Unity3D: APK file missing - java

Every time I try and build my game, I am unable to find the APK file anywhere, I did however found the APK file in my recent folder, but it doesn't show up in the respective folders I initially selected or allows me to copy and paste the APK file into my Android device.
I don't even get any errors when the game is built (in fact, I get a message in my console stating that my build was successful) so I am confused to why my APK file is not showing up.
It happened after I recently updated my unity 5.6 to unity 2018.3.1 due to Oracle JDK is no longer free for commercial use and unity 2018.3 uses OpenJDK (I am using AdoptOpenJDK/JDK-12.0.1.12-hotspot). Once unity was installed, I didn't receive any errors only a few warnings within a few scripts (which was only a minor problem and I could solve easily).
However, when I go to player settings, I get this one warning: "failed to get available Android API levels. Make sure your Android SDK tools version is 25 or higher and you have an internet connection."
I made sure that my minimum API level is Android 8.0 'Oreo' (API level 26) and the target API level is Android 8.1 'Oreo' (API level 27), I also uninstall Android studio and reinstalled.
I even went as far as deleting all folders inside build tools and platforms from (appdata>local>android>sdk>buildtools) & (appdata>local>android>sdk>platforms) and updating the files for continuing the build.
However, all the methods I've tried have not to work, so I'm asking for help here. Please, does anyone know why is my APK file not appearing at all? Thank you in advance, I really appreciate it! :)

this solution helped me if Are you using the r22 of android SDK, if so, Google decided to move the aapt.exe from tools directory to build-tools//aapt.exe
A quick solution for this is co copy the aapt.exe file from build-tools and paste as shortcut on tools directory. Keep the shortcut name as aapt.exe
another solution is to download jdk(1.8 version is prefered)from oracle site ["http://www.oracle.com/technetwork/java/javase/downloads/jdk8-downloads-2133151.html"]and set it instead of the build-in jdk form the project preferences then reboot

Related

Cannot resolve symbol "Override" on "Hello_World"

I installed Android Studio the other day to develop an app and even though it's not the first time I've used it, it's the first time I've installed it on this PC and I'm fairly new to all of it.
Problem: After installing Android Studio, I can't even make a "Hello_World" app, even the templates AS offers have a compiling error:
Where it doesn't recognize symbols like "Override". The Alt+Enter solution that offers is to Setup JDK which does nothing for all options or create annotation 'Override' which doesn't really seem like a good option.
These are both build.gradle files:
Things I've tried to fix it:
Reinstall Android Studio Multiple Times
Download JDK manually and change references.
Check Enviromental Values on system (Add JAVA_HOME and heck Path to be correct). Pretty sure both java and JDK work since in cmd I can run java and javac.
Obviously Build->Clean and File->Invalidate Cache + Restart
android.enableAapt2=false on gradle.properties
Trying to delete all java from my PC and reinstall bare minimum THEN install everything separatedly.
Install all SDK plataforms until Android KitKat.
It's worth noticing that in the past I had a lot of problems getting java to run in only one place (mainly because I install software in an HDD and have OS on another SDD).
Also, while installing AS for the first time I got into a BSOD because of VT-x having shitty interaction with virtualization of anti-virus (that took me a while to figure out) so it stopped halfway. However I've reinstalled a bunch of times so I don't know how that could matter.
The problem is very similar to this one
I'm practically lost here. I've been trying to fix this for three days and I've looked into dozens of Stack-Overflow posts with similar problems, haven't found a solution.
Any idea will be appreciated.
Thanks.
I repeated your error:
I made it by deleting Android SDK(not java SDK) in Android Studio:
File-Settings-AndroidSDK
Try to pick at least one and install
It seems that your problem is related to Android SDK
Okay guys, I've finally figured it out, thanks to artmmslv.
Android Studio's installer detected automatically - two versions of Android SDK which were corrupted (probably caused by BSOD messing up the installation).
I had to make sure to delete everything. Java SDK, Android SDK. Java JRE. Every data from Appdata or documents from Android Studio. Once the computer is clean from any traces of already installed plugins, modules, and whatnot, it should be able to set up perfectly fine paths.
Also, make sure to set up manually and correctly the Environmental Values of java (path edit and JAVA_HOME).
Thanks for the help.
I got a solution that was a problem for me.
(in Build.Gradle file) - It's the
Compile SDK version 32
//which was not the latest one,
I changed it from older (31) in old projects to (32)
And clicked: sync now,
it worked!!
Hope it helps:) Happy coding

How to set eclipse for android development?

I just downloaded java JDK 8 and set the environment variables for JDK and JRE, downloaded android SDK extracted them directly to C: (there were no platform tools so I used the command line to download them) and also set the environment variables. And I downloaded eclipse oxygen and I installed new software for ADT Plugin. When I set preferences I referred to the SDK folder and hit apply but nothing seems to happen like no SDK targets are listed. Hhuhuhuhuhuhuhu T^T I have deleted everything from Java, SDK, eclipse and downloaded them all again while disabling my antivirus but that didn't fix it. I also cant open my Android SDK Manager using eclipse, like it shows that it's loading but after that nothing happens even if I wait for 10 mins nothing shows up on screen, not even the command line that seems to just flash briefly which is what most people are having problems with when I search google. Can someone please tell me what to do?? I'm mainly using eclipse for android projects in school
By the end of 2015, Google ended the development and official support for the Android Developer Tools (ADT) in Eclipse.
As stated by Google, every app development project should be migrated to Android Studio.
So you should migrate your eclipse project to android studio.

Can't find SDK Manager in SDK file

I am being pestered by eclipse when I open the program. I get two error messages; "SDK Platform tools component is missing! ..." and "Failed to get the required ADT version number from the SDK. The Android developer toolkit may not work properly".
Both messages give me the option to open the Android SDK manager. When I attempt to open the Android SDK manager from eclipse, I get an initialization and then nothing happens.
I'm aware this is a common problem. Many solutions say to find the Android SDK manager in the SDK directory, though I can't find it anywhere there. The path I am using is "C:\Users\Ant\AppData\Local\Android\sdk".
When I attempt to open the SDK manager from Android Studio, I get something come up, though I have no idea if it is the Android studio version of the SDK manager or not.
All I want to do is install some packages to get everything running smoothly. I have the feeling that I need to open the SDK manager from eclipse to do it though. Is this correct? Is there anything else I can do?
You should go and create the proper environment setup, It seems there is a confusion between Eclipse and android studio working env. Please make sure to install separately the working env. SDK are normally hidden files make sure you are suppose to see hidden files in your computer.
Thanks,
Ashish

Chilli Source Android build on windows

I've tried building the CSEmptyTemplate project in eclipse for android but have run into a host of issues with it.
Looking at the documentation, it doesn't appear as if it should be this difficult.
Firstly, I've installed cygwin and installed the devel package to get make.exe and gcc compilers. I'm also using cygwin as part of the tool chain.
However, the error I keep getting is 'make: *** No rule to make target `all'. Stop.'.
Any advice on fixing these issues would be appreciated.
edit: Found the make files. I was just an idiot last night when working on this.
There shouldn't be any additional steps required to build Chilli Source for android on windows, just the simple steps listed on the website here: http://chilli-source.chilli-works.com/docs/?page_id=67
However setting up the Android Development Tools with the NDK can be a bit of a pain. Judging by the error your getting my gut feeling is that something isn't set up correctly there.
Chilli Source requires the latest versions of the SDK, NDK and ADT. Can you ensure you have:
Android API level 21.
The latest versions of the Built Tools, Platform Build Tools and Google Play Services.
NDK revision 10c.
The latest ADT is also missing a couple of things that means it can't be used out of the box.
It doesn't come with the native dev tools which can be acquired by doing the following:
Go to "Help" then "Install New Software..."
Select "Android Developer Tools Update Site - https://dl.google.com/android/eclipse". You make have to edit it to instead point to https://dl-ssl.google.com/android/eclipse
In Developer Tools select and install Android Native Development Tools.
It also doesn't come with ant. This isn't causing your issue, but it will cause issues later on, so get it following these steps:
Go to "Help" then "Install New Software..."
Select "Juno - http://download.eclipse.org/releases/juno"
In General Purpose Tools select and install Eclipse Plug-in Development Environment.
Now that you've got everything required, ensure that you've got it set up correctly:
The correct version of the SDK selected the Android tab in preferences.
The correct version of the NDK selected in the Android/NDK tab in preferences.
Android 5.0 selected in the Android tab in Project Properties.
Finally, on windows you also need Cygwin. It's been a while since I've used it (I'm not a fan of cygwin so I do my Android development in a Ubuntu virtual machine) but only the "devel" package is needed iirc, so make sure you've at least got that.
Hopefully ensuring all of that is set up correctly will fix your problem!

Attach Android SDK sources in Eclipse

I want to see Android SDK source code in order to understand how it works.
How can I attach Android SDK sources in eclipse?
For newer releases
This is the only way to do it for the newer releases of the SDK:
http://source.android.com/source/downloading.html
It can take a little bit, but once you get it set up, it is easy to repeat for later releases. You will notice too that it helps solve the problem of the autocomplete lagging in Eclipse as well! Well worth it in and of itself...
For older releases
You need to download some source files specific to which Android API version you are working with.
The URL is
https://android.googlesource.com/platform/frameworks/base/+archive/<API version>.tar.gz
And you have to replace with one of these:
gingerbread-release for API 9 – Android 2.3
froyo-release for API 8 – Android 2.2
eclair-release for API 7 – Android 2.1
donut-release for API 6 – Android 1.6
so the URL becomes for example:
https://android.googlesource.com/platform/frameworks/base/+archive/froyo-release.tar.gz
for froyo, or:
https://android.googlesource.com/platform/frameworks/base/+archive/gingerbread-release.tar.gz
How to fix the autocomplete lagging problem once and for all
After you have downloaded the file, (which comes as .tar.gz by the way), you have to open the archive, and copy the contents of the base directory, into your
<android-SDK>\platforms\android-<API version>\sources
directory. (Create the sources directory if it does not exist)
When you now start Eclipse, you should have autocompletion working fine again!
There is even an Eclipse plugin for that - Android Sources.
However I just downloaded the plugin jar (~200 MB) and extracted sources from it. Then in Eclipse I attached the sources by going to my Android project, selecting android.jar > Properties > Java Source Attachment > External Folder.
In case somebody still needs that crusty old Gingerbread framework code, it can still be found in the depths of the Android source tree:
https://android.googlesource.com/platform/frameworks/base/+archive/gingerbread/core/java.tar.gz

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