Building a multi-language application in Java. Getting an error when inserting String value from R.string resource XML file:
public static final String TTT = (String) getText(R.string.TTT);
This is the error message:
Error: Cannot make a static reference to the non-static method getText(int) from the type
Context
How is this caused and how can I solve it?
Since getText() is non-static you cannot call it from a static method.
To understand why, you have to understand the difference between the two.
Instance (non-static) methods work on objects that are of a particular type (the class). These are created with the new like this:
SomeClass myObject = new SomeClass();
To call an instance method, you call it on the instance (myObject):
myObject.getText(...)
However a static method/field can be called only on the type directly, say like this:
The previous statement is not correct. One can also refer to static fields with an object reference like myObject.staticMethod() but this is discouraged because it does not make it clear that they are class variables.
... = SomeClass.final
And the two cannot work together as they operate on different data spaces (instance data and class data)
Let me try and explain. Consider this class (psuedocode):
class Test {
string somedata = "99";
string getText() { return somedata; }
static string TTT = "0";
}
Now I have the following use case:
Test item1 = new Test();
item1.somedata = "200";
Test item2 = new Test();
Test.TTT = "1";
What are the values?
Well
in item1 TTT = 1 and somedata = 200
in item2 TTT = 1 and somedata = 99
In other words, TTT is a datum that is shared by all the instances of the type. So it make no sense to say
class Test {
string somedata = "99";
string getText() { return somedata; }
static string TTT = getText(); // error there is is no somedata at this point
}
So the question is why is TTT static or why is getText() not static?
Remove the static and it should get past this error - but without understanding what your type does it's only a sticking plaster till the next error. What are the requirements of getText() that require it to be non-static?
There are some good answers already with explanations of why the mixture of the non-static Context method getText() can't be used with your static final String.
A good question to ask is: why do you want to do this? You are attempting to load a String from your strings resource, and populate its value into a public static field. I assume that this is so that some of your other classes can access it? If so, there is no need to do this. Instead pass a Context into your other classes and call context.getText(R.string.TTT) from within them.
public class NonActivity {
public static void doStuff(Context context) {
String TTT = context.getText(R.string.TTT);
...
}
}
And to call this from your Activity:
NonActivity.doStuff(this);
This will allow you to access your String resource without needing to use a public static field.
for others that find this in the search:
I often get this one when I accidentally call a function using the class name rather than the object name. This typically happens because i give them too similar names : P
ie:
MyClass myclass = new MyClass();
// then later
MyClass.someFunction();
This is obviously a static method. (good for somethings)
But what i really wanted to do (in most cases was)
myclass.someFunction();
It's such a silly mistake, but every couple of months, i waste about 30 mins messing with vars in the "MyClass" definitions to work out what im doing wrong when really, its just a typo.
Funny note: stack overflow highlights the syntax to make the mistake really obvious here.
You can either make your variable non static
public final String TTT = (String) getText(R.string.TTT);
or make the "getText" method static (if at all possible)
getText is a member of the your Activity so it must be called when "this" exists. Your static variable is initialized when your class is loaded before your Activity is created.
Since you want the variable to be initialized from a Resource string then it cannot be static. If you want it to be static you can initialize it with the String value.
You can not make reference to static variable from non-static method.
To understand this , you need to understand the difference between static and non-static.
Static variables are class variables , they belong to class with their only one instance , created at the first only.
Non-static variables are initialized every time you create an object of the class.
Now coming to your question, when you use new() operator we will create copy of every non-static filed for every object, but it is not the case for static fields. That's why it gives compile time error if you are referencing a static variable from non-static method.
This question is not new and existing answers give some good theoretical background. I just want to add a more pragmatic answer.
getText is a method of the Context abstract class and in order to call it, one needs an instance of its subclass (Activity, Service, Application or other). The problem is, that the public static final variables are initialized before any instance of Context is created.
There are several ways to solve this:
Make the variable a member variable (field) of the Activity or other subclass of Context by removing the static modifier and placing it within the class body;
Keep it static and delay the initialization to a later point (e.g. in the onCreate method);
Make it a local variable in the place of actual usage.
Yes u can make call on non-static method into static method because we need to remember first' we can create an object that's class we can call easyly on non -static method into static mathod
Related
Building a multi-language application in Java. Getting an error when inserting String value from R.string resource XML file:
public static final String TTT = (String) getText(R.string.TTT);
This is the error message:
Error: Cannot make a static reference to the non-static method getText(int) from the type
Context
How is this caused and how can I solve it?
Since getText() is non-static you cannot call it from a static method.
To understand why, you have to understand the difference between the two.
Instance (non-static) methods work on objects that are of a particular type (the class). These are created with the new like this:
SomeClass myObject = new SomeClass();
To call an instance method, you call it on the instance (myObject):
myObject.getText(...)
However a static method/field can be called only on the type directly, say like this:
The previous statement is not correct. One can also refer to static fields with an object reference like myObject.staticMethod() but this is discouraged because it does not make it clear that they are class variables.
... = SomeClass.final
And the two cannot work together as they operate on different data spaces (instance data and class data)
Let me try and explain. Consider this class (psuedocode):
class Test {
string somedata = "99";
string getText() { return somedata; }
static string TTT = "0";
}
Now I have the following use case:
Test item1 = new Test();
item1.somedata = "200";
Test item2 = new Test();
Test.TTT = "1";
What are the values?
Well
in item1 TTT = 1 and somedata = 200
in item2 TTT = 1 and somedata = 99
In other words, TTT is a datum that is shared by all the instances of the type. So it make no sense to say
class Test {
string somedata = "99";
string getText() { return somedata; }
static string TTT = getText(); // error there is is no somedata at this point
}
So the question is why is TTT static or why is getText() not static?
Remove the static and it should get past this error - but without understanding what your type does it's only a sticking plaster till the next error. What are the requirements of getText() that require it to be non-static?
There are some good answers already with explanations of why the mixture of the non-static Context method getText() can't be used with your static final String.
A good question to ask is: why do you want to do this? You are attempting to load a String from your strings resource, and populate its value into a public static field. I assume that this is so that some of your other classes can access it? If so, there is no need to do this. Instead pass a Context into your other classes and call context.getText(R.string.TTT) from within them.
public class NonActivity {
public static void doStuff(Context context) {
String TTT = context.getText(R.string.TTT);
...
}
}
And to call this from your Activity:
NonActivity.doStuff(this);
This will allow you to access your String resource without needing to use a public static field.
for others that find this in the search:
I often get this one when I accidentally call a function using the class name rather than the object name. This typically happens because i give them too similar names : P
ie:
MyClass myclass = new MyClass();
// then later
MyClass.someFunction();
This is obviously a static method. (good for somethings)
But what i really wanted to do (in most cases was)
myclass.someFunction();
It's such a silly mistake, but every couple of months, i waste about 30 mins messing with vars in the "MyClass" definitions to work out what im doing wrong when really, its just a typo.
Funny note: stack overflow highlights the syntax to make the mistake really obvious here.
You can either make your variable non static
public final String TTT = (String) getText(R.string.TTT);
or make the "getText" method static (if at all possible)
getText is a member of the your Activity so it must be called when "this" exists. Your static variable is initialized when your class is loaded before your Activity is created.
Since you want the variable to be initialized from a Resource string then it cannot be static. If you want it to be static you can initialize it with the String value.
You can not make reference to static variable from non-static method.
To understand this , you need to understand the difference between static and non-static.
Static variables are class variables , they belong to class with their only one instance , created at the first only.
Non-static variables are initialized every time you create an object of the class.
Now coming to your question, when you use new() operator we will create copy of every non-static filed for every object, but it is not the case for static fields. That's why it gives compile time error if you are referencing a static variable from non-static method.
This question is not new and existing answers give some good theoretical background. I just want to add a more pragmatic answer.
getText is a method of the Context abstract class and in order to call it, one needs an instance of its subclass (Activity, Service, Application or other). The problem is, that the public static final variables are initialized before any instance of Context is created.
There are several ways to solve this:
Make the variable a member variable (field) of the Activity or other subclass of Context by removing the static modifier and placing it within the class body;
Keep it static and delay the initialization to a later point (e.g. in the onCreate method);
Make it a local variable in the place of actual usage.
Yes u can make call on non-static method into static method because we need to remember first' we can create an object that's class we can call easyly on non -static method into static mathod
I'm using a class called GlobalVar to store some global variables required for the entire application. The class looks something like this:
public class GlobalVar {
MyProps props = new MyProps();
public GlobalVar() throws Exception
{
}
public static String PPFirstName = "Kim";
public static String PPLastName = "Smith";
String zip = props.Props.getIPZip("IPZip");
public static String IPZip = zip;
}
However, in the last two lines I'm getting the error:
Cannot assign non static variable to static variable.
I understand the source of the problem (as zip is non static and IPZip is static) my question is: Is there any way around this? I.e, any way to assign the value set in "Props" to "IPZip" static var?
Note: The purpose of using this method is that I am able to use the syntax GlobalVar.IPZip anywhere in the application..
You are creating an instance of MyProps, then calling its non-static getIPZip method. You cannot assign the result of a non-static method to a static variable.
Instead, you would need to convert the getIPZip method to be a static method of your MyProps class, then you could assign its result to yor IPZip variable like this.
public static String IPZip = MyProps.getIPZip("IPZip");
Then you could access IPZip anywhere using GlobalVar.IPZip.
However, if you make the getIPZip method static, adding another variable to the GlobalVar class is somewhat unnecessary, as you could just call MyProps.getIPZip("IPZip"); anywhere in your code.
Another option would be to move the getIPZip method into your GlobalVar class and make it a static method in there, then you could call GlobalVar.getIPZip("IPZip");.
I may not understand fully, but why can't you do this?
public static String IPZip = props.Props.getIPZip("IPZip");
Instead of assigning something later?
This question already has answers here:
Closed 10 years ago.
Possible Duplicate:
When should a method be static?
Usually when writing a static method for a class, the method can be accessed using ClassName.methodName. What is the purpose of using 'static' in this simple example and why should/should not use it here? also does private static defeat the purpose of using static?
public class SimpleTest {
public static void main(String[] args) {
System.out.println("Printing...");
// Invoke the test1 method - no ClassName.methodName needed but works fine?
test1(5);
}
public static void test1(int n1) {
System.out.println("Number: " + n1.toString());
}
//versus
public void test2(int n1) {
System.out.println("Number: " + n1.toString());
}
//versus
private static void test3(int n1) {
System.out.println("Number: " + n1.toString());
}
}
I had a look at a few tutorials. E.g. http://docs.oracle.com/javase/tutorial/java/javaOO/classvars.html
My understanding of it is that instead of creating an instance of a class to use that method, you can just use the class name - saves memory in that certain situations there is no point in constructing an object every time to use a particular method.
The purpose of the static keyword is to be able to use a member without creating an instance of the class.
This is what happens here; all the methods (including the private ones) are invoked without creating an instance of SimpleTest.
In this Example,Static is used to directly to access the methods.A private static method defeats the purpose of "Data hiding".
Your main can directly call test1 method as it is also Static,it dosn't require any object to communicate.Main cannot refer non-static members,or any other non-static member cannot refer static member.
"non-static members cannot be referred from a static context"
You can refer This thread for more info about Static members.
static means that the function doesn't require an instance of the class to be called. Instead of:
SimpleTest st = new SimpleTest();
st.test2(5);
you can call:
SimpleTest.test1(5);
You can read more about static methods in this article.
A question about private static has already been asked here. The important part to take away is this:
A private static method by itself does not violate OOP per se, but when you have a lot of these methods on a class that don't need (and cannot*) access instance fields, you are not programming in an OO way, because "object" implies state + operations on that state defined together. Why are you putting these methods on that class, if they don't need any state? -eljenso
static means that the method is not associated with an instance of the class.
It is orthogonal to public/protected/private, which determine the accessibility of the method.
Calling test1 from main in your example works without using the class name because test1 is a static method in the same class as main. If you wanted to call test2 from main, you would need to instantiate an object of that class first because it is not a static method.
A static method does not need to be qualified with a class name when that method is in the same class.
That a method is private (static or not) simply means it can't be accessed from another class.
An instance method (test2 in your example) can only be called on an instance of a class, i.e:
new SimpleTest().test2(5);
Since main is a static method, if you want to call a method of the class without having to instantiate it, you need to make those methods also static.
In regards to making a private method static, it has more readability character than other. There isn't really that much of a difference behind the hoods.
You put in static methods all the computations which are not related to a specific instance of your class.
About the visibility, public static is used when you want to export the functionality, while private static is intended for instance-independent but internal use.
For instance, suppose that you want to assign an unique identifier to each instance of your class. The counter which gives you the next id isn't related to any specific instance, and you also don't want external code to modify it. So you can do something like:
class Foo {
private static int nextId = 0;
private static int getNext () {
return nextId ++;
}
public final int id;
public Foo () {
id = getNext(); // Equivalent: Foo.getNext()
}
}
If in this case you want also to know, from outside the class, how many instances have been created, you can add the following method:
public static int getInstancesCount () {
return nextId;
}
About the ClassName.methodName syntax: it is useful because it specifies the name of the class which provides the static method. If you need to call the method from inside the class you can neglect the first part, as the name methodName would be the closest in terms of namespace.
I'm always confused between static and final keywords in java.
How are they different ?
The static keyword can be used in 4 scenarios
static variables
static methods
static blocks of code
static nested class
Let's look at static variables and static methods first.
Static variable
It is a variable which belongs to the class and not to object (instance).
Static variables are initialized only once, at the start of the execution. These variables will be initialized first, before the initialization of any instance variables.
A single copy to be shared by all instances of the class.
A static variable can be accessed directly by the class name and doesn’t need any object.
Syntax: Class.variable
Static method
It is a method which belongs to the class and not to the object (instance).
A static method can access only static data. It can not access non-static data (instance variables) unless it has/creates an instance of the class.
A static method can call only other static methods and can not call a non-static method from it unless it has/creates an instance of the class.
A static method can be accessed directly by the class name and doesn’t need any object.
Syntax: Class.methodName()
A static method cannot refer to this or super keywords in anyway.
Static class
Java also has "static nested classes". A static nested class is just one which doesn't implicitly have a reference to an instance of the outer class.
Static nested classes can have instance methods and static methods.
There's no such thing as a top-level static class in Java.
Side note:
main method is static since it must be be accessible for an application to run before any instantiation takes place.
final keyword is used in several different contexts to define an entity which cannot later be changed.
A final class cannot be subclassed. This is done for reasons of security and efficiency. Accordingly, many of the Java standard library classes are final, for example java.lang.System and java.lang.String. All methods in a final class are implicitly final.
A final method can't be overridden by subclasses. This is used to prevent unexpected behavior from a subclass altering a method that may be crucial to the function or consistency of the class.
A final variable can only be initialized once, either via an initializer or an assignment statement. It does not need to be initialized at the point of declaration: this is called a blank final variable. A blank final instance variable of a class must be definitely assigned at the end of every constructor of the class in which it is declared; similarly, a blank final static variable must be definitely assigned in a static initializer of the class in which it is declared; otherwise, a compile-time error occurs in both cases.
Note: If the variable is a reference, this means that the variable cannot be re-bound to reference another object. But the object that it references is still mutable, if it was originally mutable.
When an anonymous inner class is defined within the body of a method, all variables declared final in the scope of that method are accessible from within the inner class. Once it has been assigned, the value of the final variable cannot change.
static means it belongs to the class not an instance, this means that there is only one copy of that variable/method shared between all instances of a particular Class.
public class MyClass {
public static int myVariable = 0;
}
//Now in some other code creating two instances of MyClass
//and altering the variable will affect all instances
MyClass instance1 = new MyClass();
MyClass instance2 = new MyClass();
MyClass.myVariable = 5; //This change is reflected in both instances
final is entirely unrelated, it is a way of defining a once only initialization. You can either initialize when defining the variable or within the constructor, nowhere else.
note A note on final methods and final classes, this is a way of explicitly stating that the method or class can not be overridden / extended respectively.
Extra Reading
So on the topic of static, we were talking about the other uses it may have, it is sometimes used in static blocks. When using static variables it is sometimes necessary to set these variables up before using the class, but unfortunately you do not get a constructor. This is where the static keyword comes in.
public class MyClass {
public static List<String> cars = new ArrayList<String>();
static {
cars.add("Ferrari");
cars.add("Scoda");
}
}
public class TestClass {
public static void main(String args[]) {
System.out.println(MyClass.cars.get(0)); //This will print Ferrari
}
}
You must not get this confused with instance initializer blocks which are called before the constructor per instance.
The two really aren't similar. static fields are fields that do not belong to any particular instance of a class.
class C {
public static int n = 42;
}
Here, the static field n isn't associated with any particular instance of C but with the entire class in general (which is why C.n can be used to access it). Can you still use an instance of C to access n? Yes - but it isn't considered particularly good practice.
final on the other hand indicates that a particular variable cannot change after it is initialized.
class C {
public final int n = 42;
}
Here, n cannot be re-assigned because it is final. One other difference is that any variable can be declared final, while not every variable can be declared static.
Also, classes can be declared final which indicates that they cannot be extended:
final class C {}
class B extends C {} // error!
Similarly, methods can be declared final to indicate that they cannot be overriden by an extending class:
class C {
public final void foo() {}
}
class B extends C {
public void foo() {} // error!
}
static means there is only one copy of the variable in memory shared by all instances of the class.
The final keyword just means the value can't be changed. Without final, any object can change the value of the variable.
final -
1)When we apply "final" keyword to a variable,the value of that variable remains constant.
(or)
Once we declare a variable as final.the value of that variable cannot be changed.
2)It is useful when a variable value does not change during the life time of a program
static -
1)when we apply "static" keyword to a variable ,it means it belongs to class.
2)When we apply "static" keyword to a method,it means the method can be accessed without creating any instance of the class
Think of an object like a Speaker. If Speaker is a class, It will have different variables such as volume, treble, bass, color etc. You define all these fields while defining the Speaker class. For example, you declared the color field with a static modifier, that means you're telling the compiler that there is exactly one copy of this variable in existence, regardless of how many times the class has been instantiated.
Declaring
static final String color = "Black";
will make sure that whenever this class is instantiated, the value of color field will be "Black" unless it is not changed.
public class Speaker {
static String color = "Black";
}
public class Sample {
public static void main(String args[]) {
System.out.println(Speaker.color); //will provide output as "Black"
Speaker.color = "white";
System.out.println(Speaker.color); //will provide output as "White"
}}
Note : Now once you change the color of the speaker as final this code wont execute, because final keyword makes sure that the value of the field never changes.
public class Speaker {
static final String color = "Black";
}
public class Sample {
public static void main(String args[]) {
System.out.println(Speaker.color); //should provide output as "Black"
Speaker.color = "white"; //Error because the value of color is fixed.
System.out.println(Speaker.color); //Code won't execute.
}}
You may copy/paste this code directly into your emulator and try.
Easy Difference,
Final : means that the Value of the variable is Final and it will not change anywhere. If you say that final x = 5 it means x can not be changed its value is final for everyone.
Static : means that it has only one object. lets suppose you have x = 5, in memory there is x = 5 and its present inside a class. if you create an object or instance of the class which means there a specific box that represents that class and its variables and methods. and if you create an other object or instance of that class it means there are two boxes of that same class which has different x inside them in the memory. and if you call both x in different positions and change their value then their value will be different. box 1 has x which has x =5 and box 2 has x = 6. but if you make the x static it means it can not be created again.
you can create object of class but that object will not have different x in them.
if x is static then box 1 and box 2 both will have the same x which has the value of 5. Yes i can change the value of static any where as its not final. so if i say box 1 has x and i change its value to x =5 and after that i make another box which is box2 and i change the value of box2 x to x=6. then as X is static both boxes has the same x. and both boxes will give the value of box as 6 because box2 overwrites the value of 5 to 6.
Both final and static are totally different. Final which is final can not be changed. static which will remain as one but can be changed.
"This is an example. remember static variable are always called by their class name. because they are only one for all of the objects of that class. so
Class A has x =5, i can call and change it by A.x=6; "
Static and final have some big differences:
Static variables or classes will always be available from (pretty much) anywhere. Final is just a keyword that means a variable cannot be changed. So if had:
public class Test{
public final int first = 10;
public static int second = 20;
public Test(){
second = second + 1
first = first + 1;
}
}
The program would run until it tried to change the "first" integer, which would cause an error. Outside of this class, you would only have access to the "first" variable if you had instantiated the class. This is in contrast to "second", which is available all the time.
Static is something that any object in a class can call, that inherently belongs to an object type.
A variable can be final for an entire class, and that simply means it cannot be changed anymore. It can only be set once, and trying to set it again will result in an error being thrown. It is useful for a number of reasons, perhaps you want to declare a constant, that can't be changed.
Some example code:
class someClass
{
public static int count=0;
public final String mName;
someClass(String name)
{
mname=name;
count=count+1;
}
public static void main(String args[])
{
someClass obj1=new someClass("obj1");
System.out.println("count="+count+" name="+obj1.mName);
someClass obj2=new someClass("obj2");
System.out.println("count="+count+" name="+obj2.mName);
}
}
Wikipedia contains the complete list of java keywords.
I won't try to give a complete answer here. My recommendation would be to focus on understanding what each one of them does and then it should be cleare to see that their effects are completely different and why sometimes they are used together.
static is for members of a class (attributes and methods) and it has to be understood in contrast to instance (non static) members. I'd recommend reading "Understanding Instance and Class Members" in The Java Tutorials. I can also be used in static blocks but I would not worry about it for a start.
final has different meanings according if its applied to variables, methods, classes or some other cases. Here I like Wikipedia explanations better.
Static variable values can get changed although one copy of the variable traverse through the application, whereas Final Variable values can be initialized once and cannot be changed throughout the application.
Building a multi-language application in Java. Getting an error when inserting String value from R.string resource XML file:
public static final String TTT = (String) getText(R.string.TTT);
This is the error message:
Error: Cannot make a static reference to the non-static method getText(int) from the type
Context
How is this caused and how can I solve it?
Since getText() is non-static you cannot call it from a static method.
To understand why, you have to understand the difference between the two.
Instance (non-static) methods work on objects that are of a particular type (the class). These are created with the new like this:
SomeClass myObject = new SomeClass();
To call an instance method, you call it on the instance (myObject):
myObject.getText(...)
However a static method/field can be called only on the type directly, say like this:
The previous statement is not correct. One can also refer to static fields with an object reference like myObject.staticMethod() but this is discouraged because it does not make it clear that they are class variables.
... = SomeClass.final
And the two cannot work together as they operate on different data spaces (instance data and class data)
Let me try and explain. Consider this class (psuedocode):
class Test {
string somedata = "99";
string getText() { return somedata; }
static string TTT = "0";
}
Now I have the following use case:
Test item1 = new Test();
item1.somedata = "200";
Test item2 = new Test();
Test.TTT = "1";
What are the values?
Well
in item1 TTT = 1 and somedata = 200
in item2 TTT = 1 and somedata = 99
In other words, TTT is a datum that is shared by all the instances of the type. So it make no sense to say
class Test {
string somedata = "99";
string getText() { return somedata; }
static string TTT = getText(); // error there is is no somedata at this point
}
So the question is why is TTT static or why is getText() not static?
Remove the static and it should get past this error - but without understanding what your type does it's only a sticking plaster till the next error. What are the requirements of getText() that require it to be non-static?
There are some good answers already with explanations of why the mixture of the non-static Context method getText() can't be used with your static final String.
A good question to ask is: why do you want to do this? You are attempting to load a String from your strings resource, and populate its value into a public static field. I assume that this is so that some of your other classes can access it? If so, there is no need to do this. Instead pass a Context into your other classes and call context.getText(R.string.TTT) from within them.
public class NonActivity {
public static void doStuff(Context context) {
String TTT = context.getText(R.string.TTT);
...
}
}
And to call this from your Activity:
NonActivity.doStuff(this);
This will allow you to access your String resource without needing to use a public static field.
for others that find this in the search:
I often get this one when I accidentally call a function using the class name rather than the object name. This typically happens because i give them too similar names : P
ie:
MyClass myclass = new MyClass();
// then later
MyClass.someFunction();
This is obviously a static method. (good for somethings)
But what i really wanted to do (in most cases was)
myclass.someFunction();
It's such a silly mistake, but every couple of months, i waste about 30 mins messing with vars in the "MyClass" definitions to work out what im doing wrong when really, its just a typo.
Funny note: stack overflow highlights the syntax to make the mistake really obvious here.
You can either make your variable non static
public final String TTT = (String) getText(R.string.TTT);
or make the "getText" method static (if at all possible)
getText is a member of the your Activity so it must be called when "this" exists. Your static variable is initialized when your class is loaded before your Activity is created.
Since you want the variable to be initialized from a Resource string then it cannot be static. If you want it to be static you can initialize it with the String value.
You can not make reference to static variable from non-static method.
To understand this , you need to understand the difference between static and non-static.
Static variables are class variables , they belong to class with their only one instance , created at the first only.
Non-static variables are initialized every time you create an object of the class.
Now coming to your question, when you use new() operator we will create copy of every non-static filed for every object, but it is not the case for static fields. That's why it gives compile time error if you are referencing a static variable from non-static method.
This question is not new and existing answers give some good theoretical background. I just want to add a more pragmatic answer.
getText is a method of the Context abstract class and in order to call it, one needs an instance of its subclass (Activity, Service, Application or other). The problem is, that the public static final variables are initialized before any instance of Context is created.
There are several ways to solve this:
Make the variable a member variable (field) of the Activity or other subclass of Context by removing the static modifier and placing it within the class body;
Keep it static and delay the initialization to a later point (e.g. in the onCreate method);
Make it a local variable in the place of actual usage.
Yes u can make call on non-static method into static method because we need to remember first' we can create an object that's class we can call easyly on non -static method into static mathod