Is it possible to set ofFloat to multiple targets? - java

I have this fade in function
private void fadeIn() {
ObjectAnimator objectAnimator = ObjectAnimator.ofFloat(ButtonA, "alpha", 0f, 1f);
objectAnimator.setDuration(2000L);
objectAnimator.addListener(new AnimatorListenerAdapter() {
});
objectAnimator.start();
}
and right now the only target is ButtonA, i have 3 more buttons (ButtonB, ButtonC ....) is there anyway i can target all four without writing this codesnippet 4 times over?

try this
private static void fadeIn(long duration, final View... views) {
if (views == null) return;
final ValueAnimator va = ValueAnimator.ofFloat(0, 1);
va.setDuration(duration);
va.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
#Override
public void onAnimationUpdate(ValueAnimator animator) {
final float alpha = (float) animator.getAnimatedValue();
for (View view : views) view.setAlpha(alpha);
}
});
va.start();
}
how to use:
// first argument duration and then pass any number of views
fadeIn(2000, buttonA, buttonB, buttonC);

Related

why getWindowVisibleDisplayFrame get value is Rect(-10000, -10000 - 10000, 9324)

I do it in my PopupWindow, this is my code:
public class MyPane extends PopupWindow implements ViewTreeObserver.OnGlobalLayoutListener {
boolean m_isKeyboardShowing = false;
ConstraintLayout view;
EditText m_editTx;
public MyPane(Bitmap bitmap, Context context) {
super(context);
super.setIsClippedToScreen(true);
// create view and create m_editTx...
view.getViewTreeObserver().addOnGlobalLayoutListener(this);
}
#Override
public void onGlobalLayout() {
Rect rt = new Rect();
view.getWindowVisibleDisplayFrame(rt);
int keyboardHeight = view.getHeight() - rt.height();
if (keyboardHeight <= 0.25 * view.getHeight()) {
if (m_isKeyboardShowing) {
m_isKeyboardShowing = false;
}
} else {
if (!m_isKeyboardShowing) {
m_isKeyboardShowing = true;
}
}
}
}
when i use super.setIsClippedToScreen(true);,the rt get Rect(-10000, -10000 - 10000, 9324), but when i remove super.setIsClippedToScreen(true); i can get right result, but i can not remove super.setIsClippedToScreen(true); because it doesnt cover the whole screen if remove. so how can i do?
Edit:
I found that setIsClippedToScreen do the thing that set curFlags |= WindowManager.LayoutParams.FLAG_LAYOUT_NO_LIMITS;

Android Circular Reveal Animation For Recyclerview Item Not Working

I want to circular reveal animation for recycler view items. I put the following code in the adapter class but it doesn't work. please help me.
public void anim(final CustomViewHolder customViewHolder) {
// get the center for the clipping circle
int centerX = (customViewHolder.imageView.getLeft() + customViewHolder.imageView.getRight()) / 2;
int centerY = (customViewHolder.imageView.getTop() + customViewHolder.imageView.getBottom()) / 2;
int startRadius = 0;
// get the final radius for the clipping circle
int endRadius = Math.max(customViewHolder.imageView.getWidth(), customViewHolder.imageView.getHeight());
// create the animator for this view (the start radius is zero)
Animator anim =
null;
if (android.os.Build.VERSION.SDK_INT >= android.os.Build.VERSION_CODES.LOLLIPOP) {
anim = ViewAnimationUtils.createCircularReveal(customViewHolder.rv,
centerX, centerY, startRadius, endRadius);
anim.setDuration(1000);
// make the view invisible when the animation is done
anim.addListener(new AnimatorListenerAdapter() {
#Override
public void onAnimationEnd(Animator animation) {
super.onAnimationEnd(animation);
}
});
customViewHolder.rv.setVisibility(View.VISIBLE);
anim.start();
}
}

Problem with drawing canvas line in scrollView

I'm trying to draw a scrollable timeline. I implement singleLine custom view for drawing a line between circle ImageView's of recycler view:
public class SingleLine extends View {
WeakReference<Context> ctx;
Paint paint;
PointF pointA, pointB;
private int height_custom;
public SingleLine(Context context) {
super(context);
ctx = new WeakReference<>(context);
init();
}
public SingleLine(Context context, #Nullable AttributeSet attrs) {
super(context, attrs);
ctx = new WeakReference<>(context);
init();
}
public void init() {
paint = new Paint();
pointA = new PointF();
pointB = new PointF();
paint.setStrokeWidth(10);
paint.setColor(ctx.get().getResources().getColor(R.color.green));
}
#Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
canvas.drawLine(pointA.x, pointA.y, pointB.x, pointB.y, paint);
invalidate();
}
public PointF getPointA() {return pointA;}
public void setPointA(PointF pointA) {this.pointA = pointA;}
public PointF getPointB() {return pointB;}
public void setPointB(PointF pointB) {this.pointB = pointB;}
}
And in onBindViewHolder() method of my adapter, I use an interface for measuring x/y coordinates of first and last visible view of recyclerview:
#Override
public void onBindViewHolder(#NonNull final TaskViewHolder holder, final int position) {
Tasks tasks = datalist_tasks.get(position);
String hour = "" + tasks.getHour() + ":" + tasks.getMinute();
holder.tv_clock.setText(hour);
holder.tv_title.setText(tasks.getTitle());
holder.tv_comment.setText(tasks.getComment());
holder.itemView.getViewTreeObserver().addOnGlobalLayoutListener(new ViewTreeObserver.OnGlobalLayoutListener() {
#Override
public void onGlobalLayout() {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.JELLY_BEAN)
holder.itemView.getViewTreeObserver().removeOnGlobalLayoutListener(this);
else
holder.itemView.getViewTreeObserver().removeGlobalOnLayoutListener(this);
if (iOnMeasureCustomView != null)
iOnMeasureCustomView.onMeasure(holder.iv_status, position);
}
});
}
And I implement that interface in my activity like below:
LinearLayoutManager layoutManager1 = new LinearLayoutManager(_C.get(), RecyclerView.VERTICAL, false);
rv_tasks.setLayoutManager(layoutManager1);
tasksAdapter.setiOnMeasureCustomView(new IOnMeasureCustomView() {
#Override
public void onMeasure(ImageView iv_status, int position) {
int[] screen = new int[2];
iv_status.getLocationOnScreen(screen);
int width = (int) ((iv_status.getWidth() / 2) + convertDpToPixel(8));
if (position == layoutManager1.findFirstCompletelyVisibleItemPosition()) {
pointA.set(iv_status.getX() + width, iv_status.getY() + convertDpToPixel(8));
}
else if (position == layoutManager1.findLastCompletelyVisibleItemPosition()) {
pointB.set(iv_status.getX() + width, screen[1] - convertDpToPixel(40));
singleLine.setPointA(pointA);
singleLine.setPointB(pointB);
singleLine.invalidate();
}
}
});
And also I implement addOnScrollListener() for my recyclerview and write this code snippet (I don't know that if this implementation is correct or no):
rv_tasks.addOnScrollListener(new RecyclerView.OnScrollListener() {
#Override
public void onScrolled(#NonNull RecyclerView recyclerView, int dx, int dy) {
PointF a = singleLine.getPointA();
PointF b = singleLine.getPointB();
if (dy > 0) {
a.y -= dy;
b.y -= dy;
singleLine.setPointA(a);
singleLine.setPointB(b);
singleLine.invalidate();
} else {
a.y += Math.abs(dy);
b.y += Math.abs(dy);
singleLine.setPointA(a);
singleLine.setPointB(b);
singleLine.invalidate();
}
}
});
My problem is when I scroll in activity, like the gif below, my singleLine is something like cutting off imageView and the end x/y of line become the x/y of end of the screen.
Questios
How can I set x/y of the line to prevent this?
And also I need some help with drawing this line with animation. How can I draw this line with animation that starts when the activity started?

ObjectAnimator not reversing

I have a collection of Views able to move down the screen and subsequently reverse but now as I try to move a CardView it will go down but not back up.
When the User clicks a button, it prompts the collection of Views to drop down/fade away and when the User clicks the button again they return. In the space created by the collection of Views vanishing, a CardView drops down. I have the CardView to drop down but when the User clicks the button, the collection of views return but not the CardView - instead it just vanishes. Cheers!
MainActivity (NB: in OnCreate())
...
final View blankCard = findViewById(R.id.child_card_template);
blankCard.setVisibility(blankCard.INVISIBLE);
...
ImageButton btn = (ImageButton) findViewById(R.id.imageLeft);
btn.setOnClickListener(new View.OnClickListener() {
int click_Animation_Type = 0;
View viewTest = findViewById(R.id.child_card_template);
View viewCard = viewTest;
#Override
public void onClick(View view) {
switch(click_Animation_Type) {
case 0:
moveSecondRow();
moveCardViewLayout();
click_Animation_Type = 1;
break;
case 1:
rewindSecondRow();
rewindCardViewLayout();
click_Animation_Type = 0;
break;
}
}
public void moveCardViewLayout() {
View viewTest = findViewById(R.id.child_card_template);
ObjectAnimator viewTestMovi = ObjectAnimator.ofFloat(viewTest, "translationY", 0f, 258f);
if(viewTest.getVisibility()==View.INVISIBLE) {
viewTestMovi.setDuration(250);
viewTestMovi.start();
viewTest.setVisibility(viewTest.VISIBLE);
}
}
public void rewindCardViewLayout() {
View viewTest = findViewById(R.id.child_card_template);
ObjectAnimator viewTestMoviReverse = ObjectAnimator.ofFloat(viewTest, "translationY", 258f, 0f);
if (viewTest.getVisibility() == View.VISIBLE) {
viewTestMoviReverse.setDuration(250);
viewTestMoviReverse.start();
viewTest.setVisibility(viewCard.INVISIBLE);
//THERE'S NO ANIMATION, JUST TURNING INVISIBLE.
//Registers View is visible.
}
}
public void moveSecondRow() {
for (int i = 0; i < list.size(); i++) {
ObjectAnimator bottomRow = ObjectAnimator.ofFloat(list.get(i), "translationY", 0f, 300f);
bottomRow.setDuration(250);//set duration
Animation fadeOutAnimation = AnimationUtils.loadAnimation(MainActivity.this, R.anim.fade_out_anim);
bottomRow.start();//start animation
list.get(i).startAnimation(fadeOutAnimation);
list.get(i).setVisibility(View.GONE);
}
}
public void rewindSecondRow() {
for (int i = 0; i < list.size(); i++) {
ObjectAnimator bottomRow = ObjectAnimator.ofFloat(list.get(i), "translationY", 300f, 0f);
bottomRow.setDuration(300);//set duration
Animation fadeInAnimation = AnimationUtils.loadAnimation(MainActivity.this, R.anim.fade_in_anim);
bottomRow.start();//start animation
list.get(i).setVisibility(View.VISIBLE);
list.get(i).startAnimation(fadeInAnimation);
}
}
});
every time click_Animation_Type starts with 0. Put click_Animation_Type = 0; layer below the setContentView.

how to Get coordinates from Custom view android

I have some custom view with onTouchEvent where I'm setting mX and mY .
mx=event.getX();
my=event.getY();
this is for getting the drawing path of touch event - working great, and I can
see the coordinates in my text view which is defined in the main activity.
I want to use this 2 attributes in my Main activity layout
for setting the background color
for example
if (mx > 1000 && my > 100 ){
set color
}
but it seems that mx and my are not getting any values
what i tried is
custom_view paintview = (custom_view) findViewById(R.id.custum_view_id)
float mx =paintview.getmx();
float my =paintview.getmy();
maybe i didn't defined the getmx correctly in custom view ?
public float getmx(){
return mx;
}
i'm new in Java and android so be easy with me :)
adding MainActiviy.
public class MainActivity extends AppCompatActivity {
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
// Drawing - custom view
drawView = (Drawing) findViewById(R.id.drawing);
findCoordinates();
TextView Coordinates = (TextView) findViewById(R.id.CNcoordinates);
//Coordinates - message with coordinates
paintView.setTextView(Coordinates);
}
private Drawing drawView;
public void findCoordinates() {
Drawing paintView = (Drawing) findViewById(R.id.drawing);
float xX = drawView.getmX();
float yY = drawView.getmY();
int nColor = Color.BLUE;
View buttonmove1 = findViewById(R.id.layoutMove);
if (Math.abs(xX) > 1000 && Math.abs(yY) > 1000) {
buttonmove1.setBackgroundColor(nColor);
}
}
the coordinates come from:
protected void onDraw(Canvas canvas) {
canvas.drawBitmap(canvasBitmap, 0, 0, canvasPaint);
canvas.drawPath(drawPath, drawPaint);
}
#Override
public boolean onTouchEvent(MotionEvent event) {
mX = event.getX();
mY = event.getY();
View buttonmove = findViewById(R.id.drawing);
switch (event.getAction()) {
case MotionEvent.ACTION_DOWN:
drawPath.moveTo(mX, mY);
if(myCoordinates!=null){
myCoordinates.setText(":" + mX + " , " + ":" + mY);
}
break;
public void setTextView(TextView tv){
myCoordinates = tv;
}
Use interface or callback after finishing your touchEvent. you have to re-call your
findCoordinates()
so it will update your UI respect to new values.
i succeed to use OnViewTouchListener as a callback:
adding the method in custom view:
private OnViewTouchListener OnViewTouchListener;
public interface OnViewTouchListener {
public void onViewTouched (float x, float y, boolean touched);
}
public void setOnViewTouchListener (OnViewTouchListener listener){
OnViewTouchListener = listener;
}

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