Accessing multiple nested static objects - java

I want to create a set of classes that allows me to write records
What I want to achieve is this
Record.write.field1();
Record.write.field2();
My understanding is that I can create multiple static nested objects but I'm struggling with it
I created the following
public abstract class Record{
public Write write;
}
public abstract class Write{
public static void field1();
}
The approach above hasn't helped me achieve that.
The questions I have is
Can I write a set of classes in a way so I can achieve the following pattern
Record.write.field1();
Record.write.field2();
This is so that I can scale it up when needing to add additional field
If I can, is this a good approach?
If I can't, what's the best approach?
Thank you
UPDATE: I can do Record.write but can't do Record.write.field15();
public class Record {
public static Write write;
}
public class Write {
public static void field15(){
System.out.println("Hello");
}
}

This allows you to write the code the way you want:
class Record {
public static Write write = new Write();
}
class Write {
public void field15(){
System.out.println("Hello");
}
}
public class Main {
public static void main(String[] args) {
Record.write.field15(); // prints "Hello"
}
}
Note that static methods are invoked on the class name, and instance methods are invoked on a specific instance value.

Related

can powermock be used to test static methods

I have the following two classes:
public class Prod
{
public void logon(){
System.out.println("'\u000CProd logon");
addUser();
}
public void addUser(){
System.out.println("Prod addUser");
}
}
public class Dev extends Prod
{
public void addUser(){
System.out.println("Dev addUser");
}
public static void main(String[] args){
Dev test = new Dev();
test.logon();
}
}
Is there a way to make all the methods static and then test whether the Dev.addUser() is working correctly?
Here's what I would like to be able to do:
public class Prod
{
public static void logon(){
System.out.println("'\u000CProd logon");
addUser();
}
public static void addUser(){
System.out.println("Prod addUser");
}
}
public class Dev extends Prod
{
public static void addUser(){
System.out.println("Dev addUser");
}
public static void main(String[] args){
logon();
}
}
When I run the main() in Dev we should get:
Prod logon
Dev addUser
Is there a way to make all the methods static and then test whether the Dev.addUser() is working correctly?
No, there isn't.
This is really fundamental Java: you want to use static methods in a polymorphic context. But static methods are not polymorphic. There is no true inheritance, there is no overwriting of static methods. See here for lengthy explanations why that is. Repeat: the desired output can't be achieved in a purely static way, built around class A extending class B. End of story.
And as already said: this is also wrong from a conceptual point. Because of such restrictions, static should only be used carefully in Java. Simply go with the non-static code you have right now.
Unfortunately your question isn't really clear what exactly you intend to test, therefore I can't help with that part.

Java: Trouble understanding how to call instance from other class

I've been flustered over trying to figure out how to call a method from an instance of a class from a different class. For example:
public class Test1
{
public static void makeSomeInst()
{
Test1 inst = new Test1();
inst.fireTest();
}
public void fireTest()
{
System.out.println("fireTest");
}
public Test1()
{
}
}
no problem with understanding the above, but what If I want to do something to inst from a class called Test2, how would I do that? The below example doesn't work:
public class Test2
{
public static void main(String[] args)
{
Test1.makeSomeInst();
inst.fireTest();
}
}
And just to be extra clear, I get that I can call static references without instantiating, but I just want to know, in this specific case
What is the syntax to reference the test1 object called inst from the Test2 class?
what If I want to do something to inst from a class called Test2, how would I do that?
First of all you have to teach the Test2 class what Test1 is.
public class Test2
{
public doSomething()
{
inst.fireTest();
}
public Test2(Test1 inst)
{
this.inst = inst;
}
private Test1 inst;
}
Then teach the inst2 object what inst is.
public class Test1
{
public static void main(String[] args)
{
Test1 inst = new Test1();
Test2 inst2 = new Test2(inst); // <- new code
inst2.doSomething(); // <- new code
}
public void fireTest()
{
System.out.println("fireTest");
}
public Test1()
{
}
}
You only need one main to start the show. Flow of control can still pass through other objects. But at this point I wouldn't call these independent tests. I only used that name to match your code.
What you're looking at is something called reference passing. The fancy term for it is Pure Dependency Injection*. The basic pattern is to build an object graph in main. Once that's built call one method on one object to start the whole thing ticking.
In main you build every object that will live as long as your program does. What you wont find built here are objects that are born later, such as timestamps. A good rule of thumb is to build each of these long lived objects before doing any real work. Since they know about each other they can pass flow of control back and forth between them. There's a lot of power there and if not used well it can get confusing. Look into Architectural Patterns to help keep that simple.
The principle followed here is to separate use from construction. Following that allows you to easily change your mind about what talks to what in one place. It's nice when a design change doesn't force you to rewrite everything.
You have to save your instance somewhere.
If Test1 should be a singleton, you can do:
public class Test1
{
private static Test1 instance;
public static Test1 getInstance()
{
return instance == null ? instance = new Test1() : instance;
}
public static void main(String[] args)
{
Test1 inst = getInstance();
inst.fireTest();
}
public void fireTest()
{
System.out.println("fireTest");
}
}
and in Test2:
public class Test2
{
public static void main(String[] args)
{
Test1.getInstance().fireTest();
}
}
//Edit
As I just learned from #Thomas S. comment, singletons are not a good solution.
See #candied_orange's answer for a better implementation.

Importing two utility classes with same name. Feature or useless?

For two utility classes with the same names, which contain only static methods, I proceeded as follows:
Simply imported the first
Created an instance of the second class.
Example:
package util1;
public class Utility {
public static void method() {
System.out.println("First Utility. static method");
}
}
package util2;
public class Utility {
public static void method() {
System.out.println("Second Utility. static method");
}
}
import util1.Utility;
public class Component {
private static final util2.Utility anotherUtility = new util2.Utility();
public static void usedByReflection() {
Utility.method();
anotherUtility.method();
}
}
Now I don't need to write a full second util-class name for invoke its methods, but maybe I did not foresee something...?
P.S:
The methods of the class Component are called through a reflection by a certain BlackBox. All the multithread-safe features are in BlackBox.
UPD: I have found better trick:
import util1.Utility;
public class Component {
private static final util2.Utility anotherUtility = null; // There are some changes
public static void usedByReflection() {
Utility.method();
anotherUtility.method();
}
}
Now I dont create new object, but is it possible to use it without any bugs?
IMO, this is confusing and could much more clearly be handled by something like:
public class CombinedUtilityComponent {
public static void usedByReflection() {
util1.Utility.method();
util2.Utility.method();
}
}
Or, better yet, in your code you can just fully qualify the class names and they become unique names without any confusing tricks.
Yes, this works. I wouldn't do it, though.
You're calling a static method as if it were an instance method. anotherUtility.method() has a useless reference to anotherUtility.
You also have an unnecessary instantiation of util2.Utility. This technique wouldn't work if the default constructor were disabled.

Java: Using a class as an parameter to describe a setups

I couldn't think of a good way to name this. Basically I'm have a program where I want to have a default "pattern" almost I guess of how something should function. But I wanted to allow the use to create their own implementation (This is like an API) of the class and use that as a parameter instead, with the functionality inside. Is this the most efficient way to do it? If you don't understand that bad description here is an example.
public class SimpleStyle extends AbstractStyle {
public void personalizedImplementation() {
// manipulate the program this way
}
}
Then in the method
public static void do(Class<? extends AbstractSyle> style) {
// Use reflection in herre to get the implementation and do it
}
Is there a better and more efficient way to do something like this
You should not use reflection for this task if you can avoid it. It is less readable and more error-prone than well designed interfaces.
The basic solution (I’m not sure whether you already considered it) is to simply pass instances of AbstractStyle to your method:
public static void doSomething(AbstractStyle style) {
style.personalizedImplementation();
}
public static void main(String[] args) {
do(new SimpleStyle());
}
If you cannot use this approach – this depends on the specific use case – you could define an additional interface that handles the creation of the AbstractStyle instance:
public interface StyleFactory {
AbstractStyle createStyle();
}
public class SimpleStyleFactory implements StyleFactory {
#Override
public SimpleStyle createStyle() {
return new SimpleStyle(/* ... */);
}
}
public static void doSomething(StyleFactory styleFactory) {
AbstractStyle style = styleFactory.createStyle();
style.personalizedImplementation();
}
public static void main(String[] args) {
do(new SimpleStyleFactory());
}
Note: do is a Java keyword, so it can’t be used as an identifier. I used doSomething instead.

Java Passing in Type as Function Parameter

I come from a Python background and in Python you can pass in the type of an object as a parameter. But in Java you cannot do this, any tips on how to get something like this working?
private void function(Type TypeGoesHere)
Stock s = new TypeGoesHere();
s.analyze();
}
Java does not support Python’s way of referencing functions and classes. To achieve this behaviour, you have to use two advanced techniques: generics and reflection. Explaining these concepts is beyond the scope of a SO answer. You should read a Java guide to learn about them.
Yet here is an example how this would look like, assuming that the given class has a no-argument constructor:
public <T extends Stock> void analyzeNewStock(Class<T> clazz) throws Exception {
Stock s = clazz.newInstance();
s.analyze();
}
Then call this function with analyzeNewStock(MyStock.class).
As this is a rather complicated and error-prone approach, you’d rather define an interface that creates Stock instances:
public interface StockProvider {
Stock createStock(String value);
}
public class MyStockProvider implements StockProvider {
private final String valueTwo;
public MyStockProvider(String valueTwo) {
this.valueTwo = valueTwo;
}
#Override
public Stock createStock(String valueOne) {
return new MyStock(valueOne, valueTwo);
}
}
public class MyOtherClass {
public void analyzeNewStock(StockProvider provider) {
provider.createStock("Hi!").analyze();
}
public static void main(String[] args) {
analyzeNewStock(new MyStockProvider("Hey!"));
}
}
In Java you can pass a Class. You can do it like this:
private void function(Class c)
This is not very common procatice though. You can probably get wha you need by looking into Strategy pattern, or proper use of Object Oriented Programming (polymorphism).
If you are looking for a way to build some objects, look into Factory pattern.
If you want to create a generic class- look into this detailed answer: https://stackoverflow.com/a/1090488/1611957
You could use generics. For example:
private <T> void function(Class<T> clazz) {
try{
T t = clazz.newInstance();
//more code here
}catch(InstantiationException | IllegalAccessException ex){
ex.printStackTrace();
}
}
The Class<T> clazz shows what type to instantiate. The try/catch is just to prevent errors from stopping your code. The same idea is expanded in this SO post. More info here.
However, I'm not really sure why you would want to do this. There should easily be a workaround using a simple interface. Since you already know that you want an object with type Stock, you could pass an implementation of the interface. For example:
//interface to implement
public interface Stock {
public void analyze();
}
//rewrite of function
private void function(Stock s){
s.analyze();
}
And using two ways to call function:
//first way
public class XYZ implements Stock{
public void analyze(){
//some code here
}
}
//calling the function
function(new XYZ());
//second way
function(new Stock(){
public void analyze(){
//your code here
}
});

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