I'm having trouble trying to reverse engineer this section of code; I need to be able to get x, y, z from l would anyone be able to point me in the right direction. Thanks
int l = ((X << 20) + (Y << 19) + Z);
The ranges are as follows
X = 0 - 4095
Y = 0 - 1
Z = 0 - 384,794
X being 0-4095 = 12 bits
Y being 0-1 = 1 bit
Z being 0-384794 = 19 bits
Java integers are 32 bit, so starting from 0:
int l = 0000 0000 0000 0000 0000 0000 0000 0000
+ X << 20 = the value of X, moved 20 places to the right. So:
int l = XXXX XXXX XXXX 0000 0000 0000 0000 0000
+ Y << 19 = the value of Y, moved 19 places to the right. So:
int l = XXXX XXXX XXXX Y000 0000 0000 0000 0000
+ Z = the value of Z, moved 0 places. So:
int l = XXXX XXXX XXXX YZZZ ZZZZ ZZZZ ZZZZ ZZZZ
Since no bits are ever overwritten, we can recover them:
int x = l >> 20 & 0xFFF; //reverse the shifting (by 20), then isolate the X bits (0xFFF = 12 bits set to 1, equal to 4095)
int y = l >> 19 & 0x1; //reverse the shifting (by 19), then isolate the Y bit (0x1 = 1 bit set to 1, equal to 1)
int z = l & 0x7FFFF; //no shifting to reverse, but we still isolate the Z bits (0x7FFFF = 19 bits set to 1, equal to 524287)
Related
Recently I was given a codility problem which says the following code has a bug.
So, the code problem is that we have a 30-bit unsigned integer from N[29]... N[0] and performing the right cyclic shift (>>) should give us a number like N[0]N[29]... N[1].
Our goal is to find the number of right shifts which produce the maximum value achievable from a given number.
For Example:
for N = 9736 (00 0000 0000 0000 0010 0110 0000 1000)
9736 >> 1 = 4868 -> 00 0000 0000 0000 0001 0011 0000 0100
.
.
.
9736 >> 11 = 809500676 -> 11 0000 0100 0000 0000 0000 0000 0100
.
.
till 30 (as we have 30 bits integers)
from the example above on the 11th iteration, we receive the maximum number possible for 9736.
Hence the answer = 11
Given Code:
int shift(int N) {
int largest = 0;
int shift = 0;
int temp = N;
for (int i = 1; i < 30; ++i) {
int index = (temp & 1);
temp = ((temp >> 1) | (index << 29));
if (temp > largest) {
largest = temp;
shift = i;
}
}
return shift;
}
N is in range [0... 1,073,741,823]
I tried but couldn't find the bug here or the test case where this fails.
It fails for 0b10000...000 (0x20000000), Because the largest value is for shift==0
the simplest solution is to define largest as N instead of 0.
I need to switch the first half and the second half of a byte: Make 0011 0101 to 0101 0011 for example
I thought it might work this way:
For example, i have 1001 1100
i bitshift to the left 4 times and get 1111 1001(because if the first bit is a 1 the others become a one too)
i bitshift to the right 4 times and get 1100 0000(the second half of the byte gets filled with 0s)
i don't want 1111 1001 but 0000 1001 so i do 0x00001111 & 1111 1001 (which filters the frist 4 bits) to make 1111 1001 to 0000 1001
then i add everything up:
0000 1001 + 1100 0000 = 1100 1001
I got this:
bytes[i] = (byte) (( 0x00001111 & (bytes[i] >> 4)) + (bytes[i] << 4)
);
here is one output: 11111111 to 00000001
I do not really understand why this is happening, I know the binary System and I think I know how bitshifting works but I can't explain this one.
Sorry for bad english :)
Be careful with the >>> operation, which shifts the sign bits without sign extending so zero bits will fill in on the left. The problem is that it is an integer operation. The >> works the same way except it sign extends thru the int.
int i = -1;
i >>>= 30;
System.out.println(i); // prints 3 as expected.
byte b = -1;
b >>>= 6;
System.out.printnln(b); // prints -1 ???
The byte is still -1 because byte b = -1 was shifted as though it was an int then reassigned to a byte. So the byte remained negative. To get 3, you would need to do something that seems strange, like the following.
byte b = -1;
b >>>=30;
System.out.println(b); // prints 3
So to do your swap you need to do the following;
byte b = 0b10100110;
b = (byte)(((b>>>4)&0xF)|(b<<4));
The 0xF mask, masks off those lingering high order bits left over from the conversion from integer back to byte.
I'm not sure about the syntax for bit manipulation in Java, although here's how you can do it.
bitmask = 0x1111;
firstHalf = ((bytes[i] >> 4) & bitmask);
secondHalf = ((bytes[i] & bitmask) << 4)
result = firstHalf | secondHalf;
I don't want 1111 1001 but 0000 1001
If so, you need to use shift right zero fill operator(>>>) instead of preserving sign of the number.
I don't think the formula found works properly.
public byte reverseBitsByte(byte x) {
int intSize = 8;
byte y=0;
for(int position=intSize-1; position>0; position--){
y+=((x&1)<<position);
x >>= 1;
}
return y;
}
static int swapBits(int a) {
// Написать решение сюда ↓
int right = (a & 0b00001111);
right= (right<<4);
int left = (a & 0b11110000);
left = (left>>4);
return (right | left);
}
This question is related to but it is different in understanding how the code actually works. More precisely, I do not understand how numberOfTrailingZeros(int i) in java 8 here compute the final result. The code is as follows
public static int numberOfTrailingZeros(int i) {
// HD, Figure 5-14
int y;
if (i == 0) return 32;
int n = 31;
y = i <<16; if (y != 0) { n = n -16; i = y; }
y = i << 8; if (y != 0) { n = n - 8; i = y; }
y = i << 4; if (y != 0) { n = n - 4; i = y; }
y = i << 2; if (y != 0) { n = n - 2; i = y; }
return n - ((i << 1) >>> 31);
}
Now I understand the purpose of the shift operations from 16 to 2, but won't n have already the number of trailing zeros by the last shift operation:
y = i << 2; if (y != 0) { n = n - 2; i = y; }.
That is I do not understand the purpose of this particular line
n - ((i << 1) >>> 31);
why do we need that when n has already the right value?
Can anyone give a detailed example of what is going on?
Thanks!
I will try to explain the algorithm. It is a bit optimized, but I'll start with a (hopefully) more simplified approach.
It is used to determine the number of trailing zero bits of a 32 bit number, that is, how many zeros are on the right side (assuming most significant bit on left). The main idea is to divide the field in two half: if the right one is all zero we add the number of bits in the right half to the result and continue examining the left one (again dividing it); if the right one is not all zero, we can ignore the left one and continue examining the right one (adding nothing to the result).
Example: 0000 0000 0000 0010 0000 0000 0000 0000 (0x0002 0000)
first step (not java code, all numbers base 2, result is decimal):
i = 0000 0000 0000 0010 0000 0000 0000 0000
left = 0000 0000 0000 0010
right = 0000 0000 0000 0000
result = 0
since right is zero, we add 16 (actual number of bits in right part) to the result and continue examining the left part
second step:
i = 0000 0000 0000 0010 // left from previous
left = 0000 0000
right = 0000 0010
result = 16
now right is not zero, so we add nothing to result and continue with right part
third step:
i = 0000 0010 // right from previous
left = 0000
right = 0010
result = 16
right is not zero, nothing added to result, continue with right part
4th step:
i = 0010 // right from previous
left = 00
right = 10
result = 16
5th step:
i = 10 // right from previous
left = 1
right = 0
result = 16
now right is zero, so we add 1 (number of bits in right part) and there is nothing else to divide (that is the return line off original code)
result = 17
Optimizations: instead of having the left and the right part, the algorithm only examines the left left x-most bits of the number and just shift the right part into the left if the right one is not zero, example for first step:
y = i << 16; if (y != 0) { ... i = y;}
and, to avoid having an else part (I think), it starts the result with 31 (sum of all part lengths 1+2+4+8+16) and subtracts the bit count if the right side (after shifting the now left one) is not zero. Again for the first step:
y = i << 16; if (y != 0) { n = n - 16; ....}
Second optimization, last step, instead of
y = i << 1; if (y != 0) { n = n - 1; /* i = y not needed since we are done*/ }
return n;
it does just
return n - ((i << 1) >>> 31);
here ((i << 1) >>>31) is shifting the second bit (second leftmost, second highest bit) of i to leftmost position (eliminating the first bit) and then shifting it to rightmost position, that is, resulting in 0 if the second bit is zero, 1 otherwise. Which is then subtracted from the result (to undo the sum 31 from the beginning).
The first (leftmost) bit need not be directly examined. It only matters if all other bits are zero, that is, the number is 0, checked at the very beginning (if (i == 0) return 32;) or it is -1 in which case the initial value of result is returned: 31.
public int tobinary(int x)
{
int count = 0;
while(x!=0)
{
x=(x&(x<<1)); //how this stuff is working
count++;
}
return count;
}
the above code is working fine but actually i did copy and paste.so i just want to know how that line of code which i mentioned above is working.it would be a great help for me.
for example i am giving i/p as 7 the binary format for this is 0111 so our answer will be 3 but how ?
As we know, the << operator shifts all bits in its operand to the left, here by 1. Also, the & operator performs a bitwise-and on all bits of both its operands.
When will x not be 0? When the bitwise-and operation finds 2 bits that are both set in both operands. The only time that this will be true is when there are 2 or more consecutive 1 bits in x and x << 1.
x : 0000 0111
x << 1: 0000 1110
-----------------
&: 0000 0110
count = 1
If it's not 0, then there are at least 2 consecutive 1 bits in the number, and the (maximum) number of consecutive 1 bits in the number has been reduced by 1. Because we entered the loop in the first place, count it and try again. Eventually there won't be any more consecutive 1 bits, so we exit the loop with the correct count.
x : 0000 0110
x << 1: 0000 1100
-----------------
&: 0000 0100
count = 2
x : 0000 0100
x << 1: 0000 1000
-----------------
&: 0000 0000
count = 3, exit loop and return.
x = (x & (x << 1)) is performed enough times to eliminate the longest consecutive groups of 1 bits. Each loop iteration reduces each consecutive group of 1s by one because the number is logically ANDed with itself shifted left by one bit. This continues until no consecutive group of 1s remains.
To illustrate it for number 110111101:
110111101 // initial x, longest sequence 4
1101111010 // x << 1, count 1
100111000 // new x, longest sequence 3
1001110000 // x << 1, count 2
110000 // new x, longest sequence 2
1100000 // x << 1, count 3
100000 // new x, longest sequence 1
1000000 // x << 1, count 4
0 // new x, end of loop
Do note that since Java 7 it's handy to declare binary literals with int input = 0b110111101.
<< (left shift) : Binary Left Shift Operator. The left operands value is moved left by the number of bits specified by the right operand.
i.e. x<<1 shifts the value bit from right to left by 1 and in the unit position add 0. So, lets say for x=7, bit representation will be 111. Performing x << 1 will return 110 i.e. discarded the head element, shifted the bits to left and added 0 in the end.
This while loop can be broken down into below iteration for initial value of x=7
iteration 1) 111 & 110 =110
iteration 2) 110 & 100 =100
iteration 3) 100 & 000 =000
As value of x is 0, no more iteration
Hope this explains the behaviour of this code. You can put System.out.println(Integer.toBinaryString(x)); to see the change in bit value of x yourself
So what happens is, for each iteration in the while loop,
x = x (AND operator) (2 * x).
For example, when x = 7
count = 0
Iteration 1:
//x = 7 & 14 which results in 6 ie
0111
1110 (AND)
-------
0110 => 6
-------
count = 1
Iteration 2:
//x = 6 & 12 results in 4
0110
1100 AND
-------
0100 => 4
-------
count = 2
Iteration 3:
// x = 4 & 8 results in 0
0100
1000 AND
-----
0000
-----
count = 3
That's how you get 3 for 7
I am porting some C++ samples to Java
I am now stuck trying to pack four integers into a single one in the following layout [10, 10, 10, 2] in bits, that is the first int will occupy the first 10 bits, similar for the second and third one, while the last one just the last two bits.
In the C++ sample, this is the code to pack them:
GLM_FUNC_QUALIFIER uint32 packSnorm3x10_1x2(vec4 const & v)
{
detail::i10i10i10i2 Result;
Result.data.x = int(round(clamp(v.x,-1.0f, 1.0f) * 511.f));
Result.data.y = int(round(clamp(v.y,-1.0f, 1.0f) * 511.f));
Result.data.z = int(round(clamp(v.z,-1.0f, 1.0f) * 511.f));
Result.data.w = int(round(clamp(v.w,-1.0f, 1.0f) * 1.f));
return Result.pack;
}
Result.data is the following struct:
union i10i10i10i2
{
struct
{
int x : 10;
int y : 10;
int z : 10;
int w : 2;
} data;
uint32 pack;
};
With an input equal to [-1f,-1f,0f,1f] we get a Result.data equal to [-511,-511,0,1] and this return value 1074267649, that, in binary is:
0 -511
| | | |
0100 0000 0000 1000 0000 0110 0000 0001
|| | |
1 -511
What I did so far is:
public static int packSnorm3x10_1x2(float[] v) {
int[] tmp = new int[4];
tmp[0] = (int) (Math.max(-1, Math.min(1, v[0])) * 511.f);
tmp[1] = (int) (Math.max(-1, Math.min(1, v[1])) * 511.f);
tmp[2] = (int) (Math.max(-1, Math.min(1, v[2])) * 511.f);
tmp[3] = (int) (Math.max(-1, Math.min(1, v[3])) * 1.f);
int[] left = new int[4];
left[0] = (tmp[0] << 22);
left[1] = (tmp[1] << 22);
left[2] = (tmp[2] << 22);
left[3] = (tmp[3] << 30);
int[] right = new int[4];
right[0] = (left[0] >> 22);
right[1] = (left[1] >> 12);
right[2] = (left[2] >> 2);
right[3] = (left[3] >> 0);
return right[0] | right[1] | right[2] | right[3];
}
tmp is [-511,-511,0,1], left is [-2143289344,-2143289344,0,1073741824], which in binary is:
[1000 0000 0100 0000 0000 0000 0000 0000,
1000 0000 0100 0000 0000 0000 0000 0000,
0000 0000 0000 0000 0000 0000 0000 0000,
0100 0000 0000 0000 0000 0000 0000 0000]
And it makes sense so far. Now that I cleaned the value on the left, I want to drag them on the right at their right place. But when I do so, I get the gap on the left filled with 1s, I guess because of the signed int in java(?).
Then right is [-511,-523264,0,1073741824] or:
[1111 1111 1111 1111 1111 1110 0000 0001,
1111 1111 1111 1000 0000 0100 0000 0000,
0000 0000 0000 0000 0000 0000 0000 0000,
0100 0000 0000 0000 0000 0000 0000 0000]
So, why is this happening and how can I fix this? Maybe with ANDing only the bits I am interested in?
The unsigned right shift operator >>> shifts a zero into the leftmost position.
Source: https://docs.oracle.com/javase/tutorial/java/nutsandbolts/op3.html
struct
{
int x : 10;
int y : 10;
int z : 10;
int w : 2;
} data;
This code is completely non-portable, that is, if it even works as expected on your current system.
There is absolutely no way for you to tell what this struct will contain. You can't know what is MSB, you can't know how signedness will be treated, you can't know the endianess, you can't know if there will be padding etc etc. See this.
The only portable solution is to use a raw uint32_t and shift values into place.