new JLabel();
mainLabel.setIcon(new ImageIcon("hangman7.png"));
JPanel somePanel = new JPanel();
somePanel.setLayout(new BorderLayout());
somePanel.add(playGameButton, BorderLayout.WEST);
somePanel.add(OptionsButton, BorderLayout.EAST);
somePanel.add(mainLabel, BorderLayout.CENTER);
this.add(somePanel);
this.validate();
}
Thank you so much for taking the time to help me. I tried to be very detailed; if anything is unclear please ask.
In your case, you want let the class loader find the resource, like this:
mainLabel.setIcon(
new ImageIcon(getClass().getResource("/ImageAssets/hangman7.png")));
Related
I know this question has been asked a lot and I have done my research but still can not find anything. Below is proof of this before anyone gets upset:
I found this link:
https://coderanch.com/t/563764/java/Blank-Frame-Panel
and this:
Adding panels to frame, but not showing when app is run
and this:
Why shouldn't I call setVisible(true) before adding components?
and this:
JPanel not showing in JFrame?
But the first question says use repaint which I tried with no fix and the second and third to last questions talk about putting setVisible after components added which I have.
The last one talks about making the users JPanelArt a extension (done so) of JPanel instead of JFrame and not to make a frame in a frame constructor (also have not done)
When ever I run this I just get a blank frame, as if the panel was never added in.
I apologise if I have missed something in those links. Anyway below is my classes:
GUI.java (extends JFrame)
package javaapplication2;
import javax.swing.JFrame;
import javax.swing.JPanel;
public class GUI extends JFrame{
public GUI(String name) {
super(name);
getContentPane().setLayout(null);
JPanel myPanel1 = new GUIPanel();
myPanel1.setLocation(20, 20);
getContentPane().add(myPanel1);
setDefaultCloseOperation(EXIT_ON_CLOSE);
pack();
setResizable(true);
}
public static void main(String[] args) {
JFrame frame = new GUI("Game");
frame.setVisible(true);
}
}
GUIPanel.java (extends JPanel)
package javaapplication2;
import java.awt.*;
import javax.swing.*;
public class GUIPanel extends JPanel {
JButton start;
JButton inspect1;
JButton inspect2;
JButton inspect3;
JButton suspect;
public GUIPanel() {
setLayout(new BorderLayout());
start = new JButton("Start Game");
inspect1 = new JButton("Inspect 1");
inspect2 = new JButton("Inspect 2");
inspect3 = new JButton("Inspect 3");
suspect = new JButton("Choose Suspect");
add(start, BorderLayout.WEST);
add(inspect1, BorderLayout.WEST);
add(inspect2, BorderLayout.WEST);
add(inspect3, BorderLayout.WEST);
add(suspect, BorderLayout.WEST);
}
}
I know it is very simple, but that is because I am following a tutorial from my lecturer to get the hang of things as I previously used a GUI builder which someone in this community pointed out to me is not good to start with (very correct!)
The issue lies in your GUI class when you call getContentPane().setLayout(null). Because of this method call, your JFrame is not displaying anything. If you remove it, your elements should show up.
I also noticed that you were setting each JButton to have a constraint of BorderLayout.WEST. This will most likely put your JButtons on top of each other and render only one of them.
I'm fairly new to JFrame and I want to know why my items are not showing up on the window. I know i dont have a ActionHandler but I just want my textfield's to show up on my window. Here's my code:
import java.awt.Font;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.JPasswordField;
import javax.swing.JTextField;
public class FirstGUI extends JFrame{
public void GUI(){
setTitle("Welcome");
setResizable(false);
setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
setVisible(true);
setSize(600,600);
JLabel title = new JLabel();
title.setText("Apple Inc. Member Login Port");
title.setFont(new Font("Arial", Font.PLAIN, 24));
JTextField login = new JTextField("Login",10);
JPasswordField pass = new JPasswordField("Password");
add(title);
add(login);
add(pass);
}
public static void main(String[] args){
FirstGUI a = new FirstGUI();
a.GUI();
}
}
but when i run it i get this:
but when i run it i get this:
You get an empty screen because you add the components to the frame after the frame is visible.
As has already been suggested you need to use an appropriate layout manager. FlowLayout is the easiest to start with.
invoke setVisible(true) AFTER adding the components to the frame.
So the code should be more like:
panel.add(...);
panel.add(...);
add(panel);
pack();
setVisible(true);
I agree to MadProgrammer's suggestions (+1)
Well, lets take a look at your program though
You actually have created a JFrame with components in it. Its working fine as well, but your question of "why are my items not showing up in the JFrame" is not because you did something wrong but because missed out something i.e. revalidate()
Try:
public static void main(String[] args){
FirstGUI a = new FirstGUI();
a.GUI();
a.revalidate();
}
I'm not saying this will give you perfect UI.. what I'm trying to say is this will help you understand the Swing better. Learn about Swing Layout managers and then work on your UI to have better results
revalidate(): This component and all parents above it are marked as needing to be laid out. This means the Layout Manager will try to realign the components. Often used after removing components. It is possible that some really sharp swing people may miss this. I would think that you will only know this if you are actually using Swing.
The default layout manager for JFrame is BorderLayout.
This means that your components are essentially all been added ontop of each other.
Try changing the layout manager to something like FlowLayout (for example)...
Take a look at A Visual Guide to Layout Managers and Using Layout Managers for more details.
Also, avoid setSize where possible, use Window#pack instead
Update
I'd also like to introduce you to Initial Threads which should be used to launch your UI code...
The only one reason :
setVisible(True); method for the frame should be put on the end of the code.
if you give this line on the top of the code that is when you create a frame. This will cause that problem.
Don't add the components directly to your frame. Instead add to the content pane, which is where a JFrame stores all of the components that it draws. Usually this is a JPanel.
Here is an example:
public class GUI
{
private JPanel content;
public void GUI
{
/*Other code*/
content = new JPanel();
add(content); //make content the content pane
content.add(title);
content.add(login);
content.add(pass);
}
If that fails, call setVisible(true) and setEnabled(true) on all of your components.
On a side note you may want to make your GUI function a constructor.
import javax.swing.*;
import java.awt.*;
class Myframec extends JFrame
{
Myframec()
{
Container c = this.getContentPane();
c.setLayout(null);
this.setBounds(10,10,700,500);
this.setTitle("Welcome");
this.setDefaultCloseOperation(this.EXIT_ON_CLOSE);
JPanel panel = new JPanel();
panel.setBounds(0,0,700,500);
panel.setBackground(Color.gray);
panel.setLayout(null);
c.add(panel);
Font f = new Font("Arial",Font.BOLD,25);
Font f1 = new Font("Arial",Font.BOLD,20);
JLabel lable = new JLabel();
lable.setBounds(130,10,400,100);
lable.setText("Apple Inc. Member Login Port");
lable.setFont(f);
panel.add(lable);
JTextField login = new JTextField("Login",10);
login.setBounds(120,150,400,30);
login.setFont(f1);
panel.add(login);
JPasswordField pass =new JPasswordField("Password");
pass.setBounds(120,200,400,30);
pass.setFont(f1);
lable.setFont(f);
panel.add(pass);
c.setVisible(true);
this.setVisible(true);
}
public static void main(String[] argm)
{
Myframec frame = new Myframec();
frame.setVisible(true);
}
}
So, I'm working on a project for my Java class. The objective is to create a basic GUI program that displays Hello World as a string and provides four buttons for manipulating the string. Something like this: example
I haven't even gotten to the manipulation part of the program yet as I can't seem to get my window formatted correctly no matter what I try.
I am able to get my four buttons to display, but everything I have thrown at it to get the JLabel to display Hello World above the buttons is utterly failing me.
This seems so very simple, so I'm afraid there's something obvious I'm missing. I've scoured the web for a week and found lots of info on how to do this in theory, so from what I can understand, this must be a problem with my syntax.
To date I have not found an implementation that does anything along the lines of what I am needing to do. This is driving me crazy and I'm going to go past my due date either way. I just have to have an answer! Thank you so much to anyone who can point me in the right direction!
Here is my code in its current form. I felt like I was getting close with this, but it returns an exception to the console when running. Again, all help is greatly appreciated!
import java.awt.*;
import javax.swing.*;
public class HelloWorld
{
private JButton uppercaseButton;
private JButton lowercaseButton;
private JButton phraseButton;
private JButton resetButton;
private JPanel grid;
public JPanel ButtonGrid()
{
JPanel grid = new JPanel();
grid.setLayout(new GridLayout(2, 2));
uppercaseButton = new JButton("Uppercase");
lowercaseButton = new JButton("Lowercase");
phraseButton = new JButton("New Phrase");
resetButton = new JButton("Reset");
grid.add(uppercaseButton);
grid.add(lowercaseButton);
grid.add(phraseButton);
grid.add(resetButton);
return grid;
}
private static void createAndShowGUI()
{
JFrame frame = new JFrame("THIS IS MY TITLE");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
JLabel lbl = new JLabel("HELLO WORLD");
lbl.setPreferredSize(new Dimension(175, 100));
frame.getContentPane().add(lbl, BorderLayout.PAGE_START);
ButtonGrid b = new ButtonGrid();
b.setVisible( true );
b.setSize( 300, 200 );
frame.getContentPane().add(b, BorderLayout.CENTER);
frame.pack();
frame.setVisible(true);
}
public static void main( String[] args ){
javax.swing.SwingUtilities.invokeLater(new Runnable() {
public void run() {
createAndShowGUI();
}
});
}
}
ButtonGrid b = new ButtonGrid();
ButtonGrid is not a class, it is a method of the HelloWorld class that returns an instance of a JPanel.
So you need to create an instance of the HelloWorld class so you can invoke the method:
HelloWord hw = new HelloWorld()
JPanel b = hw.ButtonGrid();
And since "buttonGrid" is a method is should NOT start with an upper case character so you need to rename the method and then use:
//ButtonGrid b = new ButtonGrid();
HelloWord hw = new HelloWorld()
JPanel b = hw.buttonGrid();
Thanks to both suggestions for pointing me in the right direction!
What ended up working was basically what redxef suggested first. Camickr then helped me further because I was thinking about my methods all wrong. By combining both of those JPanels into the first method and renaming it HelloWorld, I was able to clean up some other issues I was having as well.
I'm happy to report that as a result, the project was finished and turned in with about an hour to spare. Again, thanks so much!!
I'm fairly new to JFrame and I want to know why my items are not showing up on the window. I know i dont have a ActionHandler but I just want my textfield's to show up on my window. Here's my code:
import java.awt.Font;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.JPasswordField;
import javax.swing.JTextField;
public class FirstGUI extends JFrame{
public void GUI(){
setTitle("Welcome");
setResizable(false);
setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
setVisible(true);
setSize(600,600);
JLabel title = new JLabel();
title.setText("Apple Inc. Member Login Port");
title.setFont(new Font("Arial", Font.PLAIN, 24));
JTextField login = new JTextField("Login",10);
JPasswordField pass = new JPasswordField("Password");
add(title);
add(login);
add(pass);
}
public static void main(String[] args){
FirstGUI a = new FirstGUI();
a.GUI();
}
}
but when i run it i get this:
but when i run it i get this:
You get an empty screen because you add the components to the frame after the frame is visible.
As has already been suggested you need to use an appropriate layout manager. FlowLayout is the easiest to start with.
invoke setVisible(true) AFTER adding the components to the frame.
So the code should be more like:
panel.add(...);
panel.add(...);
add(panel);
pack();
setVisible(true);
I agree to MadProgrammer's suggestions (+1)
Well, lets take a look at your program though
You actually have created a JFrame with components in it. Its working fine as well, but your question of "why are my items not showing up in the JFrame" is not because you did something wrong but because missed out something i.e. revalidate()
Try:
public static void main(String[] args){
FirstGUI a = new FirstGUI();
a.GUI();
a.revalidate();
}
I'm not saying this will give you perfect UI.. what I'm trying to say is this will help you understand the Swing better. Learn about Swing Layout managers and then work on your UI to have better results
revalidate(): This component and all parents above it are marked as needing to be laid out. This means the Layout Manager will try to realign the components. Often used after removing components. It is possible that some really sharp swing people may miss this. I would think that you will only know this if you are actually using Swing.
The default layout manager for JFrame is BorderLayout.
This means that your components are essentially all been added ontop of each other.
Try changing the layout manager to something like FlowLayout (for example)...
Take a look at A Visual Guide to Layout Managers and Using Layout Managers for more details.
Also, avoid setSize where possible, use Window#pack instead
Update
I'd also like to introduce you to Initial Threads which should be used to launch your UI code...
The only one reason :
setVisible(True); method for the frame should be put on the end of the code.
if you give this line on the top of the code that is when you create a frame. This will cause that problem.
Don't add the components directly to your frame. Instead add to the content pane, which is where a JFrame stores all of the components that it draws. Usually this is a JPanel.
Here is an example:
public class GUI
{
private JPanel content;
public void GUI
{
/*Other code*/
content = new JPanel();
add(content); //make content the content pane
content.add(title);
content.add(login);
content.add(pass);
}
If that fails, call setVisible(true) and setEnabled(true) on all of your components.
On a side note you may want to make your GUI function a constructor.
import javax.swing.*;
import java.awt.*;
class Myframec extends JFrame
{
Myframec()
{
Container c = this.getContentPane();
c.setLayout(null);
this.setBounds(10,10,700,500);
this.setTitle("Welcome");
this.setDefaultCloseOperation(this.EXIT_ON_CLOSE);
JPanel panel = new JPanel();
panel.setBounds(0,0,700,500);
panel.setBackground(Color.gray);
panel.setLayout(null);
c.add(panel);
Font f = new Font("Arial",Font.BOLD,25);
Font f1 = new Font("Arial",Font.BOLD,20);
JLabel lable = new JLabel();
lable.setBounds(130,10,400,100);
lable.setText("Apple Inc. Member Login Port");
lable.setFont(f);
panel.add(lable);
JTextField login = new JTextField("Login",10);
login.setBounds(120,150,400,30);
login.setFont(f1);
panel.add(login);
JPasswordField pass =new JPasswordField("Password");
pass.setBounds(120,200,400,30);
pass.setFont(f1);
lable.setFont(f);
panel.add(pass);
c.setVisible(true);
this.setVisible(true);
}
public static void main(String[] argm)
{
Myframec frame = new Myframec();
frame.setVisible(true);
}
}
I want to create a Window with an image and a text so far i've got this:
public void ShowPng1() {
ImageIcon theImage = new ImageIcon("Icon_Entry_21.gif");
panel.setSize(270, 270);
JLabel label = new JLabel("Hello, World!");
JLabel imageLabel = new JLabel(theImage);
imageLabel.setOpaque(true);
panel.add(imageLabel);
panel.add(label);
panel.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
panel.setVisible(true);
}
My panel:
private JFrame panel = new JFrame();
For some reason it won't load nor image nor text, it just pops up as a white window. What can be the problem? I've also tried changing the format to .png, didn't work.
UPDATE
import java.awt.BorderLayout;
import javax.swing.ImageIcon;
import javax.swing.JFrame;
import javax.swing.JLabel;
public class Img {
private JFrame panel = new JFrame();
public Img(){
ShowPng1();
}
public void ShowPng1() {
ImageIcon theImage = new ImageIcon("Icon_Entry_21.gif");
panel.setSize(300, 300);
panel.setResizable(false);
JLabel label = new JLabel("Hello, World!");
JLabel imageLabel = new JLabel(theImage);
imageLabel.setOpaque(true);
panel.add(imageLabel);
panel.add(label, BorderLayout.PAGE_END);
panel.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
panel.setVisible(true);
}
public static void main(String[] args) {
new Img();
}
}
I've managed to get this working, which is ridiculous because I can't figure out how to make it work with my program. Reimeus gave me an idea on creating this script separately, the fix and that worked. I will have to look through my entire program to see if I'm missing anything. Creating it in a separate class should work as well.
it just pops up as a white window
Sounds like you're blocking the EDT on startup. You may need to use one of Swing's concurrency mechanisms to solve it. Post a Minimal, Complete, Tested and Readable example so we can determine this for sure.
In the meantime...
You're displacing the component containing the theImage component in the BorderLayout.CENTER location
panel.add(label);
You could organize your labels so that they can appear simultaneously (placing the components at 2 different BorderLayout locations will do)
panel.add(imageLabel);
panel.add(label, BorderLayout.PAGE_END);
You should make a JPanel and add it to the frame, and then add the labels to the panel
Something like
private JPanel panel = new JPanel;
and then add it to the frame in your method calling
frame.add(panel);