Using an outer field only for one method - java

I am implementing a recursive in-order traversal for a binary tree and want to save the data for each node in a list inOrderList which is modified only by this method. defining the list in the inOrder function is a problem because it is recursive. not sure where to declare the list, maybe I should change the structure of the project, how should I implement this functionality with best practices?
class TreeNode {
private TreeNode left;
private TreeNode right;
private Integer data;
public TreeNode(TreeNode left, TreeNode right, Integer data) {
this.left = left;
this.right = right;
this.data = data;
}
// getters..
}
class TreeOperations {
public static void inOrder(TreeNode node) {
if (node == null) return;
inOrder(node.getLeft());
inOrderList.add(node.getData()); // where to define ArrayList<Integer> inOrderList?
inOrder(node.getRight());
}
// many more methods not using inOrderList
}

Have a helper function which does the actual recursion, i.e.:
public static List<Integer> inOrder(TreeNode node) {
final List<Integer> inOrderList = new ArrayList<Integer>();
inOrderHelper(node, inOrderList);
return inOrderList;
}
private static void inOrderHelper(TreeNode node, List<Integer> inOrderList) {
if (node == null) return;
inOrderHelper(node.getLeft(), inOrderList);
inOrderList.add(node.getData());
inOrderHelper(node.getRight(), inOrderList);
}

Related

tree traversal result in a list

I have looked into tree traversal methods, but most of them use void modifiers and just printed the traversal sequence. Instead, is there a way to make a list of the sequence using recursion in Java?
The starter code is below.
Since preorder is List<T>, it should return a list, but global variables are not allowed. Then, there should be a list instance within the preorder method, but because it is recursive, the list will be created repetitively as well. I am stuck. Could someone versed in algorithm and Java help me with this?
public class Traversals<T extends Comparable<? super T>> {
//no global variables allowed
public List<T> preorder(TreeNode<T> root) {
// CODE HERE.
}
}
public class TreeNode<T extends Comparable<? super T>> {
private T data;
private TreeNode<T> left;
private TreeNode<T> right;
TreeNode(T data) {
this.data = data;
}
T getData() {
return data;
}
TreeNode<T> getLeft() {
return left;
}
TreeNode<T> getRight() {
return right;
}
void setData(T data) {
this.data = data;
}
void setLeft(TreeNode<T> left) {
this.left = left;
}
void setRight(TreeNode<T> right) {
this.right = right;
}
}
i could do It iteratively, but I do not know how to do recursively.
Using just the preorder(TreeNode<T>) method
This should also work and satifies all your contraints. A new list empty list is created every time and enriched with the list from the left and the right branch of the recursion.
public class Traversals<T extends Comparable<? super T>> {
//no global variables allowed
public List<TreeNode<T>> preorder(TreeNode<T> root) {
var preorderLst = new LinkedList<TreeNode<T>>();
if(root != null) {
preorderLst.add(root);
var leftList = preorder(root.getLeft());
var rightList = preorder(root.getRight());
preorderLst.addAll(leftList);
preorderLst.addAll(rightList);
}
return preorderLst;
}
}
Using a 2nd private method
Admittedly not the nicest solution but a simple working solution.
public class Traversals<T extends Comparable<? super T>> {
//no global variables allowed
public List<TreeNode<T>> preorder(TreeNode<T> root) {
var preorderLst = new LinkedList<TreeNode<T>>();
preorder(root, preorderLst);
return preorderLst;
}
private void preorder(TreeNode<T> root, List<TreeNode<T>> preorderLst){
if(root == null) return;
preorderLst.add(root);
preorder(root.getLeft(), preorderLst);
preorder(root.getRight(), preorderLst);
}
}
If you just need the data for a List<T> you would just need to call .getData() when adding root to the list.

What is wrong with my balance method in my BinarySearchTree? (Java)

I created a method that is suppose to balance a BinarySearchTree.
The instructions were that the balance method should update the tree so that it is balanced, meaning that the largest difference between subtree heights is no more than 1.
With the following process:
• Get an array of sorted values in the tree (we have a method that can do this)
• Assign the tree's root to the result of the buildTreeUtil helper method (described below)
• Call assignFirst to update the tree's "first" attribute
The buildTreeUtil(E[], int, int, BSTNode parent) helper method rebuilds the tree using a sorted list of values. Since it has this sorted list, it doesn't have to search for where to insert new values, so it doesn't (and shouldn't) call the add method. Instead, it selectively grabs values from the sorted list of values when adding new nodes. It's algorithm is as follows:
• If the "start" parameter is greater than the "end" parameter, the recursion should stop
• Create a new node storing the middle element in the list
• Assign the new node's left reference to a recursive call using the left half of the list
• Assign the new node's right reference to a recursive call using the right half of the list
Here is the following code:
public void balance()
{
this.root = buildTreeUtil(toArray(), 0, size(), first);
assignFirst();
}
private BSTNode<E> buildTreeUtil(E[] values, int start, int end, BSTNode<E> parent)
{
if(start > end)
{
return null;
}
int mid = (start + end)/2;
BSTNode<E> node = new BSTNode<E>(values[mid]);
node.left = buildTreeUtil(values, start, mid - 1, parent.left);
node.right = buildTreeUtil(values, mid + 1, end, parent.right);
return node;
}
private void assignFirst()
{
if (root.left != null)
{
first.left = first;
}
else
{
first = root;
}
}
#SuppressWarnings("unchecked")
public E[] toArray()
{
ArrayList<E> aList = new ArrayList<E>();
E[] arr = (E[]) new Comparable[this.numElements];
toArray(this.root, aList);
return aList.toArray(arr);
}
private void toArray(BSTNode<E> node, List<E> aList)
{
if (node != null)
{
toArray(node.left, aList);
aList.add(node.data);
toArray(node.right, aList);
}
}
This is just the rest of my code cut short so there is some valuable background information.
public class BinarySearchTree<E extends Comparable<E>>
{
private BSTNode<E> root; // root of overall tree
private int numElements;
private BSTNode<E> first;
// post: constructs an empty search tree
public BinarySearchTree()
{
this.root = null;
this.numElements = 0;
}
public class Iterator
{
private BSTNode<E> currentNode;
public Iterator()
{
currentNode = first;
}
public boolean hasNext()
{
return currentNode != null;
}
public E next()
{
E value = currentNode.data;
currentNode = currentNode.next;
return value;
}
}
private static class BSTNode<E>
{
public E data;
public BSTNode<E> left;
public BSTNode<E> right;
public BSTNode<E> parent;
public BSTNode<E> next;
public BSTNode(E data)
{
this(data, null, null, null, null);
}
public BSTNode(E data, BSTNode<E> left, BSTNode<E> right, BSTNode<E> parent, BSTNode<E> next)
{
this.data = data;
this.left = left;
this.right = right;
this.parent = parent;
this.next = next;
}
}
}
I'm not sure where the error occurs or if I'm assigning the incorrect values inside the parameters for buildTreeUtil.

Is it possible to link multiple nodes to a single node?

I'm trying to make a tree structure based on the linked list. Since linked list can only directly point to the next node(For singly linked list), I would like to modify the concept of the linked list. Is it possible to point at the one node from multiple nodes?
Here is an image in drawing
I think the following would work:
class Node {
Node sibling;
Node child;
Object item;
}
sibling will point to next Node at parallel level, child points to Node on lower level.
See below my implementation:
package treeTest;
public class Node {
private Node left;
private Node right;
private String data;
public Node(String data) {
this.data = data;
left = null;
right = null;
}
public Node getLeft() {
return left;
}
public void setLeft(Node left) {
this.left = left;
}
public Node getRight() {
return right;
}
public void setRight(Node right) {
this.right = right;
}
public String getData() {
return data;
}
public void setData(String data) {
this.data = data;
}
}
package treeTest;
public class Tree {
private Node root;
public Tree() {
root = null;
}
public void insert(String data) {
root = insert(root, data);
}
private Node insert(Node node, String data) {
if(node == null) {
// Then create tree
node = new Node(data);
} else {
if(data.compareTo(node.getData()) <= 0) {
node.setLeft( insert(node.getLeft(), data));
} else {
node.setRight(insert(node.getRight(), data));
}
}
return node;
}
}
package treeTest;
import java.util.Scanner;
public class TestTree {
public static void main(String[] args) {
// TODO Auto-generated method stub
Tree tree = new Tree();
tree.insert("Hurricane");
// Second level
tree.insert("Cat1");
tree.insert("Cat2");
tree.insert("Cat3");
}
}
For more details checkout this Java Program to Implement a Binary Search Tree using Linked Lists

Binary tree merge?

I am new to stack over flow so sorry for any mistakes, but i am trying to answer this question :
"Write a method that takes two binary trees t1, t2 and a binary tree node v as the arguments. It constructs and returns a new binary tree that has v as its root and whose left subtree is t1 and whose right subtree is t2."
I have done hours of attempts and cant seem to even make 1 binary tree.. The teacher wont really explain and wants us to do it using objects. This is the format she wants us to use.. Can someone please help me..
the commented out stuff is just my attempts to get something to work..
public class treeNode
{
private Object da;
private treeNode left;
private treeNode right;
public treeNode(Object newItem)
{
da = newItem;
left = null;
right = null;
}
public treeNode(Object newItem, treeNode leftNode, treeNode rightNode)
{
da = newItem;
left = leftNode;
right = rightNode;
}
public void setItem(Object newItem)
{
da = newItem;
}
public Object getItem()
{
return da;
}
public void setLeft(treeNode leftNode)
{
left = leftNode;
}
public treeNode getLeft()
{
return left;
}
public void setRight(treeNode rightNode)
{
right = rightNode;
}
public treeNode getRight()
{
return right;
}
//------------------------
public void buildTree()
{
}
//public void combine (l , r)
//{
// T = 5;
// setLeft(l);
// setRight(r);
// return T;
//}
//-----------------------
public static void main (String args [])
{
// treeNode a = new treeNode(5);
// treeNode b = new treeNode(8);
// treeNode c = new treeNode(2);
// a.setLeft(b);
// a.setRight(c);
// System.out.println(a.da);
// System.out.println(a.getLeft() );
// System.out.println(a.getRight() );
// treeNode t = new treeNode();
// t.left = t1;
// t.right = t2;
// System.out.println(buildTree(t));
}
}
My solution consists of two classes: Tree and Node.
The solution can be implemented with just Node, but since you were asked that the function will receive a two trees and a node so I implemented it like this. I don't know if you know java generics(The 'T' I used), if you don't, you can use Object like the code you posted. I'm ignoring all the getters and setters, but of course you can add them.
Node class:
public class Node<T> {
private T data;
private Node right;
private Node left;
public Node(T data) {
this.data = data;
}
public Node(T data, Node right, Node left) {
this.data = data;
this.right = right;
this.left = left;
}
}
Tree class:
public class Tree<T> {
private Node<T> root;
public Tree(Node root) {
this.root = root;
}
public Node<T> getRoot() {
return root;
}
}
The combine function:
public Tree combine(Tree t1, Tree t2, Node v) {
return new Tree(new Node(v, t1.getRoot(), t2.getRoot()));
}

Level traversal in binary tree

Here is the part of code of the binary tree class that I'm writing.
class Node<T> {
private T value;
private Node<T> left;
private Node<T> right;
public T getValue() {
return value;
}
public void setValue(T value) {
this.value = value;
}
public Node<T> getLeft() {
return left;
}
public void setLeft(Node<T> left) {
this.left = left;
}
public Node<T> getRight() {
return right;
}
public void setRight(Node<T> right) {
this.right = right;
}
public Node() {}
public Node(T value) {
this.value = value;
}
public Node(T value, Node<T> left, Node<T> right) {
this.value = value;
this.left = left;
this.right = right;
}
}
import java.util.*;
public class Tree<T extends Comparable<T>> {
private Node<T> root;
private List<T> levelOrderList = new ArrayList<T>();
public Node<T> getRoot() {
return root;
}
public Tree() {
}
public Tree(Node<T> root) {
this.root = root;
}
private List<T> getLevelOrderList(Node<T> root){
if (root == null)
return Collections.emptyList();
Queue<Node<T>> level = new LinkedList<Node<T>>();
level.add(root);
while(!level.isEmpty()){
Node<T> node = level.poll();
levelOrderList.add(node.getValue());
if(node.getLeft() != null)
level.add(node.getLeft());
if(node.getRight() != null)
level.add(node.getRight());
}
return levelOrderList;
}
public List<T> getLevelOrderList() {
return getLevelOrderList(root);
}
}
The method getLevelOrderList() returns list of elements in tree in level by level order.
The question is: how to rewrite method getLevelOrderList using recursion?
What you need to do is remove the loop, and just focus on a single pass through what now is in the loop. You'll need to move some of that code out of the private method and into the public method you created. Like the check for root == null, level instantiation, etc. Then you'll just keep calling the private method until level is empty. Here is how I'd change the signature:
public List<T> getLevelOrderList() {
if( root == null ) return Collections.emptyCollection();
List<Node<T>> level = new ArrayList<Node<T>>();
List<T> values = new ArrayList<T>();
level.add( root );
return getLevelOrderList( level, values );
}
private List<T> getLevelOrderList(List<Node<T>> level, List<T> values) {
if( level.isEmpty() ) return values;
// do the next step to visit the node at the head of the list and recurse
}
That should be enough to get you started, but I can't give this away since it's clearly homework. Oh and your program had a bug if you called getLevelOrderList() twice it would never clear out the instance variable you had so it would return double the number of items from the tree. By not using instance variables I removed that bug.

Categories

Resources