E/JavaBinder: !!! failed binder transaction !!! (parcel size = 1714072) - java

I am trying to open an activity from the Image Cropper library to take images from fragments. When I click on the button to start that activity, the app is crashing and giving that error.
PID: 30654
java.lang.RuntimeException: android.os.TransactionTooLargeException: data parcel size 1714072 bytes
at android.app.servertransaction.PendingTransactionActions$StopInfo.run(PendingTransactionActions.java:160)
Complete Error:
Caused by: android.os.TransactionTooLargeException: data parcel size 1713760 bytes
at android.os.BinderProxy.transactNative(Native Method)
at android.os.BinderProxy.transact(Binder.java:1129)
at android.app.IActivityManager$Stub$Proxy.activityStopped(IActivityManager.java:4027)
at android.app.servertransaction.PendingTransactionActions$StopInfo.run(PendingTransactionActions.java:144)
at android.os.Handler.handleCallback(Handler.java:873) 
at android.os.Handler.dispatchMessage(Handler.java:99) 
at android.os.Looper.loop(Looper.java:193) 
at android.app.ActivityThread.main(ActivityThread.java:6762) 
at java.lang.reflect.Method.invoke(Native Method) 
at com.android.internal.os.RuntimeInit$MethodAndArgsCaller.run(RuntimeInit.java:493) 
at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:858) 

There's a limit on the size of a bundle and the data passed into an Intent. Last I checked (it may have changed) that limit was around 1MB. If you need to pass more data than that, you need to send it in some other manner, such as writing it to a file and sending the filename to the activity instead.

I came to this issue when I was trying to parcel around 4000+ objects while firing another activity with intent. So I strongly feel there's some limit to sending the data via intents.
So the main issue is not with intents it is how you parcel your data before/or at the time of transmitting data.

Related

Nativescript angular app breaking with "java.lang.IllegalStateException: Too many receivers, total of 1000, registered for pid"

I've creating a nativescript application which uses the nativescript-barcodescanner plugin to scan and decode qr codes. This application is intended to be used to scan a lot of qr codes, but not in consecutive order. However, after a 1000 scans, the application is breaking with the following exception.
java.lang.RuntimeException: Unable to resume activity {org.nativescript.test/com.google.zxing.client.android.CaptureActivity}: java.lang.IllegalStateException: Too many receivers, total of 1000, registered for pid: 15623, callerPackage: org.nativescript.test
at android.app.ActivityThread.performResumeActivity(ActivityThread.java:4021)
at android.app.ActivityThread.handleResumeActivity(ActivityThread.java:4053)
at android.app.servertransaction.ResumeActivityItem.execute(ResumeActivityItem.java:51)
at android.app.servertransaction.TransactionExecutor.executeLifecycleState(TransactionExecutor.java:145)
at android.app.servertransaction.TransactionExecutor.execute(TransactionExecutor.java:70)
at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1955)
at android.os.Handler.dispatchMessage(Handler.java:106)
at android.os.Looper.loop(Looper.java:214)
at android.app.ActivityThread.main(ActivityThread.java:7078)
at java.lang.reflect.Method.invoke(Native Method)
at com.android.internal.os.RuntimeInit$MethodAndArgsCaller.run(RuntimeInit.java:494)
at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:975)
Caused by: java.lang.IllegalStateException: Too many receivers, total of 1000, registered for pid: 15623, callerPackage: org.nativescript.test
at android.os.Parcel.createException(Parcel.java:1974)
at android.os.Parcel.readException(Parcel.java:19
// Allocate time for this cycle to end before issueing a validate request. Attempting to fix Fragment issue on some
// mobile devices34)
at android.os.Parcel.readException(Parcel.java:1884)
at android.app.IActivityManager$Stub$Proxy.registerReceiver(IActivityManager.java:3684)
at android.app.ContextImpl.registerReceiverInternal(ContextImpl.java:1567)
at android.app.ContextImpl.registerReceiver(ContextImpl.java:1528)
at android.app.ContextImpl.registerReceiver(ContextImpl.java:1516)
at android.content.ContextWrapper.registerReceiver(ContextWrapper.java:636)
at com.google.zxing.client.android.InactivityTimer.onResume(InactivityTimer.java:69)
at com.google.zxing.client.android.CaptureActivity.onResume(CaptureActivity.java:222)
at android.app.Instrumentation.callActivityOnResume(Instrumentation.java:1416)
at android.app.Activity.performResume(Activity.java:7609)
at android.app.ActivityThread.performResumeActivity(ActivityThread.java:4013)
... 11 more
Caused by: android.os.RemoteException: Remote stack trace:
at com.android.server.am.ActivityManagerService.registerReceiver(ActivityManagerService.java:25447)
at android.app.IActivityManager$Stub.onTransact$registerReceiver$(IActivityManager.java:10896)
at android.app.IActivityManager$Stub.onTransact(IActivityManager.java:126)
at com.android.server.am.ActivityManagerService.onTransact(ActivityManagerService.java:4162)
at android.os.Binder.execTransact(Binder.java:739)
After attempting to debug the issue, from what i've found, it seems that when calling the BarcodeScanner.scan function offered by the nativescript-barcodescanner plugin, an Activity is started for result as per this code, which in turn, a receiver is registered by the google zxing library (used by this plugin). What seems to be the issue is that upon a successful scan, when the Activity returns the result, the google zxing library is not doing the necessary clean ups, resulting with dangling receivers registered. Note that when the scanner is closed by pressing the back button, the clean ups are carried out as expected.
Any help about going around this issue would be appreciated.
Edit: Added link to github repo for reproduction
https://github.com/jeanpaulattard/nativescript-barcodescanner-demo

Can an activity loose its intent extras?

The app crashes in setParametersFromIntent which is called in onCreate of the activity. The method throws a custom RumtimeException if a specific intent extra is not set.
The crash is only reported rarely, I was not able to reproduce the bug.
I checked the code and there seems to be no possible route the activity could be started without the parameter being set.
Caused by java.lang.RuntimeException: intent extra not set
at com.myapp.myapp.activities.MyActivity.setParametersFromIntent(MyActivity.java)
at com.myapp.myapp.activities.MyActivity.onCreate(MyActivity.java)
at android.app.Activity.performCreate(Activity.java:5442)
at android.app.Instrumentation.callActivityOnCreate(Instrumentation.java:1094)
at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2393)
at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:2493)
at android.app.ActivityThread.access$800(ActivityThread.java:166)
at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1283)
at android.os.Handler.dispatchMessage(Handler.java:102)
at android.os.Looper.loop(Looper.java:136)
at android.app.ActivityThread.main(ActivityThread.java:5584)
at java.lang.reflect.Method.invokeNative(Method.java)
at java.lang.reflect.Method.invoke(Method.java:515)
at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:1268)
at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:1084)
at dalvik.system.NativeStart.main(NativeStart.java)
I read that upon recreation of an activity, the intent extras are also restored, so I rule that out as a possible cause.
Does the log give any hints about how the activity has been started?
The android.app.Instrumentation.callActivityOnCreate also seems suspicious, as instrumentation should be disabled in the released app. Could this be someone trying to analyze and mess around with the activity, causing this exception?

Failed to allocate memory from loading jpg files - Android studio Erro

I have a function in my app that adds offline pictures that are stored inside the app's memory to a listview.
The code is extremely simple as you can see:
if(FirstTag != null) {
if (FirstTag.equals("care"))
imageView.setImageDrawable(context.getApplicationContext().getResources().getDrawable(R.drawable.care));
else if (FirstTag.equals("holidays"))
imageView.setImageDrawable(context.getApplicationContext().getResources().getDrawable(R.drawable.holidays));
else if (FirstTag.equals("Thing Different"))
imageView.setImageDrawable(context.getApplicationContext().getResources().getDrawable(R.drawable.thinkdifferent2));
else if (FirstTag.equals("Fun Activities"))
imageView.setImageDrawable(context.getApplicationContext().getResources().getDrawable(R.drawable.fun));
else if (FirstTag.equals("מערך חברות")) }
it simply checks a value in a json object and put a picture in the listview by this value, of course there are 20 values and not 5, but I didn't think I should Include all...
All the pictures are compressed, and when I don't load many of them the app doesn't crash.
But when I try to launch the app with a picture per each item in the listview, everything seems to work perfectly fine, and then when you scroll down the app lags and in a second it crashes with the following error:
9-30 18:35:18.299 7859-7859/com.example.negev.peulibraryv201 E/AndroidRuntime: FATAL EXCEPTION: main
Process: com.example.negev.peulibraryv201, PID: 7859
java.lang.OutOfMemoryError: Failed to allocate a 681099532 byte allocation with 16777216 free bytes and 261MB until OOM
at dalvik.system.VMRuntime.newNonMovableArray(Native Method)
at android.graphics.BitmapFactory.nativeDecodeAsset(Native Method)
at android.graphics.BitmapFactory.decodeStream(BitmapFactory.java:700)
at android.graphics.BitmapFactory.decodeResourceStream(BitmapFactory.java:535)
at android.graphics.drawable.Drawable.createFromResourceStream(Drawable.java:1179)
at android.content.res.ResourcesImpl.loadDrawableForCookie(ResourcesImpl.java:770)
at android.content.res.ResourcesImpl.loadDrawable(ResourcesImpl.java:621)
at android.content.res.Resources.getDrawable(Resources.java:1640)
at android.content.res.Resources.getDrawable(Resources.java:1611)
at com.example.negev.peulibraryv201.GamesLibraryAdapter.getView(GamesLibraryAdapter.java:70)
at android.widget.AbsListView.obtainView(AbsListView.java:3238)
at android.widget.ListView.makeAndAddView(ListView.java:2147)
at android.widget.ListView.fillDown(ListView.java:767)
at android.widget.ListView.fillGap(ListView.java:731)
at android.widget.AbsListView.trackMotionScroll(AbsListView.java:8292)
at android.widget.ListView.trackMotionScroll(ListView.java:2065)
at android.widget.AbsListView$FlingRunnable.run(AbsListView.java:7719)
at android.view.Choreographer$CallbackRecord.run(Choreographer.java:927)
at android.view.Choreographer.doCallbacks(Choreographer.java:702)
at android.view.Choreographer.doFrame(Choreographer.java:635)
at android.view.Choreographer$FrameDisplayEventReceiver.run(Choreographer.java:913)
at android.os.Handler.handleCallback(Handler.java:751)
at android.os.Handler.dispatchMessage(Handler.java:95)
at android.os.Looper.loop(Looper.java:154)
at android.app.ActivityThread.main(ActivityThread.java:6682)
at java.lang.reflect.Method.invoke(Native Method)
at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:1520)
at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:1410)
I already added those line to my manifest:
android:hardwareAccelerated="false"
android:largeHeap="true"
and it didn't work, wht do you think I can do?
Thank you!
What you should do is load the data dynamically as it becomes visible on the screen.
Since this is hard work Google already did it for you.
You need to use an ArrayAdapter with the list view and let Andriod ask you for more data when it is needed.
Its too much code to explain in detail but have a look at this Goolge I/O video.
There are many tutorials on the web that explains how to do that in detail.
Have a look here.

I am getting an error on getInputStream() and getOutputStream methods? [duplicate]

This question already has answers here:
NetworkOnMainThreadException [duplicate]
(5 answers)
Closed 6 years ago.
My goal is to convert an array of floats to a string array and send it to a remote server in my house via a POST request. I am not using sockets.
URL url = new URL("http:// (destination of the remote server) : (port)");
URLConnection connection = url.openConnection();
This is how I am writing my getInputStream() and getOutputStream method and every time I run my code my activity crashes.
OutputStreamWriter writer = new OutputStreamWriter(connection.getOutputStream());
reader = new BufferedReader(new InputStreamReader(connection.getInputStream()));
Everything works but my activity comes to getOutputStream() and it crashes. I tried commenting out the getOutputStream() part then it came to connection.getInputStream() and crashed.
What could be the reason why this isn't working?
StackTrace:
java.lang.RuntimeException: Unable to start activity ComponentInfo{com.hfad.viscosity/com.hfad.viscosity.ProcessData}: android.os.NetworkOnMainThreadException
at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2434)
at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:2494)
at android.app.ActivityThread.access$900(ActivityThread.java:157)
at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1356)
at android.os.Handler.dispatchMessage(Handler.java:102)
at android.os.Looper.loop(Looper.java:148)
at android.app.ActivityThread.main(ActivityThread.java:5525)
at java.lang.reflect.Method.invoke(Native Method)
at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:730)
at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:620)
Caused by: android.os.NetworkOnMainThreadException
at android.os.StrictMode$AndroidBlockGuardPolicy.onNetwork(StrictMode.java:1273)
at java.net.InetAddress.lookupHostByName(InetAddress.java:436)
at java.net.InetAddress.getAllByNameImpl(InetAddress.java:252)
at java.net.InetAddress.getAllByName(InetAddress.java:215)
at com.android.okhttp.internal.Network$1.resolveInetAddresses(Network.java:29)
at com.android.okhttp.internal.http.RouteSelector.resetNextInetSocketAddress(RouteSelector.java:188)
at com.android.okhttp.internal.http.RouteSelector.nextProxy(RouteSelector.java:157)
at com.android.okhttp.internal.http.RouteSelector.next(RouteSelector.java:100)
at com.android.okhttp.internal.http.HttpEngine.createNextConnection(HttpEngine.java:357)
at com.android.okhttp.internal.http.HttpEngine.nextConnection(HttpEngine.java:340)
at com.android.okhttp.internal.http.HttpEngine.connect(HttpEngine.java:330)
at com.android.okhttp.internal.http.HttpEngine.sendRequest(HttpEngine.java:248)
at com.android.okhttp.internal.huc.HttpURLConnectionImpl.execute(HttpURLConnectionImpl.java:433)
at com.android.okhttp.internal.huc.HttpURLConnectionImpl.connect(HttpURLConnectionImpl.java:114)
at com.android.okhttp.internal.huc.HttpURLConnectionImpl.getOutputStream(HttpURLConnectionImpl.java:245)
at com.hfad.viscosity.ProcessData.onCreate(ProcessData.java:110)
at android.app.Activity.performCreate(Activity.java:6272)
at android.app.Instrumentation.callActivityOnCreate(Instrumentation.java:1107)
at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2387)
at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:2494) 
at android.app.ActivityThread.access$900(ActivityThread.java:157) 
at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1356) 
at android.os.Handler.dispatchMessage(Handler.java:102) 
at android.os.Looper.loop(Looper.java:148) 
at android.app.ActivityThread.main(ActivityThread.java:5525) 
at java.lang.reflect.Method.invoke(Native Method) 
at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:730) 
at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:620) 
It appears that you are attempting network activities on the main UI thread for the Activity instead of a background thread. It is required for any activity that involves blocking I/O or heavy processing including network activity to happen on a background thread. You would hence want to use the AsyncTask functionality to achieve this use case.
Refer to this SO question for an example
The second thing is that to perform Internet access from your app you need to provide Internet access permissions to your app. Refer to this other SO question that should help you on how to go about providing this permission.
If you are facing any problems even after performing the above steps, then it is recommended that you post your entire source code (if possible or an equivalent example) so that more folks can help you out.

TransactionTooLargeException when appying wallpaper

I know that TransactionTooLargeException occurs when there is a large amount of data being transferred between services in the system. Usually, I would have some kind of control if I were to transfer large amount of data, but in this case, when I'm appying a wallpaper, I don't have that amount of control.
I'm applying a wallpaper by first cropping it with android-image-cropper, and then applying it by
WallpaperManager.setBitmap(bitmap);
...in a separate thread, to avoid overloading the UI thread. Now, when I press "apply wallpaper", and wait for some time, and then return to the homescreen, it works flawlessly, but when I apply the wallpaper and then immediately return to the homescreen, I get the alert that the app has crashed, along with this log:
07-31 18:50:41.611 32720-32720/elementary.elementarywallpapers E/JavaBinder: !!! FAILED BINDER TRANSACTION !!! (parcel size = 16385936)
07-31 18:50:41.614 32720-32720/elementary.elementarywallpapers D/AndroidRuntime: Shutting down VM
07-31 18:50:41.621 32720-32720/elementary.elementarywallpapers E/AndroidRuntime: FATAL EXCEPTION: main
Process: elementary.elementarywallpapers, PID: 32720
java.lang.RuntimeException: android.os.TransactionTooLargeException: data parcel size 16385936 bytes
at android.app.ActivityThread$StopInfo.run(ActivityThread.java:3752)
at android.os.Handler.handleCallback(Handler.java:751)
at android.os.Handler.dispatchMessage(Handler.java:95)
at android.os.Looper.loop(Looper.java:154)
at android.app.ActivityThread.main(ActivityThread.java:6077)
at java.lang.reflect.Method.invoke(Native Method)
at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:865)
at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:755)
Caused by: android.os.TransactionTooLargeException: data parcel size 16385936 bytes
at android.os.BinderProxy.transactNative(Native Method)
at android.os.BinderProxy.transact(Binder.java:615)
at android.app.ActivityManagerProxy.activityStopped(ActivityManagerNative.java:3606)
at android.app.ActivityThread$StopInfo.run(ActivityThread.java:3744)
at android.os.Handler.handleCallback(Handler.java:751) 
at android.os.Handler.dispatchMessage(Handler.java:95) 
at android.os.Looper.loop(Looper.java:154) 
at android.app.ActivityThread.main(ActivityThread.java:6077) 
at java.lang.reflect.Method.invoke(Native Method) 
at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:865) 
at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:755) 
How can I fix this?

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