Plugin connection error when using Exynap - java

Exynap connection error
This plugin seems to be broken for me. Ive tried re installing it, updating the android studio version, and running android studio as admin. Ive also tried using the 'no proxy' option in the Http proxy settings as well as trying the 'auto-detect proxy settings'.
Ive noticed i would get the following error in the bottom within a yellow dialog when i try to use Exynap and it states 'suggestions are not available right now'.
Any help would be appreciated, thanks.

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Error trying to run an emulator android studio. Gives me this error message

DISCLAIMER: I am using windows 10 and android studio 2.0.
I get this error message when trying to run an app in android studio:
"your cpu doesn't support required features (vt-x or svm)"
I've researched for a few hours now and I can't seem to fix it. The most common advice is to open the control panel and disable Hyper-v, but I the Hyper-v folder isn't there. I've also tried opening the UEFI firmware settings, same thing there it isn't even there!
Thanks for any help you can offer.
UPTDATE:
I mangaged to get into my bios (Gigabyte UEFI dualbios), however the Intel virtualization techonology isn't there, so I can't enable it. Any ideas?
I think it's a problem of Virtualization(VT) in BIOS settings, some antivirus options prevent HAXM installation.
This can Help you :
Error during installing HAXM, VT-X not working
in some bios it's called svm. try enabling that

Unable to run Libgdx game on android device

I just made a game with LibGdx and was trying to run it on the android device, however, I got a error like the following below. I read some article about a similar issue on stackoverflow, however, it did not help me.
If there are some developers out here who knows about the issue, It would be a great if you can give me a helping hand. I would love to hear from you !
19:05:29 Throwable: Unexpected error: package manager reports that package com.mygame.android has not been installed: Expected string 'Package [com.mygame.android]' not found in output:
19:05:36 Gradle build finished in 1 sec
You didn't specify which article you saw, but here's one which has an accepted answer from the original poster. So give these things a try if you haven't already.
Unable to deploy basic android app
Also, have you tried testing the default libgdx project (that displays the badlogic logo image) on your android device? Does this run ok or does this also not work?

Admod - Rendering Problems - Classes not instantiated

I'm trying to put Admob for android app in studio and then publish it on google play.
I have read that soon, google requires a very specific way of displaying banner.
I wonder if this form is correct and incidentally try to fix the bug that gives me.
The mobile works perfect, but not that get the error on android studio.
I put a picture to make it easier to find the error.
Hope you can help me, Thanks.
enter link description here
The error you are getting is from an old version of Admob (6.4.1), and is only an error when trying to render the AdView within your editor, it is not a runtime error.
Try using the new Admob SDK (the one from Google Play Services). It is much more likely to have this (editor only) bug fixed.

How to use debugger in android or Java?

I am trying to create a simple android application. This is the first time I am coding for android and Java. I have installed android sdk on win 7 machine. I have never used a debugger. I want a resource to learn use of debugger in android from basic. If it is same as Java, Kindly provide me a link to learn java debugger from basic. Thanks in advance.
I hope you are using eclipse to develop an Android app. If not the please do that.
Here is a information to debug an Android app.
Have you tried just playing around with the Eclipse debugger?
Try:
Click on the left-hand margin next to code you want to investigate, setting a "breakpoint"
Click on the bug icon to run your application in Debug mode.
When your application arrives at that line of code, Eclipse will pop up a dialog confirming a change to the debug perspective.
Play with the step-next/step-out buttons in the debugger.

Android: Installing Wikitude on Android Emulator

I'm trying to write some apps using wikitude, and I'm having some problems running even the example.
I've put the sample ( BasicOpenARDemo ) that comes with the SDK inside eclipse and tried to run it, where I encountered the next error: "wikitude was not found on the system. Please press the ok-button to access the Android market and download wikitude."
First question- I don't understand- Why am I approached to download the utility when I have a standalone sample inside my eclipse? Doesn't the core files behind Wikitude come with the SDK or the sample itself?
The next question will be - after some googling, I've found that in order to install this "Android market" I need to follow the manual that comes in the 9th message in the next thread (the message that was written by ronni.rasmussen) -
http://forum.xda-developers.com/archive/index.php/t-529170.html
Well, I've followed it, and now when I try to press the OK button that comes after the "wikitude was not found on the system..." message, I get redirected to the Android market, where I find Wikitude, but when I try to download it- I get a "Download was unsuccessful. Please try again" error message. How do I fix that?
One more thing that I don't understand- How come it's written in this offline Android market that the available wikitude version is for android 1.5 and no longer maintained?
As you can see- I'm quite baffled here. Hope someone could clear this up for me.
I was with the exact same problem. The problem was that installing Wikitude from the market (following the link you provided) does not guarantee to have the system requirements supported in the virtual device, therefore it gives an error when you run the BasicOpenARDemo, if it let you install it at all.
The solution was creating an AVD with an GoogleAPI (it includes maps support, I used the level 10 API for Android 2.3.3, it didn't work for the level 8 API), adding the camera, accelerometer, compass, GPS, etc., support to the virtual device (I did this via Eclipse). Then I downloaded the .apk for Wikitude and installed it via command line (.adb).

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