A beginner' question about RejectedExecutionException in Java - java

Recently I begin to learn concurrency based on Java, I run the following code on windows (jdk 11)
import java.util.*;
import java.util.concurrent.*;
class TaskWithResult implements Callable<String>{
private int id;
public TaskWithResult(int id){
this.id = id;
}
public String call(){
return "Result of TaskWithResult "+id;
}
}
public class TestCallable{
public static void main(String[] args){
ExecutorService exec = Executors.newCachedThreadPool();
ArrayList<Future<String>> results =
new ArrayList<Future<String>>();
for(int i = 0;i<10;i++){
results.add(exec.submit(new TaskWithResult(i)));
for(Future<String> fs:results){
try{
System.out.println(fs.get());
}catch(InterruptedException e){
System.out.println(e);
return;
}catch(ExecutionException e){
System.out.println(e);
}finally{
exec.shutdown();
}
}
}
}
}
The sanme Exception occurs everytime I run it:
\\output:
Result of TaskWithResult 0
Exception in thread "main" java.util.concurrent.RejectedExecutionException: Task java.util.concurrent.FutureTask#380fb434[Not completed, task = me.rexjz.a.TaskWithResult#21bcffb5] rejected from java.util.concurrent.ThreadPoolExecutor#3cda1055[Terminated, pool size = 0, active threads = 0, queued tasks = 0, completed tasks = 1]
at java.base/java.util.concurrent.ThreadPoolExecutor$AbortPolicy.rejectedExecution(ThreadPoolExecutor.java:2055)
at java.base/java.util.concurrent.ThreadPoolExecutor.reject(ThreadPoolExecutor.java:825)
at java.base/java.util.concurrent.ThreadPoolExecutor.execute(ThreadPoolExecutor.java:1355)
at java.base/java.util.concurrent.AbstractExecutorService.submit(AbstractExecutorService.java:140)
at javaBin/me.rexjz.a.TestCallable.main(TestCallable.java:22)
The code is excerpted from Thinging in Java(4th),I initially guess the implicit thread which drives main() execute shutdown() before all the tasks are submitted because the first task is succeessfully executed and the Exeception information indicates that pool size= 1, but it is impossible because everything in main() is sequentially executed. All the Callable objects should be submitted before shutdown.
Then I change the type of ThreadPool to Executors.newFixedThreadPool(10), the Exception stil occured and the pool size is still 1.
How did this happen?

If you look at your for loops a little more closely you'll see the problem (especially once the code is conventionally indented):
for (int i = 0; i < 10; i++) {
results.add(exec.submit(new TaskWithResult(i)));
for (Future<String> fs : results) {
try {
System.out.println(fs.get());
} catch (InterruptedException e) {
System.out.println(e);
return;
} catch (ExecutionException e) {
System.out.println(e);
} finally {
exec.shutdown();
}
}
}
Notice that the for loop which queries each Future is nested within the for loop which submits the tasks. That means you submit one task, wait for the result, shutdown the executor, and then attempt to submit another task. The following should fix your problem:
for (int i = 0; i < 10; i++) {
results.add(exec.submit(new TaskWithResult(i)));
}
executor.shutdown(); // shutdown() allows already-submitted tasks to execute
for (Future<String> fs : results) {
try {
System.out.println(fs.get());
} catch (InterruptedException e) {
e.printStackTrace();
return;
} catch (ExecutionException e) {
e.printStackTrace();
}
}
I moved the executor.shutdown() call since that only needs to happen once, after you've submitted the last task. Of course, if you're going to keep reusing the executor then you would not want to shut it down.
I also changed System.out.println(e) to e.printStackTrace(). It's typically better to print the stack trace rather than just the exception type and message (which is what Throwable#toString() returns, by default). It may not be obvious in a short program like your example, but the stack trace is extremely valuable in more complicated applications since it points you directly to where the exception was thrown. See What is a stack trace, and how can I use it to debug my application errors? for more information.

package com.springboot.testapplication;
import java.util.*;
import java.util.concurrent.*;
class TaskWithResult implements Callable<String> {
private int id;
public TaskWithResult(int id) {
this.id = id;
}
public String call() {
return "Result of TaskWithResult " + id;
}
}
public class TestCallable {
public static void main(String[] args) {
ExecutorService exec = Executors.newCachedThreadPool();
ArrayList<Future<String>> results = new ArrayList<Future<String>>();
for (int i = 0; i < 10; i++) {
results.add(exec.submit(new TaskWithResult(i)));
}
for (Future<String> fs : results) {
try {
System.out.println(fs.get());
} catch (InterruptedException e) {
System.out.println(e);
return;
} catch (ExecutionException e) {
System.out.println(e);
} finally {
exec.shutdown();
}
}
}
}

Related

Ending console based multi threaded program gracefully

I have the following class, I usually run about 10 threads of it
public class MyClass implements Runnable {
private volatile Device device = null;
public MyClass(Device device) {
this.device = device;
}
#Override
public void run() {
while (true) { // <--- I do know that the "true" has to be changed to a Boolean
try {
Worker worker = new Worker();
worker.work();
System.out.println("Waiting 6 seconds!");
Thread.sleep(6 * 1000);
System.out.println("------------------------------------");
} catch (Exception e) {
e.printStackTrace();
}
}
System.out.println("Thread in program ended!");
}
}
and in my main I start the threads like this
for (int i = 0; i < 2; i++) {
(new Thread(new MyClass())).start();
}
This is a console based program. What is the most reliable way to end the program? I think the best way would be to change while (true) to while (Boolean) and somehow change that Boolean for all threads, then when the loop ends, the program will end gracefully.
Here i'm ending it by waiting for a user input but you can change it to fire the stop method from anywhere
public static void main(String[] args) {
List<MyClass> myThreads = new ArrayList<>();
for (int i = 0; i < 2; i++) {
MyClass myClass = new MyClass();
Thread t = new Thread(myClass);
t.start();
myThreads.add(myClass);
}
Scanner in = new Scanner(System.in);
in.next();
for(MyClass t : myThreads){
t.stop();
}
}
class MyClass implements Runnable {
private Boolean flag;
public MyClass() {
this.flag = true;
}
#Override
public void run() {
while (flag) { // <--- I do know that the "true" has to be changed to a Boolean
try {
System.out.println("Waiting 6 seconds!");
Thread.sleep(6 * 1000);
System.out.println("------------------------------------");
} catch (Exception e) {
e.printStackTrace();
}
}
System.out.println("Thread in program ended!");
}
public void stop(){
this.flag = false;
} }
The easy way would be to store all your threads in a set and make loop joining them at the end.
Be aware that this is not the most ortodox neither the most efficient way to do this.
In your main:
HashSet<Thread> threads = new HashSet();
for (int i = 0; i < 2; i++) {
Thread t = new Thread(new MyClass());
threads.add(t);
t.start();
}
for (Thread thread: threads) {
thread.join();
}
some more material
The following code uses an executor service to fix the number of threads that run at any time, it provides a Future object that also tells you when your thread has shutdown gracefully. They share a shutdown object as well. This offers you a bit more flexibility as the executor service can let you decide how many threads run at any one time gracefully.
First lets created a shared shutdown object that will notify all the threads it is time to shut down. There will be one instance of this and each thread will have a copy.
public static class Shutdown {
private boolean running;
public void shutdown() {
this.running = false;
}
public boolean isRunning() {
return running;
}
}
Next let me just create a dummy thread that does nothing more than sleep forever while it is running. Obviously you can simply replace this with your own thread to do something useful.
public static class MyClass implements Runnable {
final Shutdown shutdown;
public MyClass(Shutdown shutdown) {
this.shutdown = shutdown;
}
#Override
public void run() {
while (shutdown.isRunning()) {
try {
Thread.sleep(1);
} catch (InterruptedException e) {
System.out.println("Did not gracefully shut down");
}
}
System.out.println("Thread in program ended!");
}
}
}
Now for the main class which will run everything, this is where the magic happens.
public class Main {
public static void main(String[] args) {
//run exactly 10 threads at a time
ExecutorService executorService = Executors.newFixedThreadPool(10);
//this is how we shut it down
Shutdown globalShutdown = new Shutdown();
//start up the 10 threads
List<Future<?>> futures = new ArrayList<>();
for(int i = 0; i< 10; i++)
futures.add(executorService.submit(new MyClass(globalShutdown)));
//gracefully shut them down
globalShutdown.shutdown();
try {
//wait for them all to shutdown
for(Future<?> future : futures)
future.get();
} catch (InterruptedException e) {
throw new IllegalStateException("This should never happen");
} catch (ExecutionException e) {
throw new IllegalStateException("This should never happen");
}
//everything got shutdown!
}
in practice however you probably also want to handle the case where your thread may not end gracefully due to a bug. Rather than stall forever you might want to add a timeout and if that timeout is exceeded then simply forcibly terminate all remaining threads. To do that replace the above try-catch block with this.
try {
//wait for them all to shutdown
boolean timedout = false;
for(Future<?> future : futures) {
if( !timedout ) {
try {
future.get(30, TimeUnit.SECONDS);
} catch (TimeoutException e) {
timedout = true;
}
}
if(timedout) {
future.cancel(true);
}
}
} catch (InterruptedException | ExecutionException e) {
throw new IllegalStateException("This should never happen");
}

Execute set of test methods in with multiple concurrent threads

What would be a JUnit based code to run this 3 methods each as 10 concurrent threads.
#RunWith(SpringJUnit4ClassRunner.class
#SpringBootTest
public class TestClass {
#Test
public void readFromDBOneRecord(){
try {
dbService.findOneByID("1");
} catch (Exception error) {
Assert.fail("Unexpected error occured .");
}
}
#Test
public void writeToDBOneRecord(){
try {
dbService.save(entity.builder()
.setID("1").setName("John").build())
} catch (Exception error) {
Assert.fail("Unexpected error occured .");
}
}
#Test
public void deleteDbRecord(){
try {
dbService.delete("1");
} catch (Exception error) {
Assert.fail("Unexpected error occured .");
}
}
}
In some cases some of the methods would throw exceptions. Like if the delete being executed before writeToDBOneRecord.
So the sequence would be say for only 3 threads per method e.g.:
OperationNr|| OperationName || [ThreadNr/total threads per method]OperationType
1. write [2/3]w
2. read [1/3]r
3. read [3/3]r
4. delete [2/3]d
5. read [2/3]r
6. delete [3/3]d ->exception no record
7. write [1/3]w
8. write [3/3]w ->exception record already present
9. delete [1/3]d
What would the code for executing this 3 test methods each in 10 concurrent threads (30 in total)?
As you want to do everything in parallel, I would mix everything and rely on CountDownLatch instances to synchronize the threads as next:
#Test
public void testMultiThreading() throws Exception {
// Total of reader threads
int reader = 5;
// Total of writer threads
int writer = 3;
// Total of remover threads
int remover = 1;
// CountDownLatch used to release all the threads at the same time
final CountDownLatch startSignal = new CountDownLatch(1);
// CountDownLatch used to be notified when all threads did their task
final CountDownLatch doneSignal = new CountDownLatch(reader + writer + remover);
// List in which we collect all the errors
final List<Exception> errors = Collections.synchronizedList(new ArrayList<>());
// Create all the reader threads and start them
for (int i = 0; i < reader; i++) {
Thread thread = new Thread() {
public void run() {
try {
startSignal.await();
dbService.findOneByID("1");
} catch (Exception e) {
errors.add(e);
} finally {
doneSignal.countDown();
}
}
};
thread.start();
}
// Create all the writer threads and start them
for (int i = 0; i < writer; i++) {
Thread thread = new Thread() {
public void run() {
try {
startSignal.await();
dbService.save(entity.builder()
.setID("1").setName("John").build());
} catch (Exception e) {
errors.add(e);
} finally {
doneSignal.countDown();
}
}
};
thread.start();
}
// Create all the remover threads and start them
for (int i = 0; i < remover; i++) {
Thread thread = new Thread() {
public void run() {
try {
startSignal.await();
dbService.delete("1");
} catch (Exception e) {
errors.add(e);
} finally {
doneSignal.countDown();
}
}
};
thread.start();
}
// Release the threads
startSignal.countDown();
// Wait until all threads did their task
doneSignal.await();
// If an error has been collected, print the stack trace and throws the
// first error to make the test fail
if (!errors.isEmpty()) {
for (Exception e : errors) {
e.printStackTrace();
}
throw errors.get(0);
}
}
NB: If you want a given unit test to be executed by several concurrent threads, have a look to contiperf but it won't allow you to mix them as you want to achieve

Synchronized keyword doesn't work

package threadShareResource1;
public class NonSynchro1 {
private int sum = 0;
public static void main(String[] args) {
NonSynchro1 n = new NonSynchro1();
n.task();
System.out.println(n.getSum());
}
public synchronized void sumAddOne(){
sum++;
}
public void task(){
for (int i = 0; i < 100; i++) {
new Thread(new Runnable(){
#Override
public void run() {
sumAddOne();
}
}).start();
/* try {
Thread.sleep(10);
} catch (InterruptedException e) {
e.printStackTrace();
} */
}
}
public int getSum() {
return sum;
}
}
Without the commented part of code, the program has data corruption, which is not 100 every time I run it. But I thought the synchronized keyword should acquires a lock on the sumAddOne method, which is the critical region of my program, allowing one thread accessing this method every time.
I've try to use ExecutorService as well, but it doesn't give 100 all the runs.
public void task(){
ExecutorService s = Executors.newCachedThreadPool();
for (int i = 0; i < 100; i++) {
s.execute(new Thread(new Runnable(){
#Override
public void run() {
sumAddOne();
}
}));
}
s.shutdown();
while(!s.isTerminated()){}
}
In Task(), you start 100 threads (which is a lot) and each one is to add 1 to sum.
But when Task is done all you know is that 100 threads are in some process of having started. You don't block before calling println(), so how do you know all the threads have completed?
The sleep probably "prevents the corruption" just because it gives the system time to finish launching all the threads.
Beyond that you are using Synchronized correctly. Any place multiple threads may write to the same variable you need it and, in general (simplifying), you don't need it if you are only reading.
Synchronised keyword is used correctly, the problem is that you are not waiting for the threads to finish. Here is a possible solution:
public class NonSynchro1 {
private static final ExecutorService executorService = Executors.newCachedThreadPool();
private int sum = 0;
public static void main(String[] args) {
NonSynchro1 n = new NonSynchro1();
n.task();
System.out.println(n.getSum());
executorService.shutdown();
}
public synchronized void sumAddOne() {
sum++;
}
public void task() {
List<Callable<Object>> callables = new ArrayList<>();
for (int i = 0; i < 100; i++) {
callables.add(() -> {
sumAddOne();
return null;
});
}
List<Future<Object>> futures;
try {
futures = executorService.invokeAll(callables);
} catch (InterruptedException e) {
throw new RuntimeException(e);
}
futures.forEach(future -> {
try {
future.get();
} catch (ExecutionException | InterruptedException e) {
throw new RuntimeException(e);
}
});
}
public int getSum() {
return sum;
}
}
First we create a list of callables - a list of functions that will be executed in parallel.
Then we invoke them on the executor service. newCachedThreadPool I have used here, by default has 0 threads, it will create as many as necessary to execute all passed callables, the threads will be killed after being idle for a minute.
Finally, in the for-each loop we resolve all futures. get() call will block until the function was executed by the executor service. It will also throw exception if it was thrown inside the function (without calling get() you would not see such exception at all).
Also, it is a good idea to shutdown the executor service when you want to terminate the program gracefully. In this case, it is just executorService.shutdown() at the end of main method. If you don't do this, the program will terminate after a minute when idle threads are killed. However, if different executor service, threads might not be killed when idle, in which case the program would never terminate.
Just for completeness sake: Here's a solution showing how the original program can be made to wait for all threads to finish by joining them:
for (Thread t : n.task())
try {
t.join();
} catch (InterruptedException e) {
e.printStackTrace();
}
which requires task to return the threads it creates. In this case we don't need to complicate things with caching managers or collections: a simple array will do. Here's the complete class:
public class TestSynchro1 {
private int sum = 0;
public synchronized void sumAddOne() {
sum++;
}
public Thread[] task(int n) {
Thread[] threads = new Thread[n];
for (int i = 0; i < n; i++) {
(threads[i] = new Thread(new Runnable() {
#Override
public void run() {
sumAddOne();
}
})).start();
}
return threads;
}
public static void main(String[] args) {
TestSynchro1 n = new TestSynchro1();
for (Thread t : n.task(100))
try {
t.join();
} catch (InterruptedException e) {
e.printStackTrace();
}
System.out.println(n.sum);
}
}

realtime output of finished threads in multithreading program (CompletionService)

I try to make multithreading program on Java print results that returned finished threads.
The thing is, when i run this code it simply gets stuck on second value that was in queue:
System.out.println("[!] Creaing pool");
int max_threads = 50;
ExecutorService threadPool = Executors.newFixedThreadPool(max_threads);
CompletionService<String> taskCompletionService =
new ExecutorCompletionService<String>(threadPool);
String url;
while(our_file.hasNext()){
url = our_file.next();
if (url.length()>0){
futures.add(
taskCompletionService.submit(
new GoGo(url)
)
);
}
int total_tasks = futures.size();
while(total_tasks>0){
for (int i=0; i<futures.size(); i++){
try{
Future result = taskCompletionService.poll();
if(result!=null && result.isDone()){
System.out.println(result.get());
total_tasks--;
}
}
catch (InterruptedException e) {
// Something went wrong with a task submitted
System.out.println("Error Interrupted exception");
e.printStackTrace();
} catch (ExecutionException e) {
// Something went wrong with the result
e.printStackTrace();
System.out.println("Error get() threw exception");
}
}
}
}
threadPool.shutdown();
try {
threadPool.awaitTermination(Long.MAX_VALUE, TimeUnit.NANOSECONDS);
}
catch (InterruptedException e ) {
}
...
class GoGo implements Callable{
private String url;
public GoGo(String received_url){
this.url = received_url;
}
public String call(){
String URL = this.url;
return url;
}
}
output is like this:
[!] Creaing pool
http://www.www1.com/
http://www.www2.ch/
and at this point program just stucks.
I tried to move loop that iterates futures array out of main loop that submits threads, and it worked fine, but in case if i will go through very large file i need real-time output.
Please help me figure out where is the bottleneck, I was unable to find any suitable piece of code that using non-blocking poll() method from CompletionService.
Thanks for any answer or reference.
The problem is you are trying to do two things simultaneously (submit work, and read work results) in one thread.
That doesn't make sense - for simultaneous tasks, you need multiple threads.
So create another thread to read the results. Or another thread to submit the tasks. It doesn't matter which way you do it; either way, you end up with 2 threads instead of one.
Thanks to Robin Green for advice, putting future harvester class to separate thread solved the problem! So, i just start the endless loop thread that pops argument with poll() check if the popped future object indicates that thread isDone() and write output. And after shutting down the fixedThreadPool, output writer class is stopped. Here's the code (except the GoGo class):
public class headScanner {
public static List<Future<String>> gloabal_futures = new ArrayList<Future<String>>();
public static void main(String args[]){
Scanner our_file = null;
ArrayList<String> our_urls = new ArrayList<String>();
List<Future<String>> futures = new ArrayList<Future<String>>();
ArrayList<String> urls_buffer = new ArrayList<String>();
try {
our_file = new Scanner (new File ("list.txt"));
}
catch(IOException e){
System.out.println("[-] Cant open the file!");
System.exit(0);
}
System.out.println("[!] Creaing pool");
int max_threads = 50;
ExecutorService threadPool = Executors.newFixedThreadPool(max_threads);
CompletionService<String> taskCompletionService =
new ExecutorCompletionService<String>(threadPool);
String url;
Thread result_thread = new Thread(new ResultHarvester(futures.size(), taskCompletionService));
result_thread.start();
while(our_file.hasNext()){
url = our_file.next();
if (url.length()>0){
futures.add(
taskCompletionService.submit(
new GoGo(url)
)
);
}
}
threadPool.shutdown();
try {
threadPool.awaitTermination(Long.MAX_VALUE, TimeUnit.NANOSECONDS);
}
catch (InterruptedException e ) {
}
result_thread.stop();
}
}
class ResultHarvester implements Runnable {
private int size;
private CompletionService<String> all_service;
public ResultHarvester (int size, CompletionService<String> service){
this.size = size;
this.all_service = service;
}
public void run(){
int future_size = 1;
CompletionService<String> this_service = this.all_service;
while(true){
Future result = this_service.poll();
try {
if(result!=null && result.isDone()){
String output = result.get().toString();
if(output.length()>1){
System.out.println(output);
}
}
}
catch (InterruptedException e) {
// Something went wrong with a task submitted
System.out.println("Error Interrupted exception");
e.printStackTrace();
} catch (ExecutionException e) {
// Something went wrong with the result
e.printStackTrace();
System.out.println("Error get() threw exception");
}
}
}
}

Time out method in java

In a java class I have a method that sometimes takes a long time for execution. Maybe it hangs in that method flow. What I want is if the method doesn't complete in specific time, the program should exit from that method and continue with the rest of flow.
Please let me know is there any way to handle this situation.
You must use threads in order to achieve this. Threads are not harmful :) Example below run a piece of code for 10 seconds and then ends it.
public class Test {
public static void main(String args[])
throws InterruptedException {
Thread thread = new Thread(new Runnable() {
#Override
public void run() {
System.out.println("0");
method();
}
});
thread.start();
long endTimeMillis = System.currentTimeMillis() + 10000;
while (thread.isAlive()) {
if (System.currentTimeMillis() > endTimeMillis) {
System.out.println("1");
break;
}
try {
System.out.println("2");
Thread.sleep(500);
}
catch (InterruptedException t) {}
}
}
static void method() {
long endTimeMillis = System.currentTimeMillis() + 10000;
while (true) {
// method logic
System.out.println("3");
if (System.currentTimeMillis() > endTimeMillis) {
// do some clean-up
System.out.println("4");
return;
}
}
}
}
Execute the method in a different thread, you can end a thread at anytime.
Based on the above snipplet, I tried creating a glorified spring bean.
Such executor runs the passed limitedRuntimeTask in limited runtimeInMs.
If the task finishes within its time limits, the caller continues normally in execution.
If the limitedRuntimeTask fails to finish in the defined runtimeInMs,
the caller will receive the thread execution back. If a timeBreachedTask was defined,
it will be executed before returning to caller.
public class LimitedRuntimeExecutorImpl {
public void runTaskInLessThanGivenMs(int runtimeInMs, final Callable limitedRuntimeTask, final Callable timeBreachedTask) {
Thread thread = new Thread(new Runnable() {
#Override
public void run() {
try {
LOGGER.info("Started limitedRuntimeTask");
limitedRuntimeTask.call();
LOGGER.info("Finished limitedRuntimeTask in time");
} catch (Exception e) {
LOGGER.error("LimitedRuntimeTask exception", e);
}
}
});
thread.start();
long endTimeMillis = System.currentTimeMillis() + runtimeInMs;
while (thread.isAlive()) {
if (System.currentTimeMillis() > endTimeMillis) {
LOGGER.warn("LmitedRuntimeTask did not finish in time (" + runtimeInMs + ")ms. It will run in vain.");
if(timeBreachedTask != null ){
try {
LOGGER.info("Executing timeBreachedTask");
timeBreachedTask.call();
LOGGER.info("Finished timeBreachedTask");
} catch (Exception e) {
LOGGER.error("timeBreachedTask exception", e);
}
}
return;
}
try {
Thread.sleep(10);
}
catch (InterruptedException t) {}
}
}
}
I feel the approach in accepted answer is a bit outdated. With Java8, it can be done much simpler.
Say, you have a method
MyResult conjureResult(String param) throws MyException { ... }
then you can do this (keep reading, this is just to show the approach):
private final ExecutorService timeoutExecutorService = Executors.newSingleThreadExecutor();
MyResult conjureResultWithTimeout(String param, int timeoutMs) throws Exception {
Future<MyResult> future = timeoutExecutorService.submit(() -> conjureResult(param));
return future.get(timeoutMs, TimeUnit.MILLISECONDS);
}
of course, throwing Exception is bad, here is the correct extended version with proper error processing, but I suggest you examine it carefully, your may want to do some things differently (logging, returning timeout in extended result etc.):
private final ExecutorService timeoutExecutorService = Executors.newSingleThreadExecutor();
MyResult conjureResultWithTimeout(String param, int timeoutMs) throws MyException {
Future<MyResult> future = timeoutExecutorService.submit(() -> conjureResult(param));
try {
return future.get(timeoutMs, TimeUnit.MILLISECONDS);
} catch (InterruptedException e) {
//something interrupted, probably your service is shutting down
Thread.currentThread().interrupt();
throw new RuntimeException(e);
} catch (ExecutionException e) {
//error happened while executing conjureResult() - handle it
if (e.getCause() instanceof MyException) {
throw (MyException)e.getCause();
} else {
throw new RuntimeException(e);
}
} catch (TimeoutException e) {
//timeout expired, you may want to do something else here
throw new RuntimeException(e);
}
}

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