How to use JavaFX in Main - java

I am completly lost atm. I have been working with scenebuilder and javaFX in the past but I am stuck like 5 hours now and I didnt get a step further. Let me explain:
I have a working java Eclipse Project, using maven dependencies
The Main is where I want to use JavaFX or load a fxml into
The programm takes many many VCC Files and extracts the data to put it all together in an excel
The programm works but I cant load a FXML file into the main or even show a pane in there
Now does my Java Main class has to extend Application? I tried both ways - doenst work.
Some example code:
public void start(Stage primaryStage) {
try {
bpmain = new BorderPane(FXMLLoader.load(new File("src\\fxml\\UserInterface.fxml").toURI().toURL()));
primaryStage.setScene(new Scene(bpmain));
primaryStage.show();
} catch (Exception e) {
e.printStackTrace();
}
}
or this (from original Docs)
public void start(Stage stage) {
Circle circ = new Circle(40, 40, 30);
Group root = new Group(circ);
Scene scene = new Scene(root, 400, 300);
stage.setTitle("My JavaFX Application");
stage.setScene(scene);
stage.show();
}
but this start method is just not getting called... where do I put that?
What my Programm should look like is pretty simple actually. I want a small UI Windows that lets you pick a Folder where the VCC data lives in and a OK Button that basically should run the Main method.
So a TextField that when its picked a Path in the Main gets replaced (filepath) and just a simple OK Button that says: yeah run the main - because the main works perfectly it is just that I cant show that ui and I dont know how to really connect it to the Main.java
Any help is appreciated - Ty

Option 1
public class Launch extends Application {
public static Stage stage = null;
#Override
public void start(Stage stage) throws Exception {
Parent root = FXMLLoader.load(getClass().getResource("/fxml/Main.fxml"));
Scene scene = new Scene(root);
stage.setScene(scene);
this.stage = stage;
stage.show();
}
public static void main(String[] args) {
launch(args);
}
}
Option 2:
public class SidebarController implements Initializable {
#Override
public void initialize(URL url, ResourceBundle rb) {
}
#FXML
void btnHome_OnMouseClicked(MouseEvent event) throws IOException {
BorderPane borderPane = (BorderPane) ((Node) event.getSource()).getScene().getRoot();
Parent sidebar = FXMLLoader.load(getClass().getResource("/fxml/ContentArea.fxml"));
borderPane.setCenter(sidebar);
}
}

Related

JAVAFX secondary panels

Hi guys a little programmer java Swing and I'm trying a new technology like JavaFx just that I just can not figure out how to make operations for navigation between views, in particular.
How can I replace a main view on the stage? for example I have a view that I associate with the calback start method in the scene in the following way
#Override
public void start(Stage primaryStage) {
vistaPrincipale.load();
Scene scene = new Scene(vistaPrincipale.getRoot());
primaryStage.setScene(scene);
primaryStage.show();
}
and during the execution of the program I would like to change the view one with the view two, only that I could not really understand how I did not even find enough material to solve the problem, in swing it was enough to change the frame content bread
another problem that I have encountered is to launch a secondary panel like a jdialog in swing, I solved this problem by creating a new stage and using it in the following way, but to be honest it really seems like a very bad solution
public class InfoAutori {
private static final Logger LOGGER = LoggerFactory.getLogger(InfoAutori.class);
private Stage stage;
public void init(){
FXMLLoader load = new FXMLLoader();
Parent root = new AnchorPane();
try {
root = load.load(getClass().getResourceAsStream("InfoAutori.fxml"));
} catch (Exception e) {
LOGGER.error("Si e' verificato un errore del tipo: " +
e.getLocalizedMessage());
e.printStackTrace();
}
stage = new Stage();
Scene scene = new Scene(root);
stage.setScene(scene);
}
public void visualizza(){
stage.showAndWait();
}
}

Bringing a single stage to the front in windows in JavaFX

I am trying to create a stage in JavaFX that can pop up to the front in windows, while the main stage stays minimized.
This only works however, when the main stage is visible on the screen. I have tried making it work using Modality, but then the user can't interact with the main stage, which is not what i want.
The problem can be reproduced with the following Application:
public class MainApp extends Application {
#Override
public void start(Stage stage) throws Exception {
Scene mainScene = new Scene(new Parent() {});
Stage mainStage = new Stage();
mainStage.setScene(mainScene);
mainStage.show();
mainStage.setIconified(true);
Scene popUpScene = new Scene(new Parent() {});
Stage popUpStage = new Stage();
popUpStage.setScene(popUpScene);
Thread.sleep(5000);
popUp(popUpStage);
}
public static void popUp(Stage popUpStage){
if (popUpStage.isIconified()) popUpStage.setIconified(false);
popUpStage.show();
popUpStage.requestFocus();
popUpStage.toFront();
}
}
Is there anyone who has an answer to this problem?
Just add these two line to popUp. First line brings it to front. Second line allows interaction with the main stage or other windows.
popUpStage.setAlwaysOnTop(true);
popUpStage.setAlwaysOnTop(false);

Eliminating Previous Scene After New Scene Is Shown

I am just beginning to learn JAVAFX and I have run into a problem now. I have a login screen and after I clicked login, a dialog box appeared and the problem is I don't know how to eliminate the login screen after the dialog has showed up. Please help me. This is my code
Main.java (contains login screen)
public class Main extends Application {
#Override
public void start(Stage primaryStage) throws Exception{
Parent root = FXMLLoader.load(getClass().getResource("../view/LoginScreen.fxml"));
primaryStage.setTitle("Weltes Mart O2 Tank Module");
primaryStage.setScene(new Scene(root));
primaryStage.show();
}
public static void main(String[] args) {
launch(args);
}
}
LoginController.java (showing a dialog box)
public class LoginController {
#FXML private Text loginStatusMessage;
#FXML private Button btnLogin;
#FXML public void handleLoginButton(ActionEvent event){
System.out.println("BUTTON PRESSED");
try {
Parent root = FXMLLoader.load(getClass().getResource("../view/LoginSuccessDialog.fxml"));
Stage primaryStage = new Stage();
primaryStage.setScene(new Scene(root));
primaryStage.show();
} catch (Exception e) {
e.printStackTrace();
return;
}
}
}
You can use any Node in a Scene to get a reference to that scene. You can use a Scene to get the Window that contains it. You can close that window.
Assuming the Node fields are actually injected by the loader, you can close the Stage using this code:
btnLogin.getScene().getWindow().hide();

Making Stage static in javaFX. is it a good idea?

I actually want to build a fx application that go from one fxml to another (with this process :fxml number 1 load then go with a click and another load).
I have made stage in my main class static and use it again and again.
according to Restriction of stack space in ram is it a good idea ?? or there is a better way?
these are parts of my code:
public class Main extends Application {
public static Stage stage;
#Override
public void start(Stage primaryStage) throws Exception{
stage=primaryStage;
Parent root = FXMLLoader.load(getClass().getResource("MainWidget.fxml"));
stage.setTitle("Welcome");
stage.setScene(new Scene(root, 300, 275));
stage.show();
}
and my controller is(loading another fxml!! )
public void someButtonController{
Parent root = FXMLLoader.load(getClass().getResource("/View/ShowWidget.fxml"));
Scene scene = new Scene(root,300,300);
Main.stage.setScene(scene);
Main.stage.show();}
I would not expose the Stage at all. Doing so couples your FXML-Controller pair to your Main class and prevents you ever using it without that class.
Instead, do something like
#FXML
private Button someButton ;
// ...
public void someButtonController{
Window window = someButton.getScene().getWindow();
if (window instanceof Stage) {
Parent root = FXMLLoader.load(getClass().getResource("/View/ShowWidget.fxml"));
Scene scene = new Scene(root,300,300);
Stage stage = (Stage) window ;
stage.setScene(scene);
stage.show(); // isn't it necessarily showing already?
}
}
Here I'm assuming that the controller is the controller for an FXML file representing Nodes that are displayed in the Stage you're trying to access. If that's not the case, you can still do something similar though it will be more complex.

Fullscreen stage is not working properly in JavaFX 2.1?

The first stage that I load it always open properly as fullscreen.
stage.setFullScreen(true);
stage.setScene(login_scene);
But when I change to another FXML the applications stays fullscreen (no top toolbar.. ), but the actual view content gets resized on the prefWidth/prefHeight of the root AnchorPane from FXML (I can see the desktop in my bottom right corner :|), and I want it to be dynamic to my screen resolution.
Thanks.
#Later Edit:
So on the start method of my main Class I load a Scene (created from an FXML doc) and set it to the Stage (the start method param). I save this stage for later use.
When I press a button with the same stage I save previously I change the scene to another FXML document
#Screenshots:
http://tinypic.com/r/2079nqb/6 - 1st scene works normally - code from start override method of the main class
#Override
public void start(Stage stage) throws Exception {
Parent root = FXMLLoader.load(getClass().getResource("Sample.fxml"));
stage.setScene(new Scene(root));
stage.setFullScreen(true);
stage.show();
currentStage = stage;
}
http://tinypic.com/r/szfmgz/6 - after reloading the second scene - the code below from sample controller class
#FXML
private void handleButtonAction(ActionEvent event) throws IOException {
Parent root = FXMLLoader.load(getClass().getResource("Sample.fxml"));
JavaFXApplication12.currentStage.setScene(new Scene(root));
}
I have no idea about the real cause but here are 2 quick workarounds.
In the handleButtonAction method:
1) Don't create new scene just replace its content
#FXML
private void handleButtonAction(ActionEvent event) throws IOException {
Parent root = FXMLLoader.load(getClass().getResource("Sample.fxml"));
JavaFXApplication12.currentStage.getScene().setRoot(root);
}
2) If you really nead to create new scene then toggle fullscreen
#FXML
private void handleButtonAction(ActionEvent event) throws IOException {
Parent root = FXMLLoader.load(getClass().getResource("Sample.fxml"));
JavaFXApplication12.currentStage.setScene(new Scene(root));
Platform.runLater(new Runnable() {
#Override
public void run() {
JavaFXApplication12.currentStage.setFullScreen(false);
JavaFXApplication12.currentStage.setFullScreen(true);
}
});
}
If I am right to know your concern then You should use your primary stage as static or you can make it available to other controller by making getters and setters. So to get same stage to load other fxmls you can set it to when you are loading a fxml and also make sure that do not create another scene. Because due to new scene you actual content resized.
So you can use this
In Main.java:
YourController objYourController = loader.getController();
objYourController.setDialogStage(primaryStage);
In YourController.java:
public void setMystage(Stage primaryStage) {
this.primaryStage= primaryStage;
}
//To load another FXML
Parent root = FXMLLoader.load(getClass().getResource("Sample.fxml"));
primaryStage.getScene().setRoot(rootLayout);
Hope it will help you.

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