Should I prefer FileReader to BufferedReader while reading CSV? - java

In a Spring Boot app, I am reading csv file data using OpenCSV and it is possible to use FileReader to BufferedReader with it. However, when I compare both of them, I have a dilemma for the following point:
BufferedReader is faster than FileReader, but it uses much more memory.
As I am reading multiple data file (having hundreds of thousands records) in the same method (first I read data from one csv and then use the retrieved id fields to read the second csv), I think I shouldn't use BufferedReader for less memory usage. But I am really not sure what is the most proper way.
So, in this situation, Should I prefer FileReader to BufferedReader?

Generally speaking, depends on your constraints. If performance is an issue, allocate more resources and go for the faster solution. If memory is an issue, do the reverse.
With BufferedReader you can also use the reader and int constructor to set buffer size, which suits your needs.
BufferedReader reader = new BufferedReader(Reader, bufferSize);
Another general rule of thumb, don't do premature optimizations, be it memory or performance. Strive for clean code, if a problem arises, use a profiler to identify the bottlenecks and then deal with them.

As far as i know the difference in size lies simply in the buffer size, which by default is 8k or 16k, so the difference is memory isn't huge; the most important thing is you remember to free the resources when you don' use them anymore, calling close(), also remember to do it incase of Exceptions

Related

Using NIO vs RandomAccessFile to read chunks of files

I want to read a large text file about several GBs and process it without loading the whole file but loading chunks of it.(Processing involves counting word instances)
If I'm using a concurrent hash map to process the file in parallel to make it more efficient, is there a way to use NIO or random access file to read it in chunks? Would it make it even more efficient?
The current implementation is using a buffered reader that goes something like this:
while(lines.size() <= numberOfLines && (line = bufferedReader.readLine()) != null) {
lines.add(line);
}
lines.parallelStream().. // processing logic using ConcurrentHashMap
RandomAccessFile makes only sense if you intend to "jump" around within the file and your description of what you're doing doesn't sound like that. NIO makes sense if you have to cope with lots of parallel communication going on and you want to do non-blocking operations e.g. on Sockets. That as well doesn't seem to be your use case.
So my suggestion is to stick with the simple approach of using a BufferedReader on top of a InputStreamReader(FileInputStream) (don't use FileReader because that doesn't allow you to specify the charset/encoding to be used) and go through the data as you showed in your sample code. Leave away the parallelStream, only if you see bad performance you might try that out.
Always remember: Premature optimization is the root of all evil.
The obvious java 7 Solution is :
String lines = Files.readAllLines(Paths.get("file"), StandardCharsets.UTF_8).reduce((a,b)->a+b);
Honestly I got no Idea if it is faster but I gues under the hood it does not read it into a buffer so at least in theory it should be faster

Scanner vs InputStreamReader

Does anyone happen to know if there is any difference with regards to performance between the two methods of reading input file below?
Thanks.
1) Reading a file with Scanner and File
Scanner input = new Scanner(new File("foo.txt"));
2) Reading a file with InputStreamReader and FileInputStream
InputStreamReader input = new InputStreamReader(new FileInputStream("foo.txt"));
The first point is that neither of those code samples read a file. This may sound fatuous or incorrect, but it is true. What they actually do is open a file for reading. And in terms of what they actually do, there's probably not a huge difference in their respective efficiency.
When it comes to actually reading the file, the best approach to use will depend on what the file contains, what form the data has to be in for your in-memory algorithms, etc. This will determine whether it is better to use Scanner or a raw Reader, from a performance perspective and more importantly from the perspective of making your code reliable and maintainable.
Finally, the chances are that this won't make a significant difference to the overall performance of your code. What I'm saying is that you are optimizing your application prematurely. You are better of ignoring performance for now and choosing the version that will make the rest of your code simpler. When the application is working, profile it with some representative input data. The profiling will tell you the time is spent reading the file, in absolute terms, and relative to the rest of the application. This will tell you whether it is worth the effort to try to optimize the file reading.
The only bit of performance advice I'd give is that character by character reading from an unbuffered input stream or reader is inefficient. If the file needs to be read that way, you should add a BufferedReader to the stack.
In terms of performance, Scanner is definitely the slower one, at least from my experience. It's made for parsing, not reading huge blocks of data. InputStreamReader, with a large enough buffer, can perform on par with BufferedReader, which I remember to be a few times faster than Scanner for reading from a dictionary list. Here's a comparison between BufferedReader and InputStreamReader. Remember that BufferedReader is a few times faster than Scanner.
A difference, and the principal, I guess, is that with the BufferedReader/InputStreamReader you can read the whole document character by character if you want. With the scanner, this is not possible. It means that with InputStreamReader you can have more control over the content of the document. ;)

Java: Most efficient way to read from inputStream and write to an outputStream (plus a few modifications)

I am reading from an InputStream.
and writing what I read into an outputStream.
I also check a few things.
Like if I read an
& (ampersand)
I need to write
"& amp;"
My code works. But now I wonder if I have written the most efficient way (which I doubt).
I read byte by byte. (but this is because I need to do odd modifications)
Can somebody who's done this suggest the fastest way ?
Thanks
If you are using BufferedInputStream and BufferedOutputStream then it is hard to make it faster.
BTW if you are processing the input as characters as opposed to bytes, you should use readers/writers with BufferedReader and BufferedWriter.
The code should be reading/writing characters with Readers and Writers. For example, if its in the middle of a UTF-8 sequence, or it gets the second half of a UCS-2 character and it happens to read the equivalent byte value of an ampersand, then its going to damage the data that its attempting to copy. Code usually lives longer than you would expect it to, and somebody might try to pick it up later and use it in a situation where this could really matter.
As far as being faster or slower, using a BufferedReader will probably help the most. If you're writing to the file system, a BufferedWriter won't make much of a difference, because the operating system will buffer writes for you and it does a good job. If you're writing to a StringWriter, then buffering will make no difference (may even make it slower), but otherwise buffering your writes ought to help.
You could rewrite it to process arrays; and that might make it faster. You can still do that with arrays. You will have to write more complicated code to handle boundary conditions. That also needs to be a factor in the decision.
Measure, don't guess, and be wary of opinions from people who aren't informed of all the details. Ultimately, its up to you ot figure out if its fast enough for this situation. There is no single answer, because all situations are different.
I would prefer to use BufferedReader for reading input and BufferedWriter for output. Using Regular Expressions for matching your input can make your code short and also improve your time complexity.

BufferedOutputStream vs ByteArrayOutputStream

Is there any advantage in wrapping a BufferedOutputStream around a ByteArrayOutputStream instead of just using the ByteArrrayOutputStream by itself?
Generally BufferedOutputStream wrapper is mostly used to avoid frequent disk or network writes. It can be much more expensive to separately write a lot of small pieces than make several rather large operations. The ByteArrayOutputStream operates in memory, so I think the wrapping is pointless.
If you want to know the exact answer, try to create a simple performance-measuring application.
Absolutely none. Though BufferedWriter and BufferedReader do offer extra functionality were you to be operating on strings.
ByteArrayOutputStream is not recommended if you want to get high performance, but one interesting feature is to send a message with unknown length. For a better comprehension about how these two methods work, see http://java-performance.info/java-io-bytearrayoutputstream/.

Java make a copy of a reader

I have a BufferedReader looping through a file. When I hit a specific case, I would like to continue looping using a different instance of the reader but starting at this point.
Any ideas for a recommended solution? Create a separate reader, use the mark function, etc.?
While waiting for your answer to my comment, I'm stuck with making assumptions.
If it's the linewise input you value, you may be as pleasantly surprised as I was to discover that RandomAccessFile now (since 1.4 or 1.5) supports the readLine method. Of course RandomAccessFile gives you fine-grained control over position.
If you want buffered IO, you may consider wrapping a reader around a CharacterBuffer or maybe a ByteBuffer wrapped around a file mapped using the nio API. This gives you the ability to treat a file as memory, with fine control of the read pointer. And because the data is all in memory, buffering is included free of charge.
Have you looked at BufferedReader's mark method? Used in conjunction with reset it might meet your needs.
If you keep track of how many characters you've read so far, you can create a new BufferedReader and use skip.
As Noel has pointed out, you would need to avoid using BufferedReader.readLine(), since readLine() will discard newlines and make your character count inaccurate. You probably shouldn't count on readLine() never getting called if anyone else will ever have to maintain your code.
If you do decide to use skip, you should write your own buffered Reader which will give you an offset counting the newlines.

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