Post Java-14 getter/setter naming convention - java

Java 14 introduced records feature. Record creates getter with the same name as field, so one would write print(person.name()) for example. But old Java bean convention dictates that one should name this method as getName().
Using both styles in the same code base does not look very nice. Migrating everything to records is not possible, as they are too limited to replace all use-cases.
Is there any official or semi-official guidelines how to name getters and setters after Java 14 in new code?

Quote from JEP 359:
It is not a goal to declare "war on boilerplate"; in particular, it is not a goal to address the problems of mutable classes using the JavaBean naming conventions.
My understanding, based on the same document is that records are transparent holders for shallowly immutable data.
That being said:
Records are not the place to look for getters/setters syntactical sugar, as they are not meant to replace JavaBeans.
I strongly agree with you that JavaBeans are too verbose. Maybe an additional feature (called beans instead of records) could be implemented - very similar behavior with the records feature but that would permit mutability. In that case, records and beans would not be mutually exclusive.
As it has been mentioned, records are in preview mode. Let's see what the feedback from community would be.
All in all, IMHO they are a step forward... I wrote this example set where you can see a code reduction to ~15% LOC from standard JavaBeans.
Also, note that records behave like normal classes: they can be declared top level or nested, they can be generic, they can implement interfaces (from the same document). You can actually partly simulate JavaBeans (only getters would make sense, though) by extracting an interface containing the getters - however that would be a lot of work and not a really clean solution...
So, based on the logic above, to address your question, no - I didn't see any (semi)official guideline for getters and setters and I don't think that there is a motivation for it right now because, again, records are not a replacement for JavaBeans...

The record spec is now "final" as of Java 17 and this naming convention discrepancy has unfortunately not been addressed. I stumbled upon it when attempting to leverage Records as shallow holder classes to implement interfaces part of an existing domain model.
Whilst this isn't as neat a solution as I'd like, Records can have methods, so you could add "legacy" getters to your record, as in the following (contrived but simple) example.
public interface Nameable {
public String getName();
}
public record Person(String name) implements Nameable {
public String getName() {
return name; // or return name();
}
}
At least this allows client code to continue to use that tried and tested (over 20 years old) convention, which - let's face it - is used far more than in pure JavaBeans context.
You could say that the language designers have lived up to their remit of "not declaring war on boilerplate"

I stumbled up this when researching naming conventions for my project. Looking at the "recent" additions to the std lib (e.g. Path, FileSystem, HttpRequest, ...) the only more-or-less "pattern" I could detect was that .prop() implies direct, unmodified access to the field value, and thus existance of the field with that very type.
Whereas "getXXX" conveys that you cannot/should not assume the existence of a field. This property might be calculated, direct field access or read-only wrapped (e.g. List.copyOf) or converted.
So my conclusion is: if you want to communicate "structure" or enforce the precence of fields use .prop(). In all other cases stick to getXXX as it is more flexible (implementers can be entity classes, records or service classes.
Btw: I am aware that there are big offenders to this logic even in the jdk. e.g. BigDecimal that's why I focused on more recent additions.

In Java records, object fields must be private and final.
So there is just one kind of getter and one kind of setter possible.
In Java classes, object fields may be private or public.
In the latter type of field, one can get or set them simply by adding a period and the field name, e.g.
Employee emp = new Employee(); // Nullary constructor
emp.name = "John Schmidt"; // Setter
. . .
. . .
if (emp.name != "Buddy") // Getter
{
emp.bonus = 100.00;
}
Non-private fields are used a lot in Android apps to save memory and time extracting data. But there's no reason not to use them in Java where it's safe to do so.
Now, if you change away from the usual way in Java classes to something like that used in record types, e.g.
String name = emp.name(); // New getter convention for private field
you have a serious risk of confusion by code readers who might misinterpret this as a non-private object field.
And if you change the record getter to what is used in Java objects, i.e.
obj.getField()
then there is a risk of confusion by coder reviewers and possibly a compiler may treat it as a Java object, depending on execution decision criteria.
In short, it's a different type of object to the normal Java class or enum. Its accessors indicate this new type unambiguously.
That's how I see it anyhow.
Maybe someone on the Java development committee may be able to enlighten us further.

Related

Java Getter Setter Codestyle

Outside of the context of beans, reflection, introspection or any other often referenced nonsense, is there an important reason that Java Getter/Setter are always notated as Type getAttribute() and void setAttribute(Type a)?
I read and wrote a lot of C++ code in recent times and when coming back to Java, I suddenly felt the urge to use Type attribute() and void attribute(Type a) as signatures for getters and setters as they somehow feel more comfortable to use all of a sudden. It reminds me of functional programming, having the attribute as a method of the object instead of having a method explicitly change or access the attribute.
The shorter style is the one I use. AFAIK Those in low level Java programming tend to use it possibly because it's more like C++, or because it's less like EJB's.
The problem with the JavaBean getter/setter style is it assumes an implementation of just setting and getting the variable, however this is not always the case.
You can use the methods the way you are comfortable with;
Type attribute() and void attribute(Type a)
The reason it is as you first example
Type getAttribute() and void setAttribute(Type a)
is used is to make it obvious what the method is to be used for. For example and new developer to a project can pick up and understand the flow of code without moving between different classes to see what that method does.
Getters & Setters are usually only one line functions. If a function is to do some data manipluation, it with usually use a descriptive name rather have a get or a set.
Summary:
Getters & Setters are mainly used for entity objects, where no data manipluation should be done, NOT saying that it can't be done.
The Java Naming Conventions state that "Methods should be verbs", which is commonly generalized by the community to "Methods should start with a verb". It is a question of consistency. You may very well use attribute, but I can guarantee you that people will confuse it. So if you expect other people to read and change you code, I strongly suggest to go for getAttribute and setAttribute. This argument is supported by Robert C. Martin in his book Clean Code (Section "Method Names"). It explicitly deals with your case.
That being said, the Java-API itself violates this rule sometimes (for example with the method size() in Collections). This is a known problem but shouldn't stop you from doing it better.

Java conventions for accessible data. (Public accessors & Getters/Naming)

Through the Java API you see numerous occurrences of conflicting naming and practices which are really confusing to me.
For example:
The String class has a private variable (Integer) by the name of count which keeps track of the size of the string, however this is returned by a getter by the name of length().
If you move over to any type of arrays, instead of having a getter method for length, they just pass the variable through with a public accessor, and it can be obtained through arrayInstance.length.
Moving back to the String class we have the String#getBytes() method which is a getter, similar to the length() getter, however performs slightly more logic to get and return the value.
To me, personally, creating a getter with the prefix of get seems redundant, for example I rather type GamePacket#data() versus GamePacket#getData() however I feel like there may be a deeper meaning behind this naming instead of just inconsistency.
Also, why doesn't the Array[] use a getter for length?
Would anybody be kind enough to shed some light on this for me?
Getters (and setters) come from the Java Bean specification. The reasons to use them are multiple:
most Java developers expect accessors to be named like that
an API respecting these conventions is easier to discover. For example, in my IDE, I'll often press get CtrlSpace to discover all the information available in an object.
many APIs and frameworks rely on these conventions to work: the JSP EL, MVC frameworks populating beans from request parameters, JPA, dependency injection frameworks like Spring, etc.
You usually name the getter the same way as the private variable that holds the information, but what matters is encapsulation and the public API, so nothing prevents you from computing a value in a getter, or to name the private field a different way.
This is not going to be a full answer, as a real answer would probably require interviewing the original developers of Java or otherwise researching historical records. But here are a few notes:
As you were told in the comments, the length field of an array is final, therefore it cannot be set.
Both arrays and the String class were designed in the earliest versions of Java, before the conventions for getters and setters were settled upon. The get... is... and set... conventions have only really been settled upon at the introduction of JavaBeans. Changing the API would make old code stop working, and so the old names persist.
In general (e.g. classes which are not JavaBeans), there is actually no rule that says the getter and setter methods have to reflect the name of any particular field in the class. The whole idea of accessor methods is that they hide implementation, so whatever is behind them can be a field, a combination of fields, or something else altogether.
Naming conventions appear to vary throughout the Java codebase, but one early standard was the JavaBeans naming convention; this basically formed an nomenclature solution to Java's lack of true properties.
Object/primitive getters had the form getXXX(), except for booleans, which had the preferred form isXXX(). Setters were always in the form setXXX().
From this single point, millions of lines of reflective code were written.
This convention pre-dated annotations, which would have been a trade-off between increased intent and increased verbosity when writing something like this pseudo-ish code
#Setter
void data(Data data) {
this.data = data;
};
#Getter
Data data() {
return data;
};

Is there any benefit to using getters/setters inside a class for its own fields? [duplicate]

This question already has answers here:
Is it in an anti-pattern to always use get and set methods to access a class's own member fields? [duplicate]
(11 answers)
Closed 9 years ago.
Usually, in my own projects I use getters and setters for any field access, and I followed to do the same on my job. Some time ago, the tech lead of our project asked me why I was doing that and why is this better than just using fields themselves (with an option of declaring them protected if they needed to be accessed by subclasses). I couldn't come up with a clear answer.
So, are there any reasons to using getters and setters inside a class for class' own fields, or is it better to use fields directly?
The most obvious answer is side effects:
int getCost()
{
if (cost == null) {
calculateCost();
}
return cost;
}
If you need the cost, use getCost(). If you want to see if cost has been calculated, use cost.
If there is any business logic around those values (or there is the potential for such logic), then there is a benefit to using getters and setters even for internal calls.
For example, your setter might do validation on its inputs, and throw an exception rather than store an invalid value. Having all your code use that setter rather than simply setting values directly means that the error is caught at the time it is made rather than a long time later when that value is used. A similar case for a getter is when there is a logical default value, which should be used in case of a null. By using a getter, you can safely write local methods without needing continuous null checks or default options.
That said, if there's no business logic in those methods, and no side effects caused by them, then it's mostly a stylistic thing. It is essentially the responsibility of the class to be internally consistent, and as long as it remains so then it's mostly personal/professional preference whether you access the variables directly or through wrapping methods.
You want to declare them as public getters and setters, and private fields. This means external classes (not subclasses) who want to modify the variables all do so through the setters, and get them through the getters. The benefit of this is that if you want to control how or what condition they get or set them, or want to add information or even print debug, it means you only have to put it in the getters and setters.
There's a really good explanation of the benefits on stackoverflow actually:
In Java, difference between default, public, protected, and private
Of course, only make methods when they're actually needed, and similarly, only public when needed by external classes.
Hope that helps the defense!
This is part of the general question as to why you use getters and setters. Many developers use them without though, as a matter of practice. Personally, I only put in getters/setters if I need to.
I would suggest you do what is clearest/simplest to you.
In general, if I can easily add a getter/setter later should I need it, I won't add it. If it would be difficult to add later (or you have an immediate use for them), I would include them.
Some of us are web developers so, we resort to creating JavaBeans and JavaBeans has its own specification. In the specification, it clearly states:
The class must have a public default constructor (no-argument).
The class properties must be accessible using get, set, is (used for boolean properties instead of get) and other methods.
The class should be serializable.
The reason being, JavaBeans were designed for Reusability where JavaBeans could travel through any Java technologies (e.g. Servlets, JSPs, RMI, Web Services, etc.).
That's my 2cent worth on why we have getters/setters. I mostly create JavaBeans.
Some people think that they should always encapsulate all fields by using setters/getters.
Others think that this practice should not be used at all.
If your class does not have any logic for the fields and just is used as a holder, you can skip using methods and just declare your fields as public. This concept is also called a Data Transfer Object (or Messenger.) But as a rule you should use final attribute for such fields to make your class immutable:
public class TwoTuple<A,B> {
public final A first;
public final B second;
public TwoTuple(A a, B b) { first = a; second = b; }
}
However you must/or it's strongly recommended to use setters/getters:
in web applications sometimes there are requirements to use setters/getters. See POJO/JavaBean objects.
if your class is going to be used in concurrent environment. See Java Concurrency in Practice, Section 3.2:
"Whether another thread actually does something with a published reference doesn't really matter, because the risk of misuse is still present.[7] Once an object escapes, you have to assume that another class or thread may, maliciously or carelessly, misuse it. This is a compelling reason to use encapsulation: it makes it practical to analyze programs for correctness and harder to violate design constraints accidentally"
if you want to add some extra logic when you set/get values you must use setters/getters. Just read about encapsulation and its advantages.
My own opinion always declare fields as "private final" and only then, if needed change these properties.

How important are naming conventions for getters in Java?

I’m a huge believer in consistency, and hence conventions.
However, I’m currently developing a framework in Java where these conventions (specifically the get/set prefix convention) seem to get in the way of readability. For example, some classes will have id and name properties and using o.getId() instead of o.id() seems utterly pointless for a number of reasons:
The classes are immutable so there will (generally) be no corresponding setter,
there is no chance of confusion,
the get in this case conveys no additional semantics, and
I use this get-less naming schema quite consistently throughout the library.
I am getting some reassurance from the Java Collection classes (and other classes from the Java Platform library) which also violate JavaBean conventions (e.g. they use size instead of getSize etc.).
To get this concern out of the way: the component will never be used as a JavaBean since they cannot be meaningfully used that way.
On the other hand, I am not a seasoned Java user and I don’t know what other Java developers expect of a library. Can I follow the example of the Java Platform classes in this or is it considered bad style? Is the violation of the get/set convention in Java library classes deemed a mistake in retrospect? Or is it completely normal to ignore the JavaBean conventions when not applicable?
(The Sun code conventions for Java don’t mention this at all.)
If you follow the appropriate naming conventions, then 3rd-party tools can easily integrate with and use your library. They will expect getX(), isX() etc. and try to find these through reflection.
Although you say that these won't be exposed as JavaBeans currently, I would still follow the conventions. Who knows what you may want to do further down the line ? Or perhaps at a later stage you'll want to extract an interface to this object and create a proxy that can be accessed via other tools ?
I actually hate this convention. I would be very happen if it was replaced by a real java tool that would provide the accessor/modifier methods.
But I do follow this convention in all my code. We don't program alone, and even if the whole team agrees on a special convention right now, you can be assured that future newcomers, or a future team that will maintain your project, will have a hard time at the beginning... I believe the inconvenience for get/set is not as big as the inconvenience from being non-standard.
I would like to raise another concern : often, java software uses too many accessors and modifiers (get/set). We should apply much more the "Tell, don't ask" advice. For example, replace the getters on B by a "real" method:
class A {
B b;
String c;
void a() {
String c = b.getC();
String d = b.getD();
// algorithm with b, c, d
}
}
by
class A {
B b;
String c;
void a() {
b.a(c); // Class B has the algorithm.
}
}
Many good properties are obtained by this refactor:
B can be made immutable (excellent for thread-safe)
Subclasses of B can modify the computation, so B might not require another property for that purpose.
The implementation is simpler in B it would have been in A, because you don't have to use the getter and external access to the data, you are inside B and can take advantage of implementation details (checking for errors, special cases, using cached values...).
Being located in B to which it has more coupling (two properties instead of one for A), chances are that refactoring A will not impact the algorithm. For a B refactoring, it may be an opportunity to improve the algorithm. So maintenance is less.
The violation of the get/set convention in the Java library classes is most certainly a mistake. I'd actually recommend that you follow the convention, to avoid the complexity of knowing why/when the convention isn't followed.
Josh Bloch actually sides with you in this matter in Effective Java, where he advocates the get-less variant for things which aren't meant to be used as beans, for readability's sake. Of course, not everyone agrees with Bloch, but it shows there are cases for and against dumping the get. (I think it's easier to read, and so if YAGNI, ditch the get.)
Concerning the size() method from the collections framework; it seems unlikely it's just a "bad" legacy name when you look at, say, the more recent Enum class which has name() and ordinal(). (Which probably can be explained by Bloch being one of Enum's two attributed authors. ☺)
The get-less schema is used in a language like scala (and other languages), with the Uniform Access Principle:
Scala keeps field and method names in the same namespace, which means we can’t name the field count if a method is named count. Many languages, like Java, don’t have this restriction, because they keep field and method names in separate namespaces.
Since Java is not meant to offer UAP for "properties", it is best to refer to those properties with the get/set conventions.
UAP means:
Foo.bar and Foo.bar() are the same and refer to reading property, or to a read method for the property.
Foo.bar = 5 and Foo.bar(5) are the same and refer to setting the property, or to a write method for the property.
In Java, you cannot achieve UAP because Foo.bar and Foo.bar() are in two different namespaces.
That means to access the read method, you will have to call Foo.bar(), which is no different than calling any other method.
So this get-set convention can help to differentiate that call from the others (not related to properties), since "All services (here "just reading/setting a value, or computing it") offered by a module cannot be available through a uniform notation".
It is not mandatory, but is a way to recognize a service related to get/set or compute a property value, from the other services.
If UAP were available in Java, that convention would not be needed at all.
Note: the size() instead of getSize() is probably a legacy bad naming preserved for the sake of Java's mantra is 'Backwardly compatible: always'.
Consider this: Lots of frameworks can be told to reference a property in object's field such as "name". Under the hood the framework understands to first turn "name" into "setName", figure out from its singular parameter what is the return type and then form either "getName" or "isName".
If you don't provide such well-documented, sensible accessor/mutator mechanism, your framework/library just won't work with the majority of other libraries/frameworks out there.

Constructor with all class properties or default constructor with setters?

Following are the two approaches:
constructor with all the class properties
Pros: I have to put an exact number of types of parameters so if I make an error the compiler warns me (by the way, is there a way to prevent the problem of having erroneously switched two Integer on the parameter list?)
Cons: if I have lots of properties the instantiation line can become really long and it could span over two or more lines
setters and the default empty constructor
Pros: I can clearly see what I'm setting, so if I'm doing something wrong I can pinpoint it as soon as I'm typing it (I can't make the previuos error of switching two variables of the same type)
Cons: the instantiation of an object with lots of properties could take several lines (don't know if this is really a con) and if I forget to set a property the compiler doesn't say anything.
What will you do and why?
Do you know of any light pattern (consider that it should be used everytime an object wth 7+ properties is instantiated) to suggest?
I'm asking this because I tend to dislike large constructors where I can't figure out fast where is the variable I'm looking for, on the other hand I find the "set all properties" vulnerable to missing some of the properties.
Feel free to argument my assumptions in pros and cons as they are only mine thoughts :)
Update - a question I've found which is related to this: Building big, immutable objects without using constructors having long parameter lists
You've missed the biggest pro of having a constructor with loads of parameters: it lets you create immutable types.
The normal way of creating immutable types without huge constructor nastiness is to have a helper type - a builder which maintains the values you'll want in your final object, then builds the immutable object when you're ready.
You might look at the Builder pattern advocated by Joshua Bloch, and described in Effective Java. There's a presentation with the main points at http://developers.sun.com/learning/javaoneonline/2007/pdf/TS-2689.pdf; no doubt you could dig up a better reference.
Basically, you have another class, probably an inner class, which provides methods named after the properties being set, and which return the original builder so you can chain calls. It makes for quite a readable chunk of code.
For example, let's suppose I have a simple Message with a few properties. The client code constructing this could use a builder to prepare a Message as follows:
Message message = new Message.Builder()
.sender( new User( ... ) )
.recipient( new User( ... ) )
.subject( "Hello, world!" )
.text( messageText )
.build();
A fragment of Message.Builder might look similar to the following:
public class Builder {
private User sender = null;
// Other properties
public Builder sender( User sender ) {
this.sender = sender;
return this;
}
// Methods for other properties
public Message build() {
Message message = new Message();
message.setSender( sender );
// Set the other properties
return message;
}
}
Recent academic research (CMU and Microsoft) on API usability suggests that default constructors with setters would be the way to go in terms of usability.
This is from "Usability Implications of Requiring Parameters in Objects' Constructors" by Jeff Stylos and Steven Clarke and was presented at the International Conference on Software Engineering:
Abstract:
The usability of APIs is increasingly important to programmer productivity. Based on experience with usability studies of specific APIs, techniques were explored for studying the usability of design choices common to many APIs. A comparative study was performed to assess how professional programmers use APIs with required parameters in objects' constructors as opposed to parameterless "default" constructors. It was hypothesized that required parameters would create more usable and self-documenting APIs by guiding programmers toward the correct use of objects and preventing errors. However, in the study, it was found that, contrary to expectations, programmers strongly preferred and were more effective with APIs that did not require constructor parameters. Participants' behavior was analyzed using the cognitive dimensions framework, and revealing that required constructor parameters interfere with common learning strategies, causing undesirable premature commitment.
You mention it in your post, but I think this is an important point that deserves more attention: unless every input parameter is a different type, the big problem with huge constructors is that it's very easy to transpose a couple of variables. The compiler is an unreliable safety net -- it will catch some mistakes, but the ones that slip through are going to be much more difficult to identify and debug. Especially because the input list for a huge constructor is quite opaque unless you've got the API open in another window.
Getters and setters are vastly easier to debug, especially if you institute safeguards that throw a runtime exception if the object isn't properly populated. And I'm a huge fan of "easy to debug."
Prior to this thread I'd never heard of the Builder pattern Rob mentions. Never used it myself (obviously), but it's damned intriguing.
I prefer taking constructor arguments, for the aforementioned immutability reasons. If that gives you a constructor that takes lots of arguments (say more than four or so), that's a code smell to me: some of those arguments should be bundled together into their own types.
For example, if you have something like this:
class Contact
{
public Contact(string firstName, string lastName, string phoneNumber,
string street, string city, string state, int zipCode) { ... }
}
I'd refactor it to:
class Contact
{
public Contact(Person person, PhoneNumber number, Address address) { ... }
}
class Person
{
public Person(string firstName, string lastName) { ... }
}
class PhoneNumber
{
public PhoneNumber(string digits) { ... }
}
class Address
{
public Address(string street, string city, string state, int zipCode) { ... }
}
Too-large classes are a really common design problem in OOP codebases.
There are other aspects as well. If you want to be able to certain things with your class at design time rather than just at runtime, for example adding your class as an object in the Object Palette (this is Java using Netbeans) you need to provide a no-argument constructor in order to be able to do so.
There are other strategies here, too. Before trying to figure out how to deal with lots of parameters, I think it is important to re-visit your design and look at whether your class is doing too much. See if you can group some of the parameters together into a new class, and move some behavior into that class.
setters and the default empty constructor
JRL obliquely touched on it, but one reason to consider using setters is to have the object conform to the JavaBean specification. This makes instances amenable to editing via introspection tools and persistence using certain serialization techniques.
Who says you can't do both? I'd say mandatory properties go into the constructor, optional ones are handled with setters. BTW, who says you always need one setter per property? If two properties belong together conceptually, why not set them together?
I like the Builder pattern too, but the most important rule is: always use your brain and find the design that best fits the specific problem. There's no one-size-fits-all solution.

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