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I want to make JTextArea has a rounded corners, and i did this code :
public BPosTxtArea() {
super();
setOpaque(false);
}
#Override
protected void paintComponent(Graphics g) {
Graphics2D g2 = (Graphics2D) g.create();
g2.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
g2.setColor(getBackground());
g2.fillRoundRect(0, 0, getWidth() - 1, getHeight() - 1, 15, 15);
super.paintComponent(g);
}
#Override
protected void paintBorder(Graphics g) {
Graphics2D g2 = (Graphics2D) g.create();
g2.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
g2.setColor(new Color(102, 102, 102));
g2.drawRoundRect(0, 0, getWidth() - 1, getHeight() - 1, 15, 15);
}
but it still has a square border outside like picture bellow :
Can anyone help me?
Start by having a look at How to Use Borders
This is a very simple example:
public class RoundBorder implements Border {
private int radius;
public RoundBorder(int radius) {
this.radius = radius;
}
public int getRadius() {
return radius;
}
#Override
public void paintBorder(Component c, Graphics g, int x, int y, int width, int height) {
Graphics2D g2d = (Graphics2D) g.create();
g2d.draw(new RoundRectangle2D.Double(x, y, width - 1, height - 1, getRadius(), getRadius()));
g2d.dispose();
}
#Override
public Insets getBorderInsets(Component c) {
int value = getRadius() / 2;
return new Insets(value, value, value, value);
}
#Override
public boolean isBorderOpaque() {
return false;
}
}
import java.awt.Component;
import java.awt.EventQueue;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.GridBagConstraints;
import java.awt.GridBagLayout;
import java.awt.Insets;
import java.awt.geom.RoundRectangle2D;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.JScrollPane;
import javax.swing.JTextArea;
import javax.swing.UIManager;
import javax.swing.UnsupportedLookAndFeelException;
import javax.swing.border.Border;
public class Example {
public static void main(String[] args) {
new Example();
}
public Example() {
EventQueue.invokeLater(new Runnable() {
#Override
public void run() {
try {
UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName());
} catch (ClassNotFoundException | InstantiationException | IllegalAccessException | UnsupportedLookAndFeelException ex) {
ex.printStackTrace();
}
JFrame frame = new JFrame("Testing");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.add(new TestPane());
frame.pack();
frame.setLocationRelativeTo(null);
frame.setVisible(true);
}
});
}
public class TestPane extends JPanel {
public TestPane() {
setLayout(new GridBagLayout());
GridBagConstraints gbc = new GridBagConstraints();
gbc.gridwidth = GridBagConstraints.REMAINDER;
JTextArea ta = new JTextArea(10, 20);
ta.setBorder(new RoundBorder(20));
JScrollPane sp = new JScrollPane(new JTextArea(10, 20));
sp.setBorder(new RoundBorder(20));
add(ta, gbc);
add(sp, gbc);
}
}
public class RoundBorder implements Border {
private int radius;
public RoundBorder(int radius) {
this.radius = radius;
}
public int getRadius() {
return radius;
}
#Override
public void paintBorder(Component c, Graphics g, int x, int y, int width, int height) {
Graphics2D g2d = (Graphics2D) g.create();
g2d.draw(new RoundRectangle2D.Double(x, y, width - 1, height - 1, getRadius(), getRadius()));
g2d.dispose();
}
#Override
public Insets getBorderInsets(Component c) {
int value = getRadius() / 2;
return new Insets(value, value, value, value);
}
#Override
public boolean isBorderOpaque() {
return false;
}
}
}
Problems, the border is painted "within" the component fill area, meaning that the corners will be the same color as the fill area. There's no way around it using Border.
The trick would be to create a second component, onto which you could paint the border (via the paintComponent, filling the area within the border the same color as the text area) and then add the component into that.
Updated
Based on you code example, you're not overriding getInsets, which is going to be very important, the other thing is, it appears that your JTextArea is within a JScrollPane...
public class BPosTextArea extends JTextArea {
private int radius;
public BPosTextArea() {
super(10, 20);
setOpaque(false);
setBorder(null);
setRadius(20);
}
#Override
protected void paintComponent(Graphics g) {
Graphics2D g2 = (Graphics2D) g.create();
g2.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
g2.setColor(getBackground());
g2.fillRoundRect(0, 0, getWidth() - 1, getHeight() - 1, getRadius(), getRadius());
super.paintComponent(g);
}
#Override
protected void paintBorder(Graphics g) {
Graphics2D g2 = (Graphics2D) g.create();
g2.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
g2.setColor(new Color(102, 102, 102));
g2.drawRoundRect(0, 0, getWidth() - 1, getHeight() - 1, getRadius(), getRadius());
}
public void setRadius(int radius) {
this.radius = radius;
repaint();
}
public int getRadius() {
return radius;
}
#Override
public Insets getInsets() {
int value = getRadius() / 2;
return new Insets(value, value, value, value);
}
}
A solution is to set the border to null for the JScrollPane
I have searched here but did not get my answer (though I feel it should be here).
I want to perform some activity(but I don't know how much time it will take to complete) and while this task is being run, I want to show a rotating wheel to the user with a message "Processing...please wait". Once the activity gets completed,rotating wheel should also disappear.
How to implement this feature?
As I seem to recall, the GlassPane in Swing can be used to:
Intercept user input.
Display an image/animation
Someone already implemented this: http://www.curious-creature.org/2005/02/15/wait-with-style-in-swing/
There is a download link for the source code at the top of the page.
Also look at: http://docs.oracle.com/javase/tutorial/uiswing/components/rootpane.html
It explains the GlassPane in some more detail.
A lot will come down to what it is you want to achieve and how much customization and work your want to go to.
You could just load a gif with ImageIcon and apply it to a JLabel to achieve the effect you're after. This example demonstrates the use of custom painting and a javax.swing.Timer to animate the wait cycle.
import java.awt.BorderLayout;
import java.awt.Color;
import java.awt.Dimension;
import java.awt.EventQueue;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.RenderingHints;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.geom.Arc2D;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.Timer;
import javax.swing.UIManager;
import javax.swing.UnsupportedLookAndFeelException;
public class Waiting {
public static void main(String[] args) {
new Waiting();
}
public Waiting() {
EventQueue.invokeLater(new Runnable() {
#Override
public void run() {
try {
UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName());
} catch (ClassNotFoundException | InstantiationException | IllegalAccessException | UnsupportedLookAndFeelException ex) {
}
JFrame frame = new JFrame("Testing");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setLayout(new BorderLayout());
frame.add(new TestPane());
frame.pack();
frame.setLocationRelativeTo(null);
frame.setVisible(true);
}
});
}
public class TestPane extends JPanel {
private Timer paintTimer;
private float cycle;
private boolean invert = false;
public TestPane() {
paintTimer = new Timer(40, new ActionListener() {
#Override
public void actionPerformed(ActionEvent e) {
cycle += 0.05f;
if (cycle > 1f) {
cycle = 0f;
invert = !invert;
}
repaint();
}
});
paintTimer.setRepeats(true);
setRuning(true);
}
public void setRuning(boolean running) {
if (running) {
paintTimer.start();
} else {
paintTimer.stop();
}
}
public boolean isRunning() {
return paintTimer.isRunning();
}
#Override
public Dimension getPreferredSize() {
return new Dimension(40, 40);
}
#Override
protected void paintComponent(Graphics g) {
super.paintComponent(g);
if (isRunning()) {
Graphics2D g2d = (Graphics2D) g.create();
g2d.setRenderingHint(RenderingHints.KEY_ALPHA_INTERPOLATION, RenderingHints.VALUE_ALPHA_INTERPOLATION_QUALITY);
g2d.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
g2d.setRenderingHint(RenderingHints.KEY_COLOR_RENDERING, RenderingHints.VALUE_COLOR_RENDER_QUALITY);
g2d.setRenderingHint(RenderingHints.KEY_DITHERING, RenderingHints.VALUE_DITHER_ENABLE);
g2d.setRenderingHint(RenderingHints.KEY_FRACTIONALMETRICS, RenderingHints.VALUE_FRACTIONALMETRICS_ON);
g2d.setRenderingHint(RenderingHints.KEY_INTERPOLATION, RenderingHints.VALUE_INTERPOLATION_BILINEAR);
g2d.setRenderingHint(RenderingHints.KEY_RENDERING, RenderingHints.VALUE_RENDER_QUALITY);
g2d.setRenderingHint(RenderingHints.KEY_STROKE_CONTROL, RenderingHints.VALUE_STROKE_PURE);
int width = getWidth() - 1;
int height = getHeight() - 1;
int radius = Math.min(width, height);
int x = (width - radius) / 2;
int y = (height - radius) / 2;
int start = 0;
int extent = Math.round(cycle * 360f);
if (invert) {
start = extent;
extent = 360 - extent;
}
g2d.setColor(Color.RED);
g2d.fill(new Arc2D.Float(x, y, radius, radius, start, extent, Arc2D.PIE));
g2d.setColor(Color.YELLOW);
g2d.draw(new Arc2D.Float(x, y, radius, radius, start, extent, Arc2D.PIE));
g2d.dispose();
}
}
}
}
In order for Swing to continue painting, you will need to create a background thread of some kind to perform the work outside of the Event Dispatching Thread until you are finished...
For example
SwingWorker worker = new SwingWorker() {
#Override
protected Object doInBackground() throws Exception {
// Done some work...
}
#Override
protected void done() {
// stop the animation...
}
};
For more details, check out Concurrency in Swing for more details
I have a 3x3 check board-like image rendered on a JPanel which is added onto a JFrame. Then I have 9 more JPanels (1 on top of each square) and on click something needs to be drawn on the corresponding square. My problem is that it only works for the top-left square. The rest of the drawings seem to be drawn below the checkboard image. So if I comment out the part that loads the checkboard image,and click as if they were there then the drawings appear correctly. I get the same result with a layered pane. Absolute positioning is used and the coordinates seem to be correct since if I remove the checkboard image then the drawings appear where they should and the drawings do not occupy more than a square.
My code is structured as follows:
'main' class creates the frame and adds an instance of another class which extends JPanel and which also draws the checkboard image using paintComponent(Graphics g).
'main' class has also 9 instances added of a class that extends JPanel and draws something on a mouse click using paintComponent(Graphics g). Each instance is placed on top of a square
Please note that because I was going to do it with just Rectangles I named the second class Rectangles but it is rectangualar JPanels not java Rectangle instances
Code:
public class Main3
{
private JFrame frame=new JFrame("");
private Rectangles rect00=new Rectangles(0,0,129,129);
private Rectangles rect01=new Rectangles(136,0,129,129);
private Rectangles rect02=new Rectangles(268,0,129,129);
private Rectangles rect10=new Rectangles(0,136,129,129);
private Rectangles rect11=new Rectangles(134,136,129,129);
private Rectangles rect12=new Rectangles(269,137,129,129);
private Rectangles rect20=new Rectangles(0,270,129,129);
private Rectangles rect21=new Rectangles(136,269,129,129);
private Rectangles rect22=new Rectangles(269,270,129,129);
public void Display()
{
frame.setDefaultCloseOperation(JFrame.DISPOSE_ON_CLOSE);
frame.setLayout(null);
frame.setSize(600,400);
sub inter=new sub();
inter.setLayout(null);
inter.setBounds(0,0,600,400);
inter.setSize(600,400);
rect00.setBounds(rect00.getX(),rect00.getY(),rect00.getWidth(),rect00.getHeight());
rect01.setBounds(rect01.getX(),rect01.getY(),rect01.getWidth(),rect01.getHeight());
rect02.setBounds(rect02.getX(),rect02.getY(),rect02.getWidth(),rect02.getHeight());
rect10.setBounds(rect10.getX(),rect10.getY(),rect10.getWidth(),rect10.getHeight());
rect11.setBounds(rect11.getX(),rect11.getY(),rect11.getWidth(),rect11.getHeight());
rect12.setBounds(rect12.getX(),rect12.getY(),rect12.getWidth(),rect12.getHeight());
rect20.setBounds(rect20.getX(),rect20.getY(),rect20.getWidth(),rect20.getHeight());
rect21.setBounds(rect21.getX(),rect21.getY(),rect21.getWidth(),rect21.getHeight());
rect22.setBounds(rect22.getX(),rect22.getY(),rect22.getWidth(),rect22.getHeight());
rect00.setOpaque(false);
rect01.setOpaque(false);
rect02.setOpaque(false);
rect10.setOpaque(false);
rect11.setOpaque(false);
rect12.setOpaque(false);
rect20.setOpaque(false);
rect21.setOpaque(false);
rect22.setOpaque(false);
inter.add(rect00);
inter.add(rect01);
inter.add(rect02);
inter.add(rect10);
inter.add(rect11);
inter.add(rect12);
inter.add(rect20);
inter.add(rect21);
inter.add(rect22);
frame.add(inter);
frame.setResizable(false);
frame.setVisible(true);
}
public static void main(String args[])
{
new main().Display();
}
private class sub extends JPanel
{
private BufferedImage image;
public sub ()
{
try
{
image=ImageIO.read(new File("image.jpg"));
}
catch (IOException e)
{
e.printStackTrace();
}
}
#Override
public Dimension getPreferredSize()
{
return (new Dimension(600,400));
}
#Override
protected void paintComponent(Graphics g)
{
super.paintComponent(g);
g.drawImage(image, 0, 0, null);
}
}
}
This is the other class
public class Rectangles extends JPanel implements MouseListener
{
private int Posx;
private int Posy;
private int width;
private int height;
private boolean selected=false;
public Rectangles(int Posx,int Posy,int width,int height)
{
this.Posx=Posx;
this.Posy=Posy;
this.width=width;
this.height=height;
this.addMouseListener(this);
}
#Override
protected void paintComponent(Graphics g)
{
if(selected==true)
{
Graphics2D g2 = (Graphics2D) g;
super.paintComponent(g2);
g2.setColor(new Color(250, 235, 215));
g2.drawRect(Posx,Posy,width,height);
Graphics2D g3=(Graphics2D)g;
g2.setColor(new Color(0,0,0));
g3.setStroke(new BasicStroke(20));
g3.drawLine(Posx,Posy,Posx+width,Posy+height);
g3.drawLine(Posx+width,Posy,Posx,Posy+height);
}
}
public int getX()
{
return Posx;
}
public int getY()
{
return Posy;
}
public int getWidth()
{
return width;
}
public int getHeight()
{
return height;
}
public void setSelected()
{
selected=true;
}
#Override
public void mouseClicked(MouseEvent arg0)
{
}
#Override
public void mouseEntered(MouseEvent arg0)
{
}
public void mouseExited(MouseEvent arg0)
{
}
#Override
public void mousePressed(MouseEvent arg0)
{
}
#Override
public void mouseReleased(MouseEvent arg0)
{
selected=true;
repaint();
}
}
1) You dont honor the components paint chain.
As per java docs for paintComponent(Graphics g):
Further, if you do not invoker super's implementation you must honour
the opaque property, that is if this component is opaque, you must
completely fill in the background in a non-opaque color. If you do not
honor the opaque property you will likely see visual artifacts.
2) super.paintComponent would in most cases be the first call in the method.
3) But there is more, your cast to Graphics2D twice, that should not be done:
Graphics2D g2 = (Graphics2D) g;
...
Graphics2D g3=(Graphics2D)g;
omit the g3 its not needed you already have casted to a Graphics2D object
4) Another problem lies here in sub class. You do this in your main code:
inter.add(rect00);
inter.add(rect01);
...
but in inter which is your variable name for the instance of sub class you only have:
#Override
protected void paintComponent(Graphics g)
{
super.paintComponent(g);
g.drawImage(image, 0, 0, null);
}
Thus it will only draw a single image no matter how many rectangles you add!
Also dont do
g2.drawLine(Posx, Posy, Posx + width, Posy + height); rather
g2.drawLine(0, 0, Posx + width, Posy + height); as the JPanel has been added at co-ordinates x and y on its container, when you draw on the JPanel we want to start at the top left i.e 0,0, changing the value would move the image further down on its conatiner
See fixed code here:
import java.awt.BasicStroke;
import java.awt.Color;
import java.awt.Dimension;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.event.MouseEvent;
import java.awt.event.MouseListener;
import java.awt.image.BufferedImage;
import java.io.File;
import java.io.IOException;
import java.util.ArrayList;
import javax.imageio.ImageIO;
import javax.swing.JFrame;
import javax.swing.JPanel;
public class Test {
private JFrame frame = new JFrame("");
private Rectangles rect00 = new Rectangles(0, 0, 129, 129);
private Rectangles rect01 = new Rectangles(136, 0, 129, 129);
private Rectangles rect02 = new Rectangles(268, 0, 129, 129);
private Rectangles rect10 = new Rectangles(0, 136, 129, 129);
private Rectangles rect11 = new Rectangles(134, 136, 129, 129);
private Rectangles rect12 = new Rectangles(269, 137, 129, 129);
private Rectangles rect20 = new Rectangles(0, 270, 129, 129);
private Rectangles rect21 = new Rectangles(136, 269, 129, 129);
private Rectangles rect22 = new Rectangles(269, 270, 129, 129);
public void Display() {
frame.setDefaultCloseOperation(JFrame.DISPOSE_ON_CLOSE);
frame.setLayout(null);
frame.setSize(600, 400);
sub inter = new sub();
inter.setLayout(null);
inter.setBounds(0, 0, 600, 400);
inter.setSize(600, 400);
rect00.setBounds(rect00.getX(), rect00.getY(), rect00.getWidth(), rect00.getHeight());
rect01.setBounds(rect01.getX(), rect01.getY(), rect01.getWidth(), rect01.getHeight());
rect02.setBounds(rect02.getX(), rect02.getY(), rect02.getWidth(), rect02.getHeight());
rect10.setBounds(rect10.getX(), rect10.getY(), rect10.getWidth(), rect10.getHeight());
rect11.setBounds(rect11.getX(), rect11.getY(), rect11.getWidth(), rect11.getHeight());
rect12.setBounds(rect12.getX(), rect12.getY(), rect12.getWidth(), rect12.getHeight());
rect20.setBounds(rect20.getX(), rect20.getY(), rect20.getWidth(), rect20.getHeight());
rect21.setBounds(rect21.getX(), rect21.getY(), rect21.getWidth(), rect21.getHeight());
rect22.setBounds(rect22.getX(), rect22.getY(), rect22.getWidth(), rect22.getHeight());
rect00.setOpaque(false);
rect01.setOpaque(false);
rect02.setOpaque(false);
rect10.setOpaque(false);
rect11.setOpaque(false);
rect12.setOpaque(false);
rect20.setOpaque(false);
rect21.setOpaque(false);
rect22.setOpaque(false);
inter.addPanel(rect00);
inter.addPanel(rect01);
inter.addPanel(rect02);
inter.addPanel(rect10);
inter.addPanel(rect11);
inter.addPanel(rect12);
inter.addPanel(rect20);
inter.addPanel(rect21);
inter.addPanel(rect22);
frame.add(inter);
frame.setResizable(false);
frame.setVisible(true);
}
public static void main(String args[]) {
new Test().Display();
}
private class sub extends JPanel {
private BufferedImage image;
private ArrayList<Rectangles> rects = new ArrayList<>();
public sub() {
try {
image = ImageIO.read(new File("c:/image.png"));
} catch (IOException e) {
e.printStackTrace();
}
}
#Override
public Dimension getPreferredSize() {
return (new Dimension(600, 400));
}
void addPanel(Rectangles r) {
rects.add(r);
add(r);
}
#Override
protected void paintComponent(Graphics g) {
super.paintComponent(g);
for (Rectangles r : rects) {
g.drawImage(image, r.getX(), r.getY(), null);
}
}
}
}
class Rectangles extends JPanel implements MouseListener {
private int Posx;
private int Posy;
private int width;
private int height;
private boolean selected = false;
public Rectangles(int Posx, int Posy, int width, int height) {
this.Posx = Posx;
this.Posy = Posy;
this.width = width;
this.height = height;
this.addMouseListener(this);
}
#Override
protected void paintComponent(Graphics g) {
super.paintComponent(g);
if (selected == true) {
Graphics2D g2 = (Graphics2D) g;
g2.setColor(new Color(250, 235, 215));
g2.drawRect(0,0, width, height);
g2.setColor(new Color(0, 0, 0));
g2.setStroke(new BasicStroke(20));
g2.drawLine(0,0, width,height);
g2.drawLine(getWidth(),0, 0, height);
}
}
public int getX() {
return Posx;
}
public int getY() {
return Posy;
}
public int getWidth() {
return width;
}
public int getHeight() {
return height;
}
public void setSelected() {
selected = true;
}
#Override
public void mouseClicked(MouseEvent arg0) {
}
#Override
public void mouseEntered(MouseEvent arg0) {
}
public void mouseExited(MouseEvent arg0) {
}
#Override
public void mousePressed(MouseEvent arg0) {
}
#Override
public void mouseReleased(MouseEvent arg0) {
selected = true;
repaint();
}
}
A few other pointers:
Dont use Absolute/Null layout. A GridLayout or GridBagLayout would suit your needs fine. (see here for more.)
Dont do JFrame#setSize(...); rather use Correct LayoutManager and call pack() on JFrame before setting it visible.
Dont call setSize on your Rectangles instances, simply override getPreferredSize like you did with sub panel??
No need for implementing MouseListener, just use MouseAdapter thus giving you the freedom to choose which methods to override and not just override all.
Have a read on Concurrency in Swing especailly Event-Dispatch-Thread
Hi so I'm writing an simple physics engine to understand object collisions and Java graphics a bit better, and so far I have successfully written the code to add the JPanel to the JFrame and allow them to show up somewhat the correct size, but when I view the actually program, the JPanel seems tobe the right size but it does not start in the upper corner of the window, but rather the upper left of the frame. I seem to have this problem alot where I want something to be at (0, 0) and starts in the upper corner of the frame rather than the panel. Here is my code:
I have an engine class that extends JFrame and contains the main method -->
package io.shparki.PhysicsEngine;
import java.awt.BorderLayout;
import java.awt.Dimension;
import java.awt.Toolkit;
import javax.swing.JFrame;
public class Engine extends JFrame{
public Engine(){
super("Physics Engine and Simulator");
setLayout(new BorderLayout());
add(new EnginePanel(), BorderLayout.CENTER);
pack();
setResizable(false);
setLocationRelativeTo(null);
setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
setVisible(true);
}
public static void main(String[] args){
new Engine();
}
}
and this is my second class, the EnginePanel which extends JPanel and implements Runnable -->
package io.shparki.PhysicsEngine;
import java.awt.Color;
import java.awt.Dimension;
import java.awt.Font;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.Image;
import java.awt.Point;
import java.awt.Toolkit;
import javax.swing.JPanel;
public class EnginePanel extends JPanel implements Runnable{
private static final int WIDTH = 300;
private static final int HEIGHT = WIDTH / 16 * 9;
private static final int SCALE = 4;
public int getWidth() { return WIDTH * SCALE; }
public int getHeight() { return HEIGHT * SCALE; }
#Override
public Dimension getPreferredSize(){ return new Dimension(WIDTH * SCALE, HEIGHT * SCALE); }
private static final int FPS = 85;
private static final int PERIOD = 1000 / FPS;
private int currentFPS = 0;
private Thread animator;
private boolean running = false;
private Graphics dbg;
private Image dbImage = null;
public EnginePanel(){
setMinimumSize(new Dimension(WIDTH * SCALE, HEIGHT * SCALE));
setMaximumSize(new Dimension(WIDTH * SCALE, HEIGHT * SCALE));
setPreferredSize(new Dimension(WIDTH * SCALE, HEIGHT * SCALE));
setVisible(true);
}
public void addNotify(){
super.addNotify();
startEngine();
}
public void startEngine(){
running = true;
animator = new Thread(this, "Animator");
animator.start();
}
public void stopEngine(){
running = false;
}
public void paintComponent(Graphics g){
super.paintComponent(g);
if (dbImage != null){
g.drawImage(dbImage, 0, 0, null);
}
}
public void paintScreen(){
Graphics g;
try{
g = this.getGraphics();
if ( g != null && dbImage != null){
g.drawImage(dbImage, 0, 0, null);
}
Toolkit.getDefaultToolkit().sync();
g.dispose();
} catch(Exception ex) { System.out.println("Graphics Context Error : " + ex); }
}
public void run(){
running = true;
init();
Long beforeTime, timeDiff, sleepTime;
while(running){
beforeTime = System.currentTimeMillis();
updateEngine();
renderEngine();
paintScreen();
timeDiff = System.currentTimeMillis() - beforeTime;
sleepTime = PERIOD - timeDiff;
if (sleepTime <= 0){
sleepTime = 5L;
}
currentFPS = (int) (1000 / (sleepTime + timeDiff));
try{
Thread.sleep(sleepTime);
} catch (InterruptedException ex) { ex.printStackTrace(); }
}
}
private TextField FPSTextField;
public void init(){
FPSTextField = new TextField("Currnet FPS: " + currentFPS, 25, 25);
}
public void updateEngine(){
FPSTextField.setText("Currnet FPS: " + currentFPS);
}
public void renderEngine(){
if (dbImage == null){
dbImage = createImage((int)getWidth(), (int)getHeight());
if (dbImage == null){
System.out.println("Graphical Context Error : DBImage is Null");
return;
} else {
dbg = dbImage.getGraphics();
}
}
Graphics2D g2d = (Graphics2D) dbg;
g2d.setColor(Color.BLACK);
g2d.fillRect(0, 0, getWidth(), getHeight());
FPSTextField.render(g2d, Color.MAGENTA);
}
}
I'm not quite sure why this keeps happening and I have searched for help but can not find the answer. Thanks in advance for all who help :)
EDIT: Added code for the TextField object:
package io.shparki.PhysicsEngine;
import java.awt.Color;
import java.awt.Font;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.Point;
public class TextField{
private Point location;
public Point getLocation(){ return location; }
public double getX() { return location.getX(); }
public double getY() { return location.getY(); }
private String text;
public void setText(String text) { this.text = text; }
public String getText() { return this.text; }
public TextField(String text, int x, int y){
this.location = new Point(x, y);
this.text = text;
}
public TextField(String text, Point location){
this.location = location;
this.text = text;
}
public void render(Graphics g){
g.drawString(text, (int)location.getX(), (int)location.getY());
}
public void render(Graphics2D g2d){
g2d.drawString(text, (int)location.getX(), (int)location.getY());
}
public void render(Graphics g, Color color){
g.setColor(color);
g.drawString(text, (int)location.getX(), (int)location.getY());
}
public void render(Graphics2D g2d, Color color){
g2d.setColor(color);
g2d.drawString(text, (int)location.getX(), (int)location.getY());
}
public void render(Graphics g, Color color, Font font){
g.setColor(color);
g.setFont(font);
g.drawString(text, (int)location.getX(), (int)location.getY());
}
public void render(Graphics2D g2d, Color color, Font font){
g2d.setColor(color);
g2d.setFont(font);
g2d.drawString(text, (int)location.getX(), (int)location.getY());
}
}
The preferred size of the JPanel EnginePanel restricts the panel from being resized the JFrame is rendered non-resizable. Invoke JFrame#pack after calling setResizable(false). Also move setLocationRelativeTo after pack so that the frame appears centered.
pack();
setLocationRelativeTo(null);
setVisible(true);
If you use a GridBagLayout in the JFrame, then the JPanel will be centered if it is the only thing you add to the JFrame. It will even stay in the center if you resize the window.
Also, the reason the coordinates seem off to you is that you are viewing it as an (x, y) coordinate while it is actually a (row, col) coordinate like in a 2D Array.
I am trying to make a piece of a JPanel transparent, but I cannot quite get it to work. Is it possible to do this?
import java.awt.*;
import javax.swing.*;
public class ClearPanel extends JPanel{
public static void main(String[] args) {
ClearPanel c = new ClearPanel();
c.setPreferredSize(new Dimension(200, 200));
c.setOpaque(false);
JPanel backPanel = new JPanel();
backPanel.setBackground(Color.CYAN);
backPanel.add(c);
JFrame f = new JFrame();
f.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
f.setContentPane(backPanel);
f.pack();
f.setLocationRelativeTo(null);
f.setVisible(true);
}
#Override
protected void paintComponent(Graphics g) {
super.paintComponent(g);
g.fillOval(0, 0, 200, 200);
g.clearRect(45, 45, 50, 50);
Graphics2D g2 = (Graphics2D) g;
g2.setComposite(AlphaComposite.getInstance(AlphaComposite.SRC_OVER, 0.0f));
g2.fillRect(75, 75, 50, 50);
}
}
The oval should be opaque, but the rectangles I would like to be transparent. By transparent, I mean that I should be able to see the panel behind the ClearPanel.
Going off of MadProgrammer's answer, is there any way to make that gray box draw where it is outside of the area, but remain transparent where it is in the area?
#Override
protected void paintComponent(Graphics g) {
super.paintComponent(g);
Rectangle fill = new Rectangle(getWidth(), getHeight());
Graphics2D g2d = (Graphics2D) g.create();
Rectangle hole = new Rectangle(0, 0, 100, 100);
Area area = new Area(fill);
area.subtract(new Area(hole));
g2d.setColor(getBackground());
g2d.fill(area);
g2d.setColor(Color.RED);
g2d.setComposite(AlphaComposite.SrcOver.derive(0.0f));
g2d.fill(hole);
g2d.setComposite(AlphaComposite.SrcOver.derive(1.0f));
g2d.setColor(Color.DARK_GRAY);
if(area.contains(0,0,100,200))
g2d.fillRect(0, 0, 100, 200);
g2d.dispose();
}
The problem you have is, by default, JPanel is opaque, meaning that the repaint will NOT paint anything under it.
You need to set the the panel to transparent and then take over the painting of the background.
Now, the real trick begins. If you simply fill the component and then try and paint transparent section over the top of it, you will simply be painting a transparent section over a opaque background...not very helpful.
What you need to do is not fill the area you want to remain transparent.
You can accomplish this by using a Area shape, which has a neat trick of been able to append/add and remove shapes from it.
import java.awt.AlphaComposite;
import java.awt.BorderLayout;
import java.awt.Color;
import java.awt.Dimension;
import java.awt.EventQueue;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.Rectangle;
import java.awt.geom.Area;
import java.awt.geom.Ellipse2D;
import java.awt.image.BufferedImage;
import java.io.File;
import java.io.IOException;
import java.util.logging.Level;
import java.util.logging.Logger;
import javax.imageio.ImageIO;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.UIManager;
import javax.swing.UnsupportedLookAndFeelException;
public class TransparentPane {
public static void main(String[] args) {
new TransparentPane();
}
public TransparentPane() {
EventQueue.invokeLater(new Runnable() {
#Override
public void run() {
try {
UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName());
} catch (ClassNotFoundException ex) {
} catch (InstantiationException ex) {
} catch (IllegalAccessException ex) {
} catch (UnsupportedLookAndFeelException ex) {
}
BackgroundPane backgroundPane = new BackgroundPane();
backgroundPane.setBackground(Color.RED);
backgroundPane.setLayout(new BorderLayout());
backgroundPane.add(new TranslucentPane());
JFrame frame = new JFrame("Test");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setLayout(new BorderLayout());
frame.add(backgroundPane);
frame.pack();
frame.setLocationRelativeTo(null);
frame.setVisible(true);
}
});
}
public class BackgroundPane extends JPanel {
private BufferedImage bg;
public BackgroundPane() {
try {
bg = ImageIO.read(new File("/path/to/your/image.jpg"));
} catch (IOException ex) {
ex.printStackTrace();
}
}
#Override
public Dimension getPreferredSize() {
return bg == null ? super.getPreferredSize() : new Dimension(bg.getWidth(), bg.getHeight());
}
#Override
protected void paintComponent(Graphics g) {
super.paintComponent(g);
if (bg != null) {
int width = getWidth() - 1;
int height = getHeight() - 1;
int x = (width - bg.getWidth()) / 2;
int y = (height - bg.getHeight()) / 2;
g.drawImage(bg, x, y, this);
}
}
}
public class TranslucentPane extends JPanel {
public TranslucentPane() {
setOpaque(false);
}
#Override
public Dimension getPreferredSize() {
return new Dimension(200, 200);
}
#Override
protected void paintComponent(Graphics g) {
super.paintComponent(g);
Rectangle fill = new Rectangle(getWidth(), getHeight());
Graphics2D g2d = (Graphics2D) g.create();
int width = getWidth() - 1;
int height = getHeight() - 1;
int radius = Math.min(width, height) / 2;
int x = (width - radius) / 2;
int y = (height - radius) / 2;
Ellipse2D hole = new Ellipse2D.Float(x, y, radius, radius);
Area area = new Area(fill);
area.subtract(new Area(hole));
g2d.setColor(getBackground());
g2d.fill(area);
g2d.setColor(Color.RED);
g2d.setComposite(AlphaComposite.SrcOver.derive(0.25f));
g2d.fill(hole);
g2d.dispose();
}
}
}
Update
Well, that took a little longer the I expected...
Basically, we need to create a mask of the shape that subtracts the hole from the rectangle we want to display, then subtract that result from the rectangle we want to diplay
import java.awt.AlphaComposite;
import java.awt.BorderLayout;
import java.awt.Color;
import java.awt.Dimension;
import java.awt.EventQueue;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.Rectangle;
import java.awt.geom.Area;
import java.awt.geom.Ellipse2D;
import java.awt.image.BufferedImage;
import java.io.File;
import java.io.IOException;
import java.util.logging.Level;
import java.util.logging.Logger;
import javax.imageio.ImageIO;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.UIManager;
import javax.swing.UnsupportedLookAndFeelException;
public class TransparentPane {
public static void main(String[] args) {
new TransparentPane();
}
public TransparentPane() {
EventQueue.invokeLater(new Runnable() {
#Override
public void run() {
try {
UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName());
} catch (ClassNotFoundException ex) {
} catch (InstantiationException ex) {
} catch (IllegalAccessException ex) {
} catch (UnsupportedLookAndFeelException ex) {
}
BackgroundPane backgroundPane = new BackgroundPane();
backgroundPane.setBackground(Color.RED);
backgroundPane.setLayout(new BorderLayout());
backgroundPane.add(new TranslucentPane());
JFrame frame = new JFrame("Test");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setLayout(new BorderLayout());
frame.add(backgroundPane);
frame.pack();
frame.setLocationRelativeTo(null);
frame.setVisible(true);
}
});
}
public class BackgroundPane extends JPanel {
private BufferedImage bg;
public BackgroundPane() {
try {
bg = ImageIO.read(new File("/Users/swhitehead/Dropbox/MegaTokyo/Evil_Small.jpg"));
} catch (IOException ex) {
ex.printStackTrace();
}
}
#Override
public Dimension getPreferredSize() {
return bg == null ? super.getPreferredSize() : new Dimension(bg.getWidth(), bg.getHeight());
}
#Override
protected void paintComponent(Graphics g) {
super.paintComponent(g);
if (bg != null) {
int width = getWidth() - 1;
int height = getHeight() - 1;
int x = (width - bg.getWidth()) / 2;
int y = (height - bg.getHeight()) / 2;
g.drawImage(bg, x, y, this);
}
}
}
public class TranslucentPane extends JPanel {
public TranslucentPane() {
setOpaque(false);
}
#Override
public Dimension getPreferredSize() {
return new Dimension(200, 200);
}
#Override
protected void paintComponent(Graphics g) {
super.paintComponent(g);
Rectangle fill = new Rectangle(getWidth(), getHeight());
Graphics2D g2d = (Graphics2D) g.create();
int width = getWidth() - 1;
int height = getHeight() - 1;
int radius = Math.min(width, height) / 2;
int x = (width - radius) / 2;
int y = (height - radius) / 2;
Ellipse2D hole = new Ellipse2D.Float(x, y, radius, radius);
Area area = new Area(fill);
area.subtract(new Area(hole));
g2d.setColor(getBackground());
g2d.fill(area);
g2d.setColor(Color.RED);
g2d.setComposite(AlphaComposite.SrcOver.derive(0.0f));
g2d.fill(hole);
g2d.dispose();
g2d = (Graphics2D) g.create();
// Basically, we create an area that is subtraction of the window/rectangle
// from the whole. This leaves us with a rectangle (with a hole in it)
// that doesn't include the area where the whole is...
Rectangle win = new Rectangle(
x + (radius / 2),
y + (radius / 2), radius, (radius / 4));
area = new Area(win);
area.subtract(new Area(hole));
// Then we create a area that is a subtraction of the original rectangle
// from the one with a "hole" in it...
Area actual = new Area(win);
actual.subtract(area);
g2d.setColor(Color.BLUE);
g2d.setComposite(AlphaComposite.SrcOver.derive(0.5f));
g2d.fill(actual);
g2d.dispose();
}
}
}