Talking between threads - java

I am trying to use two threads to alternate between each other to count to a certain random number. For example, if thread A is assigned with a random number 4 and thread B is assigned with a random number 7, I am looking for output like this:
Thread A:1
Thread B:1
Thread A:2
Thread B:2
Thread A:3
Thread B:3
Thread A:4
Thread B:4
Thread A:5
Thread A:6
Thread A:7
So basically it will switch between threads and if one thread is done counting to the random number it will stop and let the other thread finish counting to the random number. This is the code I have so far:
public class Test extends Thread {
public static Object sync = new Object();
public void run() {
Random rand = new Random();
int random = rand.nextInt(20) + 1; // generate random number 1-20
for (int i = 0; i < random; i++) {
synchronized (sync) {
try {
sync.notify();
System.out.println(i);
sync.wait();
} catch (Exception e) {
e.printStackTrace();
}
}
}
}
}
I have been at a dead end for a while and I have no idea on what to do. This is my first time using threads so I could use some help. If anyone knows how to do this let me know as I have tried so much but nothing has worked. Thanks in advance.

This is a little, basic. I'm not a fan of static in this context, but for a demonstration, it should help prove the point
Essentially, you need a "counter" which can keep track of the number of "active" threads, if there is only one, you don't need to "wait", for example...
import java.io.IOException;
import java.util.Random;
import java.util.concurrent.atomic.AtomicInteger;
import java.util.zip.DataFormatException;
public class Main {
public static void main(String[] args) throws IOException, DataFormatException {
new Thread(new Test(), "One").start();
new Thread(new Test(), "Two").start();
}
public static class Test implements Runnable {
public static Object sync = new Object();
public static AtomicInteger counter = new AtomicInteger(0);
public void run() {
counter.incrementAndGet();
Random rand = new Random();
// generate random number 1-20;
int random = rand.nextInt((20 - 1) + 1) + 1;
String name = Thread.currentThread().getName();
System.out.println(name + " count to " + random);
for (int i = 0; i < random; i++) {
synchronized (sync) {
try {
sync.notify();
System.out.println(name + " " + i);
int count = counter.get();
if (count > 1) {
sync.wait();
}
} catch (Exception e) {
e.printStackTrace();
}
}
}
counter.decrementAndGet();
synchronized (sync) {
sync.notify();
}
}
}
}
And, because I don't like to abuse static (sync in this context could be argued, but as demonstration of the basic concept)
import java.io.IOException;
import java.util.Random;
import java.util.concurrent.atomic.AtomicInteger;
import java.util.zip.DataFormatException;
public class Main {
public static void main(String[] args) throws IOException, DataFormatException {
Object lock = new Object();
AtomicInteger counter = new AtomicInteger(0);
new Thread(new Test(lock, counter), "One").start();
new Thread(new Test(lock, counter), "Two").start();
}
public static class Test implements Runnable {
private Object lock;
private AtomicInteger counter;
public Test(Object lock, AtomicInteger counter) {
this.lock = lock;
this.counter = counter;
}
public void run() {
counter.incrementAndGet();
Random rand = new Random();
// generate random number 1-20;
int random = rand.nextInt((20 - 1) + 1) + 1;
String name = Thread.currentThread().getName();
System.out.println(name + " count to " + random);
for (int i = 0; i < random; i++) {
synchronized (lock) {
try {
lock.notify();
System.out.println(name + " " + i);
int count = counter.get();
if (count > 1) {
lock.wait();
}
} catch (Exception e) {
e.printStackTrace();
}
}
}
counter.decrementAndGet();
synchronized (lock) {
lock.notify();
}
}
}
}

Related

lock in java multithreading is not working

//I have this main class
package IntroductionLocks;
public class Intro {
public static void main(String[] args) {
NoLockATM noLockATM = new NoLockATM();
LockedATM lockedATM = new LockedATM();
MyClass thread1 = new MyClass(noLockATM, lockedATM);
MyClass thread2 = new MyClass(noLockATM, lockedATM);
thread1.start();
thread2.start();
try {
Thread.sleep(1000);
} catch (InterruptedException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
thread1.waitUntilDone();
thread2.waitUntilDone();
System.out.println("NoLock ATM: " + noLockATM.getBalance());
System.out.println("Locked ATM: " + lockedATM.getBalance());
int v = thread1.delta + thread2.delta + 100;
System.out.println("Should Be: " + v);
System.out.println("Program terminating.");
}
}
//// 2nd class
package IntroductionLocks;
import java.util.concurrent.locks.Lock;
import java.util.concurrent.locks.ReentrantLock;
import CtCILibrary.AssortedMethods;
public class MyClass extends Thread {
private NoLockATM noLockATM;
private LockedATM lockedATM;
public int delta = 0;
private Lock completionLock;
public MyClass(NoLockATM atm1, LockedATM atm2) {
noLockATM = atm1;
lockedATM = atm2;
completionLock = new ReentrantLock();
}
public void run() {
//question here
completionLock.lock();
int[] operations = {10,20};//AssortedMethods.randomArray(20, -50, 50);
for (int op : operations) {
System.out.println(Thread.currentThread().getName());
delta += op;
if (op < 0) {
int val = op * -1;
noLockATM.withdraw(val);
lockedATM.withdraw(val);
} else {
noLockATM.deposit(op);
lockedATM.deposit(op);
}
}
completionLock.unlock();
}
public void waitUntilDone() {
completionLock.lock();
completionLock.unlock();
}
}
//// 3rd class LockedATM
package IntroductionLocks;
import java.util.concurrent.locks.Lock;
import java.util.concurrent.locks.ReentrantLock;
public class LockedATM {
private Lock lock;
private int balance = 100;
public LockedATM() {
lock = new ReentrantLock();
}
public int withdraw(int value) {
lock.lock();
int temp = balance;
try {
Thread.sleep(100);
temp = temp - value;
Thread.sleep(100);
balance = temp;
} catch (InterruptedException e) { }
lock.unlock();
return temp;
}
public int deposit(int value) {
lock.lock();
int temp = balance;
try {
Thread.sleep(100);
temp = temp + value;
Thread.sleep(100);
balance = temp;
} catch (InterruptedException e) { }
lock.unlock();
return temp;
}
public int getBalance() {
return balance;
}
}
my question is...why completionLock.lock() in run method is not locking the resource. When i run the program, in System.out.println(Thread.currentThread().getName())
i get below output:
Thread-1
Thread-0
Thread-0
Thread-1
NoLock ATM: 130
Locked ATM: 160
Should Be: 160
Program terminating.
`enter code here`isnt lock supposed to lock the resource....that mean only one thread can get access to it at a time.....????? then why it is showing that first thread 1 is getting acces then thread 0 then again thread 0 and then thread1 ???
Isnt only thread1/0 should get first completed than other??
Also what is wait until done is supposed to do???
Each of your runnables has it's own lock object. That is the answer.
You need to have a shared lock. Or use one of your ATM objects as lock
The problem is with the usage of the Reentrant lock. In your case, each instance of MyClass thread will have its own instance of the completionLock. For you to synchronize the 2 instances of MyClass thread you should be using a shared object. Create the completionLock instance in the main method and pass the instance to both the threads
new MyClass(noLockATM, lockedATM, completionLock);
public MyClass(NoLockATM atm1, LockedATM atm2, ReentrantLock completionLockArg) {
this.noLockATM = atm1;
this.lockedATM = atm2;
this.completionLock = completionLockArg;
}

Multi threaded java program to print even and odd numbers alternatively

I was asked to write a two-threaded Java program in an interview. In this program one thread should print even numbers and the other thread should print odd numbers alternatively.
Sample output:
Thread1: 1
Thread2: 2
Thread1: 3
Thread2: 4
... and so on
I wrote the following program. One class Task which contains two methods to print even and odd numbers respectively. From main method, I created two threads to call these two methods. The interviewer asked me to improve it further, but I could not think of any improvement. Is there any better way to write the same program?
class Task
{
boolean flag;
public Task(boolean flag)
{
this.flag = flag;
}
public void printEven()
{
for( int i = 2; i <= 10; i+=2 )
{
synchronized (this)
{
try
{
while( !flag )
wait();
System.out.println(i);
flag = false;
notify();
}
catch (InterruptedException ex)
{
ex.printStackTrace();
}
}
}
}
public void printOdd()
{
for( int i = 1; i < 10; i+=2 )
{
synchronized (this)
{
try
{
while(flag )
wait();
System.out.println(i);
flag = true;
notify();
}
catch(InterruptedException ex)
{
ex.printStackTrace();
}
}
}
}
}
public class App {
public static void main(String [] args)
{
Task t = new Task(false);
Thread t1 = new Thread( new Runnable() {
public void run()
{
t.printOdd();
}
});
Thread t2 = new Thread( new Runnable() {
public void run()
{
t.printEven();
}
});
t1.start();
t2.start();
}
}
I think this should work properly and pretty simple.
package com.simple;
import java.util.concurrent.Semaphore;
/**
* #author Evgeny Zhuravlev
*/
public class ConcurrentPing
{
public static void main(String[] args) throws InterruptedException
{
Semaphore semaphore1 = new Semaphore(0, true);
Semaphore semaphore2 = new Semaphore(0, true);
new Thread(new Task("1", 1, semaphore1, semaphore2)).start();
new Thread(new Task("2", 2, semaphore2, semaphore1)).start();
semaphore1.release();
}
private static class Task implements Runnable
{
private String name;
private long value;
private Semaphore semaphore1;
private Semaphore semaphore2;
public Task(String name, long value, Semaphore semaphore1, Semaphore semaphore2)
{
this.name = name;
this.value = value;
this.semaphore1 = semaphore1;
this.semaphore2 = semaphore2;
}
#Override
public void run()
{
while (true)
{
try
{
semaphore1.acquire();
System.out.println(name + ": " + value);
value += 2;
semaphore2.release();
}
catch (InterruptedException e)
{
throw new RuntimeException(e);
}
}
}
}
}
Well, there are many alternatives. I would probably use a SynchronousQueue instead (I don't like low-level wait/notify and try to use higher-level concurrency primitives instead). Also printOdd and printEven could be merged into single method and no additional flags are necessary:
public class App {
static class OddEven implements Runnable {
private final SynchronousQueue<Integer> queue = new SynchronousQueue<>();
public void start() throws InterruptedException {
Thread oddThread = new Thread(this);
Thread evenThread = new Thread(this);
oddThread.start();
queue.put(1);
evenThread.start();
}
#Override
public void run() {
try {
while (true) {
int i = queue.take();
System.out.println(i + " (" + Thread.currentThread() + ")");
if (i == 10)
break;
queue.put(++i);
if (i == 10)
break;
} catch (InterruptedException e) {
throw new RuntimeException(e);
}
}
}
public static void main(String[] args) throws InterruptedException {
new OddEven().start();
}
}
Is there any better way to write the same program?
Well, the thing is, the only good way to write the program is to use a single thread. If you want a program to do X, Y, and Z in that order, then write a procedure that does X, then Y, then Z. There is no better way than that.
Here's what I would have written after discussing the appropriateness of threads with the interviewer.
import java.util.concurrent.SynchronousQueue;
import java.util.function.Consumer;
public class EvenOdd {
public static void main(String[] args) {
SynchronousQueue<Object> q1 = new SynchronousQueue<>();
SynchronousQueue<Object> q2 = new SynchronousQueue<>();
Consumer<Integer> consumer = (Integer count) -> System.out.println(count);
new Thread(new Counter(q1, q2, 2, 1, consumer)).start();
new Thread(new Counter(q2, q1, 2, 2, consumer)).start();
try {
q1.put(new Object());
} catch (InterruptedException ex) {
throw new RuntimeException(ex);
}
}
private static class Counter implements Runnable {
final SynchronousQueue<Object> qin;
final SynchronousQueue<Object> qout;
final int increment;
final Consumer<Integer> consumer;
int count;
Counter(SynchronousQueue<Object> qin, SynchronousQueue<Object> qout,
int increment, int initial_count,
Consumer<Integer> consumer) {
this.qin = qin;
this.qout = qout;
this.increment = increment;
this.count = initial_count;
this.consumer = consumer;
}
public void run() {
try {
while (true) {
Object token = qin.take();
consumer.accept(count);
qout.put(token);
count += increment;
}
} catch (InterruptedException ex) {
throw new RuntimeException(ex);
}
}
}
}
How about a shorter version like this:
public class OddEven implements Runnable {
private static volatile int n = 1;
public static void main(String [] args) {
new Thread(new OddEven()).start();
new Thread(new OddEven()).start();
}
#Override
public void run() {
synchronized (this.getClass()) {
try {
while (n < 10) {
this.getClass().notify();
this.getClass().wait();
System.out.println(Thread.currentThread().getName() + ": " + (n++));
this.getClass().notify();
}
} catch (InterruptedException ex) {
ex.printStackTrace();
}
}
}
}
There is a bit of a trick to kick-start the threads properly - thus the need to an extra notify() to start the whole thing (instead of have both processes wait, or required the main Thread to call a notify) and also to handle the possibility that a thread starts, does it's work and calls notify before the second thread has started :)
My initial answer was non-functional. Edited:
package test;
public final class App {
private static volatile int counter = 1;
private static final Object lock = new Object();
public static void main(String... args) {
for (int t = 0; t < 2; ++t) {
final int oddOrEven = t;
new Thread(new Runnable() {
#Override public void run() {
while (counter < 100) {
synchronized (lock) {
if (counter % 2 == oddOrEven) {
System.out.println(counter++);
}
}
}
}
}).start();
}
}
}

adding multiple values in synchronized buffer

So I have a Producer, Consumer and a shared Synchronized buffer.
The producer creates a number (that gets saved in the buffer)
And the consumer gets 5 guesses to guess the number.
Once the consumer guesses correctly it’s asked whether it wants to play again and number of times guessed correctly is saved in the buffer.
My synchronizedBuffer class is all wrong. I don't even know where to begin to implement the second value into it. Even a little hint as to how I'm supposed to do it will be much appreciated. I'm not allowed to use array-blocking queues.
//Class: Producer
import java.util.Random;
import java.util.concurrent.ThreadLocalRandom;
public class Producer implements Runnable {
private final static Random generator = new Random();
private final Buffer sharedLocation;
public Producer(Buffer shared) {
sharedLocation = shared;
}
public void run() {
try {
int x = ThreadLocalRandom.current().nextInt(1, 10);
Thread.sleep(generator.nextInt(3000)); // random sleep
sharedLocation.set(x); // set value in buffer
System.out.printf("\n", x);
}
catch (InterruptedException exception) {
exception.printStackTrace();
}
System.out.println("Producer done producing");
}
}
//Class: Consumer
import java.util.Random;
import java.util.concurrent.ThreadLocalRandom;
public class Consumer implements Runnable {
private final static Random generator = new Random();
private final Buffer sharedLocation;
public Consumer(Buffer shared) {
sharedLocation = shared;
}
public void run() {
int correct = 0;
outerloop: for (int i = 1; i <= 5; i++) {
try {
int x = ThreadLocalRandom.current().nextInt(1, 10);
Thread.sleep(generator.nextInt(2000));
if (x == sharedLocation.get()) {
System.out.println(x);
System.out.println("correct guess was " + x);
correct++;
sharedLocation.set(correct);
break outerloop;
}
System.out.print(x + "\n");
} catch (InterruptedException exception) {
exception.printStackTrace();
}
}
}
}
public class SynchronizedBuffer implements Buffer {
private int buffer = -1;
private boolean occupied = false;
public synchronized void set(int value) throws InterruptedException {
while (occupied) {
System.out.println("Producer tries to write.");
System.out.println("Consumer tries to guess");
wait();
} // end while
buffer = value;
occupied = true;
displayState("Producer writes " + buffer);
notifyAll();
buffer = value;
}
public synchronized int get() throws InterruptedException {
while (!occupied) {
System.out.println("Consumer tries to guess.");
displayState("Buffer empty. Consumer waits.");
wait();
}
occupied = false;
notifyAll();
return buffer;
}
public void displayState(String operation) {
System.out.printf("%-40s%d\t\t%b\n", operation, buffer, occupied);
}
}

3 threads to print alternate values in sequence

I am trying to create an implementation where multiple threads print alternate values of sequence. So here thread1 will print 1,4,7 thread2 will print 2,5,8 thread3 will print 3,6,9. I am using Atomic integer and modulo function.
Below implementation works fine in the sense that first thread prints 1,4,7 while second prints 2,5,8 and third prints 3,6,9 but problem is that sequence is not maintained i.e output can be like 1,3,2,4,5,7,8,6,9 while i want sequence to be maintained as proper threads shld print those values.
One condition is i don't want to use synchronize. [Just for learning purpose]
import java.util.concurrent.atomic.AtomicInteger;
public class ThreeThreadsOrderedLockLess {
AtomicInteger sharedOutput = new AtomicInteger(0);
public static void main(String args[]) {
ThreeThreadsOrderedLockLess t = new ThreeThreadsOrderedLockLess();
ThreadTasks t1 = t.new ThreadTasks(0);
ThreadTasks t2 = t.new ThreadTasks(1);
ThreadTasks t3 = t.new ThreadTasks(2);
Thread ts1 = new Thread(t1);
Thread ts2 = new Thread(t2);
Thread ts3 = new Thread(t3);
ts1.start();
ts2.start();
ts3.start();
}
private class ThreadTasks implements Runnable {
private final int threadPosition;
public ThreadTasks(int threadPosition) {
super();
this.threadPosition = threadPosition;
}
#Override
public void run() {
while (sharedOutput.get() < 9) {
if (sharedOutput.get() % 3 == this.threadPosition) {
System.out.println("Printing output for Thread: "
+ this.threadPosition + " "
+ sharedOutput.incrementAndGet());
}
}
}
}
}
You should print first, and increment after:
int value = sharedOutput.get() + 1;
System.out.println("Printing output for Thread: "
+ this.threadPosition + " "
+ value);
sharedOutput.incrementAndGet();
That said, all the threads are busy looping, which will lead to 100% CPU usage. You should synchronize the threads instead.
Below code snippet will print numbers in sequence and all threads will be terminated gracefully after the task.
Used AtomicInteger, which is thread-safe for printing the numbers and same logic can be applied to print as till any number with any number of threads.
import java.util.concurrent.atomic.AtomicInteger;
public class PrintNumSequence
{
public static void main(String[] args)
{
AtomicInteger atomicInteger = new AtomicInteger(0);
new NumPrinter(atomicInteger, 0).start();// thread0
new NumPrinter(atomicInteger, 1).start();// thread1
new NumPrinter(atomicInteger, 2).start();// thread2
}
}
class NumPrinter extends Thread
{
private AtomicInteger atomicInteger;
private int threadNum;
public NumPrinter(AtomicInteger atomicInteger, int threadNum)
{
this.atomicInteger = atomicInteger;
this.threadNum = threadNum;
}
#Override
public void run()
{
int num = atomicInteger.intValue();
do
{
synchronized (atomicInteger)
{
num = atomicInteger.intValue();
// If number is 9 then stop.
if (num > 9)
{
atomicInteger.notifyAll();
break;
}
// 3 is number of threads
if ((num % 3) == threadNum)
{
System.out.println("Thread-" + threadNum + " -->" + num);
num = atomicInteger.incrementAndGet();
}
atomicInteger.notifyAll();
try
{
atomicInteger.wait();
}
catch (InterruptedException e)
{
e.printStackTrace();
}
}
} while (true);
}
}
This is because the time slice for each thread is determined by the OS. So it is possible that thread x increments the shared number but before printing the time slice is passed to the next thread y which now reads the shared number and prints it after incrementing (assuming that thread y got more time than thread x to increament and print the shared number)
.
use wait(), notify(), notifyall() methods of the Java.
you can also take a look at this Tutorial of these methods.
Hope this would be helpful to solve your issue. . .
the output of this example is as under.
Put: 1
Got: 1
Put: 2
Got: 2
Put: 3
Got: 3
Put: 4
Got: 4
Put: 5
Got: 5
This should work:
package com.sid;
import java.util.concurrent.atomic.AtomicInteger;
public class NumberSequence {
private AtomicInteger sharedOutput = new AtomicInteger(0);
private Object object = new Object();
public static void main(String args[]) {
NumberSequence t = new NumberSequence();
ThreadTasks t1 = t.new ThreadTasks(0);
ThreadTasks t2 = t.new ThreadTasks(1);
ThreadTasks t3 = t.new ThreadTasks(2);
Thread ts1 = new Thread(t1);
Thread ts2 = new Thread(t2);
Thread ts3 = new Thread(t3);
ts1.start();
ts2.start();
ts3.start();
}
private class ThreadTasks implements Runnable {
private final int threadPosition;
public ThreadTasks(int threadPosition) {
super();
this.threadPosition = threadPosition;
}
#Override
public void run() {
while (sharedOutput.get() < 10) {
synchronized (object) {
if (sharedOutput.get() % 3 == this.threadPosition) {
if(sharedOutput.get() < 10)
System.out.println("Printing output for Thread: "
+ this.threadPosition + " "
+ sharedOutput.incrementAndGet());
}
}
}
}
}
}
Proper synchronization would help you get the clear answer. I've improved the implementation, you should solve your questions.
int threadId;
int moduluos;
int numOfThreads;
public ThreadTasks(int id, int nubOfThreads) {
threadId = id;
this.numOfThreads = nubOfThreads;
moduluos = threadId%numOfThreads;
}
public void run() {
print();
}
private void print() {
try {
while (true) {
synchronized (monitor) {
if (number.get() % numOfThreads != moduluos) {
monitor.wait();
} else {
System.out.println("ThreadId [" + threadId
+ "] printing -->"
+ number.getAndIncrement());
monitor.notifyAll();
}
}
}
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
package test.mk.thread;
import java.util.concurrent.atomic.AtomicInteger;
public class MkThread2 {
int nextThreadToRun = 1;
int[] arr = {1,2,3,4,5,6,7,8,9,10,11};
AtomicInteger nextArrayIndex = new AtomicInteger(0);
boolean token = true;
public static void main(String[] args) {
MkThread2 mkThread = new MkThread2();
Thread t1 = new Thread(new Worker2(1, mkThread));
Thread t2 = new Thread(new Worker2(2, mkThread));
Thread t3 = new Thread(new Worker2(3, mkThread));
t1.start();
t2.start();
t3.start();
}
}
class Worker2 implements Runnable{
volatile int threadNo;
private MkThread2 mkThread;
private String threadName;
Worker2(int threadNo, MkThread2 mkThread){
this.threadNo = threadNo;
this.mkThread = mkThread;
this.threadName = "Thread:"+threadNo ;
}
public void run(){
try{
synchronized (mkThread) {
while(mkThread.token){
while(threadNo != mkThread.nextThreadToRun){
mkThread.wait();
}
if(mkThread.token){//double checking
System.out.print(threadName+ "->" + mkThread.arr[mkThread.nextArrayIndex.get()]);
if(threadNo == 3) System.out.println();
mkThread.nextThreadToRun = getNextThread(threadNo);
if(mkThread.nextArrayIndex.get() == mkThread.arr.length-1){
mkThread.token = false;
}
mkThread.nextArrayIndex.incrementAndGet();
}
mkThread.notifyAll();
}
}
}
catch(Exception e){
e.printStackTrace();
}
}
private int getNextThread(int threadNo){
int result = -1;
switch (threadNo) {
case (1):
result = 2;
break;
case (2):
result = 3;
break;
case (3):
result = 1;
break;
}
return result;
}
}
import java.util.concurrent.atomic.AtomicInteger;
public class Print123456789 {
public static void main(String[] args) {
print p1 = new print(0);
print p2 = new print(1);
print p3 = new print(2);
Thread t1 = new Thread(p1);
Thread t2 = new Thread(p2);
Thread t3 = new Thread(p3);
t1.start();
t2.start();t3.start();
}
}
class print implements Runnable {
private int threadNumber;
private static AtomicInteger atomicInteger = new AtomicInteger(0);
public print(int threadNumber) {
super();
this.threadNumber = threadNumber;
}
public void run(){
try{
while(atomicInteger.get() < 10){
synchronized (atomicInteger) {
if((atomicInteger.get()%3) == this.threadNumber){
System.out.println(atomicInteger.getAndIncrement() + " Thread :" + this.threadNumber );
atomicInteger.notifyAll();
}
else
atomicInteger.wait();
}
}
}catch(InterruptedException e)
{
e.printStackTrace();
}
}
}
This can be better implemented using blocking queues. Define a worker holding a blocking queue. The workers waits on the queue until it receives a number in it. It prints the number it receives, increments it and passes it on to the next worker in the chain. Refer here for the full solution.
package threeThread;
class Task implements Runnable {
String message;
ThreeThread lock;
int i = 0;
int p;
public Task(String text, ThreeThread obj, int p) {
message = text;
this.lock = obj;
this.p = p;
}
#Override
public void run() {
while(true) {
synchronized (lock) {
while(!((lock.status % 3) == 0) && p == 1){
try {
lock.wait();
} catch (InterruptedException e) {
e.printStackTrace();
}
}
while(!((lock.status % 3) == 1) && p == 2){
try {
lock.wait();
} catch (InterruptedException e) {
e.printStackTrace();
}
}
while(!((lock.status % 3) == 2) && p == 3){
try {
lock.wait();
} catch (InterruptedException e) {
e.printStackTrace();
}
}
System.out.println("thread: " + p + " : " + message);
lock.status++;
lock.notifyAll();
}
}
}
}
public class ThreeThread {
volatile int status = 0;
public static void main(String[] args) {
ThreeThread lock = new ThreeThread();
Thread t1 = new Thread(new Task("Hello", lock,1));
Thread t2 = new Thread(new Task("Good", lock,2));
Thread t3 = new Thread(new Task("Morning", lock,3));
t1.start();
t2.start();
t3.start();
}
}
I am putting code to print 1-100 using 5 threads. One can use any number of thread to print output in round robin fashion.
Basic concept is to lock one object and notify other for executing the printing of value.
public class PrintOneToHundredUsing5Threads {
public static void main(String[] args) {
List<Object> objList = new ArrayList<>();
for (int i = 0; i < 5; i++) {
objList.add(new Object());
}
for (int i = 0; i < 5; i++) {
Thread t = new Thread(new PrintThread(objList.get(i), objList.get((i + 1) % 5)));
t.setName("Thread" + i);
t.start();
}
}
}
class PrintThread implements Runnable {
Object current;
Object next;
volatile static int i = 1;
PrintThread(Object cur, Object next) {
this.current = cur;
this.next = next;
}
#Override
public void run() {
for (; i <= 100;) {
synchronized (current) {
synchronized (next) {
next.notify();
System.out.println(Thread.currentThread().getName() + " Value : " + i++);
}
try {
current.wait();
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
}
}
You can use below code to print sequential numbers using multiple threads -
import java.util.ArrayList;
import java.util.List;
import java.util.concurrent.ArrayBlockingQueue;
import java.util.concurrent.BlockingQueue;
public class ThreadCall extends Thread {
private BlockingQueue<Integer> bq = new ArrayBlockingQueue<Integer>(10);
private ThreadCall next;
public void setNext(ThreadCall t) {
this.next = t;
}
public void addElBQ(int a) {
this.bq.add(a);
}
public ThreadCall(String name) {
this.setName(name);
}
#Override
public void run() {
int x = 0;
while(true) {
try {
x = 0;
x = bq.take();
if (x!=0) {
System.out.println(Thread.currentThread().getName() + " =>" + x);
if (x >= 100) System.exit(0); // Need to stop all running threads
next.addElBQ(x+1);
}
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
public static void main(String[] args) {
int THREAD_COUNT = 10;
List<ThreadCall> listThread = new ArrayList<>();
for (int i=1; i<=THREAD_COUNT; i++) {
listThread.add(new ThreadCall("Thread " + i));
}
for (int i = 0; i < listThread.size(); i++) {
if (i == listThread.size()-1) {
listThread.get(i).setNext(listThread.get(0));
}
else listThread.get(i).setNext(listThread.get(i+1));
}
listThread.get(0).addElBQ(1);
for (int i = 0; i < listThread.size(); i++) {
listThread.get(i).start();
}
}
}
Hope this will resolve your problem.
public class PrintThreadsInSerial {
public static void main(String[] args) {
Thread t = new Thread(new Job());
t.start();
}
}
class Job implements Runnable {
#Override
public void run() {
while (true) {
for (int i = 1; i <= 3; i++) {
System.out.println(i);
}
}
}
}
The ThreadSynchronization class can be used to print numbers between 'n' no. of threads in sequence.
The logic is to create a common object between each of the consecutive threads and use 'wait', 'notify' to print the numbers in sequence.
Note: Last thread will share an object with the first thread.
You can change the 'maxThreads' value to increase or decrease the number of thread in the program before running it.
import java.util.ArrayList;
import java.util.List;
public class ThreadSynchronization {
public static int i = 1;
public static final int maxThreads = 10;
public static void main(String[] args) {
List<Object> list = new ArrayList<>();
for (int i = 0; i < maxThreads; i++) {
list.add(new Object());
}
Object currObject = list.get(maxThreads - 1);
for (int i = 0; i < maxThreads; i++) {
Object nextObject = list.get(i);
RunnableClass1 a = new RunnableClass1(currObject, nextObject, i == 0 ? true : false);
Thread th = new Thread(a);
th.setName("Thread - " + (i + 1));
th.start();
currObject = list.get(i);
}
}
}
class RunnableClass implements Runnable {
private Object currObject;
private Object nextObject;
private boolean firstThread;
public RunnableClass(Object currObject, Object nextObject, boolean first) {
this.currObject = currObject;
this.nextObject = nextObject;
this.firstThread = first;
}
#Override
public void run() {
int i = 0;
try {
if (firstThread) {
Thread.sleep(5000);
firstThread = false;
System.out.println(Thread.currentThread().getName() + " - " + ThreadSynchronization.i++);
synchronized (nextObject) {
nextObject.notify();
}
}
while (i++ < Integer.MAX_VALUE) {
synchronized (currObject) {
currObject.wait();
}
System.out.println(Thread.currentThread().getName() + " - " + ThreadSynchronization.i++);
Thread.sleep(1000);
synchronized (nextObject) {
nextObject.notify();
}
}
} catch (Exception e) {
e.printStackTrace();
}
}
}
public class PrintSeqNumUsingAltThreads {
public static void main(String[] args) {
AtomicInteger counter = new AtomicInteger(0);
int numThreads = 3;
Thread t1 = new Thread(new SeqNumPrinter(counter, 0, numThreads));
Thread t2 = new Thread(new SeqNumPrinter(counter, 1, numThreads));
Thread t3 = new Thread(new SeqNumPrinter(counter, 2, numThreads));
t1.currentThread().setName("T1");
t2.currentThread().setName("T2");
t3.currentThread().setName("T3");
t1.start();
t2.start();
t3.start();
}
}
public class SeqNumPrinter implements Runnable {
AtomicInteger atmCounter;
Integer threadPosition;
Integer numThreads;
public SeqNumPrinter(AtomicInteger counter, int position, int numThreads) {
this.atmCounter = counter;
this.threadPosition = position;
this.numThreads = numThreads;
}
#Override
public void run() {
while (atmCounter.get() < 10) {
if (atmCounter.get() % numThreads == threadPosition) {
System.out.println("Printing value : " + atmCounter.getAndIncrement() + ", by thread : " +
Thread.currentThread().getName());
}
}
}
}
Output :
Printing value : 0, by thread : Thread-0 Printing value : 1, by
thread : Thread-1 Printing value : 3, by thread : Thread-0
Printing value : 2, by thread : Thread-2 Printing value : 4, by
thread : Thread-1 Printing value : 6, by thread : Thread-0
Printing value : 5, by thread : Thread-2 Printing value : 7, by
thread : Thread-1 Printing value : 9, by thread : Thread-0
Printing value : 8, by thread : Thread-2

Java - Creating Multiple Threads with a For Loop

I am trying to create multiple threads, the number of which is dependent on the input from the command line. I know extending Thread isn't the best OO practice unless you are making a specialized version of Thread, but hypothetically is this code creating the desired result?
class MyThread extends Thread {
public MyThread (String s) {
super(s);
}
public void run() {
System.out.println("Run: "+ getName());
}
}
class TestThread {
public static void main (String arg[]) {
Scanner input = new Scanner(System.in);
System.out.println("Please input the number of Threads you want to create: ");
int n = input.nextInt();
System.out.println("You selected " + n + " Threads");
for (int x=0; x<n; x++)
{
MyThread temp= new MyThread("Thread #" + x);
temp.start();
System.out.println("Started Thread:" + x);
}
}
}
You have better alternative with ExecutorService
Sample code:
import java.util.concurrent.*;
public class ExecutorTest{
public static void main(String args[]){
int numberOfTasks = Integer.parseInt(args[0]);
ExecutorService executor= Executors.newFixedThreadPool(Runtime.getRuntime().availableProcessors());
try{
for ( int i=0; i < numberOfTasks; i++){
executor.execute(new MyRunnable(i));
}
}catch(Exception err){
err.printStackTrace();
}
executor.shutdown(); // once you are done with ExecutorService
}
}
class MyRunnable implements Runnable{
int id;
public MyRunnable(int i){
this.id = i;
}
public void run(){
try{
System.out.println("Runnable started id:"+id);
System.out.println("Run: "+ Thread.currentThread().getName());
System.out.println("Runnable ended id:"+id);
}catch(Exception err){
err.printStackTrace();
}
}
}
Usage:
java ExecutorTest 2
Runnable started id:0
Run: pool-1-thread-1
Runnable ended id:0
Runnable started id:1
Run: pool-1-thread-2
Runnable ended id:1
Related posts: ( Advantages of using ExecutorService as a replacement for plain Thread)
ExecutorService vs Casual Thread Spawner
How to properly use Java Executor?
Yes, it is creating and starting n threads, all ending immediately after printing Run: and their name.
One important thing java JVM can create 20000 thread at a time .
Creating 255 threads in java
class MyThread1 extends Thread {
int k;
public MyThread1(int i) {
k = i;
}
#Override
public void run() {
//Your Code
System.out.println("Thread no. "+k);
}
}
class MainClass {
public static void main(String arg[]) throws UnknownHostException {
Refresh() ;
}
public static void Refresh(){
//create 255 Thread using for loop
for (int x = 0; x < 256; x++) {
// Create Thread class
MyThread1 temp = new MyThread1(x);
temp.start();
try {
temp.join(10);
}
catch (InterruptedException e) {
e.printStackTrace();
}
}
}
}
Another simple example using ExecutorService as recommended by #ravindra-babu
class MyRunnable implements Runnable{
int id;
public MyRunnable(int i){
this.id = i;
}
public void run(){
try{
long init = System.currentTimeMillis();
System.out.println("Start of Thread ID = " + id);
Thread.sleep(id * 1000);
long end = System.currentTimeMillis();
long elapsedTime = end - init;
System.out.println("Elapsed time of Thread ID " + id + ": " + elapsedTime);
} catch(Exception err){
err.printStackTrace();
}
}
}
Then all you need to do is create a new Thread inside the loop
public static void main(String[] args) {
for (int i = 0; i < 10; i++) {
try{
ExecutorService executor= Executors.newFixedThreadPool(1);
executor.execute(new MyRunnable(i));
executor.shutdown();
} catch(Exception err){
err.printStackTrace();
return;
}
}
}

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