I can not change the title of Jbutton - java

I can change the location of a JButton, but I can not change the title. Is it possible that the java file is corrupted? How come I can't change the title while changing the location? I use Eclipse...

The width of the button is too short to display the title (15 pixels). As a fallback, the … is shown.
In addition, I highly recommend not to use the setBounds method directly. Take a look at a Java Swing tutorial on Youtube, Vimeo, Udemy, or as a book. You will learn how to create a user interface with layout managers. You won't have these kinds of problems then.
You might want to consider learning JavaFX instead because Swing is end of life.

Related

Make a borderless JFrame

Any parameter to set A JFrame's border/frame thickness or existence and still keep the title bar intact? I want an almost borderless frame with a thin blue line like this one and not like the default border.
If JFrame isn't the way to go, what is a good way to achieve that? (preferably that is compatible with WindowBuilder but that's probably asking for too much).
A search barely yields any mention and related questions on SOF don't seem to have answers so I thought I'd try to get a good answer once and for all.
JFrame#setUndecorated
Disables or enables decorations for this frame.
This method can only be called while the frame is not displayable. To make this frame decorated, it must be opaque and have the default shape, otherwise the IllegalComponentStateException will be thrown. Refer to Window.setShape(java.awt.Shape), Window.setOpacity(float) and Window.setBackground(java.awt.Color) for details
Please, consult the available documentation
Please note, you will become responsible for providing the title bar yourself, should you want it
A search barely yields any mention and related questions on SOF don't seem to have answers
Google provides a number of promising hits
I ended up switching to NetBeans and learning some Photoshop basics which you'll need thanks to a comment by #MadProgrammer
writing your own look and feel delegate
and ended up exactly with what you mentioned #theProgrammer101
You can make a JButton, and when it is clicked, call System.exit(0) , which will terminate the program
You can create a similar button for minimize action as well as your own drop down menus that are totally custom made and you won't need to rely on the default JFrmae window in case that bothers you too (I found it horrid).
check out this link for a good NetBeans tutorial with an nice example of writing your own look and feel delegate and this link for a great tutorial on getting started with Photoshop which is critical to GUI creation.
Thought i'd round up some of my research for anyone else who's just getting into GUI's.

Handling characters width in language conversion java swing application

I am working on a swing application which is currently in English.
Now I have to convert it in different languages like Russian, French etc.
The problem is that I have given size to components according to English, and I am stuck in handling characters in conversion.
For example "Hi" is written in 10 characters in some other language.
I cannot change component size. I want to know that what are the ways to do this?
I was looking for something that can change font size to fit the text in the components.
Thanks in advance.
All the commentators already posted the answer. Somehow I'd also like this question to be marked as answered/closed.
So my recommendation is to take a closer look at Layout Managers that calculate a component's screen size on behalf of you. You just specify rules like 'this is left of', or 'that component shall take the main space'. This way it is extremely easy to replace component texts and still have a meaningful screen.
To learn about Layout Managers, follow the fine manual given at https://docs.oracle.com/javase/tutorial/uiswing/layout/visual.html

suggestions on designing a JFrame

I am designing a Jframe using netbeans. I do have few questions.
Can we create a label for a field in a desired location(For eg.,we have a field named height, I need to display a label below it indicating height is in cm) conditionally?
Can we disable a field based on a condition?(by disable I mean it shouldn't be displayed in my frame)
Can someone suggest me whether we can achieve them through some examples.
Tried this, after some helpful suggestions
private void englishRadioButtonActionPerformed(java.awt.event.ActionEvent evt) {
// TODO add your handling code here:
JLabel userlabel;
if (englishRadioButton.isSelected())
{
userlabel = new JLabel("Inches");
userlabel.setBounds(311, 59, 64, 36);
//userlabel.setLocation(307,55);
//userlabel.setSize(70,40);
userlabel.setForeground(Color.green);
userlabel.setText("Inches");
userlabel.setVisible(true);
System.out.println(englishRadioButton.getBounds());
inchesTextField.setVisible(true);
}
}
The textfield is visible only when I click the English radio button,at the same time I need to get a label but it's not displayed with the above code. Can I know where I am going wrong?
Please see the attached screenshots
When English button is clicked, I need a label beneath the second textfield as inches, I am disabling the text field when Metric is displayed. I am able to achieve the later one but not the former one
Thanks!!
Yes, relative placement of components is easily achieved with use of layout managers.
Yes, all components have a setEnabled(...) and a setVisible(...) method either of which can be called at any time during a program's run. The former helps you activate/inactivate components and the latter helps make them visible/invisible. If you want to swap complete "views", use a CardLayout.
Regarding:
Can someone suggest me whether we can achieve them through some examples.
Please, you first as I strongly believe that the onus of effort here should be yours, the questioner's, since you're the one asking the questions, and the one with the most to learn by coding as much as possible. Let's see your attempts and we can help you with them. Otherwise the best examples are to be found at the Swing Tutorials.
For links, please look here: Swing Tag Info.
Edit
You ask:
I tried the above posted code,conditionally disabling the text field works well but getting a label doesn't work. Can you please suggest on that?
I don't see you adding your JLabel to any component. If you are going to create a component on an event, you must add it to a component whose ancestor hierarchy eventually reaches a visible top-level component such as a JFrame. Then after adding a component to a container (say a JFrame), you must call revalidate() on the container to have its layout managers re-layout its components, and then repaint() to repaint any "dirty" pixels.
I again will re-iterate that you're far better off not using null layout and absolute positioning, but rather using layout managers and relative positioning. If you want a label with and without visible text, it's often best to add an empty JLabel to the GUI on GUI creation, and just set its text when needed, as long as the label is located somewhere that allows its text to shrink and expand.
Also, as to your current problem, you might wish to show a picture of what you're trying to achieve, and what you're getting. Or if you can't post a picture here yet, post a link to an image or images you've created, and then we'll post it for you.

How to set all Java Swing GUI component backgrounds and foreground(fonts) colors at once?

I have tons of jbuttons, jtextfields, jlabels, jmenus, gui items and it is extremely time consuming to set the background color and foreground color one at a time.
I want to be able to color the fonts(foreground) and backgrounds all the jmenus, jmenuitems,jtextfields,jbuttons, etc quickly/concisely in my project instead of having to set them one at a time.
Is there any technique to do this more concisely instead of doing it one at a time?
1) most eficient way would be to use Custom Look and Feel, part of them have got a nice Themes
2) set value to the UIDefault, Listing UIDefault Properties
EDIT:
best of all UIManager Defaults by #camickr
You can combine Swing with CSS or use a Swing Look & Feel in order to create a standard look for your components. The Java site says:
Before we get into a CSS implementation, let's consider the alternative: a custom look and feel. Swing Look and Feels (L&Fs) are sets of classes that implement the actual drawing of components at a very low level (think lines and bitmaps). They can be swapped out for new ones at runtime, often to implement the look of a native platform; i.e., the JDK for OSX has a set of classes that make Swing apps look like native Aqua apps, with candy buttons and blue tint. Custom L&Fs are powerful, but not trivial or quick to build. You will usually have to touch 20 or so classes and implement a whole bunch of special drawing code.
So CSS is easier to use. The same article goes on to give a tutorial about how to implement the CSS with Swing. They provide a nice walkthrough of creating the right rules and then going on to implement them in CSS. However, this is not simply "copy and paste" code.
If you'd just like to use a package (without having to code it yourself) the answers to the question Can I use CSS for Java Swing? suggest Flying Saucer and Jaxx.
They're all JComponents so you can make an ArrayList of everything:
//Adding everything to the ArrayList
ArrayList<JComponent> myComponents = new ArrayList<JComponents>();
JButton b1 = new JButton("Button 1");
myComponents.add(b1);
JMenuItem item = new JMenuItem("Menu Item 1");
myComponents.add(item);
//Coloring the foreground/background
for(JComponent j : myComponents) {
j.setForeground(new Color("BLUE"));
j.setBackground(new Color("RED"));
}
If you use a Look and Feel that honors the UI constants in javax.swing.UIManager then you can just set them. There are values for e.g. panel background. If not or if you can't control the look enough by this you can write you own UI delegate that draws a specific component (e.g. javax.swing.plaf.ButtonUI for JButtons). If even this is not enough you can write your own Look And Feel. If you just extend the Metal LnF it is not that hard, you would write own UI delegates and set properties, like above, but centralized.

Java to Android conversion problems

I have a pretty complex Java (JDK 6) code that needs to be converted so it works on Android. That Java code is intended to work with graphics: thus i have a class that extends JLabel (Swing component), "paintComponent" method reshapes that extended JLabel ("cuts" it to look like a circle) and draws it on the screen (i know, i know - i might use come "drawCircle" method but i need to extend JLabel because it has some popup menu attached to it).
Now, i have a problem - Android don't seem to have "Graphics" type, "Dimension" type, "Rectangle" type, "paintComponent" method and after all, i have no idea what control should i use to draw those customized JLabels on (in JDK 6, i have used JPanel that was container for those customized JLabels).
Please help! I need some advice on what would be the most painless method for converting given Java logic to Android logic?
Android provides Graphics and 2D Graphics, used for drawing.
Have a look at Shape Drawable which should assist you in drawing rectangles. Instead of JLabel use TextView. You will have to spend some time in getting to know Android and redrawing your GUI, but I hope I provided some good starting points.
Also note that depending on complexity of your code, you may not be able to use all your Java code, becase Android doesn't provide full Java version.
AFAIK Android doesn't support Swing, so you're going to have to use equivalent Android UI classes. The android UI classes are not a 1-to-1 match with Swing classes, so sometimes an Android port means you need to do a pretty heavy UI rewrite.
Android do not have JLabel, so you can not use this code.
Instead use TextView . You can declare TextView in xml or in java code

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