WebSocket Implementation in Java 11 - java

So, I have the following code working for connecting to the socket.
But I am trying to invoke (or listen to) OnText event from the WebSocketListener, to get the data received from websocket.
Any help is much appreciated.
public class WebSocketListener implements WebSocket.Listener {
#Override
public void onOpen(WebSocket webSocket) {
webSocket.request(1);
_logger.trace("Connected to WebSocket.");
_logger.debug("WebSocket Listener has been opened for requests.");
WebSocket.Listener.super.onOpen(webSocket);
}
#Override
public CompletionStage<?> onText(WebSocket webSocket, CharSequence data, boolean last) {
_logger.trace("onText: ", data);
webSocket.request(1);
_logger.info("onText() completed.");
JSONObject response = new JSONObject(data.toString());
//
// How to return it to the class requesting/listening on it?
//
return new CompletableFuture().newIncompleteFuture().thenAccept(System.out::println);
//return WebSocket.Listener.super.onText(webSocket, data, last);
}
#Override
public CompletionStage<?> onClose(WebSocket webSocket, int statusCode, String reason) {
_logger.debug("WebSocket Listener has been closed with statusCode: {}, and cause: {}",statusCode, reason);
webSocket.sendClose(WebSocket.NORMAL_CLOSURE, "ok");
return new CompletableFuture<Void>();
//return WebSocket.Listener.super.onClose(webSocket, statusCode, reason);
}
#Override
public void onError(WebSocket webSocket, Throwable error) {
_logger.error("A " + error.getCause() + " exception was thrown.");
_logger.error("Message: " + error.getLocalizedMessage());
webSocket.abort();
}
#Override
public CompletionStage<?> onPing(WebSocket webSocket, ByteBuffer message){
webSocket.request(1);
_logger.trace("Ping: Client ---> Server");
_logger.trace(message.asCharBuffer().toString());
_logger.trace("Ping completed.");
// return new CompletableFuture().completedFuture​("Ping completed.").thenAccept(System.out::println);
return new CompletableFuture().newIncompleteFuture().thenAccept(System.out::println);
}
#Override
public CompletionStage<?> onPong(WebSocket webSocket, ByteBuffer message){
webSocket.request(1);
_logger.trace("Pong: Client ---> Server");
_logger.trace(message.asCharBuffer().toString());
//return new CompletableFuture().completedFuture​("Pong completed.").thenAccept(System.out::println);
_logger.trace("Pong completed.");
return new CompletableFuture().newIncompleteFuture().thenAccept(System.out::println);
}
}
Following is the WebSocketClient that would handle creating the socket, connect, reconnect, login, logout, getSession from the WebSocket API.
private static CompletableFuture<WebSocket> _websocket_cf;
private static WebSocket _webSocket;
public WebSocketClient() {
try {
_secure = true;
WebSocketListener wsListener = new WebSocketListener();
TrustingHttpClient client = HttpUtil.getDefaultHttpClient().addTrustedHost(10.200.60.15);
_websocket_cf = client
.newWebSocketBuilder()
.buildAsync(URI.create("wss://10.200.60.15/remoteapi"), wsListener); //
_webSocket = _websocket_cf.join();
_logger.info("WebSocket created.");
}
catch (Exception ex) {
_logger.error("Failed to create WebSocket. ", ex);
}
}
public WebSocket getWebSocket() { return _webSocket; }
.....
}
No, I would like to get the data received from OnText event, here in this method.
Public class SocketExample {
private WebSocketClient _wsc;
private void getData(){
_wsc = new WebSocketClient();
WebSocket ws = _wsc.getWebSocket();
// get the data received in OnText event here ?
}
}
Thanks for your help.

Related

Where I may wrong while connected to StompClient?

I need help with connect on android to my WebSocket server based on Spring boot. Source code of this server I have taken https://spring.io/guides/gs/messaging-stomp-websocket/
Everything works fine on server and browser client on this sample,
but if I use StompClient (https://github.com/NaikSoftware/StompProtocolAndroid) to connect on my socket I am getting mStompClient.isConnected() == false and conand mStompClient.send(...) doesn't send anything (?).
After few minutes socketweb server closes the connection and I get in my log: '~~ Stomp connection closed'.
Web server locates on Heroku cloud system.
There is my connecting code from android activity:
private StompClient mStompClient;
private void connectStomp(){
mStompClient = Stomp.over(WebSocket.class, "wss://myserver/gs-guide-websocket");
mStompClient.topic("/topic/greetings").subscribe(new Action1<StompMessage>() {
#Override
public void call(StompMessage stompMessage) {
Log.w(TAG, "== "+stompMessage.getPayload());
}
});
mStompClient.connect();
mStompClient.lifecycle().subscribe(new Action1<LifecycleEvent>() {
#Override
public void call(LifecycleEvent lifecycleEvent) {
switch (lifecycleEvent.getType()) {
case OPENED:
Log.w(TAG, "~~ Stomp connection opened");
break;
case ERROR:
Log.e(TAG, "~~ Error", lifecycleEvent.getException());
break;
case CLOSED:
Log.w(TAG, "~~ Stomp connection closed "+lifecycleEvent.getMessage());
break;
}
}
});
}
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_maps);
connectStomp();
}
// Send test request to server
public void onSend(View view){
Log.w(TAG,"onSend: click");
mStompClient.send("/app/hello","Test").subscribe(new Observer<Void>() {
#Override
public void onCompleted() {
Log.w(TAG, "~~~~ onCompleted");
}
#Override
public void onError(Throwable e) {
Log.w(TAG, "~~~~ onCompleted "+e.getMessage());
}
#Override
public void onNext(Void aVoid) {
Log.w(TAG, "~~~~ onNext ");
}
});
if (mStompClient.isConnected()){
mStompClient.send("/app/hello","test msg").subscribe();
Log.w("aaaa : ","onCreate: connected");
}
}
It would be my mistake but if I connect to my server socket with spring boot WebSocketStompClient everithing works fine:
private SockJsClient sockJsClient;
private WebSocketStompClient stompClient;
private final WebSocketHttpHeaders headers = new WebSocketHttpHeaders();
#Before
public void setup() {
List<Transport> transports = new ArrayList<>();
transports.add(new WebSocketTransport(new StandardWebSocketClient()));
this.sockJsClient = new SockJsClient(transports);
this.stompClient = new WebSocketStompClient(sockJsClient);
this.stompClient.setMessageConverter(new MappingJackson2MessageConverter());
}
#Test
public void getGreeting() throws Exception {
final CountDownLatch latch = new CountDownLatch(1);
final AtomicReference<Throwable> failure = new AtomicReference<>();
StompSessionHandler handler = new TestSessionHandler(failure) {
#Override
public void afterConnected(final StompSession session, StompHeaders connectedHeaders) {
session.subscribe("/topic/greetings", new StompFrameHandler() {
#Override
public Type getPayloadType(StompHeaders headers) {
return Greeting.class;
}
#Override
public void handleFrame(StompHeaders headers, Object payload) {
Greeting greeting = (Greeting) payload;
try {
System.out.println(greeting.getContent());
assertEquals("Hello, Spring!", greeting.getContent());
} catch (Throwable t) {
System.out.println(t.getMessage());
failure.set(t);
} finally {
session.disconnect();
latch.countDown();
}
}
});
try {
session.send("/app/hello", "Test");
} catch (Throwable t) {
failure.set(t);
latch.countDown();
}
}
};
this.stompClient.connect("wss://myserver/gs-guide-websocket", this.headers, handler, 443);
if (latch.await(10, TimeUnit.SECONDS)) {
if (failure.get() != null) {
throw new AssertionError("", failure.get());
}
}
else {
fail("Greeting not received");
}
}
private class TestSessionHandler extends StompSessionHandlerAdapter {
private final AtomicReference<Throwable> failure;
public TestSessionHandler(AtomicReference<Throwable> failure) {
this.failure = failure;
}
#Override
public void handleFrame(StompHeaders headers, Object payload) {
this.failure.set(new Exception(headers.toString()));
}
#Override
public void handleException(StompSession s, StompCommand c, StompHeaders h, byte[] p, Throwable ex) {
this.failure.set(ex);
}
Any ideas? Thanks a lot!
I used the same Library in order to connect with Stomp based web socket. There were some configurations on the server side. On the android side, I was using URL as starting with "ws://" and ending with "websocket" like "ws://" + SERVER_URL + "/websocket".
See this answer for server side https://stackoverflow.com/a/41751897/5392825

"Connection refused" Autobahn Android to Java EE Endpoint

I have a Java EE Endpoint set up on a Payara server to which I attempt to connect an Android client using Autobahn WebSockets. I have the following setup:
My WebSocket Endpoint on the server:
public class CommunicationSocket extends Endpoint {
#Override
public void onOpen(Session aSession, EndpointConfig aConfig) {
aSession.addMessageHandler(new MessageHandler.Whole<byte[]>() {
#Override
public void onMessage(byte[] aMessage) {
// Do something fun
}
});
}
}
I register the WebSocket as such:
public class RegisterSocket implements ServerApplicationConfig {
#Override
public Set<ServerEndpointConfig> getEndpointConfigs(
Set<Class<? extends Endpoint>> aEndpointClasses) {
Set<ServerEndpointConfig> result = new HashSet<>();
for (Class endpointClass : aEndpointClasses) {
if (endpointClass.equals(CommunicationSocket.class)) {
ServerEndpointConfig sec
= ServerEndpointConfig.Builder.create(endpointClass,
"/WebSocket").build();
result.add(sec);
}
}
return result;
}
#Override
public Set<Class<?>> getAnnotatedEndpointClasses(
Set<Class<?>> aScanned) {
return Collections.emptySet();
}
}
The WebSocket can now be reached att ws://localhost:46588/Server/WebSocket. I've confirmed that it works with the following javascript in chrome:
function WebSocketTest() {
if ("WebSocket" in window) {
ws = new WebSocket("ws://localhost:46588/Server/WebSocket");
ws.onopen = function() {
ws.send("Message to send");
alert("Message is sent...");
};
ws.onmessage = function (evt) {
var received_msg = evt.data;
alert("Message is received... \n" + received_msg);
};
} else {
// The browser doesn't support WebSocket
alert("WebSocket NOT supported by your Browser!");
}
}
However when I try to connect with my android client using autobahn, the socket closes without being able to establish a connection with the message "Connection refused". I use the following code in onCreate to connect (mSocket is a field of the activity class):
WebSocketHandler messageHandler = new WebSocketHandler() {
#Override
public void onOpen() {
System.out.println("Connected...");
}
#Override
public void onClose(int code, String reason) {
System.out.println("Socket closing: " + reason);
mSocket = null;
}
#Override
public void onTextMessage(String payload) {
System.out.println("Received: " + payload);
}
#Override
public void onBinaryMessage(byte[] payload) {
System.out.println("Message received: " + payload);
}
};
mSocket = new WebSocketConnection();
try {
String address = "ws://localhost:46588/Server/WebSocket";
mSocket.connect(address, messageHandler);
} catch (WebSocketException e) {
System.out.println("Could not connect to WebSocket: "
+ e.getMessage());
mSocket = null;
}
I have internet permissions i my manifest as so:
<uses-permission android:name="android.permission.INTERNET">
</uses-permission>
Is there anything in my code or approach that is wrong? Is it possible to log/catch the event of connecting (handshake or what not) in order to shed light onto why the connection is refused?
And as I got ready to post the question I googled one last time: lo and behold, localhost is not the localhost of the machine running the emulator (I guess it's the localhost of the emulated device). So use:
10.0.2.2:[port]
instead of
localhost:[port]
and it will be fine on the emulator (don't forget to change if running on an actual device)

How to receive message without using createChat for android XMPP chat smack api

Hi I am confused with the logic of implementing chatManagerListener interface inside a Service.
Below is my service code:
public class MyService3 extends Service {
ChatManager chatManager;
ChatManagerListener chatManagerListener;
AbstractXMPPConnection abstractXMPPConnection;
MyXmpp2 myXmpp2;
public MyService3() {
}
#Override
public int onStartCommand(Intent intent, int flags, int startId) {
Log.d("Myservice3:","Started");
abstractXMPPConnection = myXmpp2.getConnection();
abstractXMPPConnection.addConnectionListener(new ConnectionListener() {
#Override
public void connected(XMPPConnection connection) {
Log.d("XMPPConnection:","connected");
}
#Override
public void authenticated(XMPPConnection connection, boolean resumed) {
Log.d("XMPPConnection:","authenticated");
//Once authenticated start listening for messages
}
#Override
public void connectionClosed() {
Log.d("XMPPConnection:","connectionClosed");
}
#Override
public void connectionClosedOnError(Exception e) {
Log.d("XMPPConnection:","connectionClosedOnError");
}
#Override
public void reconnectionSuccessful() {
Log.d("XMPPConnection:","reconnectionSuccessful");
}
#Override
public void reconnectingIn(int seconds) {
Log.d("XMPPConnection:","reconnectingIn");
}
#Override
public void reconnectionFailed(Exception e) {
Log.d("XMPPConnection:","reconnectionFailed");
}
});
Log.d("isOnline:", myXmpp2.getConnection().isConnected() + "");
chatManager = ChatManager.getInstanceFor(abstractXMPPConnection);
chatManager.addChatListener(chatManagerListener);
chatManagerListener = new ChatManagerListener() {
#Override
public void chatCreated(Chat chat, boolean createdLocally) {
chat.addMessageListener(new ChatMessageListener() {
#Override
public void processMessage(Chat chat, Message message) {
Log.d("Hello::","World");
//NOT WORKNIG
if(message.getBody()!=null)
{
Log.d("Message::",message.getBody());
}
}
});
}
};
return super.onStartCommand(intent, flags, startId);
}
}
Whenever is send a packet i am getting this following exception .I don't kno why its arising
Exception in packet listener java.lang.NullPointerException: Attempt to invoke interface method 'void org.jivesoftware.smack.chat.ChatManagerListener.chatCreated(org.jivesoftware.smack.chat.Chat, boolean)' on a null object reference
at org.jivesoftware.smack.chat.ChatManager.createChat(ChatManager.java:255)
at org.jivesoftware.smack.chat.ChatManager.createChat(ChatManager.java:287)
In simple terms i want to know how to implement ChatMessage listener in the service.Please be kind
You need to createchat once you successfully connected & authenticated
Once you got the instance of ChatManager.For package transmission you need to createchat with peer/group check this link for method to createchat.
chatManager = ChatManager.getInstanceFor(abstractXMPPConnection);
newChat = chatmanager.createChat(userid, chatManagerListener);
once you get the Chat instance you can send package & retrive on your chatmanagerListner
from newChat you can sendMessage
To get Package (message, chat)
You can try below code if your connection/authentication process is done successfully than
final Chat newChat = ChatManager.getInstanceFor(xmppConn).createChat(userJid, new MessageListener() {
#Override
public void processMessage(final Chat arg0, final Message arg1) {
LOG.info("Sent message: " + arg1.getBody());
}
});
try {
final Message message = new Message();
message.setFrom(chatProperties.getDomain());
message.setTo(userJid);
message.setType(Type.normal);
message.setBody(text);
message.setSubject("");
newChat.sendMessage(message);
xmppConn.disconnect();
} catch (final Exception e) {
LOG.error("Error while sending message to " + userName + ": ", e);
}
UPDATE
You can try using PacketListener.
XMPPConnection's addPacketListener method check this link for details.
Add PacketListener to XMPPConnection with PacketFilter type Message
But before adding packetlistner remove if already added any instance in xmppconnection.
Check below code
private PacketListener packetListener = new PacketListener() {
#Override
public void processPacket(Packet packet) {
if (packet instanceof Message) {
Message message = (Message) packet;
String chatMessage = message.getBody();
}
}
};
private void regiSterPackateListner() {
PacketTypeFilter filter = new PacketTypeFilter(Message.class);
try {
if (packetListener != null) {
//Avoid adding multiple packetlistner
abstractXMPPConnection.removePacketListener(packetListener);
}
abstractXMPPConnection.addPacketListener(packetListener, filter);
} catch (Exception e) {
e.printStackTrace();
}
}
Refer to this example:
import org.jivesoftware.smack.ConnectionConfiguration;
import org.jivesoftware.smack.PacketCollector;
import org.jivesoftware.smack.XMPPConnection;
import org.jivesoftware.smack.filter.AndFilter;
import org.jivesoftware.smack.filter.PacketFilter;
import org.jivesoftware.smack.filter.PacketTypeFilter;
import org.jivesoftware.smack.packet.Message;
import org.jivesoftware.smack.packet.Packet;
public class GoogleTalkDemo extends Thread{
private XMPPConnection xmppConnection;
public void connect(String server, int port, String s) throws Exception {
xmppConnection = new XMPPConnection(new ConnectionConfiguration(server, port,s));
xmppConnection.connect();
}
public void disconnect(){
if(xmppConnection != null){
xmppConnection.disconnect();
interrupt();
}
}
public void login(String username, String password) throws Exception{
connect("talk.google.com", 5222, "gmail.com");
xmppConnection.login(username, password);
}
public void run(){
try {
login("youtID#sample.com", "your password");
System.out.println("Login successful");
listeningForMessages();
} catch (Exception e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
public static void main(String args[]) throws Exception {
GoogleTalkDemo gtd = new GoogleTalkDemo();
gtd.run();
}
public void listeningForMessages() {
PacketFilter filter = new AndFilter(new PacketTypeFilter(Message.class));
PacketCollector collector = xmppConnection.createPacketCollector(filter);
while (true) {
Packet packet = collector.nextResult();
if (packet instanceof Message) {
Message message = (Message) packet;
if (message != null && message.getBody() != null)
System.out.println("Received message from "
+ packet.getFrom() + " : "
+ (message != null ? message.getBody() : "NULL"));
}
}
}
}
Hope it will help you.
A simple demo about sending and receiving masseges:
import org.jivesoftware.smack.Chat;
import org.jivesoftware.smack.ChatManager;
import org.jivesoftware.smack.ChatManagerListener;
import org.jivesoftware.smack.ConnectionConfiguration;
import org.jivesoftware.smack.MessageListener;
import org.jivesoftware.smack.XMPPConnection;
import org.jivesoftware.smack.XMPPException;
import org.jivesoftware.smack.packet.Message;
public class Test {
public static void main(String args[]) throws XMPPException {
ConnectionConfiguration config = new ConnectionConfiguration("127.0.0.1", 5222);
XMPPConnection connection = new XMPPConnection(config);
connection.connect();
connection.login("userx", "123456");
ChatManager cm = connection.getChatManager();
Chat chat = cm.createChat("tongqian#tsw-PC", null);
/*
* add listener
*/
cm.addChatListener(new ChatManagerListener() {
#Override
public void chatCreated(Chat chat, boolean create) {
chat.addMessageListener(new MessageListener() {
#Override
public void processMessage(Chat chat, Message msg) {
System.out.println(chat.getParticipant() + ":" + msg.getBody());
}
});
}
});
chat.sendMessage("hello");
while(true);
//connection.disconnect();
}
}

Java socket: Connection reset

I have browsed, searched ... and nothing sparkles to my mind!
I am running a chat type service between a server and an Android app. The client connects, the server registers the socket, and every 10 minutes the server sends to all connected devices a message.
My problem is that randomly I have a connection reset exception. I can not trace back when the problem occurs.
My server side code is:
final public class ChatRoomService {
private final static String AUTHENTICATE = "AUTHENTICATE";
private final static String BROADCAST = "BROADCAST";
private final static String DISCONNECT = "DISCONNECT";
private final static String OK = "OK";
private final static String NOK = "NK";
private final static Logger LOGGER = Logger.getLogger(ChatRoomService.class);
private ServerSocket listener = null;
#Inject
private EntityManager entityManager;
public EntityManager getEntityManager() {
return entityManager;
}
#Inject
private PlayerManager playerManager;
PlayerManager getPlayerManager() {
return playerManager;
}
private static HashSet<ChatRoomConnection> connections = new HashSet<ChatRoomConnection>();
public void addConnection(ChatRoomConnection c) {
synchronized(connections) {
connections.add(c);
}
}
public void removeConnection(ChatRoomConnection c) {
synchronized(connections) {
connections.remove(c);
}
}
public void startListeningToChatRoomConnection() throws IOException {
listener = new ServerSocket(9010);
try {
LOGGER.infof("startListening - Start listening on port %s", 9010);
while (true) {
ChatRoomConnection connection = new ChatRoomConnection(listener.accept(), this);
addConnection(connection);
connection.start();
}
} catch (IOException e) {
if (!listener.isClosed())
LOGGER.errorf("listenToChatRoomConnection - Connection lost during connection: %s", e.getMessage());
} finally {
if (listener != null && !listener.isClosed()) {
LOGGER.infof("listenToChatRoomConnection - Stop listening");
listener.close();
}
}
}
public void stopListeningToChatRoomConnection() throws IOException {
if (!listener.isClosed()) {
LOGGER.infof("stopListeningToChatRoomConnection - Stop listening");
listener.close();
listener = null;
// Closing all sockets
for (ChatRoomConnection connection : connections) {
connection.close();
}
// Clear up the connections list
synchronized (connections) {
connections.clear();
}
}
}
public void broadcastToChatRoomClients(Object message) {
synchronized (connections) {
// Log
LOGGER.debugf("Broadcast ChatRoom: %s - %s",
connections.size(),
message.toString());
for (ChatRoomConnection connection : connections) {
LOGGER.debugf("Broadcast ChatRoom to %s", connection.userName);
connection.publish(message);
}
}
}
private ChatRoomService() {
}
private static class ChatRoomConnection extends Thread {
private Socket socket;
private BufferedReader readerFromClient;
private PrintWriter writerToClient;
public String userName;
private ChatRoomService chatCService;
ChatRoomConnection(Socket socket, ChatRoomService chatRoomService) {
super("ChatRoomConnection");
this.socket = socket;
this.chatRoomService = chatRoomService;
}
public void run() {
try {
readerFromClient = new BufferedReader(new InputStreamReader(socket.getInputStream()));
writerToClient = new PrintWriter(socket.getOutputStream(), true);
// 1- Authenticate the Device/ Player
writerToClient.println(ChatRoomService.AUTHENTICATE);
writerToClient.flush();
Gson gson = new Gson();
Request request = gson.fromJson(readerFromClient.readLine(), Request.class);
if (chatRoomService.getPlayerManager().isPlayerSignedIn(request.getPlayerId(), request.getSignedInOn())) {
Player player = (Player) chatRoomService.getEntityManager().find(Player.class, request.getPlayerId());
userName = player.getUsername();
LOGGER.infof("listenToChatRoomConnection - Connection established with %s", userName);
writerToClient.println(ChatRoomService.OK);
writerToClient.flush();
while (true)
if ((readerFromClient.readLine() == null) ||
(readerFromClient.readLine().startsWith(ChatRoomService.DISCONNECT)))
break;
} else {
writerToClient.println(ChatRoomService.NOK);
writerToClient.flush();
}
} catch (Exception e) {
LOGGER.errorf("listenToChatRoomConnection - Error with %s: %s", userName, e.getMessage());
e.printStackTrace();
} finally {
try {
if (!socket.isClosed()) {
LOGGER.infof("listenToChatRoomConnection - Connection closed by the client for %s", userName);
socket.close();
}
} catch (IOException e) {
LOGGER.errorf("listenToChatRoomConnection - Can not close socket: %s", e.getMessage());
e.printStackTrace();
} finally {
chatRoomService.removeConnection(this);
}
}
}
public void publish(Object message) {
if (!socket.isClosed()) {
writerToClient.println(ChatRoomService.BROADCAST);
Gson gson = new Gson();
writerToClient.println(gson.toJson(message));
}
}
public void close() {
writerToClient.println(ChatRoomService.DISCONNECT);
try {
LOGGER.infof("listenToChatRoomConnection - Connection closed by the server for %s", userName);
socket.close();
} catch (IOException e) {
LOGGER.errorf("Error when trying to close a socket: %s", e.getMessage());
e.printStackTrace();
}
}
};
}
The device code is:
public class ServerBroadcastManager {
private static final String TAG = ServerBroadcastManager.class.getName();
// Type of messages from the server
static public String AUTHENTICATE = "AUTHENTICATE";
static public String DISCONNECT = "DISCONNECT";
static public String BROADCAST = "BROADCAST";
static public String OK = "OK";
static public String NOK = "NK";
private int networkPort;
private ServerBroadcastListener broadcastListener;
private Socket networkSocket;
BufferedReader in;
PrintWriter out;
public ServerBroadcastManager(Context context, ServerBroadcastListener listener, int port) {
this.networkPort = port;
this.broadcastListener = listener;
}
public void startListening(final Context context) {
Runnable run = new Runnable() {
#Override
public void run() {
// Make connection and initialize streams
try {
networkSocket = new Socket();
networkSocket.connect(new InetSocketAddress(mydomain, networkPort), 30*1000);
in = new BufferedReader(new InputStreamReader(
networkSocket.getInputStream()));
out = new PrintWriter(networkSocket.getOutputStream(), true);
// Process all messages from server, according to the protocol.
while (true) {
String line = in.readLine();
if (line.startsWith(ServerBroadcastManager.AUTHENTICATE)) {
Request request = formatAuthenticateRequest(context);
Gson requestGson = new Gson();
out.println(requestGson.toJson(request));
out.flush();
// Waiting for confirmation back
line = in.readLine();
if (line.startsWith(ServerBroadcastManager.OK)) {
} else if (line.startsWith(ServerBroadcastManager.NOK)) {
}
} else if (line.startsWith(ServerBroadcastManager.BROADCAST)) {
Gson gson = new Gson();
#SuppressWarnings("unchecked")
LinkedHashMap<String,String> broadcast = gson.fromJson(in.readLine(), LinkedHashMap.class);
broadcastListener.processBroadcast(broadcast);
} else if (line.startsWith(ServerBroadcastManager.DISCONNECT)) {
break;
}
}
} catch (UnknownHostException e) {
Log.i(TAG, "Can not resolve hostname");
} catch (SocketTimeoutException e) {
Log.i(TAG, "Connection Timed-out");
broadcastListener.connectionFailed();
} catch (IOException e) {
Log.i(TAG, "Connection raised on exception: " + e.getMessage());
if (!networkSocket.isClosed()) {
broadcastListener.connectionLost();
}
}
}
};
Thread thread = new Thread(run);
thread.start();
}
public void stopListening() {
try {
if (networkSocket != null)
networkSocket.close();
} catch (IOException e) {
Log.i(TAG, "Exception in stopListening: " + e.getMessage());
}
}
private Request formatAuthenticateRequest(Context context) {
Request request = new Request();
SharedPreferences settings = context.getApplicationContext().getSharedPreferences(Constants.USER_DETAILS, 0);
request.setPlayerId(BigInteger.valueOf((settings.getLong(Constants.USER_DETAILS_PLAYERID, 0))));
request.setSignedInOn(settings.getLong(Constants.USER_DETAILS_SIGNEDINON, 0));
return request;
}
}
My last resort might be to move my server to another location, and see if this could not be related to my broadband router. I have notice that some of my HTTP call do not reach the server as well, though port forwarding is properly in place.
Thanks.
David.
I can't find where in your source code the server sends a message every 10 minutes to all connected clients, but I have experienced connection reset exceptions while using long-lasting WebSocket connections. I solved that problem by making sure some data (ping-pong message) was send from the client every minute.
At the time I traced the problem to my home-router which simply closed all idle connections after 5 minutes, but firewalls can exhibit the same kind of behavior. Neither server or client will notice a closed connection until data is transmitted. This is especially nasty for the client if the client is expecting data from the server - that data will simply never arrive. Therefor, make it the responsibility of the client to check if a connection is still valid (and reconnect when needed).
Since the introduction of the ping-pong message from the client every minute, I have not seen connection reset exceptions.

Jetty9 WebSocket Client - SessionFactory.createSession causes java.lang.NullPointerException

I'm new to Jerry, and trying to implement WebSocket Client on Jetty9.
I saw an example on Jetty8.
org.eclipse.jetty.websocket Class WebSocketClient
http://archive.eclipse.org/jetty/8.0.0.v20110901/apidocs/org/eclipse/jetty/websocket/WebSocketClient.html
to create a new instance of WebSocketClient is :
WebSocketClientFactory factory = new WebSocketClientFactory();
factory.start();
WebSocketClient client = factory.newWebSocketClient();
// Configure the client
WebSocket.Connection connection = client.open(new
URI("ws://127.0.0.1:8080/"), new WebSocket.OnTextMessage()
{
public void onOpen(Connection connection)
{
// open notification
}
public void onClose(int closeCode, String message)
{
// close notification
}
public void onMessage(String data)
{
// handle incoming message
}
}).get(5, TimeUnit.SECONDS);
connection.sendMessage("Hello World");
However, I've never seen a document for Jetty9 for this.
So far, referring to
org.eclipse.jetty.websocket.common
Interface SessionFactory
//----------------------------------------------
WebSocketSession createSession(URI requestURI,
EventDriver websocket,
LogicalConnection connection)
//----------------------------------------------
I've tried
private WebSocketSessionFactory factory = new WebSocketSessionFactory();
try
{
WebSocketSession session = factory.createSession(uri,
eventDriver, connection);
RemoteEndpoint ep = session.getRemote();
}
catch (Exception ex)
{
System.out.println("=ERROR= " + ex);
//=ERROR= java.lang.NullPointerException
}
private EventDriver eventDriver = new EventDriver()
{
#Override
public WebSocketPolicy getPolicy()
{
return null;
}
//......................................
#Override
public void incomingFrame(Frame frame)
{
}
};
private LogicalConnection connection = new LogicalConnection()
{
#Override
public void close()
{
}
//...............................
#Override
public void resume()
{
}
};
but I've encounter java.lang.NullPointerException
How do we implement Jetty9 WebSocket Client ??
Thanks for your advise.
Hope this helpful: EventClient.java

Categories

Resources